These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
12Next page
 

PvP Arena Systems

Author
Nick Mcdonell
Deep Core Mining Inc.
Caldari State
#1 - 2016-09-01 06:00:54 UTC
PvP Arena Proposal

One of the complaints people have is that new players can’t possibly match old players in any way since the skill advantage is simply too high.
I would suggest CCP introduces specialized Systems where PvP can be easily accessible for any type of player under given restrictions

The PvP Arena systems should be Player Skill Point Restricted Systems available in High Sec, Low Sec and Null Sec. with the following restrictions:

- Low Level Entry Systems allow only Players up to 10M SP to
- Standard Level Systems allow Players up to 25M SP to enter
- Top Level Systems allow Players up to 50M SP to enter


Ship Restrictions:
- Low Level Entry System do not allow ships above Destroyer Size (T2 and T3 are not allowed)
- Standard Level Systems allow Ships up to Battle Cruiser Size but no T2 or T3 Cruisers and T2 Battle Cruisers
- Top Level Systems allow Ships up to Battle Cruiser Size incl. all T2 and T3 Cruiser
There should be no ability for Industrial Ships or any Cargo Hauler to enter. Also Mining Ships should not be allowed.

Stations:
- Stations should not have clone bays and must not provide the ability to set a medical clone there or place it as the player home station.
- Stations should provide Repair Services.
- Market and Hanger services should be available as well.

System wide effects:
- Systems should provide command bonus to owning empire. Meaning for example if >75% command nodes are held by caldari empire it should provide special bonus to any caldari pilot fighting in the respective system.
Command nodes can be captured by enemy empires. Means the command nodes can be captured by capsuleers from respective enemy empires to take control of a PvP arena.
Empire controls a system if it owns >75% of the command nodes. If less or equal to 75% then no system wide effect is present.
Once a command node is captured it has an invulnerability times of 6 hours until it can be re-captured.
To capture a command node you need to belong to an enemy empire AND:
a.) There must be no shield emitter active around the node
b.) Player must Entosis the node until it is breached

Low Level Entry Systems
- 3 Shield emitters with 10k HP each (recharge time 20 min)
- 5 minutes entosis time to breach security system of the command node
Standard Level System
- 5 shield emitters 25k HP (recharge time 35 minutes)
- 8 minutes entosis time to breach the security of the command node
Top Level System
- 8 Shield emitter with 35k HP (60 Minutes)
- 10 minutes entosis time to breach the security of the command node

Random Spawn:
- There should be random NPC spawns in the PvP arena that protect nodes from being captured
o Low Level Entry Systems spawn should be cruiser size ships
o Standard Level Entry Systems should be standard Battle Ships
o Top Level Systems should be Elite Battle Ships

Beacons:
- Systems should contain a list of different beacons that players can use to meet for fights.
- The beacons should contain containers with loot objects that spawn on random basis across the various beacons in the system.
- Loot containers require a key card to open. This key card can only be acquired if respective player kills another player from an enemy empire or a corporation/alliance the respective players is at war with (limited engagements like duels do NOT apply) and the respective wreck need to be salvaged to find the key card in the wreck (chance of finding it increased based on salvage skills and equipment bonus)
o Low Level Entry Systems loot objects are T1 Ship Equipment with a chance to get T1 BPCs up to Cruiser Size and rare chance for apparels of the respective empire race
o Standard Level Systems loot are T1 Ship Equipment with a chance to get respective faction Navy items and apparels of respective empire race and a rare chance to get T1 BPCs up to Battle Ship size
o Top Level Systems loot are T1 and T2 ship equipment with a chance to get respective faction Navy items and apparels of respective empire race and a rare chance of faction navy BPCs

Security Levels:
HS Arena:
- All normal rules and Crime Watch features apply as per security level of the respective system
- Gates and Stations have sentries
- Respective Empire Navy Forces are used for Law Enforcement but can be killed. Escalation will apply if capsuleer aggresses NPC law enforcement entities.
- High Sec Arenas should contain at least two High Sec gates
LS Arena:
- Same as for High Sec
- There should be at least 1 Low Sec gate as well
- But no Law enforcement entities are present in the system
Null Sec Arena:
- Same as for Low Sec
- Should contain WHs and NPC sites with chance of Navy faction items to drop.
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2016-09-01 06:11:37 UTC
No arenas, no instances.

Why did you make three threads asking for the same awful idea?

