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EVE New Citizens Q&A

 
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Long Term Career Advice (capitals)

Author
Devartus
State War Academy
Caldari State
#1 - 2012-01-16 23:43:15 UTC
Hello Eve Community! I have some questions about long term Eve play. I'd like to obtain further knowledge prior to deciding to purchase a subscription to Eve Online. I hope I can get my questions answered in here, and thanks in advance for all replies, advice, and all tips. :)


I would like to know if players use one or more accounts at the same time. What I mean is, can I use two accounts... simultaneously, using one to help the other... either it be to mine/haul, dual pvp - one for a bait, the other for dps and the kill, or what I am really interested in learning about it, capitals. Using a cyno pilot to get my cap pilot deep into profitable space so I can solo, and make the best isk possible running exploration, ded sites, complexes, etc. Is this method viable or feasible? What problems will I face using this method to make isk? Is this a good method of soloing in game?

IDK where the real isk is to be made in Eve as I am really new to the game. any tips here would be helpful. I don't want to sit in a station all day trading, or grinding lv4's in high sec, or mining in high/low sec. I want to get right where the good are.

What I think I want is, a pilot that can run lv 5 missions, and all ded sites, or deep space complexes. You know, where you can find them expensive and valuable modules. What ship should I be using? Capitals? Command ships? Tech 3's?

If I am to use non capitals, how can I best make or find a mobile base to roam with my money making alt, in null sec?
If I am to use capitals, what should I be looking at? I want to have the ability to get my alt to my cap pilot asap, or visa vera, I heard something about a clone vat bay. I understand that what, Titans and the Rorqual are the only ships in game that can do this, is that correct? If so, then should a Rorqual be my first go at the mobile base, and use an alt that is a carrier pilot?

I was told in help channel that a Rorq and carrier pilot can do this. :) If I am in nullsec, non wh space, I have local chat to tell me if I have any company in system. I feel rather confident that if I can use this for detection of other pilots possibly looking for me to kill me, I can survive. I know about using safes and have been told that this is how it is done. If I found a station in system, ahh NPC space, I can warp straight to the station... if noone is in system.

Thanks again for attempting to help clear up any confusion I may have about this, and If I get the right idea of what to expect of a year long pilot in Eve, then I can better prepare for it. :)
Kahega Amielden
Rifterlings
#2 - 2012-01-17 00:12:23 UTC
Quote:
I would like to know if players use one or more accounts at the same time. What I mean is, can I use two accounts... simultaneously, using one to help the other... either it be to mine/haul, dual pvp - one for a bait, the other for dps and the kill, or what I am really interested in learning about it, capitals. Using a cyno pilot to get my cap pilot deep into profitable space so I can solo, and make the best isk possible running exploration, ded sites, complexes, etc. Is this method viable or feasible? What problems will I face using this method to make isk? Is this a good method of soloing in game?


alt accounst are not only used; they are extremely common. While it is in no way mandatory (I only run one account and have been playing since 2007), plenty of people have multiple alt accounts.


That said, I would highly recommend against using a cap to solo rat in hostile space. You will pretty much just explode horribly and there is very little reason to. Carriers don't do enough damage to be useful in that capacity over, say, a BS...and dreads will not track anything smaller than a battleship (And sometimes not even those).

Capitals are not solo assets. You use them in fleets. Their combat abilities are generally PVP-oriented.

Quote:
IDK where the real isk is to be made in Eve as I am really new to the game. any tips here would be helpful. I don't want to sit in a station all day trading, or grinding lv4's in high sec, or mining in high/low sec. I want to get right where the good are.


Er, how am I supposed to interpret "get right where the goods are"? You mean you want...to make a lot of ISK? Well, if it was easy to make bullshit amounts of ISK then everyone would be doing it and it would quickly lose value, such is the nature of EVE.

Dedicated traders can make bullshit amounts of money (billions a day, easy) but you have to be extremely good at this type of thing, having an eye for the market. Also, before you make dumb amounts of money you need a lot of capital. Manufacturing is similar and can also net a lot of money if you do it right.

Incursions are the flavor of the month, giving a lot more ISK than hisec missionrunning for almost the same risk, though these are likely to be nerfed soonish. Wormhole PVE is also egregiously profitable in the higher WH classes (E.g. stuff you can't solo).

0.0 exploration can make rather good amounts of money as well.


There're tons of ways of making money, so your question is a bit vague.


Quote:
What I think I want is, a pilot that can run lv 5 missions, and all ded sites, or deep space complexes. You know, where you can find them expensive and valuable modules. What ship should I be using? Capitals? Command ships? Tech 3's?


If you really want to solo you're going to need some sort of insanely bullshit passive tank boat (many level 5s and high-level DED plexes have neuting towers), like a rattlesnake or a tengu. It will be slow, though, due to poor damage output. Also, everyone and their mother will want to gank a Tengu/Rattlesnake.


