These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

So Eve is supposed to have "Epic" fleet fights, but the Tidi......

Author
InterStellar Architect
InterStellar Architects Corporation
#1 - 2016-08-20 19:35:14 UTC  |  Edited by: InterStellar Architect
After being in a few large "epic" fleet fights, the experience is anything but epic.

I think I will avoid participating in these large fleet battles from now on, because it's such a horrid experience :P

It takes forever to lock someone because of the Tidi, and the FPS falls to 2. The ping, which is normally around 20 ms, goes up to 500 ms.

So, is it technologically impossible to have good performance during large fleet fights?
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2016-08-20 19:38:24 UTC
...Yes actually, it is.

Believe me, tidi is better than what we used to get.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#3 - 2016-08-20 20:53:28 UTC  |  Edited by: Rivr Luzade
Without Tidi, you would experience random BSODs, black screens, disconnects, 0 FPS, no functioning UI and so on. I think that's worse than Tidi.

Reinforcing the nodes where big fights are expected to happen is one way of improving the situation, but with more than 2k people in system even that's not enough. And reinforcing nodes for random battles without any prior notice while the battle is already underway is a very dangerous double edged sword that can disconnect pilots, who then can't reconnect or have difficulties.

I share your sentiment on the lack of epic. I also grovel through this kind of mess with 1 FPS even in total potato mode and every conceivable bandwidth sucking option turned off, which makes the whole experiences very tedious, frustrating and not enjoyable.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2016-08-20 21:00:04 UTC
Rivr Luzade wrote:
Without Tidi, you would experience random BSODs, black screens, disconnects, 0 FPS, no functioning UI and so on. I think that's worse than Tidi.

Reinforcing the nodes where big fights are expected to happen is one way of improving the situation, but with more than 2k people in system even that's not enough. And reinforcing nodes for random battles without any prior notice while the battle is already underway is a very dangerous double edged sword that can disconnect pilots, who then can't reconnect or have difficulties.

I share your sentiment on the lack of epic. I also grovel through this kind of mess with 1 FPS even in total potato mode and every conceivable bandwidth sucking option turned off, which makes the whole experiences very tedious, frustrating and not enjoyable.


Or CCP can accidentally disconnect the wrong system and save an entire carrier fleet from certain destruction.

Twice.

Not that I'm still bitter or anything.
Tragot Gomndor
Three Sword Inc
#5 - 2016-08-20 23:38:19 UTC
While TIDI is better then Black Screen of Death, it still sux... i also chosed to never join any activity that has tidi in it... the only activity is watching a stream that has tidi :D but playing eve with tidi... nope...

But being able to do those "epic" fleet fights without tidi is far from possible... thats why mostly every other mmo uses some sort of instance technology... or simply lie about the MMO aspect

NONONONONONO TO CAPS IN HIGHSEC NO

Nevyn Auscent
Broke Sauce
#6 - 2016-08-21 00:09:50 UTC
Tidi and FPS are not related btw. FPS is your own system not being able to Render things fast enough, so it goes into it's own form of Tidi with rendering speed.
Tidi is the server not being able to process all the commands in the space of a normal tick so it gives itself some additional room to do so.

That said, if you do a notified fight you can get up to about 500 before Tidi even kicks in and 1000 without serious Tidi depending on things. Compare that to other 16 vs 16 MMO's and then think about what Epic means.
elitatwo
Zansha Expansion
#7 - 2016-08-21 08:08:55 UTC
InterStellar Architect wrote:
After being in a few large "epic" fleet fights, the experience is anything but epic...


Nope, they are not. And you know what, they are not supposed to.


What does make a fight epic is when you have fight outnumbered and win. That would be epic. A blobbfest is not epic and what it is you may have heard of in 5th grade middle school.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Zan Shiro
Doomheim
#8 - 2016-08-22 03:37:33 UTC  |  Edited by: Zan Shiro
elitatwo wrote:
InterStellar Architect wrote:
After being in a few large "epic" fleet fights, the experience is anything but epic...


Nope, they are not. And you know what, they are not supposed to.


What does make a fight epic is when you have fight outnumbered and win. That would be epic. A blobbfest is not epic and what it is you may have heard of in 5th grade middle school.



They make for great videos, have anyway, sometimes. When edited well and the music chosen doesn't suck. And they mixed it well. Some need to learn you can have bad video, people will forgive that. Bad audio....that can never be forgiven.

Its just usually those videos are clips of actual action. Fleet fights are like baseball...or hell Sumo. Looks great and fast paced in the sports highlights clips. Its when you actually watch the stuff you go...man this isn't like TV lol.

Baseball's boring ness well known. Sumo if you watch real deal live no editing....the few seconds of them fighting has lots of filler time before they tangle in the ring. How much salt do they need to throw, seriously? a question I have asked more than once lol.
elitatwo
Zansha Expansion
#9 - 2016-08-22 05:19:32 UTC
Ouuh! I guess you are right but being in 100% tidi itself might not be very interesting. It gets really confusing when there are more ships on my overview than rows available and you need to scroll up and down all the time.

