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Does CAS have a higher retention rate than the others?

First post
Author
Ralph King-Griffin
New Eden Tech Support
#21 - 2016-08-21 20:30:45 UTC
My two isk on the topic : I think we should be able to change between npc corps .

I think this would give us better npc corps, as we could go hop in cas for a bit, actually see how it is in there , we could shape up the less active ones,
organise things and generaly cut down on the numbers of glorified punching bag corps that get mowed down by the mercs.

Dmc is half right, many of us have intentions regarding npc's ,
a lot of us would like to see them as better ,helthier places for newbros to start in though,
with legitimate advice instead of the toxic antisocial crap we do see .
voetius
Grundrisse
#22 - 2016-08-21 20:34:00 UTC
DeMichael Crimson wrote:


RUN Corp chat barely has up to 100 members now. I remember the first few years of playing this game RUN corp had well over 600, damn near 700 members in corp. Chat was very active with a lot of older members who not only shared good advice and info, but also sponsored Mining and Mission Fleet Ops as well as Low / Null Sec PvP Fleet Ops.

DMC


I think the main reason for this is that back in the day, before Apocrypha changed the starting characters, you could make a combat character that had almost all the skills needed to fly a Rifter with T2 guns, so all the min-maxers etc would be making these or Achura characters (for attributes, but a related reason). Because at that time the Rifter was the premier T1 frigate ( I still like it but maybe that is just nostalgia :) )

But as to numbers of players in NPC corps I think that it was due to design decisions / meta factors. E.g. SWA, CAS, RUN all had high population related to other corps as the meta changed, oh and the old cyber-knight Khanid. That in turn may have had a sort of tipping point that meant they were much more likely to throw off the other sorts of extra-corp activities that others have mentioned above. But I'm speculating now...

Solecist Project
#23 - 2016-08-21 21:08:28 UTC
Ralph King-Griffin wrote:
My two isk on the topic : I think we should be able to change between npc corps .

This is my thought as well. I once proposed a similar idea a year ago, maybe two.

It's a no-brainer. The rookie and npc corps shouldn't be so isolated ...
... and new players would turn into proper assets people actually care about.

The least they could do is making sure one can switch into any of them, at will.

They'll see...

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Taishoku Mayaki
Feeling Cute Today
#24 - 2016-08-21 22:19:12 UTC
SWA has been pretty good. Sure CAS is lovely too, only issue is it's full of icky Gallente. Hiss

I do feel however that this thread has gone off-topic somewhat, and to the question "Does CAS have a higher retention rate than the others?" Is this asking if it provides a higher retention rate for EvE subs, or keeping the player within the corp. I am a bit confused on that point.

I imagine the answer to both potential questions would be a good strong positive maybe, mainly as I cannot say how active or exciting CAS must be to SWA. Which sounds like it has all the same things, but on the wrong side of the political borders...

Though as a side note I've never seen a SWA mining fleet, probably a good thing. Imagine CODE. will be all over that if it ever happened. Good on your for being brave and mining together.

But anyway, both are active. Both are alright, sure other NPC Corps have some activity and are also alright. Why do I stay in an NPC corp for now? Because I enjoy what I am doing with them at the moment, and don't have the time to do both that and something else for a player corp.

Who's CEO may get angry if I decide to bugger off to go do something else. After all, I am a "Strong independent capsuleer who don't need no rules." - Taishoku Mayaki 21/08/2016

When will I leave? When I get bored of the status quo and want to fight for which ever 0.0 Evil Overlord has the dankest meme's at the time.

.... Also what holds me back is I cannot rejoin SWA or move to another one of the faction starter corp, I will get dumped into some random holding corp afterwards. Which will be just depressing, I hate the idea of having a filled up corp history.

Ew.

Think I went off-topic too, but yer. Maybe.

"Right-O, lets get undocked and see what falls off the ship"

Dibz
Doomheim
#25 - 2016-08-21 22:44:31 UTC  |  Edited by: Dibz
CAS chat is absolutely horrible. Aside from all the cliquey "we haz cookies <3" bollocks and grown men talking like teenage girls, it's full of people who've never even left an NPC corp and who give terrible advice to new players. Just had to get that out, normal service can resume.
Solecist Project
#26 - 2016-08-21 22:58:22 UTC  |  Edited by: Solecist Project
Dibz wrote:
CAS chat is absolutely horrible. Aside from all the cliquey "we haz cookies <3" bollocks and grown men talking like teenage girls, it's full of people who've never even left an NPC corp and who give terrible advice to new players. Just had to get that out, normal service can resume.

Welcome to the internet.

They're loud, but they're always mostly the same and a minority.
It's not "filled with", they're simply present.

The 1% rule of the internet states that 90% are silent, 10% modify existing content and 1% actually create content.


