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Daily return station trading in jita

Author
Trading Shitposting Alt
Doomheim
#1 - 2016-08-11 15:47:58 UTC
How much of daily return do you guys get in jita. People talk about 10% daily return but i cant break 5% (6bil invested 300mil daily) , i have somewhere around 80 orders active at all time, and i update orders something like 10 times a day spread across day.
What could i be doing wrong?
Princess Adhara
University of Caille
Gallente Federation
#2 - 2016-08-11 18:16:02 UTC
I don't usually calculate those daily % ROI numbers because they vary wildly (I can sell and reinvest all my cash several times on weekends but only a fraction on week days), but just for comparison's sake I selected a period over which I only invested 2B at a time in buy and sell orders and got from 4 billions to 14 billions in a month. That's about 333 million profit a day over 2B or 16.7%.

Granted it was over a select few items with good profitability and I was only investing 2B. Now I'm investing more and those items' trading volume is not enough for the cash. I have to diversify to less profitable items and the ROI falls.

About what you might be doing wrong, just don't be "that" guy who is too lazy to babysit orders and try to reserve the market for him by reducing profitability. Like: you see you can set a top buy order that will grant you 100% profit but there is a lot of competition; instead of babysitting it to keep at the top, you set a buy order with only 2% profit in the hope nobody else will keep competing. Wrong: as long as there is profit there will be people competing with you; only it will be for a lesser payout.

People are always looking for easy money. AFK mining. AFK ratting. Skill farming alts. Don't expect that from trading. Profits won't be spoon fed to you, no matter what those idiots who are trying to "get rid" of 0.01 and 5-minute order updates want. You have to be smart AND work for it. Sometimes it's better to spend an hour controlling the market for a few items and get the better part of transactions during that time than setting a lot of orders and updating them sparsely throughout the day.
Trading Shitposting Alt
Doomheim
#3 - 2016-08-11 19:55:17 UTC
Princess Adhara wrote:
I don't usually calculate those daily % ROI numbers because they vary wildly (I can sell and reinvest all my cash several times on weekends but only a fraction on week days), but just for comparison's sake I selected a period over which I only invested 2B at a time in buy and sell orders and got from 4 billions to 14 billions in a month. That's about 333 million profit a day over 2B or 16.7%.

Granted it was over a select few items with good profitability and I was only investing 2B. Now I'm investing more and those items' trading volume is not enough for the cash. I have to diversify to less profitable items and the ROI falls.

About what you might be doing wrong, just don't be "that" guy who is too lazy to babysit orders and try to reserve the market for him by reducing profitability. Like: you see you can set a top buy order that will grant you 100% profit but there is a lot of competition; instead of babysitting it to keep at the top, you set a buy order with only 2% profit in the hope nobody else will keep competing. Wrong: as long as there is profit there will be people competing with you; only it will be for a lesser payout.

People are always looking for easy money. AFK mining. AFK ratting. Skill farming alts. Don't expect that from trading. Profits won't be spoon fed to you, no matter what those idiots who are trying to "get rid" of 0.01 and 5-minute order updates want. You have to be smart AND work for it. Sometimes it's better to spend an hour controlling the market for a few items and get the better part of transactions during that time than setting a lot of orders and updating them sparsely throughout the day.



I like your answer and i have same opinon on people who cut orders too deep or just plainly tank the market, and i also like your tip about baby siting orders for hour or 2 at peak of eve playbase
Ramses Jade
University of Caille
Gallente Federation
#4 - 2016-08-11 23:05:38 UTC
Princess Adhara wrote:
just don't be "that" guy who is too lazy to babysit orders


I'm that guy. My process is optimized toward ISK/hour. I do not consider profit the result of individual sales - it is the result of my process.

My perspective is there are more fun things to do in EVE than trading so I'm going to spend my game time doing other things as much as possible. The market is PVP so if you bid against me, I would prefer to see the ROI destroyed for everyone if not going to me. I am willing to lose money to drive you out of the market. I'm fine with single digit ROIs until the end of time.

Princess Adhara
University of Caille
Gallente Federation
#5 - 2016-08-11 23:50:25 UTC
Ramses Jade wrote:
Princess Adhara wrote:
just don't be "that" guy who is too lazy to babysit orders


I'm that guy. My process is optimized toward ISK/hour. I do not consider profit the result of individual sales - it is the result of my process.

