These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Magic barrier of 20M ISK / 1h what i'm doing wrong ?

Author
Ion Kirst
KIRSTONE ALLIANCE
#21 - 2016-08-24 18:33:22 UTC
The problem just may be you don't have enough SPs.

As was mentioned, maybe you don't have enough DPS to do a L4 mission faster. Doing the missions faster is key.

Depending on what missions you get, it is very easily to make over 20M / hr, and you don't have to blitz them.

What ship were you using? What was it's fit? How are your SPs allocated? (what are your strengths, missiles or turrets?)

-Kirst

Always remember Tovil-Toba, and what was done there.

Biohazard NML
Native Freshfood
Minmatar Republic
#22 - 2016-08-25 09:34:01 UTC  |  Edited by: Biohazard NML
Ion Kirst wrote:


What ship were you using? What was it's fit? How are your SPs allocated? (what are your strengths, missiles or turrets?)

-Kirst


I fly Maelstrom here's fit:

[Maelstrom, L4 Misjonarz Speed copy]

Mark I Compact Capacitor Flux Coil
Mark I Compact Capacitor Flux Coil
Mark I Compact Capacitor Flux Coil
Mark I Compact Capacitor Flux Coil
Mark I Compact Capacitor Flux Coil

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Shield Boost Amplifier I
X-Large Shield Booster II
100MN Y-S8 Compact Afterburner

1200mm Artillery Cannon II, Titanium Sabot L
1200mm Artillery Cannon II, Titanium Sabot L
1200mm Artillery Cannon II, Titanium Sabot L
1200mm Artillery Cannon II, Titanium Sabot L
1200mm Artillery Cannon II, Titanium Sabot L
1200mm Artillery Cannon II, Titanium Sabot L
1200mm Artillery Cannon II, Titanium Sabot L
1200mm Artillery Cannon II, Titanium Sabot L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hobgoblin II x5


EMP L x320

Damage I do:
Volley: 2.5k
DPS: 231 (Including drones)

1 mission ~ 20 - 25 minutes (excluding looting and salvaging - I do it with Noctis after )

I thought to try out Raven but havn't done yet.
Horiz Rin
Homebase69
#23 - 2016-08-25 11:19:28 UTC
'scuse the newb question - isn't it pointless fitting more than 3 of the same item because of stacking penalties?
Solecist Project
#24 - 2016-08-25 11:26:34 UTC  |  Edited by: Solecist Project
Horiz Rin wrote:
'scuse the newb question - isn't it pointless fitting more than 3 of the same item because of stacking penalties?

There once was a great, i personally think the greatest, highsec wardeccer named Cannibal Kane.
He decced everyone, including bigger groups and usually only relied on a scouting alt.

This man was so great, he didn't even use a fitting tool.
He used the ingame tool only!

This man was so great, the pirate king Psychotik Monk called him the end boss of highsec.

I remember him talking about fitting once, telling us about how he fits his ship.
He, too, argued that fitting a third module most often is a waste ...
... and how other options can add more than the penalized bonus of a third module.


He would have agreed with you.


But in this case the low slot modules aren't penalized, so it's okay.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Dirty Forum Alt
Forum Alts Anonymous
#25 - 2016-08-25 11:53:59 UTC  |  Edited by: Dirty Forum Alt
Some good advice, but I'll throw in my 2 cents for the OP:

#1) You probably can't right now, but you need to work on building up SP so you can convert low-slot modules to damage...and/or eventually upgrade to the machariel w/ autocannons. Trust me it will help *a lot*. Right now your DPS is frankly cringe-worthy compared to the serious missioners who make the "big money" - but that is OK, you are young, just keep it in mind and work on it.

#2) If you want max isk/hour never stop to loot or salvage. If some day you have a ship that can do a little of it as you go - great. but your max isk/hour comes from doing missions for a corp with a good LP store (see links posted earlier - can't go wrong with Sisters of EVE though if all else fails) - and then *blitzing* the missions as fast as possible. So actually read the mission description (or find a guide if you must), and just do the *bare minimum* to complete the mission. Turn it in for the LP reward, get the next one, and repeat. As others have said, for max isk/hour you need to be running max missions/hour. The LP rewards are much more consistent/reliable than the bounties or the loot.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Knitram Relik
State War Academy
Caldari State
#26 - 2016-08-25 15:30:24 UTC
Wroth 10 manufacturing slots you can easily make 20 million an hour, 24/7. Of course you don't realize the profit until your item sells.

