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with my skills can i fly a bs in L4 missions?

Author
Ficus McCloud
Plate Number
#1 - 2016-08-13 12:23:13 UTC  |  Edited by: Ficus McCloud
recently i upgraded from a t1 destroyer (L1 and 2 missions) to a t1 bc (L3 missions). i had higher expectations for L3 missions in both for isk/h revenue and mission difficulty (which i found to be very easy).

my current skills are:

0.7m armor
0.5m drones
0.5m electronic systems
1m engineering
0.8m gunnery
0.3m navigation
1.3m neural enhancement
1m rigging
3m scanning
2.7m shields
0.7m spaceship command
0.7m targeting

with level 2 mastery both at destroyer and bc i could easily do L1/2 and L3 missions respectively, and i have level 2 master also for bs (maelstorm). can i fly it in L4 missions or my skills are too low?
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#2 - 2016-08-13 13:00:29 UTC
telling us the amount of SP you have in each category doesn't really give us a good idea of your capability on flying a ship.

Best way is to check yourself using a fitting simulator and plug your skills in and fit the ship.

The very general rule about level 4 missioning is that you need a combined tank/dps of over 1000 and either of those cannot be below 250.

This obviously does not take a lot of things into account, however I doubt you are ready for this quite yet. The jump between level 4 and 3 is quite large.
Ficus McCloud
Plate Number
#3 - 2016-08-13 13:40:02 UTC  |  Edited by: Ficus McCloud
i created a fit with my character:

https://postimg.org/image/v31jx1a1h/ (after the page is loaded, you can enlarge the picture by clicking on it)

dps is 319, but i can't see tank value. maybe it's 229.9 hp/s?

so total is 319+230= 549, which is lower than 1000 and i can't run L4 missions with my current skills?
Solecist Project
#4 - 2016-08-13 13:40:59 UTC
Missions are easy.
You can only make them more challenging for yourself!

As you (maybe got told to) progress upwards to bigger ships ...
... it will get increasingly boring and repetitive.

There's also the *how* you run these missions.

You can do lvl3y in a destroyer as well!
It's not that easy, yet it's certainly doable!
Plus: it demands that you think about your approach and how to fit your ship!


There is a number of people out there, me included, who believe that ship progression and mission progression are out of balance and silently wish for ship restrictions that would keep them challenging, instead of mere isk fountains farmed without any immersion behind it.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

ergherhdfgh
Imperial Academy
Amarr Empire
#5 - 2016-08-13 14:24:08 UTC
Solecist Project wrote:


As you (maybe got told to) progress upwards to bigger ships ...
... it will get increasingly boring and repetitive.

This advice here is perfect and I think that Solecist chose the word "progress" for a reason. Eve is not a linear, progressive MMO like most other games. There is no path of progression anywhere in this game. You don't progress up through levels and you don't progress up through "gear". There is no "end game" content in this game and the PvE is really just there as a means to make some isk.

In this game you will be flying T1 frigates into battle 10 years from now. This game is far less about what you have and far more about what you do with what you have. The challenging content in this game is other players. It's player generated content in an open sandbox.

That being said to answer your first question:

Probably at least half of all the level 4 missions can be soloed in a T1 frigate, no easily but it can be done by a competent pilot. However even the easiest level 4's a new pilot can loose a Battleship. So if "you" can fly a BS in level 4 missions or not has more to do with how well you know the game than your skill points.

If you want to try them and feel confident that you've got the equipment to get it done easily then make sure you can fit all T2 tank mods and that you are using mission specific hardeners and also make sure that you have enough generic damage skills to apply your damage.

That's not to say that any of the above is required, just if you are asking about easy mode so you don't have to worry about lessons coming in the form of lost BSs in missions then the above is an overly safe starting point.

Some of the level 4's can be done fairly easily in a BC. Also with level 4's come burner missions and many of those are frigates only.

Want to talk? Join Cara's channel in game: House Forelli

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#6 - 2016-08-13 14:59:02 UTC
To keep things simple: don't do level 4s in that mael, it will either take too long to be worth it or you'll end up losing it.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#7 - 2016-08-13 17:14:30 UTC
It depends on the ship, some are very forgiving of lower SP pilots.

With a standard Tech 1 fitting, and the minimal skills needed for it I have done L4's in a Dominix
it wasn't quick, it wasn't easy and I had to warp out of the mission rooms several times.