I mean, from literally the first sentence of this thread it is clear that you fundamentally misunderstand EVE, and going deeper, this is one of the worst variations on an already awful theme I have ever seen posted.
Do Little
Bluenose Trading
#3 - 2016-09-01 08:17:04 UTC
The arena or dojo is a recurrent theme but unlikely to gain any traction. New players have FW and RvB to learn PvP and the best way to learn is fight someone better than you.
Lugh Crow-Slave
#4 - 2016-09-01 08:54:46 UTC
Why not we are about to be free 2 play anyway
Zan Shiro
Doomheim
#5 - 2016-09-01 09:58:25 UTC  |  Edited by: Zan Shiro
OP...where is the arena part to your idea?

All I am seeing is some half assed SOV like implementation to empire.

You have to claim more nodes to get the bonus control you want. SO a few rounds of half assed "SOV" then you can have your arena how you like it? Or is all this crap the arena?



Also you have this racial. What happens when your small say 3 man fleet is not filled with socially underdeveloped neck bearded RP'ers going for the all 1 race theme. I cover my boy's back while he does entosis....bit messed up system goes to him. A we are in a fleet. B. without me he'd be dead maybe or breaking entosis. Should't matter we are 2 different races really.

Or even better...since pirate is t1 (read the no t2 or t3...fair enough, pirate is technically t1 so allowable) do I get to claim the nodes in the name of Fatal and the Rabbit. What bonuses we talking here...I can think of some fun ones for worm or gila.

There is a place for people like this....its called FW RP corps. If your thing, have at it there.
Wimzy Chent-Shi
Garoun Investment Bank
Gallente Federation
#6 - 2016-09-01 11:32:55 UTC
People can inflate their egos on test server, since you are testing your mettle, hence test server.
Go there. Be proud. Fap up your e-peen.
Don't make rest of the playerbase care about it through a feature.

Come get some cancer @ my blog !

"This clash of opinions is like cutting onions. We are creating something here, that's productive, ...and then there is also salt." -Wimzy 2016

Nick Mcdonell
Deep Core Mining Inc.
Caldari State
#7 - 2016-09-01 12:56:59 UTC
I guess the key point of all this is to be able to fly against people that are sort of on the same level.
FW is not providing your that type of "protection"

the two main things I want to achieve here:
- Be able to fly against similar level players (older players can use an alt to fight in there)
- Be able to do this Solo without having to join a FW corp or any other group of people

all the more detailed features are subject to discuss it jsut is there to provoke thoughts

Alos the thing about "you learn from the better" is total bullshit, you don't learn anthing if you get ganked on the gate by a bunch of asshats ... apart from maybe "don't go there any more"

if players have similar SP levels there is only so much advantage you can technically have, so it'S really up to the player skills how to use the ship and to do the right things at the right time.

I can easily win a figth in a Cap stable T3 monster and blow up a noob Battleship the guy just aquired after month of hard work because he thought he would survive better in bigger ships going to low/null.

and yeah I can hear the people already.... "go join corps/alliances etc...." some poeple just like to be solo and still enjoy the game
this is clearly not possible in Eve unless you go for PvE only.


@ Forum Admins: I opened 3 threads becasue I reached the max. character barrier and could not add them into the same one.

Bumblefck
Kerensky Initiatives
#8 - 2016-09-01 13:03:09 UTC
Quote:
@ Forum Admins: I opened 3 threads becasue I reached the max. character barrier and could not add them into the same one.




For this, and the travesty of an instancing idea, I suggest that the OP be instanced in a pod all by himself for the end of time

Perfection is a dish best served like wasabi .

Bumble's Space Log

Nick Mcdonell
Deep Core Mining Inc.
Caldari State
#9 - 2016-09-01 13:31:49 UTC
oh I see, this thing is an insult to the players that have been there from the beginning of time and make eve great ... oh how Iike this thinkingPirate

wake up people, Eve is great for some but for new players with no connection to any other player group it is limited fun.

any I'm not talking about the grind, I'm an industrial and I thinki know what grind is
Zan Shiro
Doomheim
#10 - 2016-09-01 13:59:12 UTC  |  Edited by: Zan Shiro
Nick Mcdonell wrote:

and yeah I can hear the people already.... "go join corps/alliances etc...." some poeple just like to be solo and still enjoy the game
this is clearly not possible in Eve unless you go for PvE only.




Thing is eve pvp doesn't work out like that. Its pvp is markedly different from other MMO"s. I can dig the solo aspect...its just its really in a player's best interest to join a crew of some kind to learn how stuff works in this game under group guidance. then try solo if desired.

I say this as someone who came to eve from other MMO's that had pvp aspects...and I was all into that. Oldie mmo, warhammer online. My main in that game was almost pure pvp raised. Very little leveling by carebearing. Over a year of damn near full time in the pvp areas. And then I came to eve. Said in my first pvp tangle man do you know who I am? I am the jugger......wtf, is it even possible to de this fast lol.

