These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next page
 

Why can we not be self policed in high security space? Who needs BOTS

First post
Author
Sack o'Richards
Doomheim
#1 - 2016-08-14 21:12:05 UTC
So that's the deal. I think we, the playerbase, have the ability AND the right to police ourselves.

There is no need for CONCORD in EVE. Players, not npcs, police everything else ingame. Why can't CCP allow us to also police high security space? I am not saying remove high sec, you could implement something that keeps anyone under -5.0 out of 0.5's and higher, or even have it scale. Factional Warfare could cover high sec also. And yes, we need starter systems.
I understand the need for a certain ammount of 'security' for newbros, but please don't make us slaves to the machines any longer!

Justice is a human construct, but CCP places stewardship of it in the hands of non-player characters. There is no justice there, just mechanics. Where is the human element? Human element best element? The very presence of CONCORD causes bot like behavior from players. How can anything npc decide what defines human justice.?

Are we not worthy CCP?

Do you not have any faith in our community?

We need player ran police departments in EVE, the only thing standing in our way is the redundancy that CONCORD creates. EVE is about taking control, yet we are being hamstrung by the same people that tell us to take control.

EVE is hard huh? Prove it. Let us, the players, decide what's wrong and what's right in our communities.

Who's with me? Who wants to play in a real sandbox?
Doc Fury
Furious Enterprises
#2 - 2016-08-14 21:23:37 UTC  |  Edited by: Doc Fury
tl; dr:

Wants to turn highsec into nullsec.


--> Features and Ideas

.

There's a million angry citizens looking down their tubes..at me.

Sack o'Richards
Doomheim
#3 - 2016-08-14 21:30:27 UTC  |  Edited by: Sack o'Richards
Doc Fury wrote:
tl; dr:

Wants to turn highsec into nullsec.


--> Features and Ideas

.




Not even close friend. There is opportunity for much isk to be made by the humam police forces in high security space. Plus the option for 'police only' mods and access to pursuit type hulls that can bridge into systems they police.


How could this not be good?
Bienator II
madmen of the skies
#4 - 2016-08-14 21:40:13 UTC
reaction time would be too slow

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

ShahFluffers
Ice Fire Warriors
Infinite Pew
#5 - 2016-08-14 21:54:59 UTC  |  Edited by: ShahFluffers
Sack o'Richards wrote:
Do you not have any faith in our community?

History has shown that a large amount of people living in High-sec are not willing to put even a token effort into self-defense.

The MoO gatecamp from the early days of EVE showed that a tankable CONCORD (see: CONCORD used to behave similar to the Faction Police) can be beaten back by a large enough force and steamroll through most player counter-strikes.

The Goonswarm Incursions (all of them) showed that a large enough force can roll through multiple corporations and Starbases at the same time.

The Hulkageddon and Burn Jita events showed that your average player is generally pretty bad at "paying attention" to current events and coming up with countermeasures that don't involve simply logging off until the dust settles.


Hell... we still have bleating masses up in arms because someone has declared war on them and are interfering with their "pacifist" lifestyle.



Sack o'Richards wrote:
Why can't CCP allow us to also police high security space? I am not saying remove high sec, you could implement something that keeps anyone under -5.0 out of 0.5's and higher, or even have it scale.

You can already do this. Set up a gatecamp at places you know -0.5 or lower players often travel through. Or escort convoys of ships. Then shoot the "outlaws" when they appear.


Sack o'Richards wrote:
Justice is a human construct, but CCP places stewardship of it in the hands of non-player characters. There is no justice there, just mechanics. Where is the human element? Human element best element? The very presence of CONCORD causes bot like behavior from players. How can anything npc decide what defines human justice.?

True enough. But players simply do not have the will, time, or reaction speed to stop all offenses or be everywhere at once.

Also... players can be bribed or bought out

This is why few "non-PvP corporations" do not trust MERC groups to defend them and would rather whine.


Sack o'Richards wrote:
We need player ran police departments in EVE, the only thing standing in our way is the redundancy that CONCORD creates. EVE is about taking control, yet we are being hamstrung by the same people that tell us to take control.

