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Two man fleet PvP

Author
Marcus Sagan
Conure Expeditions
#1 - 2016-08-27 16:28:49 UTC
Hi there.
I've a question about the idea of two vs world PvP experience - say I have a friend who is wiling to fly "co-op", what would be the best way to do it? Ships, fits, some tactics unique to this setup (combos etc) - that sort of stuff.
Also, as a disclaimer - neither I nor my would-be space buddy have any PvP experience whatsoever, altough I have a basic understanding of PvP in general (as much as you can get from watching and reading guides).
Tung Yoggi
University of Caille
#2 - 2016-08-27 23:56:13 UTC
There are pages to be written about 2 pilots gangs, but i'm quite not ready to do that right now.

First, you should sum up your and your buddy's skills, and where you intend to pvp, and then you'll get a more detailed and on-point answer.

That being said, and without asking any more details, i'll advise you to look towards T1 cruisers. The Vexor and the Caracal (which are arguably the best at the moment) work well together, and will offer a wide selection of targets. I'm sure you can find good fittings in a few minutes by browsing killboards, wikis and other resources.

Good luck o/
Walter Pryst
Pryst Services Corp
#3 - 2016-08-28 02:04:56 UTC
As you admittedly have little PVP experience, I'd recommend starting in some frigates around FW space.

For fits, I'd recommend one of two schools of thought.

First, try to simple fit solo PVP ships. Assume the other pilot won't be on grid, and build something you feel like you could fly. Then go roam around and "solo together." By this I mean hunt I. The same or adjacent systems and keep each other posted on what things look like. If a fight begins and you are on your own, you don't have to leave and wait for backup. If you do happen to engage a target together you'll have to make decisions situationally. This all gives good opportunity to both pilots to gain skill in hunting, finding and engaging opponents.

Secondly, I'd recommend a pair consisting of a tanks tackler and. Long range DPS ship. Examples might be: a mwd/scram punisher and a light missile/mwd talwar, a hill tanked or, mwd/ab/web/scram Firetail and a Tristan. In these of other cases, the goal is for the tackler to pin the target and the DPSer to avoid the target(s) and kill things.

You can call me Walt

Autism Intensifies
some random local shitlords
#4 - 2016-08-28 02:05:00 UTC
Tung Yoggi wrote:
There are pages to be written about 2 pilots gangs, but i'm quite not ready to do that right now.

First, you should sum up your and your buddy's skills, and where you intend to pvp, and then you'll get a more detailed and on-point answer.

That being said, and without asking any more details, i'll advise you to look towards T1 cruisers. The Vexor and the Caracal (which are arguably the best at the moment) work well together, and will offer a wide selection of targets. I'm sure you can find good fittings in a few minutes by browsing killboards, wikis and other resources.

Good luck o/


You misspelled "Arbitrator" and "Arbitrator".
Tung Yoggi
University of Caille
#5 - 2016-08-28 11:51:10 UTC
*Arbitrator intensifies*
Marcus Sagan
Conure Expeditions
#6 - 2016-08-28 12:47:11 UTC
Tung Yoggi wrote:
There are pages to be written about 2 pilots gangs, but i'm quite not ready to do that right now.

First, you should sum up your and your buddy's skills, and where you intend to pvp, and then you'll get a more detailed and on-point answer.

That being said, and without asking any more details, i'll advise you to look towards T1 cruisers. The Vexor and the Caracal (which are arguably the best at the moment) work well together, and will offer a wide selection of targets. I'm sure you can find good fittings in a few minutes by browsing killboards, wikis and other resources.

Good luck o/


I've got most of my points (ship/weapon system/tank-wise) into Caldari, missles and shields. My buddy, however, only has amarr frigg/projectile skills trained in that department (rifter-ish ships in other words). Dont actually care all that much about skills - they're there to be trained, after all, although i dont think we have the budget to risk BCs or T2 Cruisers on a regular level (so something within t2 frig/t1 cruiser sort of range would be nice.

Will look into it, thanks for the advice :)

Marcus Sagan
Conure Expeditions
#7 - 2016-08-28 12:52:26 UTC  |  Edited by: Marcus Sagan
Walter Pryst wrote:
As you admittedly have little PVP experience, I'd recommend starting in some frigates around FW space.

For fits, I'd recommend one of two schools of thought.