Quote:
If I am to use non capitals, how can I best make or find a mobile base to roam with my money making alt, in null sec?
If I am to use capitals, what should I be looking at? I want to have the ability to get my alt to my cap pilot asap, or visa vera, I heard something about a clone vat bay. I understand that what, Titans and the Rorqual are the only ships in game that can do this, is that correct? If so, then should a Rorqual be my first go at the mobile base, and use an alt that is a carrier pilot?


I suppose in theory you could use a carrier to do these (it does have the tank) but I wouldn't recommend it. It might be easier than trying to get a rattlesnake into hostile space, but either of those seems suicidal to me.

If you already have a carrier, why would you need a second cap ship for logistics? Clone vat bays exist on rorquals and titans, but I don't see why these would be that necessary.

As far as a mobile base goes...carrier would be pretty decent at that. If you really wanted to go through with your plan I would recommend carrier loaded up with your PVE ships. I still don't think it's a fantastic idea. but it's your call.



...Can I ask why you insist on doing everything solo?
Devartus
State War Academy
Caldari State
#3 - 2012-01-17 00:31:59 UTC
Thanks for your input. :)
Its not like I've made up my mind. I am only just learning the likes of the game. As for going solo, I wont be killed by someone Im flying with and don't trust. Ive been thinking on this solo thing for a while as compared to flying with a corp or alliance. But I really don't think I want to spend my year training my char for excellent stuff, spending IRL money to get my char some capital isk, and loose it all at the end of it. That does not sound like fun, and it is something I wish to avoid. If there are limits to solo life, then I must consider them. I understand.

Being a noob in this game, I have already seen piracy, greed and back stabbing. I will not be a victim if I can help it. I know my self, I trust myself, and that is all I can trust. If Eve is the type of game where I cannot enjoy solo life in space, then Eve is not for me. If Eve is purely based around screwing someone over, then it is not for me. Space is the place... I say, and I prefer to stick to my own and enjoy what the game has to offer. That does not mean I wont be active with other members... I am seeking a methodology here where I can have a base in space, where I can go to, to make isk, be at peace, etc... when I want to.

I have researched into pos's as well, as that was my first thought of peace of mind in a space that had some value to it, but quickly found out, that is not the case, unless I am running a corp, and let others in that space as well, to defend it from others that want that space, or simply, want me out of it. IDK...

The point is to have a method of creating the isk, or capital, gain the ships, modules, and space to fly in, and not loose it. IDK how to keep my assets secure in Eve if, I have to let others in on it too. Simply being, that seems not possible...
Kahega Amielden
Rifterlings
#4 - 2012-01-17 00:41:59 UTC  |  Edited by: Kahega Amielden
Losing ships is part of EVE. You will never avoid it.. and flying solo, especially with caps in 0.0, is far, FAR more risky than flying with an alliance. The chances that someone in your alliance is going to tackle you and explode your caps is infinitesimally small compared to the chance that you get tackled in a plex.

Trust has to be given at some point. You survive by being intelligent, not by being irrationally paranoid of everything.
Devartus
State War Academy
Caldari State
#5 - 2012-01-17 01:06:04 UTC
Right, well, I am new and unfortunately rather in experienced and un intelligent about the game, there for making me quite vulnerable...

So joining up with an alliance huh?
I don't even know where to start on that. I see tons of spamming on the forums and in recruitment chat. I know loosing ships will be something that occurs. Any recommendations on corps or alliances to join? Should I attempt to join some that I hear on podcasts or from the Alliance Tournament? Will I be sucked into politics?

Again, thank you for your input! I really appreciate your effort, :)
Kahega Amielden
Rifterlings
#6 - 2012-01-17 01:10:22 UTC  |  Edited by: Kahega Amielden
Quote:
Right, well, I am new and unfortunately rather in experienced and un intelligent about the game, there for making me quite vulnerable...


Fortunately, you should be considerably less vulnerable by the time you get the skills to fly caps.


Quote:
So joining up with an alliance huh?
I don't even know where to start on that. I see tons of spamming on the forums and in recruitment chat. I know loosing ships will be something that occurs. Any recommendations on corps or alliances to join? Should I attempt to join some that I hear on podcasts or from the Alliance Tournament? Will I be sucked into politics?


This isn't something you want to worry about in the short term (although a corp of some sort is always a good idea). You will not be flying caps for probably about a year or more. The skill ,game knowledge, and ISK requirements of caps are very high. Set your sights on something more...modest in the short term. Since you seem to really like the nomadic lifestyle, I suggest looking into exploration or maybe wormhole living.
J Kunjeh
#7 - 2012-01-17 04:55:50 UTC
Kahega Amielden wrote:

Er, how am I supposed to interpret "get right where the goods are"? You mean you want...to make a lot of ISK? Well, if it was easy to make bullshit amounts of ISK then everyone would be doing it and it would quickly lose value, such is the nature of EVE.


