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Every year, there are less users playing, why??

First post
Author
Solecist Project
#1401 - 2016-08-12 14:23:09 UTC
Beta Maoye wrote:
Extract a database of all about the lost players for the past 3 years. Analyze their daily activities that they spent most time in the game. Form a list of activities from the most popular to the least popular. Compare these activities with similar features that provided by competitors. Honestly sort out the advantages or disadvantages of EVE against competitors for these activities. A general picture of why the game is losing players will be revealed.

Invalid.

This works only for games that are equal.
EVE works on completely different base mechanics than the crap you seem to be playing ...
... which is tailored to the masses to enjoy.

And we all know the masses. They're horrible.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

baltec1
Bat Country
Pandemic Horde
#1402 - 2016-08-12 14:24:01 UTC
Solecist Project wrote:

If the majority of gankers were actual sociopaths, highsec would be locked down permanently.


The most visible ganking requires gankers to be social so its a tad ironic too.
Dracvlad
Taishi Combine
Astral Alliance
#1403 - 2016-08-12 14:25:41 UTC
Solecist Project wrote:
It's funny how no one seems to understand what a sociopath is ...
... and how bullies aren't necessarily sociopaths at all ...
... and how any self respecting sociopath would feel offended by this.

Some gankers are bullies. Yes. They seek out tears, yes. That doesn't make them sociopaths.

Many carebears out themselves as psychopaths, though. They, according to their insults, are incapable of dealing with someone who ***** into their flakes. Who shows them are are not in control or power. Who shows them tbat their imaginary achievements are worth nothing when only done against npcs. Who shows the, that they are not the center of the game's universe.

A psychopath is someone who lacks bad conscience. He doesn't know it at all. Removed. The whole logic and thought process is thus different. He doesn't care about how you do and live when he interacts with you. He would kill you if he had a way to do it simply for blowing him up.

I bet 99% here use the word sociopath without having any idea what it means or how they behave. And i bet an added 0.9% don't know the difference between a socio- and a psychopath.


Get some life and a sense of reality.
If the majority of gankers were actual sociopaths, highsec would be locked down permanently.


You might not have noticed that I have not called anyone a sociopath, I find the fixation on tears a bit weird, I also find when people dehumanise others also a bit interesting too and at the end of it all I can say is that a reaction in local after a kill might make me laugh if they go on a a real rant, but I certainly don't get off on it. Can you imagine how many Russians have told me that they ****** my mother, they are upset in the heat of the moment, its nothing...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Narun Aeg
The Scope
Gallente Federation
#1404 - 2016-08-12 14:33:29 UTC  |  Edited by: Narun Aeg
Solecist Project wrote:
Beta Maoye wrote:
Extract a database of all about the lost players for the past 3 years. Analyze their daily activities that they spent most time in the game. Form a list of activities from the most popular to the least popular. Compare these activities with similar features that provided by competitors. Honestly sort out the advantages or disadvantages of EVE against competitors for these activities. A general picture of why the game is losing players will be revealed.

Invalid.

This works only for games that are equal.
EVE works on completely different base mechanics than the crap you seem to be playing ...
... which is tailored to the masses to enjoy.

And we all know the masses. They're horrible.


You didn't understand what he said ... He didn't say to compare other game. He said to contact the players we lost and making stats with what they said. Then to compare with features you can find in other games. Dust514, valkyries, even Eve online can be compared to a lot other game features.

Eve online is unique in the global mechanic. Not features by features.

Thinking that eve online is unique will not help anyway. We all know that.

To be honnest, I know a lot of eve online players who will play to an other sandbox, which start by " A " in 2 words, in final beta, for exemple. Because it's an other kind of sandbox, close to eve online in the idea. And if you look from far, you will say that it's really not a competitor. In fact, it is.
Dracvlad
Taishi Combine
Astral Alliance
#1405 - 2016-08-12 14:43:06 UTC
baltec1 wrote:
It was a deflection device to take the rage away from corp members and our CEO. As I said, we didn't keep the records although we probably should have for historical references.