My perspective is there are more fun things to do in EVE than trading so I'm going to spend my game time doing other things as much as possible. The market is PVP so if you bid against me, I would prefer to see the ROI destroyed for everyone if not going to me. I am willing to lose money to drive you out of the market. I'm fine with single digit ROIs until the end of time.



Haven't you considered doing something you like instead? Leave trading to people who like to do it instead of punishing yourself... because you are not actually punishing the real traders. We will just spend 5 seconds to 0.01 your ****** order in our rotations until it eventually goes away and keep getting the bulk of our profit from items not touched by disgruntled players. Trading is business, not personal. Better used by rational players, not emotional ones who act out of spite instead of logic.
Ramses Jade
University of Caille
Gallente Federation
#6 - 2016-08-12 00:42:35 UTC
Quote:
Haven't you considered doing something you like instead?


Oh don't get me wrong, I don't dislike trading but there are things I consider more fun. Fragging caps tends make less ISK/hr, if any, and involves considerably more risk of loss when done correctly. So I need some way to generate a few billion ISK to throw away per month in addition to PLEXing a couple accounts. The thing I loathe is PvE (all of it - mission running, mining, incursions, etc..). Building stuff is meh, and also lower ISK/hr.

Quote:
We will just spend 5 seconds to 0.01 your ****** order in our rotations until it eventually goes away


And when I next update my order, I chop off another percent or two of ROI. Market efficiency goes up and the number of competitors goes down! You're welcome!

Quote:
Trading is business, not personal. Better used by rational players, not emotional ones who act out of spite instead of logic.


On this we agree. I would point you to the history of Standard Oil. This company was run by a gentleman by the name of John D. Rockefeller, one of the richest people in history. He managed to monopolize the oil market in the early 20th century by driving his competitors out of business. One of his tactics was starving competitors by selling at a loss. After he was unopposed in the local market, he would jack up prices thus funding additional loss selling in other markets and starving additional competitors. His tactics became part of the basis of Anti-Trust law in the real world. As you may have noticed, New Eden doesn't have a lot of laws to preventing dirty tactics...
Princess Adhara
University of Caille
Gallente Federation
#7 - 2016-08-12 01:16:37 UTC
Ramses Jade wrote:
Quote:
Haven't you considered doing something you like instead?


Oh don't get me wrong, I don't dislike trading but there are things I consider more fun. Fragging caps tends make less ISK/hr, if any, and involves considerably more risk of loss when done correctly. So I need some way to generate a few billion ISK to throw away per month in addition to PLEXing a couple accounts. The thing I loathe is PvE (all of it - mission running, mining, incursions, etc..). Building stuff is meh, and also lower ISK/hr.

Quote:
We will just spend 5 seconds to 0.01 your ****** order in our rotations until it eventually goes away


And when I next update my order, I chop off another percent or two of ROI. Market efficiency goes up and the number of competitors goes down! You're welcome!


Well, if it rocks your boat, keep at it! It will at least help driving away the not-so-diligent traders that forget about items that are transiently not profitable. Once they are gone and the time is right, diligent traders will just buy or sell to the bad order and get a nice, clean profitable item to trade again - until the cycle repeats itself.

Ramses Jade wrote:
Quote:
Trading is business, not personal. Better used by rational players, not emotional ones who act out of spite instead of logic.


On this we agree. I would point you to the history of Standard Oil. This company was run by a gentleman by the name of John D. Rockefeller, one of the richest people in history. He managed to monopolize the oil market in the early 20th century by driving his competitors out of business. One of his tactics was starving competitors by selling at a loss. After he was unopposed in the local market, he would jack up prices thus funding additional loss selling in other markets and starving additional competitors. His tactics became part of the basis of Anti-Trust law in the real world. As you may have noticed, New Eden doesn't have a lot of laws to preventing dirty tactics...


