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Stockpile everything made from minerals?

Author
Raven Ship
Center for Advanced Studies
Gallente Federation
#1 - 2016-08-29 23:50:20 UTC
So as newest dev blow have come, those changes should be totally devastating to how for now minerals supply from nullsec looks like,
and as some may disagree with this, or may not, from seeing how fast ore on belts in hsec parish, I'm expecting huge spike on mineral's price, it is gamble, but my bets would be in between two and four times spike on price of minerals.

So what do others think about it, and what you would pick yourself to stockpile and multiply your isk over incoming changes?
Lord Mudeki
School of Applied Knowledge
Caldari State
#2 - 2016-08-29 23:57:23 UTC
From my past 8+ years playing I would tend to agree with you I see mineral prices and everything related going up after most large stockpiles have been depleted
Do Little
Bluenose Trading
#3 - 2016-08-30 08:40:38 UTC
Off grid boosts are unbalanced - all reward, no risk. Players have been asking CCP to fix it for years. The proposed mechanic looks good for combat boosts since all the boosting ships are combat capable and have a dps role in addition to their boosting role and boosts can be distributed throughout the fleet using fairly inexpensive ships. I expect T1 battlecruiser fleets will be a lot more popular.

Current mining command ships are large, expensive and not survivable on grid - even with temporary invulnerability. The new Porpoise may be cheap enough to risk and able to warp between anomalies to provide boosts though this doesn't seem to be a fun job.

My expectation is there will be fewer mining boosts, leading to reduced harvest - particularly in nullsec. This will result in price increases - which will attract more miners back to the belts and a new balance will be established. ADM's will also play a role in sovereign null. Alliances have an interest in keeping miners happy so scheduled fleets with boosts and escort seem likely. Prices will settle somewhat higher, my guess is 25% to 50% for nullsec minerals - 10% to 25% for highsec where risk is a lot lower. There may be a 4X spike but it won't last long.
Zanar Skwigelf
HIgh Sec Care Bears
Brothers of Tangra
#4 - 2016-08-30 14:41:27 UTC
The other variable is how mining capable the rorq itself becomes. If the rorq has high enough yield, it might be worth it to put it on the belt with an anchor & mine aligned with the core off.

If the rorq remains boosting only, then yes there will be price spikes, but I doubt they will be large because orca buffs will still be reasonable.
SurrenderMonkey
State Protectorate
Caldari State
#5 - 2016-08-30 14:48:55 UTC  |  Edited by: SurrenderMonkey
Raven Ship wrote:
between two and four times spike on price of minerals.


As a function of speculation, perhaps briefly.

As a function of supply and demand, that's a pretty idiotic bet.

Do you imagine everyone is mining with a sieged rorqual in fleet?

What do you think the maximum mining boost value is?

What do you think the actual average realized mining boost across the universe is?

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Raven Ship
Center for Advanced Studies
Gallente Federation
#6 - 2016-08-30 17:46:27 UTC
SurrenderMonkey wrote:

idiotic



SurrenderMonkey wrote:

realized


Do not insult others with ur own ailments, this issue is also confirmed.
SurrenderMonkey
State Protectorate
Caldari State
#7 - 2016-08-30 18:26:34 UTC
Raven Ship wrote:
SurrenderMonkey wrote:

idiotic



SurrenderMonkey wrote:

realized


Do not insult others with ur own ailments, this issue is also confirmed.


Given that you're barely literate, I guess it was a bit much to expect you to think through the measured impact on supply.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Lady Ayeipsia
BlueWaffe
#8 - 2016-08-30 18:33:39 UTC
Why not just keep a command destroyer in belt to provide the yield boost? Keep your mining ships near the dessie in case you need to run using the MJFG. You still get a yield boost at a fraction of the risk. Or a cheap hurricane to provide 3 boosts with the rigs expanding your command burst limit and more guns to pop rats? Yes no more rorq but is it really such a huge loss when you can just adapt to keep boosts going?

Yes the boosts would only be for one belt group, but how often are there multiple groups mining in multiple belts in one system that would not already have aadequate support around to merit bigger mining ships?

Where is the doom and gloom coming from? It seems like this is more a fear of change reaction than anything else.
Tau Cabalander
Retirement Retreat
Working Stiffs
#9 - 2016-08-30 19:46:21 UTC
Take a look at skill extractors & injectors. The market might be crashing, with people getting-rid of useless leadership skills.

Orca and Rorqual have also been affected, though I expect Orca to take less of a hit as it is also a cheaper freighter.

This should probably be a Market Discussions topic.
Resa Moon
New Eden Miners Association
Interplay
#10 - 2016-08-31 02:48:08 UTC
Do Little wrote:
Off grid boosts are unbalanced - all reward, no risk.


