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[December] Command Destroyers

First post First post
Author
Cade Windstalker
#761 - 2016-08-15 02:08:56 UTC  |  Edited by: Cade Windstalker
Infinity Ziona wrote:
DrysonBennington wrote:
A smaller ship like a destroyer should never be able to warp off larger ships like battle cruisers and battleships. The field generated would be too much strain on the destroyers systems to handle warping that much mass too 100km.

Larger ships however would not have a problem warping off a large number of smaller ships as their systems would be able to handle a larger number of smaller ships that would have an equal amount of mass comparable to their own mass.

I therefore suggest that a Command Class capable of warping off ships of their same class based on mass be designed for Cruiser, Battle Cruiser and the Battleship classes.

This is a very good point. Mass limits please.


This isn't grounded in mechanics or gameplay, it's just badly justified fluff. It's making a lot of assumptions about how warp drives work and about how large they are and how much power they take. There's no indication anywhere in any of the fluff that this is the case, the Command Destroyer just has specialized systems that allow it to extend it's warp field out around it and bring other ships with it.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#762 - 2016-09-01 08:00:58 UTC
Cade Windstalker wrote:
Infinity Ziona wrote:
DrysonBennington wrote:
A smaller ship like a destroyer should never be able to warp off larger ships like battle cruisers and battleships. The field generated would be too much strain on the destroyers systems to handle warping that much mass too 100km.

Larger ships however would not have a problem warping off a large number of smaller ships as their systems would be able to handle a larger number of smaller ships that would have an equal amount of mass comparable to their own mass.

I therefore suggest that a Command Class capable of warping off ships of their same class based on mass be designed for Cruiser, Battle Cruiser and the Battleship classes.

This is a very good point. Mass limits please.


This isn't grounded in mechanics or gameplay, it's just badly justified fluff. It's making a lot of assumptions about how warp drives work and about how large they are and how much power they take. There's no indication anywhere in any of the fluff that this is the case, the Command Destroyer just has specialized systems that allow it to extend it's warp field out around it and bring other ships with it.

Not really.

To MJD a battleship in a battleship requires a fitting of 77cpu and 1375MW and 4.2GW activation.
To MJD a a fleet of battleships in a command destroyer only requires fitting of 31CPU and 5MW and 0.5GW activation.

Command Destroyer MJDF should have the following limitations:

The distance should be based on mass of the ship being jumped. For large hulls the distance should be around 50km, for medium hulls, 75km, for small hulls 100km.

This doesn't require any significant change to the game or the ships themselves. This also prevents multiple jumps without some planning as you will end up with any frigs, dessies, inties around your CD, but you lose the larger ships.

To counter this could arrange the jump so you have multiple command destroyers in line with the first jump at 50 and 75 but it takes more work and coordination instead of just bunching up 20 CD and staggering the MJDFG's.

Its an elegant solution to a overpowered problem.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)