Those who want to be seen will be seen and talk about stuff they want to talk about.
Those who want to talk, but don't want to "create content" by initiating a conversation ...
... they start talking when someone else starts talking.

The rest, the absolute majority, depending on your perspective ...
... is lurking.
... is afk.
... doesn't actually exist.


Though everyone has a trigger.
The terrible advice is a sad fact that can be overcome by opening it up for everyone.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Yourmoney Mywallet
Doomheim
#27 - 2016-08-21 23:43:08 UTC
Taishoku Mayaki wrote:
SWA has been pretty good.

Shoutout to SWA:

THIS!
IS!
SWARTA!!!
Taishoku Mayaki wrote:
Also what holds me back is I cannot rejoin SWA or move to another one of the faction starter corp, I will get dumped into some random holding corp afterwards.

+1 All the holding corps, respectively their chats, are so dead they could form an alliance with Doomheim.
Coralas
Center for Advanced Studies
Gallente Federation
#28 - 2016-08-22 04:04:43 UTC
Viktor Amarr wrote:
For an NPC corp CAS is easily the most structured and active with a lot of initiatives from the "natives"... for an NPC corp. While that's good in its own way what it does advocate is "don't join a player corp because scary things happen if you do, you're just better off not joining an actual corp". Not all of them are like that obviously, lots of recruitment happens from the trips they organise. There are however quite a few who explain it that way.

So it's commendable that they do put in a lot of effort but at the same time they sortof send the wrong message.


I think this is actually kinda misleading.

The message is primarily

(a) to understand what you want from a player corp before joining one
(b) avoid being rookie recruited by rookie system recruiters.
(c) and if the things that you want from a player corp are available within CAS, then you mightn't need to join a player corp.
(d) wanting to never leave cas is plainly a personal choice, even if it is exercised by quite a few.

Also the syndicate defence fleet always has CAStabouts members and known ex cas pilots, sometimes on alts that have never been in cas in it, and you can inject a new character if you leave CAS and find you want back in a year later, its not like leaving cas to try a player corp is as final as it used to be anyway - particularly if you were involved in lots of CAS activities.

Coralas
Center for Advanced Studies
Gallente Federation
#29 - 2016-08-22 04:28:18 UTC
Taishoku Mayaki wrote:
SWA has been pretty good. Sure CAS is lovely too, only issue is it's full of icky Gallente. Hiss

I do feel however that this thread has gone off-topic somewhat, and to the question "Does CAS have a higher retention rate than the others?" Is this asking if it provides a higher retention rate for EvE subs, or keeping the player within the corp. I am a bit confused on that point.



Quite a lot of 10 year old subs in CAS, given that the average sub length used to be quoted as 9 months, it wouldn't take a hell of a lot of 10 year subs to put a detectable bump on average sub length.

Quote:



I imagine the answer to both potential questions would be a good strong positive maybe, mainly as I cannot say how active or exciting CAS must be to SWA. Which sounds like it has all the same things, but on the wrong side of the political borders...

Though as a side note I've never seen a SWA mining fleet, probably a good thing. Imagine CODE. will be all over that if it ever happened. Good on your for being brave and mining together.



too far from halaima. always some sort of untanked hauler on the route to lose the cat on first. Also I don't think that CODE was ever particularly anti newbie miners.

Quote:



But anyway, both are active. Both are alright, sure other NPC Corps have some activity and are also alright. Why do I stay in an NPC corp for now? Because I enjoy what I am doing with them at the moment, and don't have the time to do both that and something else for a player corp.

Who's CEO may get angry if I decide to bugger off to go do something else. After all, I am a "Strong independent capsuleer who don't need no rules." - Taishoku Mayaki 21/08/2016



What is the CEO going to do, write you a sternly worded email ?

Quote:


When will I leave? When I get bored of the status quo and want to fight for which ever 0.0 Evil Overlord has the dankest meme's at the time.

.... Also what holds me back is I cannot rejoin SWA or move to another one of the faction starter corp, I will get dumped into some random holding corp afterwards. Which will be just depressing, I hate the idea of having a filled up corp history.



You can make an alt to stay in SWA and you can split your trained skills sensibly to make the alt useful (ie give it roles that you can separate from your main), and later on if it doesn't work out, you can even transfer SP back to the alt.

Coralas
Center for Advanced Studies
Gallente Federation
#30 - 2016-08-22 05:08:37 UTC
Ralph King-Griffin wrote:
My two isk on the topic : I think we should be able to change between npc corps .

I think this would give us better npc corps, as we could go hop in cas for a bit, actually see how it is in there , we could shape up the less active ones,
organise things and generaly cut down on the numbers of glorified punching bag corps that get mowed down by the mercs.