Your arena won't help. A pvp free zone, it be N+1 fest regardless (needed to run your entosis idea and not die). And even your low SP entry one will see the shake and bake gank alts. When hulkageddon a thing people raised very effective pvp alts solely for use in these in no time at all and under your sp limits.

For some of your rewards in in locked thread....this would be worthwhile. Especially with that alpha/omega crap, oops idea, being tossed about.
Serendipity Lost
Repo Industries
#11 - 2016-09-01 14:09:07 UTC
TEST SERVER - GO THERE
Jonah Gravenstein
Machiavellian Space Bastards
#12 - 2016-09-01 14:13:10 UTC  |  Edited by: Jonah Gravenstein
Nick Mcdonell wrote:
@ Forum Admins: I opened 3 threads becasue I reached the max. character barrier and could not add them into the same one.
You can't even figure out how forums work Roll

As for your idea, no. It's been discussed to death in the past and goes against the whole premise of someone being able to screw your day up.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Solecist Project
#13 - 2016-09-01 14:27:08 UTC  |  Edited by: Solecist Project
Bumblefck wrote:
Quote:
@ Forum Admins: I opened 3 threads becasue I reached the max. character barrier and could not add them into the same one.




For this, and the travesty of an instancing idea, I suggest that the OP be instanced in a pod all by himself for the end of time

He couldn't have just added it in the next post .....
.... obviously ..... i mean.... wow.... right?

It's clearly visible that he is a bright intellectual and we should wish him all the best.

Regarding your arena idea i have nothi g to add that not anyone else who understands the game would say.

You're not one of us.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Nick Mcdonell
Deep Core Mining Inc.
Caldari State
#14 - 2016-09-01 15:38:26 UTC
ok I get it. I'm totally stupid, probably not even being able to outsmart an amoeba and not one of you elite palyers and eve bros Big smile I love you guys anyways Attention

apart from that I still think we need to find new ways of doing things and also acknowledge the fact that people want to get familiar with things before they join groups.

and let's face it, many of Eves great players and FCs are not at all helpful to make new players feel overly welcome, they are rather demanding and strive for perfectionism where new people get easily offended by this.

I personally like and also fully understand the military style many FCs have as it is absolutely neccessary to be successful. Nothing worse than kitchen sink while you look for Cerb Fleet or have to explain things about 5 million times while it's written in the MOTD or something like this...


Really the point is --> give new people and solo guys a chance to do PvP stuff without getting dissed by idiots or beeing put into the "you are pice of **** worth nothing" type of position and also have some sort of "protection" to not just get blown out of the universe be overpowering ships and players.

If we... oh sorry, meant YOU long term eve players, do not change Blink... WE will become great gaming history or sit in a non supported sandbox game with couple of hundred other veterans moaning about the good old times.

And yeah if my Idea is **** get you asses up and think about better ones to make solo and new player experience better please but try to understand other peoples perspective also.

Serendipity Lost
Repo Industries
#15 - 2016-09-01 15:54:28 UTC
Nick Mcdonell wrote:
ok I get it. I'm totally stupid, probably not even being able to outsmart an amoeba and not one of you elite palyers and eve bros Big smile I love you guys anyways Attention

apart from that I still think we need to find new ways of doing things and also acknowledge the fact that people want to get familiar with things before they join groups.

and let's face it, many of Eves great players and FCs are not at all helpful to make new players feel overly welcome, they are rather demanding and strive for perfectionism where new people get easily offended by this.

I personally like and also fully understand the military style many FCs have as it is absolutely neccessary to be successful. Nothing worse than kitchen sink while you look for Cerb Fleet or have to explain things about 5 million times while it's written in the MOTD or something like this...


Really the point is --> give new people and solo guys a chance to do PvP stuff without getting dissed by idiots or beeing put into the "you are pice of **** worth nothing" type of position and also have some sort of "protection" to not just get blown out of the universe be overpowering ships and players.

If we... oh sorry, meant YOU long term eve players, do not change Blink... WE will become great gaming history or sit in a non supported sandbox game with couple of hundred other veterans moaning about the good old times.

And yeah if my Idea is **** get you asses up and think about better ones to make solo and new player experience better please but try to understand other peoples perspective also.



Test server. Everything costs 100 isk. It's truly peenless pvp as no one cares what happens there. It's exactly what you are looking for.
Nick Mcdonell
Deep Core Mining Inc.
Caldari State
#16 - 2016-09-01 16:00:27 UTC
Zan Shiro wrote:
Nick Mcdonell wrote:

and yeah I can hear the people already.... "go join corps/alliances etc...." some poeple just like to be solo and still enjoy the game
this is clearly not possible in Eve unless you go for PvE only.




