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EVE New Citizens Q&A

 
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Looking to start a journey in Faction Warfare. Mind critiquing my fit?

Author
Ramona Taggart
The Scope
Gallente Federation
#1 - 2016-08-27 14:57:29 UTC  |  Edited by: Ramona Taggart
Hi there, I finally feel ready to leave a little bit of the PVE behind and shoot my fellow pilots and do PLEXing. Because I have the most skills in Destroyers (L5 - Gallente), I figured flying those as my first PVP ships should be okay. I totally acknowledge that I will lose a bunch of ships as I learn.

I've done research on PVP, Plexing, and what's entailed, but I would just like a little advice on my Algos fit.

High
5x 125mm Rails with Faction Ammo (Caldari Navy)

Mid
5mn MWD
Warp Disrupter
Stasis Web

Low
Damage Control II
Small Armor Rep II
A third module. Drone Amp II?

Rigs
I am uncertain. Small transverse bulkheads?

I can also fly Catalysts. Does anyone recommend a particular fit for them as well?

I really appreciate it. Thank you!
ShahFluffers
Ice Fire Warriors
#2 - 2016-08-27 15:10:40 UTC
The fit looks okay. Just understand that you should never get too comfortable with any one fit and that you should modify it according to the situation at hand.

Also... here is ShahFluffers-handy-dandy-list-of-dos-and-don'ts-for-being-in-militiaâ„¢

1. SET UP YOUR OVERVIEW!! Make it so that "friendlies" do not show up (helps to prevent friendly fire incidents and reduces irrelevant information) and especially make sure that militia status is above suspect status (quite a few militia members have low security status... if you attack them you will incur a large faction standings penalty... and will often be blown up at the hands of your allies).

2. Buy ships and mods in bulk (mostly frigates and destroyers) and pre-fit them in about 2 or 3 different ways for flexibility (ex, shield-fit, armor-fit, DPS/gank-fit, nano-fit, etc). Base yourself and your equipment in an easy to access station... preferably one in low-sec that many other militia members use.

3. You will lose a lot of ships in militia. Have a steady source of income to replace stuff (which can come from running complexes in low-sec FW systems).

4. Do not give away friendly fleet locations and/or friendly ship types in Militia Chat. The enemy has many spaiz!!!

5i. Learn the area well. Even the high-sec areas. This will help you when you are looking for stuff to kill or escape from hostiles.

5ii. Just because combat is more open and encouraged in low-sec it does not mean the enemy militia may not stage attacks in your high-sec area. Keep in mind that joining Faction Warfare puts you in a GLOBAL war declaration. You can be attacked anywhere at any time. Even in High-sec Trade Hubs. Especially in High-sec Trade Hubs.

6i. When looking for a fleet, type "X" into militia chat and eventually you will get picked up.

6ii. Alternatively, go out and roam a bit. If you stumble upon a friendly fleet, they might pick you up. If not, keep looking (and try killing some stuff while you're at it).

7i. Once you join a fleet, join audio (be it the in-game EvE audio, Ventrilo, Teamspeak, Mumble, etc) and LISTEN.

7ii. LISTEN SOME MORE.

7iii. ARE YOU SURE YOU ARE LISTENING????

7iv. If you cannot figure out where the fleet is by listening, ask [politely] by typing in fleet.

8. The FC (fleet commander) is GOD himself and his orders should be followed to the letter (ex. even if you're in a frigate, SHOOT THE GODDAMN "PRIMARY" that has been called). Try to keep idle talk to a minimum (unless nothing is happening) and don't say anything when an engagement is underway. If you have a question... use your best judgement and ask after it is over.

9. Get to know the "regulars" within your timezone and help them whenever you can. Good things will follow if you make friends with them.

10. Listen to everyone's advice... no matter how abrasive it is. Chances are, they know what they are doing and you don't.


And most importantly... have fun!! Big smile
Reinhardt Kreiss
TetraVaal Tactical Group
#3 - 2016-08-28 05:56:45 UTC
The ship, strategy and fit you'll use depends on the situation. Toying around plexes requires a completely different fit from roaming through low sec and being solo has different requirements from being in a fleet. This means that "a fit" is pretty much meaningless unless you understand where and how it's supposed to be used.

Drone ships are quite versatile but if you have to flee the scenario because more hostiles showed up then it's very well possible you'll have to leave behind your drones, meaning you lose your dps. If in a fleet where most people use turrets the primary stands a good chance of being popped before your drones actually reached him, ended their MWD cycles and started to apply damage. Not saying you shouldn't use drone ships but you do have to understand the pros and cons.