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Question of Heron, the Universe and Everything

Author
Richard Law
School of Applied Knowledge
Caldari State
#1 - 2016-09-06 06:53:55 UTC
Hello!

Had some questions for more experienced pilots out there (which were probably asked more than million times, umm, well).

I've recently got a Heron frigate, glanced through fitting setups suggested by the EveUni and noticed that no exploration fittings have weapons. So Heron isn't suitable for at least hishsec combat exploration at all? I was thinking, maybe go with two drones and a missile launcher something in the high slot, is that feasible?

If no and I better use a combat-oriented vessel, what's your opinion, shall I either create another pilot and make him take military career, or can the current one train military? He is now pretty deep in mining, processing and exploration but can take some shooting lessons.

Finally, more general one: what do you think, is solo mining a good idea? I was thinking of doing maybe gas mining/wormhole exploration. I'm not talking about the money, since there are not many things to spend them on, but about fun!

Thanks in advance for your time and replies!
Tao Dolcino
Garoun Investment Bank
Gallente Federation
#2 - 2016-09-06 07:19:53 UTC
The fit on Uniwiki is for relic/data sites, where you don't need weapons.

If you really want to do the combat sites, there are two solutions : you can have an alt scouting and scanning, and another one piloting a combat ship, or you can have all the SP on one char and use for example a MTU to reship between scanning fit and fighting fit. For my part i don't like to scatter the SP between alts.
If i was you, i would for now focus on relic/datas sites in a cheap heron, i would learn to fly in wilder areas such as low/null/wormspace, until i have enough SP/ISK to fly something with more teeth, but more expensive, such as an astero.
Ralph King-Griffin
New Eden Tech Support
#3 - 2016-09-06 07:28:27 UTC
Arming a heron is sort of like taping a gun to a skittish puppy, dangerouss to fly with.
That didn't make any sense
but I haven't had coffee yet so **** it I'm going to go with it.

As mentioned , for data and or relic sight's you don't need guns, for combat exploration you're going to be considerably better off 8n a ship that takes a combat fitting well (hint: this is not the heron) and Specifically fit for purpose.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#4 - 2016-09-06 07:55:11 UTC
Although the frigates can actually get some respectable dps and tank there's something in eve that you should learn sooner rather than later and that is you should fit a ship to do one thing and do it well and not try and do everything in one ship.

Combat exploration is ok in high sec but obviously there's lots of competition. New players have taken to going into wormholes and deep null to get dank loots with throwaway frigates and I thoroughly encourage this behaviour
Richard Law
School of Applied Knowledge
Caldari State
#5 - 2016-09-06 09:42:07 UTC
Tao Dolcino wrote:
For my part i don't like to scatter the SP between alts.

Yeah, me too.
Quote:
something with more teeth, but more expensive, such as an astero.


Wow, that's a beauty. Stratios looks great too, I'll work towards getting one of them then, thanks for the tip!

Quote:
Arming a heron is sort of like taping a gun to a skittish puppy, dangerouss to fly with.

Thanks for a vivid example, got your hint.

ergherhdfgh
Imperial Academy
Amarr Empire
#6 - 2016-09-06 10:46:12 UTC
Richard Law wrote:


Finally, more general one: what do you think, is solo mining a good idea?

This is an MMO. I don't think that aiming for a career of only solo anything is a good idea.

That being said this is a game and it's all about what's fun for you. I knew someone that worked from home and would mine during the day while working. It helped him keep his sanity. So in that sense I guess it was more like therapy than game play. If you enjoy mining then keep doing it.

My opinion on the matter is that if you are only solo ore mining in high sec then this game will get boring rather rapidly. But the same could probably be said about any one thing in this game. If you are starting out with the idea of trying out exploration and mining gas sites in wormholes and are willing to try out new stuff from time to time then you'll probably have fun in this game.

Of course everyone is different and you'll have to figure this out for yourself.

My best advice would be to not lock yourself into any one type of gameplay. I did that with my original "main" and ruined the character. I had an alt that just trained whatever I wanted and she became ( and to this day still is ) my main. Your playstyle will change a lot especially over your first year of playing this game. If you lock yourself into any one playstyle then IMHO you will wind up wanting to try something different and regret having locked yourself into that one thing.