I saw quite a few of these forms and they were all setup to wind up the person after the event, I found reading one or two a bit amusing, but I came across people who would religiously send one to every gank victim which seemed a bit obsessive to me. It is like minerbumping.com, some of the stories I found amusing because I had people blow up at me, but after a short while reading some of the stories it seemed like the people at that site were trying too hard. But that is just my opinion.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Beta Maoye
#1406 - 2016-08-12 14:45:15 UTC
Solecist Project wrote:
Beta Maoye wrote:
Extract a database of all about the lost players for the past 3 years. Analyze their daily activities that they spent most time in the game. Form a list of activities from the most popular to the least popular. Compare these activities with similar features that provided by competitors. Honestly sort out the advantages or disadvantages of EVE against competitors for these activities. A general picture of why the game is losing players will be revealed.

Invalid.

This works only for games that are equal.
EVE works on completely different base mechanics than the crap you seem to be playing ...
... which is tailored to the masses to enjoy.

And we all know the masses. They're horrible.

EVE is a game and a business. It requires enough mass to support whatever the ideology that elite players wanted the game to have. If the game cannot survive, the EVE universe does not exist. The game has to find a balance of play styles for the mass and the elites. Partiality for either side is not good for the survival of the game.
baltec1
Bat Country
Pandemic Horde
#1407 - 2016-08-12 14:51:51 UTC
Dracvlad wrote:
baltec1 wrote:
It was a deflection device to take the rage away from corp members and our CEO. As I said, we didn't keep the records although we probably should have for historical references.


I saw quite a few of these forms and they were all setup to wind up the person after the event, I found reading one or two a bit amusing, but I came across people who would religiously send one to every gank victim which seemed a bit obsessive to me. It is like minerbumping.com, some of the stories I found amusing because I had people blow up at me, but after a short while reading some of the stories it seemed like the people at that site were trying too hard. But that is just my opinion.


Doesn't work if you don't hand it out to everyone.

They get the form which says blah blah this is an anti-bot operation if you are not a bot please fill out this form yadda yadda. They fill it out, go through the automated process that takes a day or two and by the time they realise its a fake its been a few days and the anger is gone 99% of the time.

No death threats for us and they get the vent at something. Win win.
Dracvlad
Taishi Combine
Astral Alliance
#1408 - 2016-08-12 15:05:28 UTC
baltec1 wrote:
Dracvlad wrote:
baltec1 wrote:
It was a deflection device to take the rage away from corp members and our CEO. As I said, we didn't keep the records although we probably should have for historical references.


I saw quite a few of these forms and they were all setup to wind up the person after the event, I found reading one or two a bit amusing, but I came across people who would religiously send one to every gank victim which seemed a bit obsessive to me. It is like minerbumping.com, some of the stories I found amusing because I had people blow up at me, but after a short while reading some of the stories it seemed like the people at that site were trying too hard. But that is just my opinion.


Doesn't work if you don't hand it out to everyone.

They get the form which says blah blah this is an anti-bot operation if you are not a bot please fill out this form yadda yadda. They fill it out, go through the automated process that takes a day or two and by the time they realise its a fake its been a few days and the anger is gone 99% of the time.

No death threats for us and they get the vent at something. Win win.


Well I would just laugh, but that is me, for example a friend got ganked by Aaaaargh and got a form, so he started to say he even sent me this, so he sent it to me, so I started to look at and had a laugh, then told him that he was a plonker for AP'ing a pod and he agreed and then he went off and popped Aaaargh twice.... Was funny.

But saying it was an anti-bot operation was an additional windup wasn't it, especially as most player miners really hate bots...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#1409 - 2016-08-12 15:09:51 UTC
Dracvlad wrote:
especially as most player miners really hate bots...

That's why we said it.
Dracvlad
Taishi Combine
Astral Alliance
#1410 - 2016-08-12 15:14:59 UTC
baltec1 wrote:
Dracvlad wrote:
especially as most player miners really hate bots...

That's why we said it.