"The problem with quotes on the internet is that it's really hard to verify their authenticity." - Abraham Lincoln

Beazal
Deep Core Mining Inc.
Caldari State
#27 - 2016-08-25 18:33:38 UTC
Ratting anoms in Sov. null with 12m SP and a VNI, I get about 15-20m ticks. I never end up with 3 20M ticks in a row, so let's say I make 45-55m/hr. This is with 600DPS and Faction T1 Drones, so it can only go up from here. I used to run L4 missions, and I never would again. It made me quit EVE multiple times. Memorizing the best missions, what damage types, etc etc; Too much crap to deal with. Now I log in, fight the same damn rats with the same damn damage types every-day, don't have to run to turn anything in, etc. Get to break up the monotony when people invade the system and do some PVP.

You shouldn't worry about what you're making an hour, and instead find what you actually want to do in EVE. Playing for Plex isn't fun for most people. For me, it ended up being fleet PVP, aka I need 2.5m per T1 frigate, and maybe 20-30m if a blingy doctrine is called. Beyond that, if I feel like dumping a chunk of isk, I'll buy a skill injector.

It's also just time/effort. Say I make 50m/hr, so it takes 12 hours to make 600m for my goal of skill injector. I can totally sit at home, do schoolwork, play other games, watch TV while semi-AFKing anoms. I'd rather AFK anoms for 50m than actively do something for 100m. I could, if I felt like it, AFK-anoms for 12 hours a day = 600m/day = 4.2b a week = 17b a month. Finding an activity that you can use a second monitor, click a few things an hour, is better than making tons of isk actively for some people (like me).
Thomas Lot
London Elektricity
#28 - 2016-08-25 18:49:14 UTC
Biohazard NML wrote:
Hello
I've returned to EvE Online after about 2 yers - I have 9 mil SP character and try to find my income source in game.
I have one major problem - i can't reach above 15 - 20 milion ISL / hour income.
I've tried L4 missions (loot + salvage + bounty), mining (boring like hell), gas harvesting in WH (like mining), C1 WH Solo anomalies. Well people are able to payout for game time through plexes (1b ISK) and still it is little marigin of their income and I can't break the magic barrier of in most 20M ISK / hour. What i'm doing wrong ? The worst thing is that whenever I find some interesting activity and at the beginning it looks like I've finally found it, when I do the maths it's 15 - 20 M ISK / hour


VNI (Vexor Navy Issue) in null anoms -- Forsaken Hubs, Hubs, Havens are the best for time invested.

A lot of it is skill based. Drone skills at 4, not that hard or long to do, is a minimum skill. Nav skills, Ship skill, Shield skills. Minimum 2 month train to be competent.

This will net you about 15-20 Mil per tick at minimum skill level, 20-25 per tick at solid skill level. (A tick is a 20 minute time period between wallet blinks.)
Solecist Project
#29 - 2016-08-25 18:54:00 UTC
Thomas Lot wrote:
Biohazard NML wrote:
Hello
I've returned to EvE Online after about 2 yers - I have 9 mil SP character and try to find my income source in game.
I have one major problem - i can't reach above 15 - 20 milion ISL / hour income.
I've tried L4 missions (loot + salvage + bounty), mining (boring like hell), gas harvesting in WH (like mining), C1 WH Solo anomalies. Well people are able to payout for game time through plexes (1b ISK) and still it is little marigin of their income and I can't break the magic barrier of in most 20M ISK / hour. What i'm doing wrong ? The worst thing is that whenever I find some interesting activity and at the beginning it looks like I've finally found it, when I do the maths it's 15 - 20 M ISK / hour


VNI (Vexor Navy Issue) in null anoms -- Forsaken Hubs, Hubs, Havens are the best for time invested.

A lot of it is skill based. Drone skills at 4, not that hard or long to do, is a minimum skill. Nav skills, Ship skill, Shield skills. Minimum 2 month train to be competent.

This will net you about 15-20 Mil per tick at minimum skill level, 20-25 per tick at solid skill level. (A tick is a 20 minute time period between wallet blinks.)

I'm sorry for asking, but can you give me a short summary what the VNI does better than the regular one? I know my Vexor, that's fine. Just the other one I don't at all.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Biohazard NML
Native Freshfood
Minmatar Republic
#30 - 2016-08-25 19:39:35 UTC  |  Edited by: Biohazard NML
Beazal wrote:

You shouldn't worry about what you're making an hour, and instead find what you actually want to do in EVE.

Well i don't play for 'to have a lot of ISK ' but to payout bills - ship loses etc ...
I'd like to tryout with PvP and my wallet getting lower and lower ...
Biohazard NML
Native Freshfood
Minmatar Republic
#31 - 2016-08-25 19:50:47 UTC
Knitram Relik wrote:
Wroth 10 manufacturing slots you can easily make 20 million an hour, 24/7. Of course you don't realize the profit until your item sells.

Yes, i know, but selling = sitting in Jita and modyfying sell orders every 5 mins for cup of hours
Solecist Project
#32 - 2016-08-25 20:30:27 UTC
Biohazard NML wrote:
Knitram Relik wrote:
Wroth 10 manufacturing slots you can easily make 20 million an hour, 24/7. Of course you don't realize the profit until your item sells.