TL;dr
Keep in general, try everything, do more of what you enjoy.

Want to talk? Join Cara's channel in game: House Forelli

Memphis Baas
#7 - 2016-09-06 11:53:05 UTC
Ships in EVE are tools to be used for specific purposes, and often the purpose is very very specific. There's no one ship that can do everything.

Frigates in general are versatile, but you still have to sacrifice something in order to make the frigate work at the task you want it for.

Most of us use the Heron's bonuses to probe things out, then bookmark the location from the probe results window (instead of just going there), go to station, jump in a combat ship, then go to the bookmark and have at it. Then we often dock back at station, jump in a destroyer full of salvagers, and have at the wrecks.

You can train multiple ships per character, which means you can use multiple ships. You're not stuck in the Heron.
Richard Law
School of Applied Knowledge
Caldari State
#8 - 2016-09-06 12:59:36 UTC
Mehttps://forums.eveonline.com/themes/ccpEveOnline/pix-trans.pngmphis Baas wrote:

You can train multiple ships per character, which means you can use multiple ships. You're not stuck in the Heron.

I read somewhere that in order to achieve something in EVE you have to train your character in one area. So I figured, if current one specialized in exploration, then can't make a fighter out of him.

Thanks for the replies, everyone, I now see how I shall proceed.

Quote:
I had an alt that just trained whatever I wanted

That's what I wanted to hear!
Linus Gorp
Ministry of Propaganda and Morale
#9 - 2016-09-06 13:09:18 UTC
Tao Dolcino wrote:
MTU to reship between scanning fit and fighting fit.

What is this space magic?

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Tipa Riot
Federal Navy Academy
Gallente Federation
#10 - 2016-09-06 13:21:47 UTC
Just want to mark that the Heron can be a remarkable PvP boat with the right fit and unaware opponents ...

... and yes, one char is enough to do almost everything in EvE, just train the skills, choose the right tool/ship and start doing it ...

I'm my own NPC alt.

Iria Ahrens
Space Perverts and Forum Pirates
#11 - 2016-09-06 13:36:20 UTC  |  Edited by: Iria Ahrens
Ok, I'm going to contradict Tsukino a little bit. It is possible to fit a generalist ship in exploration, or at least a ship that does a few things well, not just one thing. The most versatile ships in Eve are drone ships. There is a reason that SOE ships are drone ships. With them you can generally be pretty decent at two things. Ralph mentioned the Astero, but I just wanted to call some attention to drone ships in general as a viable multi-tasking platform for exploration.

Quote:
So Heron isn't suitable for at least hishsec combat exploration at all? I was thinking, maybe go with two drones and a missile launcher something in the high slot, is that feasible?


Evemon is showing the heron as having 15/mBps drone bandwith so it could drop 3 drones not two always drop the max flight. Don't bother with a weapon in high.

Here's why. When you fly a drone frigate in a combat mission you you don't fight toe-to-toe. Go in, get aggro, drop your drones, and then range tank. As a frigate, drones operate well outside any frigate's range. So you can have a couple hundred frigates all shooting at you and it doesn't matter because they have a max range of maybe 15k and you're sitting at 40k watching your drones eat them alive. Calling the drones back in when the rats retarget will add to your encounter time. This strategy will work in high and low, but not null or wh where the rats are smarter.

I used to do combat explo in lowsec in a tristan when I felt cheap and then an ishkur and that was my main strategy. But this should work in the racial exploration frigates too just a little slower. Another option is the drone dessys, drone cruisers, then drone BCs. Eventually, the SOE ships, or the T3 ships are your goal ships for combat exploration.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Tao Dolcino
Garoun Investment Bank
Gallente Federation
#12 - 2016-09-06 13:59:34 UTC
Linus Gorp wrote:
Tao Dolcino wrote:
MTU to reship between scanning fit and fighting fit.

What is this space magic?


Ah sorry, i meant a mobile depot P
Tao Dolcino
Garoun Investment Bank
Gallente Federation
#13 - 2016-09-06 14:16:07 UTC
Richard Law wrote:
I read somewhere that in order to achieve something in EVE you have to train your character in one area. So I figured, if current one specialized in exploration, then can't make a fighter out of him.