Thanks! That's a good example to follow... if you can find something with limited supply that you can monopolize in Eve. Production is too fragmented and new sources as generated as the old ones get used up - remember when there were limited asteroid belts (no anomalies) that got depleted and only regenerated twice a week? Well, those days are gone. If you want to extract something, there's plenty around. Missions are a neverending source of isk and modules. FW offers a lot of LP. Plenty of stuff that will eventually go to the market no matter who tries to take control of them. Asides from moon goo and other resources (like ability to build supers) controlled by the big alliances, there's not much you can really monopolize. And if you manage do corner THOSE, I take my hat off to you, Mr. Evefeller!
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#8 - 2016-08-12 09:30:57 UTC
Be cautious when taking advice from people who know barely more than you do, because although you are on the same journey and they're a few steps ahead of you, they are still lacking in experience and perspective.

Many traders find a way of trading that works for them, from the dozens of distinct and viable trading styles available, then adopt the stance that this is the only way to trade. With trading it is very much horses for courses, a person may well have found the only method that works for them but another trader may find that method completely unworkable. Neither trader is wrong, they just have different needs and capabilities.

There are so many different ways of making a trading income and the blanket statements that people tend to make about trading are rarely accurate for every viable method.

Princess Adhara wrote:
About what you might be doing wrong, just don't be "that" guy who is too lazy to babysit orders and try to reserve the market for him by reducing profitability. Like: you see you can set a top buy order that will grant you 100% profit but there is a lot of competition; instead of babysitting it to keep at the top, you set a buy order with only 2% profit in the hope nobody else will keep competing. Wrong: as long as there is profit there will be people competing with you; only it will be for a lesser payout.

That's a really broad and inaccurate statement. Bringing down the margins and pushing a lot of volume can be the best way to deal with some items. You may be able to sell 10 units at 100% profit with the same amount of keyboard time as 10k units at 10% profit. If the market can handle 100k daily without flooding, then taking a low unit profit and high volume approach might be the best choice.

Similarly some markets just have an unholy amount of competition (i.e. PLEX trading) fighting over small slices of a massive potential profit. It's not uncommon for people (including myself) to cut the margins for PLEX down to a level where only a small subset of the people who would trade PLEX can do so profitably. The alternative is that during the busiest periods you'll be facing so much competition that your profits will be low, whereas when the margin is tight you can be flipping PLEX constantly for several hours and make far more than you would with the handful of flips you can achieve at a higher margin in the face of many times the competition.

Princess Adhara wrote:
People are always looking for easy money. AFK mining. AFK ratting. Skill farming alts. Don't expect that from trading. Profits won't be spoon fed to you, no matter what those idiots who are trying to "get rid" of 0.01 and 5-minute order updates want. You have to be smart AND work for it.

I have always looked for ways to make money with limited time investment (aka AFK), because I like to have fingers in many pies and I cannot afford to let one pie monopolise my time. There are plenty of trading styles that are compatible with very low time investment. You feel you have to be smart and work hard, I believe that being smart alone is quite sufficient, but being wise tends to trump smart and hard working.

Princess Adhara wrote:
Sometimes it's better to spend an hour controlling the market for a few items and get the better part of transactions during that time than setting a lot of orders and updating them sparsely throughout the day.

Quite right, but sometimes the opposite is true. The skill to learn is the ability to recognise which approach is best for a specific item. If the best approach for a specific item isn't one that works for you, then maybe that item shouldn't be in your trading basket.

Princess Adhara wrote:
Asides from moon goo and other resources (like ability to build supers) controlled by the big alliances, there's not much you can really monopolize.

This is completely inaccurate.

Bad Bobby
Bring Me Sunshine
In Tea We Trust
#9 - 2016-08-12 09:39:10 UTC
Since we're sharing our figures, I'll give you the skinny on my last full year of trading (June 2015 - May 2016, which is my accounting year in EVE). This was a period in which I wasn't really playing the game, so a low keyboard time approach was needed.

Profit from pure* trading: 269.6B
Profit from selling items I manufacture**: 119B

I spent 10-20 minutes (15 minutes is a fair average) per day updating my Jita orders for the manufactured goods, split across two sessions, one in the morning and one in the evening.

I spent 60 minutes per week updating the pure trading orders, split across two sessions, one on Tuesday and one on Wednesday, updating a different section of my orders on each of those two days.

I spent 20 minutes every 30 days queuing up the production jobs.