First, try to simple fit solo PVP ships. Assume the other pilot won't be on grid, and build something you feel like you could fly. Then go roam around and "solo together." By this I mean hunt I. The same or adjacent systems and keep each other posted on what things look like. If a fight begins and you are on your own, you don't have to leave and wait for backup. If you do happen to engage a target together you'll have to make decisions situationally. This all gives good opportunity to both pilots to gain skill in hunting, finding and engaging opponents.

Secondly, I'd recommend a pair consisting of a tanks tackler and. Long range DPS ship. Examples might be: a mwd/scram punisher and a light missile/mwd talwar, a hill tanked or, mwd/ab/web/scram Firetail and a Tristan. In these of other cases, the goal is for the tackler to pin the target and the DPSer to avoid the target(s) and kill things.


So a tackler brawler and some sort of kite ship? And how realistic is it to always fight a target together?

Autism Intensifies wrote:

You misspelled "Arbitrator" and "Arbitrator".

Tung Yoggi wrote:

*Arbitrator intensifies*


So dual drone boats is a thing? If so, can you recommend any specific fits? Actually have no clue on how to fit a drone vessel :D
Lucy Callagan
Goryn Clade
#8 - 2016-08-28 13:22:44 UTC
It really depends on what you are planing to fly, i've had a lot of success on a 2 curses roam. But my favorite is definitly mach + anti tackle legion
Substantia Nigra
Polaris Rising
Goonswarm Federation
#9 - 2016-08-29 00:18:57 UTC
Obviously not for everyone but I am continuing to have a lot of fun with my Sabre / Pilgrim pair (see my pair’s KB links below).

The Sabre kills most things I meet without my even bothering to uncloak the Pilgrim. Generally I use the Sabre to: 1. Isolate my targets (bubbles); 2. Fast-lock tackle my targets before they can GTFO (scram); 3. Stop MJDers from GTFOing (scram); 4. Stop stab-gurus from GTFOing (bubbles); and 5. Delivering DPS.

For tougher ships I sometimes sacrifice the Sabre, especially when It’s a decent kill on offer (e.g. https://zkillboard.com/kill/55726103/), but more often than not the Sabre manages to exit, with varying amounts of residual structural integrity, once I bring the Pilgrim’s neuts into play.

The Pilgrim acts to: 1. Maintain the tackle (faction point); 2. Incapacitate the target (neuts); and 3. Deliver DPS (drones).

I use drag-bubble methods, but occasionally use spontaneous stop bubbles … which are more in-keeping with a roaming pair scenario.

Upside:
- A very powerful PvP pair
- Bubbles are awesome
- Pilgrim is a cloaky surprise merchant
- Cytotoxic, very effective in svipul-destruction
Downside:
- Target selection is important
- Not exactly ‘cheap and cheerful’
- Relatively skill intensive … both skillbook and ingame experience
- Pilgrim kills are not blap-ganks, and usually take some time to effect
- Even better with additional support, such as eyes and a ‘**** happens’ falcon.


Sabre = https://zkillboard.com/character/456566725/
Pilgrim = https://zkillboard.com/character/560174300/

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Tung Yoggi
University of Caille
#10 - 2016-08-29 11:40:47 UTC
Marcus Sagan wrote:
So dual drone boats is a thing? If so, can you recommend any specific fits? Actually have no clue on how to fit a drone vessel :D


It was actually more of a pun, aimed towards the guy with a fetish for arbitrators. Actually, they are not all that bad, but suffer from fitting issues among other little things, making the vexor quite superior in a 2-man gang, in most situations.

For the Vexor, there are various viable fittings; and for a vexor-caracal pair, i would recommend a dual rep, scramble + web vexor (sry no fitting tool at hand, but you shouldn't have any trouble finding that). The vexor will be the tank and hard tackle, to pin down targets and soak up damage, while the caracal could be fitted with a warp disruptor and kite things, using rapid lights to dispatch tackle and smaller ships. If your friend only has Amarr skills, you can try to fit the arbitrator in a similar fashion, but you may run into powergrid issues, among other things.
Marcus Sagan
Conure Expeditions
#11 - 2016-08-29 15:17:22 UTC
Tung Yoggi wrote:
Marcus Sagan wrote:
So dual drone boats is a thing? If so, can you recommend any specific fits? Actually have no clue on how to fit a drone vessel :D


It was actually more of a pun, aimed towards the guy with a fetish for arbitrators. Actually, they are not all that bad, but suffer from fitting issues among other little things, making the vexor quite superior in a 2-man gang, in most situations.