You take some, you give some.

Neither the current situation nor yours is ideal (for different respective parties). But at least the current situation is... more reliable and trustworthy for some.
Caco De'mon
The Conference Elite
Safety.
#6 - 2016-08-14 22:01:00 UTC
I put forth what though were great Ideas that solved these issues...


  • Make 1.0 - 0.8 Concord's domain. Reaction is instant. Remove 90% of the belts.
  • The rest of HS is self governed except Concord pays players to enforce the law through a bounty system that actually works.


HS is WAY too big, rich and safe...why would the little bears want to leave? Why wouldn't LS/NS players farm rocks from work?

*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."

Ralph King-Griffin
New Eden Tech Support
#7 - 2016-08-14 22:01:28 UTC
The anti gankers are by and large hilariously bad at their job,
you would essentialy need the mercs to do this as they are the only ones in high with the manpower, experiance and most importantly the patience to operate as effective millitary forces in highsec.
As an ex merc can tell you with almost 100% certainty that the only systems that would see any service would be the systems
Jita, amarr , dodixi and the systems that connect them, with a handfull of +1's ocasionally being policed.

And thats only if you pay them.
Gibbeous Moon
Heimdal Freight and Manufacture Inc
#8 - 2016-08-14 22:13:53 UTC
ShahFluffers wrote:


Also... players can be bribed or bought out


I wouldn't expect anything less in Eve. So, on the whole I think that the ideas of the OP's has merits.
Hal Morsh
Doomheim
#9 - 2016-08-14 22:26:36 UTC  |  Edited by: Hal Morsh
Gibbeous Moon wrote:
ShahFluffers wrote:


Also... players can be bribed or bought out


I wouldn't expect anything less in Eve. So, on the whole I think that the ideas of the OP's has merits.



http://i.imgur.com/g4bIU0A.gif

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Serene Repose
#10 - 2016-08-14 22:50:18 UTC  |  Edited by: Serene Repose
OP - I love BS. And, you stacked it so high! Why can't the fox be trusted to guard the chicken coop? Why do they have to put all the bank money in vaults? Why do they have the tire puncher rack at the parking garage exits? LET ME SEE......Pens chained down...motel TV locks...leave your passport at the desk...walk through the metal detector....aw gee. The honor system? This one's too easy. "TRUST" an EVE player??? I need to get my coffee. Allow me to take a break from rolling on the floor...laughing.

ROFLCOPTER

You had to ask.

We must accommodate the idiocracy.

Sack o'Richards
Doomheim
#11 - 2016-08-15 00:26:04 UTC  |  Edited by: Sack o'Richards
Bienator II wrote:
reaction time would be too slow


good cops should know what's happening in their systems, and who is in them. if a system is not worth paying for police protection, then it should not have any.

ShahFluffers wrote:
Also... players can be bribed or bought out


This opens more opportunities, for player oversight through government. If you live in an area, be prepared to at least vote for a government. We already vote for CSM, lets elect governors for regions.

any region worth living in should have no problems electing a government.

Caco De'mon wrote:
HS is WAY too big, rich and safe...why would the little bears want to leave?


he gets it



Serene Repose, i knew someone would think that i was trolling, but i am truly all for building a better EVE. and i believe that can only be done without CONCORD interference.
DeMichael Crimson
Republic University
Minmatar Republic
#12 - 2016-08-15 00:54:49 UTC
Lol

These types of threads always show up every year. Seriously if CCP takes your advice, this game will become Vaporware in less than a year. Yeah, good idea you got there.

How about you do your player police force action in low security systems that are connected to high sec, occupy / patrol those systems and turn them into NRDS? Then maybe high sec players will immigrate there and help build it up even more.

Highly doubtful though since the main mantra in Eve is 'Trust Nobody'.



DMC



Lulu Lunette
Savage Moon Society
#13 - 2016-08-15 01:01:54 UTC
HIghsec is so awkward.

@lunettelulu7

Caco De'mon
The Conference Elite
Safety.
#14 - 2016-08-15 01:09:38 UTC
DeMichael Crimson wrote:
How about you do your player police force action in low security systems...