It's totally easy to make bullshit amounts of ISK...just farm Incursions for a few hours at a time, that'll net ya a good 200 million or more from what I've seen. That is, until CCP (rightly) nerfs the farmability of them.

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

J'Poll
School of Applied Knowledge
Caldari State
#8 - 2012-01-17 11:06:33 UTC  |  Edited by: J'Poll
TL:DR = You are rushing things in EVE, sit down, take a breath and relax. It takes more then just in-game skills to fly ships, it also takes actual skills you learn by playing EVE to fly ships, so start small and work your way up. Also EVE is a MMO and a lot of things in EVE are made to be done in groups. Also you should not even be near a carrier for the first months, train up decent support skills first and then take your time to learn actual skills how to fly such expensive ships around. *my most used example, when you learn to drive a car, you don't start in a racing car either, you start 'small and slow' and if you have the skills you work your way up*

---

You will loose your ships in EVE, it's not a matter of IF you loose them but WHEN you will loose them. There are ways to minimize risks, first is have the actual skills to fly a ship around (real skills, not in-game skills) and also some ships (like capitals for instance) work best if you are backed up by a group of players. If people see that a carrier is solo ratting in null-sec, they WILL probe you down and tackle you. What happens after that is 2 options: first is a large sub-cap fleet jumps in and start shooting down your carrier or you will see a cyno pop up next to you and then a lot of (super)carriers, dreads and/or titans land on you (all with not so friendly intentions) this cause everybody in EVE wants a carrier kill on their killboard and PvE fitted ships aren't good in PvP. So take your time to get into carrier, start with frigates and work your way up. Get to know how EVE works etc.

On the massive ISK making spot: If there was one, all players would have been there and all I had to say, go where the others go. Luckily EVE doesn't work this way, EVE has a nice balanced market etc and also every thing you can do in EVE can make you a lot of money. All it takes is knowing what you do, some skills for it and mainly time investment. You can make billions from station trading if you do it right, same for missions / ratting or production. That is what makes EVE different from other games, there is no real ultimate thing to do, it's a sandbox, if you want to build castles, build them, if you want to shoot castles, shoot them, etc.

On finding a corp to join: Take your time, research corps that spotted your interest. Look up what they do, how active the are, what history the corp has, etc etc. Just don't rush into the first corp you see and also only join a corp when you have a 'good vibe' with that corp (only way I can say that, just follow your own feelings) Also keep in mind certain corps won't let you in as you are a new character (specially null-sec corps, as they are paranoid and think every single new character is a possible spy), so like with ships, start small and work your way up. If this means you have to switch corps a couple of times, that shouldn't be a problem. Only thing I can suggest, if you leave corps, do it in a nice way and try not to do it very often. Your corp history is public and if it is a huge list some corps won't accept you as you are a corp jumper, and also a lot of corp contact your previous corps to see 'how you were' when you flew with them.
If you in the future join one of the larger alliances (btw, you can't actually join an alliance as a player only corps that are part of an alliance) it will involve some sort of politics (wars against others, friendly and enemy alliances etc.)

Null-sec: when you go into null-sec you should consider all your ships lost already, they will be shot down eventually. Also SOV null-sec means you will be hunted till you leave or you get killed. NPC null-sec is possible but keep in mind even with local open and a safe-spot you aren't safe. In your safe, if the enemy has a decent prober he will have you probed in about 1 minute (specially if you are in carrier with high sig-radius). And warping straight to a station is also dangerous cause of the bubbles that are possible to deploy around stations. The only 'safe' way to hide is inside a POS, even when you are in a player corp you can put up a POS (when you have the roles for it) and only open it to yourself. They are safe as you are protected by the forcefield from direct hits and if they want your carrier they have to kill the POS first. If you stront the POS it will go into RF-mode so you will have time to get out.

Forgot the rest of my post.

Golden rules of EVE:

1.) Don't fly what you can't afford to loose (this means any ship you fly, your wallet should contain ISK to replace that ship 1 or 2 times, if possible even more).

2.) Don't trust anyone you don't know in real life. (EVE is harsh, this means trust needs to be earned and shouldn't be given to just everybody.)

3.) If it sounds to good to be true, it usually is. (Always read any screen you see, double (hell even tripple check) anything before you accept it (specially trade windows and contracts).

On your points:

If EVE can't be played solo it isn't my type of game:

Yes you can play EVE solo, but it IS a MMO, so the best (and usually best paying things) are made to be done with others. If you want to play EVE Online with the attitude to make best use of it, best to play it with a group. If you can't do it, yes EVE Online isn't the right game.