I would not have attempted the same thing with the Hyperion or Megathron
I wouldn't recommend it either, it's just 'something' that you can do
much the same way that you can use a cruiser, or a frigate
but a little patience and some focussed SP investment will make L4's easy and less time consuming


For those wondering on how minimal, minimal was
Gallente BS 1
Heavy Drones 1
Sentry Drones 1
etc

Yes it can be done, but it wasn't much fun.
Skills at 3+ made it fun

and that's the key point, your playing a game
games are meant to be enjoyable
Nikea Tiber
Backwater Enterprises RD
#8 - 2016-08-14 02:10:28 UTC
You will get a lot more out of a BS sized hull with PG/CPU/Capacitor related skills at at least 4, this includes advanced weapon upgrades. BS sized modules aren't easy on cap. Another skill that will help you a lot flying a turret BS is motion prediction.
Some ships are definitely less skill intensive to use and still complete L4s in a reasonably timely manner.
Most mission rats cant hit you past 100km or so, so a MJD can help you flat out avoid damage as long as you can target and hit the rats after you have used your MJD you will be able to snipe the ships off before they manage to become a threat again. The mael is probably a better arty platform than AC since it is slow, not particularly agile, has pretty good base targeting lock range, and has a RoF rather than projection (falloff in the case of ACs) or application (tracking) like other short-range turret oriented BS hulls.
At 100km off the rats, tracking isnt a huge issue, and the weak cap is less of an issue as the guns dont take cap, and you pretty much only have to pulse an XL rather than perma-run it.
It isnt the fastest hull for mission completion, but you can snipe the rats with it so it is pretty safe, especially if you stay aligned with a station and warp out if things are too much to handle.
That being said, i sold my maelstrom after trying to like it for a long time.

my other nano is a polycarb

Vortexo VonBrenner
Doomheim
#9 - 2016-08-14 08:30:06 UTC
*meh - Go for it. Get yourself a Dominix (drones) or a Raven (cruise missiles) and a Micro Jump Drive (to get you 100km away quickly if you get in trouble) and just see what happens. Train up for T2 defense modules and improve your core skills ASAP but give it a try with what you have. Don't use that Maelstrom just yet, though.


Donnachadh
United Allegiance of Undesirables
#10 - 2016-08-14 15:30:53 UTC
Let's see here
319dps damage output (3,509) volley
229dps tank that last 1 minute and 30 seconds
284 meters per second speed with AB running
No MJD to use for range control or to GTFO
I hate to be the one that says this but it needs to be stated simply and plainly.
NO with this fit and these numbers you are not ready for level 4 missions.

Mastery is not a good way to judge your ship / fit because reasons. As an example, this character is now mastery level 5 for the Golem and yet he is no more efficient in running mission than he was at mastery level 3. How is this possible you may ask and that would be a very good question. Back then he had all of the skills that applied to the fit I fly at level 5, the remaining mastery levels have been added by training skills he may never use while flying missions in a Golem. Why train them tthen is another story for another day but revolves around not having anything else he needs to train so why not.

I do have a few things for you to consider.
Auto canon in a general sense are better for missions than artillery because better tracking. If you are going to run artillery then a MJD should be a required part of the fit to get you into better engagement ranges.

As you look at your fit and the numbers I suggest that you ignore level 4's until both your DPS values (tank and output) are at or above 500.
Donnachadh
United Allegiance of Undesirables
#11 - 2016-08-14 15:42:22 UTC
Vortexo VonBrenner wrote:
*meh - Go for it. Get yourself a Dominix (drones) or a Raven (cruise missiles) and a Micro Jump Drive (to get you 100km away quickly if you get in trouble) and just see what happens. Train up for T2 defense modules and improve your core skills ASAP but give it a try with what you have. Don't use that Maelstrom just yet, though.



Wanted to deal with this separately.
He has zero missile skills so you recommend a missile ship.
He has zero armor tanking skills so you recommend what is normally an armor tanked ship.
For a level 4 mission pilot he has virtually non existent drones skills and you recommend a drones ship.
Yes he could use any or all of these but how long to train the skills?
Would it not be a better for him to use the the same training time to acquire the skills he does not have and improve the skils he does for the fit he oblivious likes?

Vortexo VonBrenner
Doomheim
#12 - 2016-08-14 16:40:17 UTC
@Donnachadh
Simply - you are right and I am wrong.


Cara Forelli
State War Academy
Caldari State
#13 - 2016-08-14 16:46:21 UTC
I see some scanning skills. Have you considered running DEDs? Even in high sec they pay pretty well (see 3/10 and 4/10s) and they are slightly more interesting than missions since you have competition with other players.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Tau Cabalander
Retirement Retreat
Working Stiffs
#14 - 2016-08-15 06:47:39 UTC  |  Edited by: Tau Cabalander
Before I could do level 4 in a battleship, I did them all in a battlecruiser with T2 tank and meta 3 weapons.
Wombat65Au Egdald
R I S E
#15 - 2016-08-15 08:54:47 UTC
Here's a suggestion. Go to the test server and try out some different ships in L4 missions, see how they work out for you.