Shocked

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dirty Forum Alt
Forum Alts Anonymous
#1411 - 2016-08-12 15:17:12 UTC
Rather than "Sociopath" or "Psychopath" I think the correct term for all of these people, sadly enough, is: Human

Regular, ordinary, Humans.

I mean (just as 1 example of many) there is a reason that executions (particularly the really gruesome ones) used to be held as big, celebratory, public events. And why large segments of the assembled mobs would join in throwing rocks/etc at the victim if allowed to do so. Sadly enough, that is just Human Nature.

That is why we have complex societal rules/expectations/laws, as well as assorted layers of people/mechanisms to enforce them. Take all of that away, and Humans will be Humans. In a sandbox video game, for example...



"Psychopath" and "Sociopath" are (different and distinct) mental conditions which prevent the person from fitting into society and following the societal rules/expectations/laws, because they are incapable of understanding them or seeing how/why they should apply to themselves.

As with most conditions, there are varying degrees of Psychopathy and Sociopathy - and many (most?) people who have these conditions still manage to get by or even succeed in their societies. However they can be dangerous/frightening because *if* they decide to harm others for some reason or do something else society frowns upon, they feel reduced (or none at all again depending on degree of the condition) societal pressure to not do it.



Back into the context of EVE again now: There is no fixed "society" in the game to impose rules/expectations on people - so they are perfectly capable of letting their Human Nature take over without any societal rules/expectations/laws to stop them, or even slow them down.

And as players tend to form groups and make their own societies within the game...the society they choose to join *inside the game* may in fact set rules/expectations that encourage harming other players, or even harvesting their tears. Ironically the healthier and less psychopathic/sociopathic they are the *more likely* they are to feel and respond to these subtle societal pressures, and thus the *more likely* they are to fastidiously farm tears and cause grief whenever possible. A Psychopath wouldn't get the point and wouldn't care what his chosen society thought, and a Sociopath wouldn't have joined the society in the first place...

As soon as these players leave the video game world, however, their Real Life Societal rules/expectations/laws kick in again, and they go back to being ordinary citizens of wherever they happen to live.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Narun Aeg
The Scope
Gallente Federation
#1412 - 2016-08-12 15:19:33 UTC
Hmmm dudes, who care about the "Sociopath" or "Psychopath" subject ? You are not really going to find solutions this way.
Dirty Forum Alt
Forum Alts Anonymous
#1413 - 2016-08-12 15:24:45 UTC
Narun Aeg wrote:
Hmmm dudes, who care about the "Sociopath" or "Psychopath" subject ? You are not really going to find solutions this way.

If you honestly think we are going to find the solutions to EVE's problems in this thread, at this point...then I have another Psychological word for you: "Delusional"

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Narun Aeg
The Scope
Gallente Federation
#1414 - 2016-08-12 15:28:41 UTC  |  Edited by: Narun Aeg
Yes, and you are a doctor in psychology I guess ? Or Not. So instead of judging humanity, you should do something else, because your speech is pointless. If you are trying to play to doctor in a forum game, well ... You know who is mad.
Dirty Forum Alt
Forum Alts Anonymous
#1415 - 2016-08-12 15:37:27 UTC
Narun Aeg wrote:
Yes, and you are a doctor in psychology I guess ? Or Not. So instead of judging humanity, you should do something else, because your speech is pointless. If you are trying to play to doctor in a forum game, well ... You know who is mad.

A lack of understanding of why someone would wish to post a comment directly related to the current discussion, and instead stubbornly insisting that the only allowable topic of discussion should be the one that *you* want to discuss, could ironically be an indicator that you yourself have some "Psychopathic" tendencies...


Either that or you cling so tightly to the societal expectation of keeping discussion limited to the original topic that you are angrily trying to enforce it...70 pages too late...


Honestly I don't care to get to know you well enough to find out which one it is. P

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Narun Aeg
The Scope
Gallente Federation
#1416 - 2016-08-12 15:41:42 UTC  |  Edited by: Narun Aeg
Yes with your reply I'm sure that everyone knows you are mad now. I said " dudes " not " dude " and you seem to be the only one upset here.