Dmc is half right, many of us have intentions regarding npc's ,
a lot of us would like to see them as better ,helthier places for newbros to start in though,
with legitimate advice instead of the toxic antisocial crap we do see .


There is just no way of excluding people from NPC corps, therefore there is no real way to control what is said on chat. The three biggies are misogynists, racists, and people that want to talk endlessly about american politics, which usually brings out the first 2 types.

If we went to some sort of controlled chat system, then all that would happen is that hauler alts from major alliances would complain here endlessly about cas moderators groupthinking newbies - as it stands, they can say something if they don't like advice given.

I also don't think that you can just jump into a starter and shape it up, ie CAS occurs because of the investment of time and effort of CAS pilots. IMO if it were any less effort, then people would jump back into starters to try construct ready made fleets to utilize for their own purposes, EVE being EVE.
Kaybella Hakaari
State War Academy
Caldari State
#31 - 2016-08-22 08:04:54 UTC
Can you rank all the starter corps by retention? SWA chat is usually active and we SWArm.

If you make a hisec mining fleet public enough, CODE will ignore all the untanked haulers on the way to your fleet. Mostly I see them around the SoE hubs, Niarja, and Uedama.
Solecist Project
#32 - 2016-08-22 08:56:53 UTC
Coralas wrote:
There is just no way of excluding people from NPC corps, therefore there is no real way to control what is said on chat. The three biggies are misogynists, racists, and people that want to talk endlessly about american politics, which usually brings out the first 2 types.

If we went to some sort of controlled chat system, then all that would happen is that hauler alts from major alliances would complain here endlessly about cas moderators groupthinking newbies - as it stands, they can say something if they don't like advice given.

I also don't think that you can just jump into a starter and shape it up, ie CAS occurs because of the investment of time and effort of CAS pilots. IMO if it were any less effort, then people would jump back into starters to try construct ready made fleets to utilize for their own purposes, EVE being EVE.

Thank you all for your great posts!

i'll start at the bottom.

You might not think people can jump into a starter corp and shape it up ...
... but be assured there are people who know how it works.

Of course does it take time to pass the initial hurdle ...
... but that is always dwarfed by later multiplicators, when things get going.

There's also nothing wrong with pinging people there ...
... just like it happens everywhere else.

The chat system control is actually all the people who want to help ...
... who will dwarf bad advise. Of course they won't have high standards ...
... but it won't be like rookie-chat.

Recruiters would have field days being able to switch in and out without having to leave their chars.
Other people will love pulling them on adventures and things to do.

It just needs a few 1%ers and a few more 10%ers - in any group - to get it going.
Ghe rest is a matter of finding the correct approach.
Solo, though, it's pretty seriously inefficient...

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Solecist Project
#33 - 2016-08-22 08:58:49 UTC
Kaybella Hakaari wrote:
Can you rank all the starter corps by retention? SWA chat is usually active and we SWArm.

If you make a hisec mining fleet public enough, CODE will ignore all the untanked haulers on the way to your fleet. Mostly I see them around the SoE hubs, Niarja, and Uedama.

Well then it would be time for people to learn how to mine safely without getting ganked.
That's not hard at all.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Deck Cadelanne
CAStabouts
#34 - 2016-08-22 11:14:53 UTC
Decaneos wrote:
The reason why a lot of people stay in CAS is because it is one of the few starter corps that orginize events for new players , many of the older players find enjoyment from helping out people new to the game such as me.

We also have a base from which we stage in NPC null for which people from new player corps are more than welcome as long as you can get a invite. We do not care if you are a old player or a only a 1 day old looking to get out there and join the fun.

We have as i have said many things avalible for people in CAS, including CASMA which is our mining operations group, CCG which is out null sec oprations as well as CAS incursions, we also used to own a wormhole before someone kicked out CASHOLES :P

We seek not to hold people back from corps at all, in fact we have a entire allience which people can join if they want to try the corp life. Also this allience has a AT team which managed last year to win Skins and this year hopes to do better.

so as you can see with many things avalible for new players to try and do they might not feel the need to leave a Newb corp right away.


I would add to this - in the "permanent" nullsec group (CAS Combat Guild and the CAStabouts alliance) we make a conscious effort to not be jerks to our fleet-mates or to our neighbours (even the ones who are pretty notorious for being major-league jerks themselves.) We don't have blues, we don't have rigid hierarchical leadership structures, we try to keep the drama to a minimum and support each other doing stuff that is of interest. We always try to help each other and especially help newer players with advice and/or direct materiel support/assistance.

It's not everyone's cup of tea but it forms a core that extends back out into the NPC CAS community as there is so much cross-over.

BTW Coraks - it isn't a defence fleet. That's a common mis-conception. It's a fleet that "does stuff" from time to time and generally exists simply to differentiate between targets and friends. The very definition of NPSI :-)

"When the going gets weird, the weird turn professional."