The test server will accept the same username and password you use for the main server. In the top left corner of your client window, there is a drop down menu to select which server you want to connect to. Select Singularity as the server and log in as normal. You do not need to be invited to Singularity, you just need an active account on Tranquility. Duality is a closed server, invite by CCP only.

All items on Singularity (ships, modules, rigs and ammo) can be bought for 100 isk each. You can buy a battleship and fit it for a couple of thousand isk. If you get in over your head and lose a ship, your loss is pretty trivial. You also get the insurance payout for the ship without buying insurance for it on the test server, so buying insurance on the test server is basically useless.

Hint: if you want more isk on the test server, buy the biggest ship (100 isk) you can fly, don't fit it or insure it, just undock, move away from the station and self-destruct the ship. You'll get the insurance payout and all you spent was 100 isk.

Some details to be aware of.

Your character data on the test server is not always kept up to date with your character data on the main server. CCP copy the character data from the main server onto the test server whenever they think it's necessary, not at regular intervals.

The last character refresh on the test server that I know of was about 5 weeks ago. Your character on the test server may not be completely up to date compared to the main server right now. All of your standings with various NPC corps are part of this. You might find you have enough standings with a corp to get L4 missions on the main server, but if you reached that level of standing after the last test server refresh, you will have a lower standing level on the test server until CCP refresh the character data again, or you raise your standing on the test server just like you would on the main server.

Another detail is that CCP will restart the test server whenever they want to, depending on what they are testing. Several restarts of the test server on the same day is not unusual.

Non-consensual PVP on the test server is restricted to specific systems, so you are pretty safe from being ganked by another player while testing stuff in low and nullsec. You might be attacked outside the sanctioned PVP systems by someone who doesn't know the test server rules or doesn't care about them, but it's fairly rare and you can report them for that.

The only thing you can bring back to the main server from the test server is the knowledge you gained from your testing. All the ships, items and isk you have on the test server stay on the test server.

Test server rules: https://community.eveonline.com/support/test-servers/test-server-rules/
Donnachadh
United Allegiance of Undesirables
#16 - 2016-08-15 14:41:04 UTC
Vortexo VonBrenner wrote:
@Donnachadh
Simply - you are right and I am wrong.



Not wrong, sorry I was not more clear with my intent.
Information such as that you provided is always helpful to new players because it gives them insight into other options they may not have thought about.

In this specific case when the character is clearly not ready for level 4 missions based on the stats of the ship he is training for suggesting the use of a ship that is even more skill intensive and takes skills they have not trained yet needs to be done carefuly and clearly stated as something to consider as a goal for the future.
Major Trant
Brutor Tribe
Minmatar Republic
#17 - 2016-08-15 15:19:24 UTC  |  Edited by: Major Trant
Tau Cabalander wrote:
Before I could do level 4 in a battleship, I did them all in a battlecruiser with T2 tank and meta 3 weapons.

I did something very similar, in fact after being able to run every L4 in a Drake I then upgraded to a Raven and did an easy L4 for my first one. Hauled the Raven back to station in structure and had to go back to the Drake to finish the mission off.
Sara Starbuck
Adamantine Creations
#18 - 2016-08-15 21:18:12 UTC
I started doing my first level 4s in pretty much similar ship as OP. I think i had BS and Large guns at lvl2-3 when i started, T2 hardeners and meta4 XL booster, cpu/pg, cap etc skills at 3-4,I had 4 T1 drones. Sometimes i used 800mm autocannons iirc.

Its totally doable if you take your time and read http://eve-survival.org/ or some other resource.
Before i bought my Mael, i used passive tanked 650mm arty Hurricane.
Bigger missions take a long time but you will notice the difference when your gunnery and shipskills increase.

All this was way back when there was no talk about mjds or similar modules.

Just be ready to warp out, stay aligned if you are unsure about your tank.
Remove any warp disrupting ships from the field ASAP.
Shallanna Yassavi
qwertz corp
#19 - 2016-08-15 21:37:51 UTC
Read-guide-follow-instructions doesn't really help you with your working-things-out skill. That's a seriously important one for this game, because it has this habit of presenting you with problems you never anticipated and having you work them out right now or die trying.

A signature :o

Tau Cabalander
Retirement Retreat
Working Stiffs
#20 - 2016-08-15 22:00:02 UTC
Major Trant wrote:
Tau Cabalander wrote:
Before I could do level 4 in a battleship, I did them all in a battlecruiser with T2 tank and meta 3 weapons.

I did something very similar, in fact after being able to run every L4 in a Drake I then upgraded to a Raven and did an easy L4 for my first one. Hauled the Raven back to station in structure and had to go back to the Drake to finish the mission off.

For what it is worth, I lost my first Raven within 24 hours of getting it.

I learned that a battleship is piloted a lot differently than a battlecruiser.

I never lost another after that (I like to think I'm a fast learner), except to network disconnections (unavoidable).
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