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Are we losing starbases?

First post
Author
Kenneth Endashi
Kor-Azor Slave Holdings
#1 - 2016-08-29 22:02:36 UTC
I just saw an interesting remark by one of the game developers:

Quote:
I can't speak to the structure team's specific plans, but my understanding is that phasing out player-owned starbases is a long-term goal that requires a lot more development of current and not-yet-existing structures. There will be plenty of advance notice of the details before anything like that happens.


I think it's an interesting comment because I did not know phasing out player-owned starbases would ever happen, because it seems like such an integral part of Eve Online. Moon mining and making (previously illegal) drugs comes to mind. Illicit drug manufacture was my favorite part of Eve Online, by the way, so that was my experience with starbases.

I really enjoyed it! But I'm interested to know what problems POS cause to the Eve Online vision moving forward. Are they just too clunky? Immersion-breaking? They're certainly tedious, but I enjoyed the mechanics of it while using one. So what is the goal, in this sense, and what would Eve Online look like without starbases (and what might be their replacements)?

View the comment in context:
https://forums.eveonline.com/default.aspx?g=posts&m=6612492#post6612492

MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#2 - 2016-08-29 22:08:55 UTC
Kenneth Endashi wrote:
I just saw an interesting remark by one of the game developers:

Quote:
I can't speak to the structure team's specific plans, but my understanding is that phasing out player-owned starbases is a long-term goal that requires a lot more development of current and not-yet-existing structures. There will be plenty of advance notice of the details before anything like that happens.


I think it's an interesting comment because I did not know phasing out player-owned starbases would ever happen, because it seems like such an integral part of Eve Online. Moon mining and making (previously illegal) drugs comes to mind. Illicit drug manufacture was my favorite part of Eve Online, by the way, so that was my experience with starbases.

I really enjoyed it! But I'm interested to know what problems POS cause to the Eve Online vision moving forward. Are they just too clunky? Immersion-breaking? They're certainly tedious, but I enjoyed the mechanics of it while using one. So what is the goal, in this sense, and what would Eve Online look like without starbases (and what might be their replacements)?

View the comment in context:
https://forums.eveonline.com/default.aspx?g=posts&m=6612492#post6612492


Medium Citadels will eventually have feature parity with Starbases. At that point Starbases will be retired to make way for them.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

Shae Tadaruwa
Science and Trade Institute
Caldari State
#3 - 2016-08-29 22:15:59 UTC  |  Edited by: Shae Tadaruwa
Kenneth Endashi wrote:
I just saw an interesting remark by one of the game developers:

Quote:
I can't speak to the structure team's specific plans, but my understanding is that phasing out player-owned starbases is a long-term goal that requires a lot more development of current and not-yet-existing structures. There will be plenty of advance notice of the details before anything like that happens.


I think it's an interesting comment because I did not know phasing out player-owned starbases would ever happen, because it seems like such an integral part of Eve Online. Moon mining and making (previously illegal) drugs comes to mind. Illicit drug manufacture was my favorite part of Eve Online, by the way, so that was my experience with starbases.

I really enjoyed it! But I'm interested to know what problems POS cause to the Eve Online vision moving forward. Are they just too clunky? Immersion-breaking? They're certainly tedious, but I enjoyed the mechanics of it while using one. So what is the goal, in this sense, and what would Eve Online look like without starbases (and what might be their replacements)?

View the comment in context:
https://forums.eveonline.com/default.aspx?g=posts&m=6612492#post6612492


Go do some reading. There's lots of devblogs on this subject.

This one for example (the very first on th new structures):

https://community.eveonline.com/news/dev-blogs/back-into-the-structure/

See the diagram at the bottom.

The most recent word is no new POS from the end of this year. I suspect that won't happen.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Solecist Project
#4 - 2016-08-29 22:29:54 UTC  |  Edited by: Solecist Project
Why am I the only one who remembers that CCP said POS will be phased out at the end of the year?


Holy .... this is my post number 10.081 ...........................

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Dirty Forum Alt
Forum Alts Anonymous
#5 - 2016-08-29 22:34:17 UTC
MidnightWyvern wrote:
Medium Citadels will eventually have feature parity with Starbases. At that point Starbases will be retired to make way for them.

Pretty sure nobody ever said that... The quote in the OP specifically mentions "other not-yet-released structures"...

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#6 - 2016-08-29 22:36:33 UTC
Solecist Project wrote:
Why am I the only one who remembers that CCP said POS will be phased out at the end of the year?


Holy .... this is my post number 10.081 ...........................

No, that's Outposts. They aren't even going to try and phase out Starbases until the end of NEXT year.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

Solecist Project
#7 - 2016-08-29 22:50:46 UTC
MidnightWyvern wrote:
Solecist Project wrote:
Why am I the only one who remembers that CCP said POS will be phased out at the end of the year?


Holy .... this is my post number 10.081 ...........................

No, that's Outposts. They aren't even going to try and phase out Starbases until the end of NEXT year.

Crapbaskets...

Thanks!

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Shae Tadaruwa
Science and Trade Institute
Caldari State
#8 - 2016-08-29 22:54:52 UTC
Solecist Project wrote:
Why am I the only one who remembers that CCP said POS will be phased out at the end of the year?


Holy .... this is my post number 10.081 ...........................