So my isk per hour at the keyboard was:

388.6B / 52 = 7.47B per week
7.47B / 170 min = 2.64B per hour

Now that's pretty weak compared to many of the station traders I know, but it is something that works for me. I can't really do maths and numbers are mostly meaningless to me (dyscalculia resulting from autism) but graphs are not a problem at all, so a complex trading approach that requires a good working memory for figures is not going to fly for me but a deliberately dumbed down approach that doesn't require me to deal with the numeric content (beyond rolling my sell order to 0.01 below another number) is fine.

* Buying an item and then putting that same item up for sale at a higher price. No manufacturing. PLEX and T2 BPO trading and long term speculation is excluded from that figure.

** T1 and T2 ships, modules, drones and ammo. BPCs produced by copying BPOs. Nothing rare or esoteric.
Trading Shitposting Alt
Doomheim
#10 - 2016-08-12 10:02:08 UTC
Bad Bobby wrote:
Since we're sharing our figures, I'll give you the skinny on my last full year of trading (June 2015 - May 2016, which is my accounting year in EVE). This was a period in which I wasn't really playing the game, so a low keyboard time approach was needed.

Profit from pure* trading: 269.6B
Profit from selling items I manufacture**: 119B

I spent 10-20 minutes (15 minutes is a fair average) per day updating my Jita orders for the manufactured goods, split across two sessions, one in the morning and one in the evening.

I spent 60 minutes per week updating the pure trading orders, split across two sessions, one on Tuesday and one on Wednesday, updating a different section of my orders on each of those two days.

I spent 20 minutes every 30 days queuing up the production jobs.

So my isk per hour at the keyboard was:

388.6B / 52 = 7.47B per week
7.47B / 170 min = 2.64B per hour

Now that's pretty weak compared to many of the station traders I know, but it is something that works for me. I can't really do maths and numbers are mostly meaningless to me (dyscalculia resulting from autism) but graphs are not a problem at all, so a complex trading approach that requires a good working memory for figures is not going to fly for me but a deliberately dumbed down approach that doesn't require me to deal with the numeric content (beyond rolling my sell order to 0.01 below another number) is fine.

* Buying an item and then putting that same item up for sale at a higher price. No manufacturing. PLEX and T2 BPO trading and long term speculation is excluded from that figure.

** T1 and T2 ships, modules, drones and ammo. BPCs produced by copying BPOs. Nothing rare or esoteric.


Interesting numbers but so many missing details, like starting capital, place of trading and rest
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#11 - 2016-08-12 10:19:05 UTC
Trading Shitposting Alt wrote:
Interesting numbers but so many missing details, like starting capital, place of trading and rest

Sorry, I thought I'd included those but clearly had not.

The produced goods are sold in Jita 4-4. All materials are sourced from Jita 4-4. I work with 5B in working isk, this gets spent on materials, turned into manufactured goods and then sold in time to be re-used in the next 30 day production cycle. The 5B does not include the BPOs, but those appreciate separately from the manufacturing/trading so if I included them the profit figures would have to go up substantially too.

The pure trading is across The Forge region, I don't find focusing on Jita 4-4 for that works for me, but my trading characters all lived in Jita 4-4 for the period in question and maintained their orders remotely. As this trading style is a high profit and low volume one, it's difficult to talk about the starting capital accurately as the numbers have blurred somewhat over the years I've been doing it. It's somewhere in the region of 90-100B, certainly not more than that.

Anything else missing?
Tipa Riot
Federal Navy Academy
Gallente Federation
#12 - 2016-08-12 10:44:16 UTC
What's the average profit margin for your manufactured stuff?

I'm my own NPC alt.

Bad Bobby
Bring Me Sunshine
In Tea We Trust
#13 - 2016-08-12 11:07:39 UTC
Tipa Riot wrote:
What's the average profit margin for your manufactured stuff?

It's difficult to give you a truly accurate answer to that as I don't keep historical data on this and my spreadsheet has been updated to account for current pricing and higher taxes.

I have a large basket of goods I tend to produce, but before each production cycle I review which ones are worth producing that month and which ones I'll leave out. My cut off is based on absolute profit per production slot rather than % profit. Also the variance in profit between items is very wide.