For the Vexor, there are various viable fittings; and for a vexor-caracal pair, i would recommend a dual rep, scramble + web vexor (sry no fitting tool at hand, but you shouldn't have any trouble finding that). The vexor will be the tank and hard tackle, to pin down targets and soak up damage, while the caracal could be fitted with a warp disruptor and kite things, using rapid lights to dispatch tackle and smaller ships. If your friend only has Amarr skills, you can try to fit the arbitrator in a similar fashion, but you may run into powergrid issues, among other things.


Is there a replacemnt for the role of Caracal? I know its kinda silly, but I find the ship visualy ugly. Its like a space stick with missles
Thanatos Marathon
Moira.
#12 - 2016-08-29 15:36:27 UTC
2 Firetails/hookbills. Gotta love those mids.
Tung Yoggi
University of Caille
#13 - 2016-08-29 15:57:26 UTC
Marcus Sagan wrote:
Is there a replacemnt for the role of Caracal? I know its kinda silly, but I find the ship visualy ugly. Its like a space stick with missles


Bellicose would do the job decently (RLML, disruptor, paint, shield buffer), Omen would be ok too, you can also switch for a rail Thorax or AC Stabber w/ range mods but you lose a good chunk of the Caracal's (or Belli) anti-frigate capabilities.
Marcus Sagan
Conure Expeditions
#14 - 2016-08-29 23:28:45 UTC  |  Edited by: Marcus Sagan
Tung Yoggi wrote:
Marcus Sagan wrote:
Is there a replacemnt for the role of Caracal? I know its kinda silly, but I find the ship visualy ugly. Its like a space stick with missles


Bellicose would do the job decently (RLML, disruptor, paint, shield buffer), Omen would be ok too, you can also switch for a rail Thorax or AC Stabber w/ range mods but you lose a good chunk of the Caracal's (or Belli) anti-frigate capabilities.


Omen sounds good, actually trained for its PvE fit already.

Talking about fitting - can you actually link some fits (pretty please :3)? I've made a vexor fit with 200mm rail, having some major problems with tracking against frigates. Here the fit (disclaimer: PvP-oriented mods like scram and stasis are not yet there, think of meds as a placeholder):

[Vexor, Wicked Lady (L2)]
Damage Control I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Drone Damage Amplifier I
Drone Damage Amplifier I

Cap Recharger II
10MN Afterburner II
Target Painter I
Large Azeotropic Restrained Shield Extender

200mm Prototype Gauss Gun
200mm Prototype Gauss Gun
200mm Prototype Gauss Gun
200mm Prototype Gauss Gun

Medium Core Defense Field Extender I
Medium Hybrid Metastasis Adjuster I
Medium Hybrid Locus Coordinator I


Acolyte I x2
Vespa I x1
Hobgoblin I x2
Hammerhead I x4

Tracking Speed Script x1
Antimatter Charge M x2144


Even with tracking computer&enhancer this ship can barely hit a planet. I suppose more of a pure-drone fit would do better, but i still cant find any info on how to fit a drone boat. I also noticed that a lot of people fitted blasters, but dosent it go against the idea of drone-oriented fighting, since you have the insane range of drone control?
Arcturus Ursidae
Federal Defense Union
Gallente Federation
#15 - 2016-08-30 09:45:32 UTC
As an earlier poster stated I would start out small and cheapish. Some of the proposals involve quite involved and expensive ship setups.

Given the skills you mentioned your friend in an auto cannon tackle heavy tanked punisher and you backing up in a Hookbill (or kestrel) may be your best first try.

Wander around faction warfare space using the punisher as bait, keep the Hookbill out of dscan range warp in be the hero. Tormentor maybe better bait due to three midslot tackle and prop configuration.

As for your Vexor typical strong setup is dual rep. For beginners this can be a lot to manage.

1600mm Plate it use dual 150mm rails for fitting, fill mids with tackle and prop mod prob need an acr rig.
Marcus Sagan
Conure Expeditions
#16 - 2016-08-30 10:49:23 UTC
Arcturus Ursidae wrote:
As an earlier poster stated I would start out small and cheapish. Some of the proposals involve quite involved and expensive ship setups.

Given the skills you mentioned your friend in an auto cannon tackle heavy tanked punisher and you backing up in a Hookbill (or kestrel) may be your best first try.