If EVE is purely base on screwing other over it isn't my type of game:

EVE is different then other MMOs, it is free with almost no GM involvement. So scamming is allowed, if you use an intelligent approach of the game, you likely won't fall for scams. Also it means that it is possible for spies and thieves to infiltrate corps and wreck havoc in there. This is part of EVE, if you don't like that it isn't your type of game. EVE is free, not a MMO that runs on rails and you won't be led by the hand of a GM.

Tip: drop the paranoid attitude and play a GAME and enjoy it.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Kessiaan
Sebiestor Tribe
Minmatar Republic
#9 - 2012-01-17 14:51:36 UTC  |  Edited by: Kessiaan
(removed)
J'Poll
School of Applied Knowledge
Caldari State
#10 - 2012-01-17 15:05:15 UTC
Kessiaan wrote:
(removed)


Now you make me wonder what you had posted originally

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Kessiaan
Sebiestor Tribe
Minmatar Republic
#11 - 2012-01-17 18:28:22 UTC
J'Poll wrote:
Kessiaan wrote:
(removed)


Now you make me wonder what you had posted originally


I had a long post, but Eveboard was messing up my alt's charsheet (which is here and works correctly now)

TLDR version of my old post:

1) Caps are for support, shooting POS's, and station games. The first is OK but doesn't happen very often. The second is a chore, and the third is the exclusive niche of terrible pvp'ers. Unless you want to be a bittervet in 5 years you'll be much better served by cross-training all 4 races at the subcap level as a long-term goal.

2) Alts are super-useful and done properly mitigate almost all of the negatives that comes with living in low/null

3) Everything you know about MMOs is wrong. You don't collect shinies in EvE. Collecting shinies just makes you a bigger target, even in highsec. Especially in highsec.

4) The best fits are the most cost-effective fits.

5) ISK is important but you should identify what it is you really want to do other than farm isk (or maybe grinding is your thing, I dunno) before you get to the point where you're in the station spinning a hanger full of ships. I started off as a miner and I have a host of lv. 5 skills I barely use anymore, if I had to do it all over again I'd do missions for ISK, less cross-training later.
J'Poll
School of Applied Knowledge
Caldari State
#12 - 2012-01-17 19:06:40 UTC
Kessiaan wrote:
J'Poll wrote:
Kessiaan wrote:
(removed)


Now you make me wonder what you had posted originally


I had a long post, but Eveboard was messing up my alt's charsheet (which is here and works correctly now)

TLDR version of my old post:

1) Caps are for support, shooting POS's, and station games. The first is OK but doesn't happen very often. The second is a chore, and the third is the exclusive niche of terrible pvp'ers. Unless you want to be a bittervet in 5 years you'll be much better served by cross-training all 4 races at the subcap level as a long-term goal.

2) Alts are super-useful and done properly mitigate almost all of the negatives that comes with living in low/null

3) Everything you know about MMOs is wrong. You don't collect shinies in EvE. Collecting shinies just makes you a bigger target, even in highsec. Especially in highsec.

4) The best fits are the most cost-effective fits.

5) ISK is important but you should identify what it is you really want to do other than farm isk (or maybe grinding is your thing, I dunno) before you get to the point where you're in the station spinning a hanger full of ships. I started off as a miner and I have a host of lv. 5 skills I barely use anymore, if I had to do it all over again I'd do missions for ISK, less cross-training later.


To back some point up on this:

1.) Agreed, Sub-caps are way more fun to fly and if you can fly all 4 races up to for instance battleship you will be of much more use then when you can fly for instance an Amarr Carrier, being good sub-cap pilot means you can do a whole bunch of things, being a capital pilot limits what you can use it for. *Sub-caps are as good as a carrier in null-sec anomalies and low-end complexes, and like solo battleships they will struggle in higher-end complexes*

2.) Indeed, alts can take care of the negative sites of EVE (for instance salvaging while your main runs missions, haul while your main mines, etc), biggest point is being effective. Alts can help you be more effective in what you do, but you have to know what your main is going to do, and what your alt is going to do.

3.) Ships are just tools to achieve your goals. T2 ships with faction fits (how nice and expensive they look) will only get everybody after you. Like said, this counts double in high-sec, as all the suicide gankers will be after your tears when you loose the ship.

5.) Agree, grinding *unless you really like it* is utterly useless in EVE, EVE has no end-goal, EVE is what you make of it. Also I started as a miner, still happily doing it from time to time, but it will get boring if you do it day-in day-out. So I cross trained and now are a miner/industrialist who can do be a jack-of-all-trades in other things (I can run missions and PvP, just not as good as a dedicated mission runner or PvP guy does them).

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Help channel: Help chat - Reloaded

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