But as a rough answer, I'd say 90% on average and ranging from 10% to 500% depending on the specific product.

Trading Shitposting Alt
Doomheim
#14 - 2016-08-12 11:15:26 UTC
Bad Bobby wrote:
Trading Shitposting Alt wrote:
Interesting numbers but so many missing details, like starting capital, place of trading and rest

Sorry, I thought I'd included those but clearly had not.

The produced goods are sold in Jita 4-4. All materials are sourced from Jita 4-4. I work with 5B in working isk, this gets spent on materials, turned into manufactured goods and then sold in time to be re-used in the next 30 day production cycle. The 5B does not include the BPOs, but those appreciate separately from the manufacturing/trading so if I included them the profit figures would have to go up substantially too.

The pure trading is across The Forge region, I don't find focusing on Jita 4-4 for that works for me, but my trading characters all lived in Jita 4-4 for the period in question and maintained their orders remotely. As this trading style is a high profit and low volume one, it's difficult to talk about the starting capital accurately as the numbers have blurred somewhat over the years I've been doing it. It's somewhere in the region of 90-100B, certainly not more than that.

Anything else missing?


Yea thats it, thx. I asked that since you put numbers of how much you earned over lets say week but its not same earning 5bil a week with 10bil capital and 100bil capital
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#15 - 2016-08-12 11:35:12 UTC
Trading Shitposting Alt wrote:
Yea thats it, thx. I asked that since you put numbers of how much you earned over lets say week but its not same earning 5bil a week with 10bil capital and 100bil capital

Indeed.

I've seen Jita station traders generate disgusting profits on tiny capital, but generally speaking these are very skilled and experienced traders with an excellent grasp of the market and EVE in general.

It's generally accepted that the more isk you have the lower return you can expect to get on it. Ignoring outlier players who have managed to grab hold of a special niche, this tends to be increasingly accurate at higher NAV levels.

I'm making 7%-8% weekly return on 105B invested. You said you are making 5% on 6B each day. So in theory you are doing a much better job of trading than I am. The thing is I don't give two f**ks about the % profit, since it's really the absolute profit relative to the input effort that matters to me. You have to update 10 times a day, I only have to update 2-3 times per day. Neither of us is doing it wrong, we're just responding to different needs, different capabilities and different levels of knowledge.

As I said, I like to keep fingers in many pies, so I've excluded PLEX, T2 BPOs and long term speculation from my figures. Those are the things that I can sink the largest amount of isk into and expect the biggest return from, but talking to you about how to work with trillions would be a waste of your time at this point.
Tipa Riot
Federal Navy Academy
Gallente Federation
#16 - 2016-08-12 14:50:08 UTC
Bad Bobby wrote:

But as a rough answer, I'd say 90% on average and ranging from 10% to 500% depending on the specific product.


Interesting, would really like to have a peak in your portfolio Blink I'm doing 2-step T2 production and some T1, if it's worth (>50% profit), and found only half a dozen products with 100% profit at certain times with high enough trade volume.

I'm my own NPC alt.

Bad Bobby
Bring Me Sunshine
In Tea We Trust
#17 - 2016-08-12 15:17:12 UTC
Tipa Riot wrote:
Bad Bobby wrote:

But as a rough answer, I'd say 90% on average and ranging from 10% to 500% depending on the specific product.

Interesting, would really like to have a peak in your portfolio Blink I'm doing 2-step T2 production and some T1, if it's worth (>50% profit), and found only half a dozen products with 100% profit at certain times with high enough trade volume.

A few points to consider:

1. Often the 90% margin isn't there until I put it there. I tend to look at a market and see what quantity of a product appears at each price level and see if it would be worthwhile to remove small volume sell orders at low prices in order to lift the selling price. Because I'm dealing in 30 days production of a product, with maximum skills, maximum research, a 4% production speed implant and often more than one production slot allocated to it, I'm planning to sell a lot of units of each product I make. Therefore, it can easily be worth buying up say 5% of the amount I wish to sell in order to lift the price to a better level and then just throw the bought up product in with my own stock.

2. I tend to run buy orders for anything I'm selling, because every unit that is sold to me isn't sold to a competing station trader. I can then sell the buy order stock along with my manufactured stock. This practice tends to keep margins wider for longer.