Because the OP isn't talking about some independent security force in LS that works 100% outside game mechanics.

*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."

Sack o'Richards
Doomheim
#15 - 2016-08-15 01:23:24 UTC
DeMichael Crimson wrote:



some unsupported drivel about 'the end of EVE'




if this scares you it's because you cannot understand the benefit to making EVE the game you see in the advertisements.

the removal of CONCORD can only benefit EVE as it will bring out our strengths, and force the community to hold us all accountable.

resistance is a sign of fear, the only way to overcome that fear is to face it.


Markus Reese
Deep Core Mining Inc.
Caldari State
#16 - 2016-08-15 02:00:36 UTC
If we wanted self policing, the implementation would need to be in steps to ensure balance.

First step is that more permanency needs to exist to the consequences of being a criminal. Make regaining security standing Much more difficult. It should cost more than the gain as that is the nature of punishment. So if you gank a 6b isk freighter expect to pay more to get back in.

Second is how to punish, but in a way that makes piracy it's own lifestyle. Best way is the gates. Make pirates use smuggler lanes and be unable to use normal gates the worse their standings.

That creates a mechanic to the risk vs reward, the tough part is how to remove the concord. Ideally high sec anti pirates would get a reward in terms of LP from the faction's security forces. Once more, an isk balanced to prevent exploit. Players also responsible for keeping smugglers gates at bay.

If by this time, there is no exploitation or imbalance, then they could look at removing concord. But would have to try with modifying concord at every stage.

As others have said, response rate is the biggest thing. To help faction alignments could assist so that player police can shoot those that are not below -5 yet. Similar to faction warfare but based on pirate and security standings for both parties.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Cade Windstalker
#17 - 2016-08-15 02:00:49 UTC
There are no where near enough players for this to be remotely viable as an idea. If you dislike how CONCORD works go out to Null and don't look back.

CONCORD are a part of the game, they're not going anywhere, get used to it. They're a mechanic and a core part of the game.

Also this belongs in Features and Ideas, not General Discussion.
Markus Reese
Deep Core Mining Inc.
Caldari State
#18 - 2016-08-15 02:02:21 UTC  |  Edited by: Markus Reese
Sack o'Richards wrote:
[quote=DeMichael Crimson]


if this scares you it's because you cannot understand the benefit to making EVE the game you see in the advertisements.

the removal of CONCORD can only benefit EVE as it will bring out our strengths, and force the community to hold us all accountable.

resistance is a sign of fear, the only way to overcome that fear is to face it.





Eve is a game. The players who run in highsec would face it, by moving out and to a different game. Meaning the jobs of hauling, mining, and missions to get all that wonderful faction LP items would fall for the people who rag on highsec.

Are you ready to do the mining?

Edit: They will face it, but only if it is rewarding in terms of gameplay. I would be a police if it offered me advantage and depth to how I already play. I would not to it to prevent a downtrodding of gameplay. Is saying make things more tedious for the purpose of absolutely no gain.

Simple way to approach this:

Would removing concord gain players? No, or very few
Would removing concord lose players? Yes, much more than any gain

So why do it? To make eve more elite? If it enhances the game experience it would attract players. but it adds nothing that doesn't already exist outside of higher power gank ships.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Hal Morsh
Doomheim
#19 - 2016-08-15 02:05:08 UTC
Sack o'Richards wrote:
DeMichael Crimson wrote:



some unsupported drivel about 'the end of EVE'




if this scares you it's because you cannot understand the benefit to making EVE the game you see in the advertisements.

the removal of CONCORD can only benefit EVE as it will bring out our strengths, and force the community to hold us all accountable.

resistance is a sign of fear, the only way to overcome that fear is to face it.





I felt a great disturbance in the forums, as if thousands of voices suddenly cried out in terror.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Caco De'mon
The Conference Elite
Safety.
#20 - 2016-08-15 02:06:46 UTC
Cade Windstalker wrote:
If you dislike how CONCORD works go out to Null and don't look back.


If you don't like your country, don't work to fix it, just leave...


Ok then...great advice...

*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."

123Next page