Actually, the opposite is true for off-grid mining boosters - the booster reaps no reward as it is not harvesting and the ships that do (the mining vessels) are at risk on the field.
Gunrunner1775
Empire Hooligans
#11 - 2016-08-31 10:50:54 UTC
the new industrial command ship... think the name is gonna be called the Porpoise or something like that... initial guesstimates put it at compareable to current battlecruiser command ships.. those could easily sit in belts, and provide boosts

can still keep the orca or roq at the tower or tethered or something

curious..

what is gonna happen with the roqual when all POS (and the attached bubbles) go bye bye next year or so??
Lady Ayeipsia
BlueWaffe
#12 - 2016-08-31 17:46:36 UTC
Resa Moon wrote:
Do Little wrote:
Off grid boosts are unbalanced - all reward, no risk.


Actually, the opposite is true for off-grid mining boosters - the booster reaps no reward as it is not harvesting and the ships that do (the mining vessels) are at risk on the field.


This is not an accurate view of risk vs reward. To begin with, the booster (except in fringe cases like the guy using a hi sec carrier to give mining boosts), are in the same Corp/alliance as the miners if not an alt account of the miners. They reap the exact same benefit as they are the same group. Now compare that to a group of miners without a boosting ship. The boosterless group risks the same ships but for less yield than the group with the booster. So one group gets added benfit without any additional risk. This is the behavior CCP is trying to change.
Malcanis
Vanishing Point.
The Initiative.
#13 - 2016-08-31 18:59:26 UTC
Raven Ship wrote:
So as newest dev blow have come, those changes should be totally devastating to how for now minerals supply from nullsec looks like,
and as some may disagree with this, or may not, from seeing how fast ore on belts in hsec parish, I'm expecting huge spike on mineral's price, it is gamble, but my bets would be in between two and four times spike on price of minerals.

So what do others think about it, and what you would pick yourself to stockpile and multiply your isk over incoming changes?


At worst, the difference is between Rorqual boosts and Orca boosts (or whatever the Porpoise boosts will be). This is a long way from "totally devastating". We are only just into "minor nerf" territory" here, and I expect the opportunity cost for producing 0.0 minerals to change very little after the hysteria subsides.

0.0 mining is very different from hi-sec; mining is nearly all done in anomalies, not belts. It's relatively simple to keep all the mining ships within boost range, and a Higgs-Anchored Orca (with maybe a web or two on it as well, why not?) can be perfectly aligned at warpable speed and left that way for as long as desired.

As for how the Rorqual will be deployed, well I've had a few thought about that of my own, and needless to say I won't be using one in Syndicate. But I don't think it will go unused. EVE players are most fond of reacting to a change that is intended to change the way we play by yelling "If we try and keep on playing the way we did before, we'll be SCREWED!"

And then 3 months later, everything is actually pretty much OK.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Resa Moon
New Eden Miners Association
Interplay
#14 - 2016-08-31 20:17:28 UTC  |  Edited by: Resa Moon
Lady Ayeipsia wrote:
Resa Moon wrote:
Do Little wrote:
Off grid boosts are unbalanced - all reward, no risk.


Actually, the opposite is true for off-grid mining boosters - the booster reaps no reward as it is not harvesting and the ships that do (the mining vessels) are at risk on the field.


This is not an accurate view of risk vs reward. To begin with, the booster (except in fringe cases like the guy using a hi sec carrier to give mining boosts), are in the same Corp/alliance as the miners if not an alt account of the miners. They reap the exact same benefit as they are the same group. Now compare that to a group of miners without a boosting ship. The boosterless group risks the same ships but for less yield than the group with the booster. So one group gets added benfit without any additional risk. This is the behavior CCP is trying to change.



Not so. The mining ships may or may not be in the same corp as the boosting ship and in any event, there's no guarantee that any benefit the mining ships accrue will flow back to the boosting ship. While there's no risk to the boosting ship in a POS, there is no reward for the boosting ship.

Follow your thinking and there should be added risk for every benefit that might exceed that of a competitor, such as higher trained skills or T2 modules.
Antheria
VVV Enterprises
#15 - 2016-09-05 23:03:09 UTC
I tend to agree that mineral prices will "spike" while people get used to the new regime. I don't expect my miners will be overly affected but I foresee another difficulty.

My biggest worry is that many people will see the new system as yet another extension of the micro-management that CCP is dealing out & simply look to investing their time in other less intensive pursuits. As CCP turns this game into a job more people (especially those who multi-box) will look to simpler ways to enjoy their free time - that may mean simpler game styles in EvE (for example, ratting) or other games altogether.

The loss of active multi-boxers will no doubt lead to less miners & that may well cause more of an uplift in mineral prices.