Speak about spychology if you want, we read you carefully.
Lucy Lollipops
State War Academy
Caldari State
#1417 - 2016-08-12 15:43:14 UTC
Beta Maoye wrote:
Solecist Project wrote:
Beta Maoye wrote:
Extract a database of all about the lost players for the past 3 years. Analyze their daily activities that they spent most time in the game. Form a list of activities from the most popular to the least popular. Compare these activities with similar features that provided by competitors. Honestly sort out the advantages or disadvantages of EVE against competitors for these activities. A general picture of why the game is losing players will be revealed.

Invalid.

This works only for games that are equal.
EVE works on completely different base mechanics than the crap you seem to be playing ...
... which is tailored to the masses to enjoy.

And we all know the masses. They're horrible.

EVE is a game and a business. It requires enough mass to support whatever the ideology that elite players wanted the game to have. If the game cannot survive, the EVE universe does not exist. The game has to find a balance of play styles for the mass and the elites. Partiality for either side is not good for the survival of the game.


This sounds like a good point...
Dirty Forum Alt
Forum Alts Anonymous
#1418 - 2016-08-12 15:49:42 UTC
Lucy Lollipops wrote:
Beta Maoye wrote:
Solecist Project wrote:
Beta Maoye wrote:
Extract a database of all about the lost players for the past 3 years. Analyze their daily activities that they spent most time in the game. Form a list of activities from the most popular to the least popular. Compare these activities with similar features that provided by competitors. Honestly sort out the advantages or disadvantages of EVE against competitors for these activities. A general picture of why the game is losing players will be revealed.

Invalid.

This works only for games that are equal.
EVE works on completely different base mechanics than the crap you seem to be playing ...
... which is tailored to the masses to enjoy.

And we all know the masses. They're horrible.

EVE is a game and a business. It requires enough mass to support whatever the ideology that elite players wanted the game to have. If the game cannot survive, the EVE universe does not exist. The game has to find a balance of play styles for the mass and the elites. Partiality for either side is not good for the survival of the game.


This sounds like a good point...

I don't think anyone will argue with it - EVE certainly needs to find a balance to keep enough players of all play-styles in the game so that it earns enough money to keep the servers running.

People will argue with you until the end of time however on what that balance looks like, or how to attain it...

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Jenn aSide
Worthless Carebears
The Initiative.
#1419 - 2016-08-12 16:10:00 UTC
Beta Maoye wrote:

EVE is a game and a business. It requires enough mass to support whatever the ideology that elite players wanted the game to have. If the game cannot survive, the EVE universe does not exist. The game has to find a balance of play styles for the mass and the elites. Partiality for either side is not good for the survival of the game.


No it doesn't need to 'find a balance'. That's the mistaken thinking many a game maker and other business person has made.

Trying to achieve some kind of balance everyone finds enjoyable is as impossible an idea as establishing a feminist strip club is. Products need focus, and they also need principles to adhere to. If a Vegan restaurant starts seeing a decline in customers, the solution is not to start selling Steak...it's "make better tofu burgers".
Herzog Wolfhammer
Sigma Special Tactics Group
#1420 - 2016-08-12 16:43:18 UTC
Dracvlad wrote:
baltec1 wrote:


so·ci·o·path


/ˈsōsēōˌpaTH/


noun

noun: sociopath; plural noun: sociopaths

a person with a personality disorder manifesting itself in extreme antisocial attitudes and behaviour and a lack of conscience.



Clap clap clap, you can quote from a dictionary, gold star to you and a pat on the head, means nothing though.




Everything they claim everybody else is and everything they claim to be against, they are. That's why they need a victim to blow up in local or scream on some voice comms, so they can bandy the file about as a trophy.

The new things is that non ganker/HTFU are the "special snowflakes". All while they have for years been acting like special snowflakes.

The gank/HTFU crowd always project. Always.

Bring back DEEEEP Space!