- Hunter S. Thompson

Eli Stan
Center for Advanced Studies
Gallente Federation
#35 - 2016-08-22 14:52:24 UTC
It's an interesting question that I would like to know the answer to. Anecdotally, I am one of those players who happened to create a CAS character when I started playing and I stayed playing more than a month only because of the CAS people.
Pandora Carrollon
Provi Rapid Response
#36 - 2016-08-22 15:35:16 UTC
I started in CAS and corp chat was deader than a door nail, so if it was 'active' I'd never heard about it, is that recent? (like in the last 4 months?)

It's been brought up in this thread why players stay in NPC corps, but just to be clear:


  1. They are WarDec free.
  2. They are drama free.
  3. They are backstab free, nobody can steal the corporate treasure chest and run off.


There are likely more reasons but those are the top 3 I hear from players that like them.

I'm not sure about retention though, but it wouldn't surprise me.

I don't think the NPC corps are going anywhere and I don't think CCP is going to be able to remove the NPC stations either, maybe about half to three quarters, but you'll still need them or risk a great deal of unsubs.

Some people do not give out their trust to other people very easy, some not at all. That trust is held perfectly by NPC corps and stations, getting rid of them would take away that perfect trust and the people I just cited would freak out and either leave en masse or go catatonic. Just my prognostication.
Eli Stan
Center for Advanced Studies
Gallente Federation
#37 - 2016-08-22 16:54:42 UTC
Pandora Carrollon wrote:
I started in CAS and corp chat was deader than a door nail, so if it was 'active' I'd never heard about it, is that recent? (like in the last 4 months?)
For the 2.5 years I've been playing, CAS corp chat has always been pretty active, although there are of course times when it's more or less active and I only pop in from time to time. According to your corp history, you were in CAS for only one hour and fourteen minutes, during a time when EUTZ folks are sleeping or only just about to wake up, and late on Sunday night for USTZ people - perhaps people were just feeling quiet for that short amount of time.
Solecist Project
#38 - 2016-08-22 17:30:51 UTC
Pandora Carrollon wrote:
I started in CAS and corp chat was deader than a door nail, so if it was 'active' I'd never heard about it, is that recent? (like in the last 4 months?)

It's been brought up in this thread why players stay in NPC corps, but just to be clear:


  1. They are WarDec free.
  2. They are drama free.
  3. They are backstab free, nobody can steal the corporate treasure chest and run off.


There are likely more reasons but those are the top 3 I hear from players that like them.

I'm not sure about retention though, but it wouldn't surprise me.

I don't think the NPC corps are going anywhere and I don't think CCP is going to be able to remove the NPC stations either, maybe about half to three quarters, but you'll still need them or risk a great deal of unsubs.

Some people do not give out their trust to other people very easy, some not at all. That trust is held perfectly by NPC corps and stations, getting rid of them would take away that perfect trust and the people I just cited would freak out and either leave en masse or go catatonic. Just my prognostication.

Maybe you should ask yourself if it tells something about you ...
... that all those reasons you stated are of selfish nature ...
... and you didn't even manage to add "because there's friends there".

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Pandora Carrollon
Provi Rapid Response
#39 - 2016-08-22 18:18:15 UTC
Eli Stan wrote:
Pandora Carrollon wrote:
I started in CAS and corp chat was deader than a door nail, so if it was 'active' I'd never heard about it, is that recent? (like in the last 4 months?)
For the 2.5 years I've been playing, CAS corp chat has always been pretty active, although there are of course times when it's more or less active and I only pop in from time to time. According to your corp history, you were in CAS for only one hour and fourteen minutes, during a time when EUTZ folks are sleeping or only just about to wake up, and late on Sunday night for USTZ people - perhaps people were just feeling quiet for that short amount of time.


That's wierd, I thought I was in CAS for a week, but yeah, it wasn't long. I did try to chat in corp though, apparently for an hour and fourteen minutes. Got crickets.

I wasn't saying it isn't active, I just got nothing when I did it other than ignored.
Kaybella Hakaari
State War Academy
Caldari State
#40 - 2016-08-22 18:20:41 UTC
Eli Stan wrote:
Pandora Carrollon wrote:
I started in CAS and corp chat was deader than a door nail, so if it was 'active' I'd never heard about it, is that recent? (like in the last 4 months?)
For the 2.5 years I've been playing, CAS corp chat has always been pretty active, although there are of course times when it's more or less active and I only pop in from time to time. According to your corp history, you were in CAS for only one hour and fourteen minutes, during a time when EUTZ folks are sleeping or only just about to wake up, and late on Sunday night for USTZ people - perhaps people were just feeling quiet for that short amount of time.

Obvious questions: What time zones, what weekdays, what months?