3. I don't do invention, I only use T1 and T2 BPOs. My costs will therefore be a little lower than someone who does use invention, but more importantly the amount of time and effort required is substantially reduced.

4. My installation costs may be lower than yours. I do all my build orders 30 days apart and install them all between index updates, so I get to build everything at the lowest cost available. This is more pronounced for BPC production, since I can do that in a low sec system with a very low index and then easily ship the BPCs in a cloaky hauler back to Jita with little effort.

5. I don't pay anyone else for any of the hauling involved in this particular operation, I do it myself with various hauling alts.

6. I have near maximum standings for Jita 4-4 and therefore my broker fees may well be lower than yours.
Tipa Riot
Federal Navy Academy
Gallente Federation
#18 - 2016-08-12 15:38:57 UTC  |  Edited by: Tipa Riot
Fully researched T2 BPOs certainly make a difference (lucky you Blink, hope they get removed rather sooner than later Twisted). This is also why I'm strictly in products without T2 BPOs existing. The rest of your points, my setting is not much different.

I'm my own NPC alt.

Bad Bobby
Bring Me Sunshine
In Tea We Trust
#19 - 2016-08-13 06:49:34 UTC
Tipa Riot wrote:
Fully researched T2 BPOs certainly make a difference (lucky you Blink, hope they get removed rather sooner than later Twisted). This is also why I'm strictly in products without T2 BPOs existing. The rest of your points, my setting is not much different.

No luck was involved, only ISK and patience. I bought them in auctions and from contracts like anyone else can and I paid the same prices anyone else can find.

I personally feel that EVE would be a lesser game without T2 BPOs, they add a lot of interesting features to the market, to investment and have (and to a lesser extent still do) enable game play that would not be available without them.

It's also strange you choose to only produce products without T2 BPOs, because there isn't a strict relationship where BPO products are less profitable to invent than non-BPO products. Products that are in demand are profitable, products that are not in demand are not profitable, regardless of if you invent or produce from the BPO. The issue is often that T2 BPO products are older and have a greater likelyhood of being poorly balanced or eclipsed by newer products. If you take T2 ammo as an example there are so many ammo types that have no real demand because almost nobody actually uses them, it doesn't matter that T2 BPO's exist for such a product because there is no profit in their production no matter how you do it. Fortunately, the meta shifts and occasionally such things get a balance pass.

But I also believe that invention was poorly implemented, poorly iterated and is still a largely unfinished feature. But it does give you the kind of flexibility that a BPO producer does not have, since you can produce any product at any time, whereas I would have to use invention myself if I wanted to produce something that I don't currently have the BPO for and when one of my BPOs is off meta it's just a very expensive hangar ornament.
Toobo
Project Fruit House
#20 - 2016-08-13 14:14:28 UTC
I wouldn't stay away from a market segment just because there's a T2 BPO out there. Invention can adapt very quickly with very little capital needed/tied up. Someone mentioned it in S&I forum before - T2 inventions/production is relatively skill intensive but does not require a lot of capital to do it.

If you already have lots of ISK then having some T2 BPOs could help you as it will not be a concern to have a few tens or hundreds of billions of ISK tied up. But if you are operating with less ISK, you will be much better off rotating your ISK in other ways than having T2 BPO take up big portion of your NAV.

For example, let's say there's some nice speculative investment opportunity with patches coming up. You put 20~50b on some mats that you think will shoot up in demand. You could be ending up selling them for double, tripple or even quadruple of your initial investment cost.

You spend 20~50b for more budget/modest T2 BPO, you are not going to generate that big margin of profit in that short time. Even if you buy a T2 BPO for 50b and flip it for 75b a month later, you've made 50% profit on your investment. With things like mats/certain items you could be in for 200~500% profit at times.

T2 BPOs are very nice novelties and I personally like that they are in the game. There are many other things you can do in market/production to stay competitive and make plenty of ISK without T2 BPO (that's how most people made their ISK to buy those T2 BPOs). The current T2 BPO holders, I don't think many of them got them through original mechanics. Most of them made enough ISK without T2 BPOs and bought them with ISK. That's something to consider. ;)

Cheers Love! The cavalry's here!

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