My recollection is CCP Nullarbor said no new POS from the end of this year, not that they are all disappearing.

I'll try to find it.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Solecist Project
#9 - 2016-08-29 23:03:30 UTC
Shae Tadaruwa wrote:
Solecist Project wrote:
Why am I the only one who remembers that CCP said POS will be phased out at the end of the year?


Holy .... this is my post number 10.081 ...........................

My recollection is CCP Nullarbor said no new POS from the end of this year, not that they are all disappearing.

I'll try to find it.
Don't waste your time.

Thanks!

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#10 - 2016-08-29 23:03:50 UTC
Solecist Project wrote:
MidnightWyvern wrote:
Solecist Project wrote:
Why am I the only one who remembers that CCP said POS will be phased out at the end of the year?


Holy .... this is my post number 10.081 ...........................

No, that's Outposts. They aren't even going to try and phase out Starbases until the end of NEXT year.

Crapbaskets...

Thanks!

No problem.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

TigerXtrm
KarmaFleet
Goonswarm Federation
#11 - 2016-08-30 09:22:55 UTC
Kenneth Endashi wrote:

I really enjoyed it! But I'm interested to know what problems POS cause to the Eve Online vision moving forward. Are they just too clunky? Immersion-breaking? They're certainly tedious, but I enjoyed the mechanics of it while using one. So what is the goal, in this sense, and what would Eve Online look like without starbases (and what might be their replacements)?


The code for POS and Outposts are some of the oldest systems left in the game at this point. There is some code in there that hasn't been touched in over a decade. Not to mention that people had been yelling and screaming for a new POS system since 2006 as far as I can remember. They do their job okayish, but they have a lot of issues and their management interface is terrible.

The new structures provide new, modern and optimized code. Allow the old legacy code to be removed completely. Add new, better features. Better interface and all around better gameplay.

My YouTube Channel - EVE Tutorials & other game related things!

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Jovian Death
Garoun Investment Bank
Gallente Federation
#12 - 2016-08-30 09:52:56 UTC
Oh gawd

So no more Dic stars in the future. Considering the citdels may replace them im guessing they will be know as cl-it stars?
Solecist Project
#13 - 2016-08-30 10:07:07 UTC
**** as short for citadel.
This has potential for being a thing.

I need to behave......

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Linus Gorp
Ministry of Propaganda and Morale
#14 - 2016-08-30 11:49:03 UTC
Kenneth Endashi wrote:
I think it's an interesting comment because I did not know phasing out player-owned starbases would ever happen, because it seems like such an integral part of Eve Online.

We have known about their plans since... Fanfest 2013?

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Dirty Forum Alt
Forum Alts Anonymous
#15 - 2016-08-30 11:56:27 UTC
Jovian Death wrote:
Oh gawd

So no more Dic stars in the future. Considering the citdels may replace them im guessing they will be know as cl-it stars?

TBH Dic stars have been useless since marauders got bastion anyway - but yes people won't be able to enjoy their false sense of security anymore "Soon"(tm)

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#16 - 2016-08-30 12:09:48 UTC
Yes, POS and outposts are going to be phased out.

That's been the stated plan from the very beginning.

As functionality is introduced into the replacement structures (they're not all citadels. Citadels are the defensive ones. They'll be able to do other things, but not as well) it'll be turned down, then off in POS and citadels.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Keebler Wizard
Skew The Suits
#17 - 2016-08-30 14:48:07 UTC
You people have been playing for years and still cant read the motherloving, G-D DEVBLOGS.

Pandora Carrollon
Provi Rapid Response
#18 - 2016-08-30 14:57:02 UTC
Keebler Wizard wrote:
You people have been playing for years and still cant read the motherloving, G-D DEVBLOGS.


Some of us haven't but yes, there are Devblogs folks...

Citadels are just the first and shiniest of the replacement structures. You'll be seeing an array of new structures around systems and once the POS/NPS functions are fully replaced, you'll see them gone, or probably for the most part gone. My bet is you will still see a large number of NPC stations remaining in HiSec (it only makes sense since it is empire space) but maybe a handful in LoSec and none in NullSec. Stronger fees and costs for NPC stations that remain in an effort to off-load players to player stations but you might find some serious solo, player adverse pilots willing to stay at the NPC stations, which is fine, lower risk, lower reward and all that.

Give CCP time to do this. I'd rather have them do it right slowly than do it wrong fast.
Dante Graydon
Tannhauser C-Beam
Lux Collective
#19 - 2016-09-02 16:07:40 UTC
I can see how a citadel will replace an outpost, but I think a whole opportunity is being wiped out by removing POS from the game.

You could maybe take a small poss and base yourself in a system far away for a small period of time and it has that temporary feel like potacabins to it rather than the more immovable objects that are citadels (I know the can be destroyed).

MortisLegati
School of Applied Knowledge
Caldari State
#20 - 2016-09-03 08:18:40 UTC
Dante Graydon wrote:
I can see how a citadel will replace an outpost, but I think a whole opportunity is being wiped out by removing POS from the game.

You could maybe take a small poss and base yourself in a system far away for a small period of time and it has that temporary feel like potacabins to it rather than the more immovable objects that are citadels (I know the can be destroyed).



Small citadels and yet-to-be-announced structures. It would be relatively easy to replace that with deployables and some of the skeleton exists today with the mobile-base-whatver-it's-named.
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