Wander around faction warfare space using the punisher as bait, keep the Hookbill out of dscan range warp in be the hero. Tormentor maybe better bait due to three midslot tackle and prop configuration.

As for your Vexor typical strong setup is dual rep. For beginners this can be a lot to manage.

1600mm Plate it use dual 150mm rails for fitting, fill mids with tackle and prop mod prob need an acr rig.


Yeah, 28bil Sabre is not something im willing to fly to my first PvP engagement ::D

Im thinking along these lines now - hookbill would do nicely, although I've heard some bad thing about the punisher - a lot of YouTube results about it have titles like "the worst ship in the game". Is that false or is the info outdated?

Arcturus Ursidae
Federal Defense Union
Gallente Federation
#17 - 2016-08-30 11:06:35 UTC
One of the good things about a ship have a poor rep is that people will be wiling to fight you.

It is there for tank (does this very well) and tackle only flaw is not having three midslots for scram web and prop mod. Can mitigate this a little with 10mn ab but again there is a nack to that that may not be best for beginners.
Tung Yoggi
University of Caille
#18 - 2016-08-30 12:09:06 UTC
Quote:
[Vexor, Meo Fafard's Vexor]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II
Medium Ancillary Armor Repairer,Nanite Repair Paste

50MN Microwarpdrive II
Medium Electrochemical Capacitor Booster I
Stasis Webifier II
Warp Scrambler II

Heavy Electron Blaster II,Federation Navy Antimatter Charge M
Heavy Electron Blaster II,Federation Navy Antimatter Charge M
Heavy Electron Blaster II,Federation Navy Antimatter Charge M
Heavy Electron Blaster II,Federation Navy Antimatter Charge M

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Nanobot Accelerator I

Acolyte II x1
Acolyte II x4
Ogre II x1
Ogre II x1
Hobgoblin II x1
Hammerhead II x1
Hammerhead II x1


This is more or less the dual rep fit I & Arcturus were referring to.

You can also start by trying frigates in faction warfare as suggested. However, frigate fights are faster and generally unforgiving, this can be frustrating as a beginner. It is nonetheless a great way to learn the ropes on the cheap (T2 fitted insured T1 cruisers aren't pricey either).
Marcus Sagan
Conure Expeditions
#19 - 2016-08-30 12:19:59 UTC
Tung Yoggi wrote:
Quote:
[Vexor, Meo Fafard's Vexor]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II
Medium Ancillary Armor Repairer,Nanite Repair Paste

50MN Microwarpdrive II
Medium Electrochemical Capacitor Booster I
Stasis Webifier II
Warp Scrambler II

Heavy Electron Blaster II,Federation Navy Antimatter Charge M
Heavy Electron Blaster II,Federation Navy Antimatter Charge M
Heavy Electron Blaster II,Federation Navy Antimatter Charge M
Heavy Electron Blaster II,Federation Navy Antimatter Charge M

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Nanobot Accelerator I

Acolyte II x1
Acolyte II x4
Ogre II x1
Ogre II x1
Hobgoblin II x1
Hammerhead II x1
Hammerhead II x1


This is more or less the dual rep fit I & Arcturus were referring to.

You can also start by trying frigates in faction warfare as suggested. However, frigate fights are faster and generally unforgiving, this can be frustrating as a beginner. It is nonetheless a great way to learn the ropes on the cheap (T2 fitted insured T1 cruisers aren't pricey either).


Ok, I think I got it :) Will start with frigates, gonna switch to cruisers when we feel comfortable about PvP in general. Got some fitting ideas as well now.

Thanks to everyone who posted here, always a pleasure to see how helpful eve community is :)
sero Hita
Science and Trade Institute
Caldari State
#20 - 2016-09-18 10:06:43 UTC  |  Edited by: sero Hita
Marcus Sagan wrote:
Hi there.
I've a question about the idea of two vs world PvP experience - say I have a friend who is wiling to fly "co-op", what would be the best way to do it? Ships, fits, some tactics unique to this setup (combos etc) - that sort of stuff.
Also, as a disclaimer - neither I nor my would-be space buddy have any PvP experience whatsoever, altough I have a basic understanding of PvP in general (as much as you can get from watching and reading guides).


if you want the experince you should try a setup with a punisher with scram and propulsion (great tank and damage, good for fleets, bad for range control as it only has 2 mids, but 5 lows) together with something that control range(I could imagine a double web firetail might be good or something else).

"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker

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