Yes, i know, but selling = sitting in Jita and modyfying sell orders every 5 mins for cup of hours

Or you do it off the main paths, drop it and forget it.
Plus you can charge a higher price.

People often forget that jita isn't the be all end all of trading.
There's lots of people everywhere else, too.

A good bunch of the rich ones just drop and forget ...
... because they know that prices tend to fluctuate for certain items ...
... so it'll sell anyway.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Dirty Forum Alt
Forum Alts Anonymous
#33 - 2016-08-25 20:48:23 UTC
Solecist Project wrote:
I'm sorry for asking, but can you give me a short summary what the VNI does better than the regular one? I know my Vexor, that's fine. Just the other one I don't at all.

The VNI essentially does everything the vexor does - but a bit better. It has a few extra slots, more cpu/pg, a bigger drone bay, and more drone bandwidth. I believe it is also a little faster.

So basically it tanks twice as much, deals more dps (vs large targets or at range) due to being able to field 5 heavy drones/sentry drones, and it is just a better ship in general.


That being said - I still love my underrated little vexor.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Ion Kirst
KIRSTONE ALLIANCE
#34 - 2016-08-25 21:10:19 UTC
Biohazard,

As was mentioned before. you need some damage mods in the lows. Missions must painfully take forever.

With those cap flux coils and 3xCCCs it looks like your trying to perma-run your shield booster. Don't do that.

Put in at least 3 damage mods, maybe a Damage control, and a tracking mod. Pulse your shield booster when needed.

If needed replace the AB with a MJD to be able to escape.

Your volley is very very low, and your DPS (including drones?) is bleak.

Some one mentioned that maybe it's too early for you to be doing L4s. That may be true. IMHO I believe that you don't have good support skills to fly a Maelstrom effectively.

-Kirst

Always remember Tovil-Toba, and what was done there.

Knitram Relik
State War Academy
Caldari State
#35 - 2016-08-25 23:48:13 UTC
Biohazard NML wrote:
Knitram Relik wrote:
Wroth 10 manufacturing slots you can easily make 20 million an hour, 24/7. Of course you don't realize the profit until your item sells.

Yes, i know, but selling = sitting in Jita and modyfying sell orders every 5 mins for cup of hours



Not even close. I modify my order twice a day. Once before I leave for work and once when I get home. Usually I'll sell one or two items but once every couple of days someone buys my whole stack. Instant profit.

"The problem with quotes on the internet is that it's really hard to verify their authenticity." - Abraham Lincoln

Mephiztopheleze
Laphroaig Inc.
#36 - 2016-08-26 00:41:20 UTC
March rabbit wrote:
huffing gas in 0.0 gives about 90mil/hour (1000 units of gas selling for 90k pu for like 1:06 hour). And it's about 1-2 weeks of training to prospect and t2 gas huffer. I'm pretty sure gas in WHs worth more? Or isn't it?


Depends what gas you're huffing.

High class C5 & C6 gas sites containing C320 and C540 are absolutely worth huffing out. In fact, whenever I find a Instrumental Core Reservoir, I TRY to huff it out twice. Once before Downtime (leaving the smaller cloud alone) and once after DT (huff the lot). The not-inconsiderable amount of blue loot and salvage is just an added extra (requiring battleships to clear out).
A low class site containing C60 gas I wouldn't even bother fully probing down.

For 0.0 and lowsec gas, the Cytoserocin is generally worthwhile while Mykoserocin gas is much less worthwhile.

Fuzzworks has a handy dandy ISK/m^3 page for gas huffing, including a metric for ISK/Venture load.

Solecist Project wrote:
I'm sorry for asking, but can you give me a short summary what the VNI does better than the regular one? I know my Vexor, that's fine. Just the other one I don't at all.


The VNI can field a full flight of heavy drones, has an extra Low Slot, 25m/s faster base speed, 550 extra base shields and 1,000 extra base armour and structure along with 10 flops of extra CPU and 50GJ more cap. The VNI loses the medium hybrid turret bonus for levels of Gal Cruiser in favour of a drone tracking and speed bonus.

But it's mostly the Drone Bandwidth.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Biohazard NML
Native Freshfood
Minmatar Republic
#37 - 2016-08-26 05:46:48 UTC
Ion Kirst wrote:
Biohazard,

Your volley is very very low, and your DPS (including drones?) is bleak.

Some one mentioned that maybe it's too early for you to be doing L4s. That may be true. IMHO I believe that you don't have good support skills to fly a Maelstrom effectively.

