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What do you think CCP is planning for the barge rework?

Author
Kalido Raddi
Crown Mineworks
#81 - 2016-08-16 20:36:39 UTC
So the headline figures are that the Mackinaw now mines 25% more than a Skiff, and the Hulk mines 40% more than a Skiff.

Still not enough to make the Mackinaw worthwhile; it doesn't have the tank to survive solo against either NullSec rats or HighSec gankers, and in any fleet situation the Hulk will out-mine it.

It might make the Retriever worthwhile, as it's cheap enough not to matter when it gets ganked.
Dracvlad
Taishi Combine
Astral Alliance
#82 - 2016-08-16 20:37:01 UTC  |  Edited by: Dracvlad
The strip miners got a boost as well and makes up that effective missing 50% of the -150%.on the Skiff, the second strip miner taking out 100% of course..

Base stats is that the T1 strip miner is up to 675m3 from 540m3 for the same time spent which is 180 seconds.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Kueyen
Angharradh's Aegis
#83 - 2016-08-16 20:37:49 UTC  |  Edited by: Kueyen
And for ice harvesting, max-cycle-time-fitted (but: unrigged, since you probably need some CPU rigs to even fit the Ice Harvester Upgrade II's), all skills to V, and no boosts or :

A) m³ per cycle:
All:        1000m³/c  »  1000m³/c    (unchanged)

B) ice harvesters per ship
Procurer:   1         »  2           (+50%)
Retriever:  2         »  2           (unchanged)
Covetor:    3         »  2           (-33%)
Skiff:      1         »  2           (+50%)
Mackinaw:   2         »  2           (unchanged)
Hulk:       3         »  2           (-33%)

C) seconds per cycle
Procurer:    55.90s/c »  111.79s/c   (+100% time = -50% m³/s)
Retriever:  101.73s/c »   81.39s/c   (-20% time = +25% m³/s)
Covetor:    124.22s/c »   76.30s/c   (-38.575% time = +62.8% m³/s)
Skiff:       45.78s/c »   91.56s/c   (+100% time = -50% m³/s)
Mackinaw:    91.56s/c »   73.25s/c   (-20% time = +25% m³/s)
Hulk:       105.58s/c »   64.85s/c   (-35.575% time = +62.8% m³/s)

F) m³ per second (= A*B/C)
Procurer:   17.89m³/s »  17.89m³/s   (unchanged)
Retriever:  19.66m³/s »  24.57m³/s   (+25%)
Covetor:    24.15m³/s »  26.21m³/s   (+8.53%)
Skiff:      21.84m³/s »  21.84m³/s   (unchanged)
Mackinaw:   21.84m³/s »  27.30m³/s   (+25%)
Hulk:       28.41m³/s »  30.84m³/s   (+8.53%)

Until all are free...

Kueyen
Angharradh's Aegis
#84 - 2016-08-16 20:42:38 UTC
Dracvlad wrote:
The strip miners got a boost as well and makes up that effective missing 50% of the -150%.on the Skiff.
The +25% strip miner yield and the -20% ice harvester cycle time that are apparent on Singularity were accounted for in these analyses.

Until all are free...

Dracvlad
Taishi Combine
Astral Alliance
#85 - 2016-08-16 20:45:55 UTC  |  Edited by: Dracvlad
Kueyen wrote:
Dracvlad wrote:
The strip miners got a boost as well and makes up that effective missing 50% of the -150%.on the Skiff.
The +25% strip miner yield and the -20% ice harvester cycle time that are apparent on Singularity were accounted for in these analyses.


I just compared my yield on my skiff and Traqulity and Sisi ore mining and got exactly the same yield with T1 strip miners, well 1m3 extra and the time taken was the same too. As I am not going to change from the Skiff that is all that matters to me.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Kalido Raddi
Crown Mineworks
#86 - 2016-08-16 20:51:39 UTC  |  Edited by: Kalido Raddi
Interesting: Due to the extra low slot I *think* the Mackinaw might mine Ice ever so slightly faster than the Hulk.

I might have to retract my statement & say that the Mackinaw has an extremely marginal use during an ice rush.
Kueyen
Angharradh's Aegis
#87 - 2016-08-16 20:56:32 UTC  |  Edited by: Kueyen
Dracvlad wrote:
I just compared my yield on my skiff and Traqulity and Sisi ore mining and got exactly the same yield with T1 strip miners, well 1m3 extra and the time taken was the same too. As I am not going to change from the Skiff that is all that matters to me.
Skiff:      21.86m³/s »  21.86m³/s   (unchanged)

Entirely consistent with my findings.

Kalido Raddi wrote:
Interesting: Due to the extra low slot I *think* the Mackinaw might mine Ice ever so slightly faster than the Hulk.

I might have to retract my statement & say that the Mackinaw has an extremely marginal use during an ice rush.
All low-slots were accounted for (and fitted with Mining Laser Upgrade II's / Ice Harvester Upgrade II's), including the 3 low slots Mackinaws already have, and the 3 low slots that Covetors and Hulks are getting. The Procurer is the only one left with only 2 low slots.

Until all are free...

Kalido Raddi
Crown Mineworks
#88 - 2016-08-16 21:07:11 UTC
Ah right,. I missed that your figures included the modules. In that case I go back to my original statement; the Mackinaw is pointless.

The increased yield might look attractive to newer players though. I foresee hilarious lossmails.
Lugues Slive
Diamond Light Industries
gold fever
#89 - 2016-08-16 21:11:19 UTC
That's a sizeable increase in Retriever/mack yield with no hold increase, going to make them a bit worse in the solo miner arena.
Kueyen
Angharradh's Aegis
#90 - 2016-08-16 21:17:45 UTC  |  Edited by: Kueyen
Ugh, forgot all the non-ship-related skill bonusses... Doesn't change the relative numbers, but the absolutes are still off. Will have to edit them again...

Edit: corrections completed.

Until all are free...

Arianne Kass
NED-Clan
Goonswarm Federation
#91 - 2016-08-16 21:50:52 UTC
Thanks for doing the math. The change seem modest and straightforward. The Procurer/Skiff for low risk/low reward, Mackinaw and Hulk at an equal risk level, but the Hulk offering a yield bonus if you want to make the effort with jetcans or hauling ore.

Still too many unknowns on the Rorqual/new command ship to make up my mind.

Scenario one would be Mackinaws supported by the new command ship (dumping ore in a POS or future mining array), and scenario two would be hulks supported by a Rorqual (dumping ore in the Rorqual). A lot depending on how much bonus yield CCP will give for the latter scenario. But if the situation is safe enough for a Rorqual, why not train all miners up to a Rorqual.

Waiting for the relevant devblog....
Kalido Raddi
Crown Mineworks
#92 - 2016-08-16 22:07:45 UTC
Interesting in a tactical sense that it's now the Hulk that has the rapid cycle time. That's a big advantage in an Ice Rush. I always use the Skiff over the Hulk for an Ice Rush, even though the Hulk had range and a slight advantage in volume. Now I suspect I'll be using a Hulk.
Lugues Slive
Diamond Light Industries
gold fever
#93 - 2016-08-16 22:19:11 UTC
Arianne Kass wrote:
Thanks for doing the math. The change seem modest and straightforward. The Procurer/Skiff for low risk/low reward, Mackinaw and Hulk at an equal risk level, but the Hulk offering a yield bonus if you want to make the effort with jetcans or hauling ore.

Still too many unknowns on the Rorqual/new command ship to make up my mind.

Scenario one would be Mackinaws supported by the new command ship (dumping ore in a POS or future mining array), and scenario two would be hulks supported by a Rorqual (dumping ore in the Rorqual). A lot depending on how much bonus yield CCP will give for the latter scenario. But if the situation is safe enough for a Rorqual, why not train all miners up to a Rorqual.

Waiting for the relevant devblog....


That last part has been my question, if the Rorqual gets huge yield with drones, why not just run Rorquals? Huge tank, lots of dps for defense, spider tank the fleet, and possibly daisy chain invulnerability field.
Arianne Kass
NED-Clan
Goonswarm Federation
#94 - 2016-08-16 22:58:59 UTC
Lugues Slive wrote:
That last part has been my question, if the Rorqual gets huge yield with drones, why not just run Rorquals? Huge tank, lots of dps for defense, spider tank the fleet, and possibly daisy chain invulnerability field.


The picture shown by CCP doesn't have a large bubble, but tendrils enveloping each mining ship, so it probably won't extend to nearby Rorquals.

Gevlon Goblin had lots of amusing stories on his blog about MoA hotdrops vs. Goon carriers, mainly people being left to their fate to die horribly. Not seeing that whole "rescue fleet in 15 minutes" happen. Staying aligned at all times making a lot more sense.
Syrias Bizniz
some random local shitlords
#95 - 2016-08-16 23:44:37 UTC
Q: What purpose does the Mackinaw serve? The hulk pulls in more, so it's better in a fleet!
A: Yes and no. The hulk is better as long as you can empty all of your own hulk's ore holds without any hulk stopping their miners. A Hulk's cargohold fills up every ~150 seconds. So if you can empty one every 10 seconds, you can run 12-15 Hulks yourself. If you have more than 15 mining chars, you have to use Mackinaws.

The Mackinaw is the ship for the guys that want more than 2 minutes between emptying the cargoholds.
Wayne Donne
Deep Core Mining Inc.
Caldari State
#96 - 2016-08-16 23:46:34 UTC
If the stats on sisi stay the same until release, the clear winners here are the retriever/mackinaw.
Kalido Raddi
Crown Mineworks
#97 - 2016-08-16 23:57:30 UTC
Wayne Donne wrote:
If the stats on sisi stay the same until release, the clear winners here are the retriever/mackinaw.


It's still useless though; not tanky enough for solo, doesn't mine as much as a Hulk in fleets.
Wayne Donne
Deep Core Mining Inc.
Caldari State
#98 - 2016-08-17 00:23:05 UTC  |  Edited by: Wayne Donne
Kalido Raddi wrote:
Wayne Donne wrote:
If the stats on sisi stay the same until release, the clear winners here are the retriever/mackinaw.


It's still useless though; not tanky enough for solo, doesn't mine as much as a Hulk in fleets.


In high-sec, you can get a mack to 75k tank against hybrid charges with boosts/heat. That's better than i thought. If you are smart, you bookmark the other side of the belt, so any catalysts who warp in have to slow boat ~50 k to your location just to scram you.
Wayne Donne
Deep Core Mining Inc.
Caldari State
#99 - 2016-08-17 00:29:24 UTC  |  Edited by: Wayne Donne
Wayne Donne wrote:
Kalido Raddi wrote:
Wayne Donne wrote:
If the stats on sisi stay the same until release, the clear winners here are the retriever/mackinaw.


It's still useless though; not tanky enough for solo, doesn't mine as much as a Hulk in fleets.


Bleh, accidental double post. Anywho, a hulk will mine more, but you need a fleet hanger right next to you which puts another ship at risk, and is annoying to set up.
baltec1
Bat Country
Pandemic Horde
#100 - 2016-08-17 07:35:06 UTC
The hulk and mackinaw both have big issues with CPU shortage, the retriever and covetor have no ability to fit much of anything aside from mining gear. All 4 of these miners are lacking fitting options while the skiff and procurer are overtanked in their base HP.

The same mistakes that were made with the last 2 barge balances are being made again with this one.