It's just not for me.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Dolorous Tremmens
The Scope
Gallente Federation
#10 - 2016-08-22 18:45:41 UTC  |  Edited by: Dolorous Tremmens
The biggest fights online, the most real people involved in one place shooting things with actual dollar values assigned to losses, many of which are personal and permanent. Targeted personal cruelty, politics, long term tactical planning or in some cases stupidity/ lack of oversight/and bad timing.

While it may happen in slow motion it is the only game in which ANY combination of more than one things happen. Some facets are still nailbiting, even at those slow speeds. Logistics for example, or fast tackle.

Eve has very simple physics and mechanics to allow that many people spread all over the globe to have such epic fights. Thousands of ships with individual pilot skills affecting a massive choice of variable modules each of which can affect the performance of any other ship and pilot. The infrastructure investment required to it make work without tidi would likely be worth many, many times more than the entire company is worth.

Not everyone has to participate, but many many people that don't are thankful for the market boost and the knowledge that any one of those large blocs involved have lost insane amounts of isk. The average uninvolved player can be smug in their ignorant hatred of people that really don't give a crap about them, but are nonetheless big meanies that clearly deserve it, because they're big organized meanies.

I love this game, I love my enemies for the big battles they bring, and I love you peons.

Get some Eve. Make it yours.

Raphael Deimatar
Cynosural Samurai
#11 - 2016-08-23 11:13:52 UTC
A) tidi is a vast improvement over the old "I'll jump this gate and i hope i actually load grid before i get volley on the other side" thing we used to get...

and B) If you can describe EXACTLY how you'd think a DDOS attack on tranquility is different from B-R at a "load on the server" level please give it a shot... Its many thousands of people spamming imput and hoping the server doesnt catch fire instead of hoping it does...

hell we used to WEAPONIZE the server crashing pre-tidi... Read up on the battle of HED-GP before tidi for reference
Roenok Baalnorn
Baalnorn Heavy Industries
#12 - 2016-08-23 15:21:57 UTC  |  Edited by: Roenok Baalnorn
Ive been in some large fights both pre and post tidi. Pre tidi was much worse than post tidi. I dont find "epic" fights to really be fun either. Playing eve in slow motion is like watching tv in slow motion. Ill go to a tidi fight if its required of me, but im not going to make a special trip or hope it happens.

Many have complained about CCPs introduction of bad game mechanics. Many of those are aimed at leveling the playing field a bit. I remember at one time you nearly had half of eve aligned towards one side or the other. It was basically RVB on a grand scale.

Those changes, including tidi, have helped reduce blobfest online. But still more needs to be done. Their are alliances/ coalitions which are simply to powerful and/or can field far to many people. The only way to counter this really is to field more or bigger masses of people, in which the first ones try to field even more. This is basically what lead to what i saw as a RVB scenario we had at one time.

Fighting like that is no fun. Im in an alliance that keeps very few to no blues most of the time and absolutely love it. Ive been in huge alliances in the past that could field 300 plus pilots(plus blues) and owned 2 plus regions and ive had more fun in my current alliance in the last month than i did in all of those alliances combined.

Ideally id like to see smaller battles more often than large epic battles once in a while. Maybe 100 pilots a side max plus 10-30 caps per side. Rather than " we can field more avatars than you can field supers" and " we can bring 3 pilots for every 1 you bring"

That to me seems about as fun as wardeccing half of eve and sitting on Jita undock triple boxing logi while i shoot random people undocking.
Sonya Corvinus
Grant Village
#13 - 2016-08-23 16:49:02 UTC
Generally speaking I find any large fleet fight incredibly boring. At best you're simply pressing F1 when you're told, at worst you're waiting 10 minutes to lock a ship due to tidi.

Stick to LS/WHs and small gang warfare for actually PvP fun.
Zan Shiro
Doomheim
#14 - 2016-08-23 19:18:39 UTC
Raphael Deimatar wrote:


hell we used to WEAPONIZE the server crashing pre-tidi... Read up on the battle of HED-GP before tidi for reference



node crash pushes were used on purpose a lot back then.


local spam, iirc it was goons who found the old school way of sharing BM's did it too. Just have lots of people eject their bm's in cans (the old way) and you could just imagine the gerbils spinning the wheels at ccp servers going....aww c'mon lol.


Although the old way did have some fun aspects. I remember one time my drake was completely dead sticked on a node still alive, but severely strained. I see a corpse wander across the screen. And at that point...I said well looks like I get a smoke break. It was my corpse.


game had me dead already....it just didn't get to the whole make my ship and pod physically blow up yet lol.

Plus it was kind of fun in a morbid way to make the mercy kill requests. Hey guys....I am black screened and that ain't changing. See my ship or pod, please kill it so I can get back to med station faster hopefully please.