Your arena won't help. A pvp free zone, it be N+1 fest regardless (needed to run your entosis idea and not die). And even your low SP entry one will see the shake and bake gank alts. When hulkageddon a thing people raised very effective pvp alts solely for use in these in no time at all and under your sp limits.

For some of your rewards in in locked thread....this would be worthwhile. Especially with that alpha/omega crap, oops idea, being tossed about.


yep I agree, this is likely to happen, good point
Danika Princip
GoonWaffe
Goonswarm Federation
#17 - 2016-09-01 17:20:19 UTC
I have 130 million SP.

Fundamentally, there is no difference at all between me in a rifter and a focused 30 mil SP player in a rifter. Hell, he might well have MORE relevant SP than I do (seriously, **** small AC spec V). What does stopping us fighting one another actually achieve? How much of my SP do you think is even remotley relevant to the ship I am flying at any given moment? Even when I'm sitting in my carrier, the majority of my SP is utterly irrelevant.

Your system has nothing whatsoever to do with EVE's PVP. It isn't going to teach anyone how to actually fight in the real game, just in your 'fair' little arena. (And believe me. If I were to roll an alt , sit on 9.999mil SP entirely focussed on relevant skills for my breacher/kestrel/garmur/dram/whatever, I would eat every 10mil SP newbie who got in range. Still think your arena is fair? Compare a properly setup focussed pvp character to your own skillset when you were a clueless newbie.)

This isn't pvp stuff. EVE PVP doesn't come with training wheels, 'merican football pads and safety nets.

It's been said in a million other places, but I'll repeat it here. The best way to learn to pvp in this game is to fit fifty t1 frigates and lose them all, most likley in FW space. THAT will teach you a lot more about what you can and can't do than an instanced arena with 'fair' fights, structure grinds and entosis mechanics. (fyi, neither of those are fun)
Nick Mcdonell
Deep Core Mining Inc.
Caldari State
#18 - 2016-09-01 17:56:37 UTC
@ Danika Princip

thanks for the psot, thats the type of feedback I was hoping for.

you are right, if you are perfectly tailored towards a T1 frig or Destroyer with your 9.99M SP and all the experience you have on your main, you will crush anyone but still it's a "fair" fight because you don't crush them using a totally overpowering T3D or something.
and this is also, what I think is, the better way to learn instead of just getting one-shot by a Tornado sitting 150km away or all the other ways of insta killing

but I get your point. of course we can abuse this, there is no question and what can be done will be done, thats Eve too.
So yes you are absolutely right here but I guess it will not be done in any such arena at the same time.


and about
Quote:
It's been said in a million other places, but I'll repeat it here. The best way to learn to pvp in this game is to fit fifty t1 frigates and lose them all, most likley in FW space. THAT will teach you a lot more about what you can and can't do than an instanced arena


thats another point... what I hear here is: "we have done it that way all the time so it has to be right..." well it's not because you learn shi** doing that.
the only thing you for sure learn is how to lose your ship in the quickest and most efficient way and get overly frustrated.

and finally the thing with
Quote:
structure grinds and entosis mechanics.

your are right there as well and no thats not fun but out there currently and I have done a lot of it despecially uring the recent wars and it really sucks to hang around for hours and running timers, especially if FCON, LAWN or the others didn't show up for a fight.
But well ... objecrive achieved... for now Blink

Angry Onions
League of Angered Gentlemen
#19 - 2016-09-02 16:00:07 UTC
How's about no?

S H I T P O S T I N G

Solecist Project
#20 - 2016-09-02 16:59:32 UTC
It's hard to discuss with you when you use the new-player-argument wrongly.
Wrongly, yes, because you don't understand how humans work.

Throwing people into an arena to learn something is nonsense ...
... unless all his future fights will be inside an arena.

There is no need for an arena.
One can fight anyone already anyway and if trust is an issue then you're doing it wrong.
Chances are above 80% for above 50% that they will just stick with arena combat ...
... because human as they are, they develop a bias for it.

Arenafights also teach you zero about "real world" fights.

Anyone who doesn't want to join a corp to learn how to fight ...
... will not want to join a corp after arenafights, because there's no need.

You can teach a kid how to swim by wrapping it in safety and taking it's hand while heading for the water ...
... creating a dependent kid that needs you around, hecause it can't learn on its own.

Or you throw it in the water and realize it could have done it all by himself in mere minutes ...
... with a much greater sense of pride and achievement.


Your idea only serves yourself.
The New Player Argujent is none at all.

Not that it matters. Your idea is not original, creative, well thought out or appropriate for the game.
And you're incapable of thinking of using google to realize how ******* useless it is.


Please get ganked and lose a billion isk worth of implants.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

12Next page