-Kirst


Proper skills are on the run (large artilery specialization, sharpsooting etc...), you're probably right - it's too early form me, meantime i'll run L2 - L3 to gain access to L4 at worthy corps. Well when I was in academy corp it was siad "Don't go into Battleship just because you have skills for ... (the same with T3 Tengu)" - and now i see it was all true.
Major Trant
Brutor Tribe
Minmatar Republic
#38 - 2016-08-26 12:26:20 UTC  |  Edited by: Major Trant
I recently started running incursions which are arguably the best Isk generators in game. The money is good, but prior to running I'd heard figures of 250, 300, even 400M Isk per hour stated for the activity.

As with all new activities there is a period of learning. But by Saturday (13th Aug) I had it all nailed and went for it. I had joined the incursion community TVP who run a really slick operation. I logged on right after downtime and got straight into their HQ fleet (the best type of Incursion sites). I then ran with them for 11 hours solid. It was a perfect run, no delays, seemless turn over of 5 or 6 competent FCs, no interference, no losses, ammunition replen on the site gates, bio breaks taken during the final 2 minute structure bash on TPPH sites. I finally crawled away exhaused after running 52 sites.

Payout - each site paid 31.5M Isk and 7000 Concord LP. The Concord LP store is not a great one, but I've found an item that has a decent turnover and doesn't require too much 0.01 Isk play, which can net about 700 Isk per LP. And before anyone says that is where I went wrong, that is more BS - I've been through that store with a fine tooth comb and yes on paper it is possible to get a better return, but only with a dedicated trading alt in Jita playing the 0.01 Isk game until your eyes bleed. Therefore:
. 31.5M Isk payout x 52 sites = 1,638M Isk.
. 7000 LP x 52 sites = 364,000 LP x 700 Isk = 254.8M Isk.
. Final Total: 1,638M Isk payout + 254.8M Isk LP value = 1,892.8M Isk.

Operating expenses - 15M Insurance to TVP, 52M Tip to TVP, 8M Ammunition = 75M

Net Profit 1,892.8M - 75M = 1,817.8M / 11 = 165.25M per hour.

It is good money, but nowhere near as good as the hype says it is and thats without allowing any time to actually convert the LP to Isk or for Corp tax.

But it is worst than that. That was a perfect run with no waiting. Sometimes I'm waiting an hour or more before getting the invite to fleet. Sometimes there is a hiccup and the fleet is stood down for a period. Somethimes there is a competing Incursion fleet and you are forced to run more of the less optimal TPPH sites. Every now and again, you have to upsticks and haul your operation 15 or 20 jumps to the next Incursion system.

Are Incursions easy money - yes but you do have to concentrate and it is intense. You have about 3 seconds to hit the broadcast button when the room aggro switches to you. After that 11 hour stint, it took me a week to be able to stomach another attempt and since then I've never tried longer than 3 hours at a time.

Finally of course, I should mention the initial outlay. After about 35 hours of pure site running, not counting delays. I've made around 5.7 Billion Isk, which is about 2.3 Billion short of my initial outlay. Around 4B went into the ship and another 4B into my head. I have 120M SP and on paper with this setup can put out about 2400 DPS (without heat).

The whole point of this post is to show that there is a lot of BS about how much various activities can net. People exaggerate, I don't really know why, maybe to justify why they are doing a certain activity, maybe to wind others up, maybe to encourage others to join them in an activity. But in every activity I've done, and I've done a lot, I've never made the money that the hype claims can be made, not even when operating with the optimal setup for that activity. As a rule of thumb, divide by 2 anything people (other than me) claim about Isk per hour and then allow for setup costs and learning time in addition, nevermind any sub-optimal setup you might be running.
Vladof Alduin
Gok Tengu
#39 - 2016-08-28 13:08:34 UTC  |  Edited by: Vladof Alduin
1. Join a PROPER nullsec corp.
2. Train T2 Relic Analyzer + Cov ops frigate
3. Run Relic sites until you have 1bil+ (Or good gas site with t2 mining frigate)
4. Buy Ishtar/tengu for null sec combat sites
5. Run nullsec combat sites (Gallente > Caldari > Minmatar > Amarr)
6. Repeat both activities for 30 days
7. Quickly train a scanner+tengu alt with injectors (or just get rid of mining skills you have)
8. Scan and run relic sites with one toon, run combat sites with the other or using both
9.????
10. Enjoy 25bil+/month


For the message above; lol incursions are literally full time thrash jobs of eve i would prefer paying 15$ rather than running them
Mephiztopheleze
Laphroaig Inc.
#40 - 2016-08-29 03:04:59 UTC
Major Trant wrote:

Finally of course, I should mention the initial outlay. After about 35 hours of pure site running, not counting delays. I've made around 5.7 Billion Isk, which is about 2.3 Billion short of my initial outlay. Around 4B went into the ship and another 4B into my head. I have 120M SP and on paper with this setup can put out about 2500 DPS (without heat).


The hell kind of Autism Chariot and Plug Set are we talking about here?

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura