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Solo & small gang minmatar T1 frigate, destroyer and cruiser fits?

Author
G'rokhor
Doomheim
#1 - 2016-07-25 19:47:41 UTC
It's been awhile since I seriously took part on pvp.. At that time we did fly RRBS's and little later Drakes. And more Drakes with Hurricanes. And Drakes. Did I say Drakes?

I do not have a clue how the pvp has evolved during last, let's say, five years.

I do little minmatar RP gaming so that's why I fly only minmatar ships. Blink

All help is very welcomed! Cool
W0lf Crendraven
Federal Navy Academy
Gallente Federation
#2 - 2016-07-25 20:09:34 UTC
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#3 - 2016-07-26 00:12:37 UTC
RR typhoons would be pretty sick nasty
aldhura
Blackjack and Exotic Dancers
Top Tier
#4 - 2016-07-26 01:38:12 UTC
W0lf Crendraven wrote:
http://failheap-challenge.com/showthread.php?2655-Ship-Fittings-PvP


This is all old stuff, the merlin as an example still has rockets on it
G'rokhor
Doomheim
#5 - 2016-07-26 04:36:16 UTC
For example, is Rifter still king of Minmatar T1 frigates? How about Minmatar missile ships? Are they any better than they were?
elitatwo
Zansha Expansion
#6 - 2016-07-26 06:53:10 UTC
G'rokhor wrote:
For example, is Rifter still king of Minmatar T1 frigates? How about Minmatar missile ships? Are they any better than they were?


How about some reading https://community.eveonline.com/news/patch-notes/patch-notes-for-crucible-1 ?

Has dropdown menu so you can read all about it.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

G'rokhor
Doomheim
#7 - 2016-07-26 16:41:45 UTC
Wonderful and friendly environment.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#8 - 2016-07-26 18:00:17 UTC  |  Edited by: Tsukino Stareine
G'rokhor wrote:
For example, is Rifter still king of Minmatar T1 frigates? How about Minmatar missile ships? Are they any better than they were?


Rfiter has fallen from grace and is probably one of the weakest t1 frigates now.

Breacher is probably king of Minmatar frigates right now.

Missile ships for minnie don't get particularly good until you hit the cyclone. The Talwar is ok in large alpha fleets but in small scale pvp is not very useful. It's t2 variant the bifrost however is pretty decent.

Scythe fleet can also be flown as a missile boat but it's far better in it's autocannon configuration.
W0lf Crendraven
Federal Navy Academy
Gallente Federation
#9 - 2016-07-26 23:02:32 UTC
aldhura wrote:
W0lf Crendraven wrote:
http://failheap-challenge.com/showthread.php?2655-Ship-Fittings-PvP


This is all old stuff, the merlin as an example still has rockets on it


Because the first pages are from 2011, go to the ones further back (i.e newer) and youll find fits perfectly usable for today.
Walter Pryst
Pryst Services Corp
#10 - 2016-08-16 04:41:33 UTC
you've asked a broad question, so I'll start with frigates. Personally I prefer the Firetail for solo and small gang tackle. You can build it to be surprisingly durable and 4 mid slots gives a lot of options.

For solo work, I put an emphasis on controlling engagements. Dual prop, web, and scram in the kids means I can effectively control most fights. For tank I prefer a full set of transverse bulkheads, as they don't affect speed or agility, and pair them with a SAAR and a DC2. The structure buffer gives enough time to get reps off, and provides some capacitor immunity. I finish this off with 2x200mm auto cannons, with a gryo, and a missile launcher. The missile launcher allows for some long range damage application, while WMDing around to get into the right position.

For fleet tackle, I increase the tank and swap the missile launcher for a neut. drop the gryo and add in a EANM2 and replace the afterburner with a capacitor booster. This still leaves very fast tackle, that can hold it own while backup arives.


Other Minmatar frigates have their roles, but in the affordable, solo and small gang space I feel this ship really shines.

If this is helpful, I can provide some insight into the other ship classes.

You can call me Walt

Nikea Tiber
Backwater Enterprises RD
#11 - 2016-08-17 06:38:48 UTC
If you only fly minnie hulls, don't force yourself into being primary line dps or fast tackle, especially on the t1 cruiser level.

The breacher is probably better than the rifter now; the slasher is still plenty quick enough to perform its role as a cheap inty substitute.

The thrasher is probably one of the best t1 dessies, though if you are more missile oriented the talwar isnt bad.

On the cruiser level you should branch out a bit, because the stabber is essentially a huge frigate, and the rupture suffers with ACs, and needs numbers to make arties work.

Don't overlook the bellicose, fitting rapid lights leaves enough fitting room for an LSE, invuln, defensive scram, and a target painter to assist your fleet with dps application. Its a frigate trap, and its flavor of ewar assists everyone in downshipping. If you run with arty ABCs apha on a target painted ship is a lot harder to overcome on the cruiser level. Stay tucked with the bigger ships in your fleet and destroy tackle that gets too close.

I'm not sure if the logi drone bonus works on armor drones, if it does the scythe is a good inclusion to a t1 cruiser fleet, especially one that isnt as reliant upon capacitor (as a minnie t1 fleet would be). It is the fastest t1 logi, so you have got that going for you.

In terms of fittings, the hull bonuses and your projected fleet role should guide you. I'd say that from a pure slot loadout (minne t1 frigs - cruiser hulls) if you go with a shield doctrine tackle is going to have to be spread out more, so communicate with your gang mates before embark and and consider having a few mobile refitting units along and having pilots bring spare webs/scrams/long points/tps to swap them out if/when lossmails start to impact the fleets overall tacklebox.

my other nano is a polycarb