This is both right and wrong, it's a question of complementarity :
For example, i would not recommand to make a character both industrialist/trader also and fighter, because the skills needed are very different, and the situations are very different too.
But explo and fighting are working hand in hand. Another classical question we get is : I do some PvE, should i train another alt for the PvP ? The answer is usually no : you use almost the same skills. Again, they are complementary.
If you stay a bit longer in EVE, you will see that, soon enough, you will have enough SP to train a solo PvE fighter/explorer/scout/solo PvPer/Fleet pilot/Incursions pilot etc... because the skills are all in the same area and because your knowledge of the mechanisms and situational awareness will be the same useful in all these situations.
Memphis Baas
#14 - 2016-09-06 14:17:56 UTC
Richard Law wrote:
I read somewhere that in order to achieve something in EVE you have to train your character in one area.


FAST. If you want to achieve something FAST you have to focus training. Otherwise, given enough time, you can pretty much train everything.

This is the trick that EVE uses to let newbies have a chance against veterans. You focus your training and be as good at exploration as any vet. The millions of points that we have trained aren't in exploration; they're in different ships, and we can only fly one ship at a time.

In any case, an EVE character is the equivalent of an account-full of characters in other MMOs.

There are quite a few skills that are necessary for all characters: we call them Support Skills (Armor, shields, navigation, targeting, engineering, electronics, etc). Also, every character will need some basic abilities, such as trading on the market, contracts, being able to fly the basic industrial to haul junk around (oh there is so much junk).
Lulu Lunette
Savage Moon Society
#15 - 2016-09-06 14:29:31 UTC
I don't think there's any harm in not specializing and just training like the ship comand skills to III with the corresponding weapons. That's how I started and got to get a feel for just about everything in the game. My first PVE ship was a Thrasher and I probed using a Heron

I think I'm in the minority where I don't really care about being a level V snob. It's far more important to learn the mechanics of the game, the in's and out's, and I think with your main character it's okay to be a bit broad. You can speclalize later and worry about deciding an alt is better for your main's playstyle or not.

Diminishing returns as they say. Smile

@lunettelulu7

Tipa Riot
Federal Navy Academy
Gallente Federation
#16 - 2016-09-06 14:29:39 UTC
That reminds me, that I still have billions of random T2 loot drops all across New Eden ... Ugh

I'm my own NPC alt.

SurrenderMonkey
State Protectorate
Caldari State
#17 - 2016-09-06 14:47:14 UTC
Richard Law wrote:


Finally, more general one: what do you think, is solo mining a good idea? I was thinking of doing maybe gas mining/wormhole exploration.



If you're looking for fun, mining is almost always a poor choice.

CCP: Here's a great big universe. go forth, be whatever you want.

Miners: I... I want to be a digger.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#18 - 2016-09-06 14:51:46 UTC
Gas mining can be quite nerve wracking since you're doing it in unknown space where something might just pop out and kill you without any sort of warning of even a 'hello'

It is also much more lucrative than mining or if you can find the right gas, this is largely down to luck as well. Unfortunately you get the best out of it if you're actually living inside a wormhole system, day tripping for gas is generally not very profitable
Richard Law
School of Applied Knowledge
Caldari State
#19 - 2016-09-06 15:26:15 UTC
Thanks everyone for your detailed replies, you're extremely helpful, I've yet to find such community elsewhere, including my workplace :D

SurrenderMonkey wrote:

If you're looking for fun, mining is almost always a poor choice.

CCP: Here's a great big universe. go forth, be whatever you want.

Miners: I... I want to be a digger.


Umm yeah, that's why I'm concerned. Almost all other activities require social interaction, I have a very tight schedule and guess would be of little use to alliances and such. Additionally, I'm not that good at interacting with strangers...

When I said fun I thought of wormholes exploration combined with gas mining, and maybe some drug manufacturing much much later... I chase them all day, might switch sides for a change.
Memphis Baas
#20 - 2016-09-06 16:27:59 UTC
We're not all teenagers with no jobs, here. CCP's published average age for EVE Online players was something like 30 years old, a few years ago. We understand the concept of RL time constraints. You should be able to easily find a group of players that's ok with your RL and game limitations, such as they are.

If the corp you're in is not ok with it, then it's not a good corp for you. Or a good corp, period.
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