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Every year, there are less users playing, why??

First post
Author
Dirty Forum Alt
Forum Alts Anonymous
#1321 - 2016-08-10 20:58:37 UTC  |  Edited by: Dirty Forum Alt
Herzog Wolfhammer wrote:
But possibly you have played in the "hurr durr I'm a PVPer and people want me nerfed" mindset so long that your filter is clogged and you will, like many of your ilk, always be combative so when a concept is fielded that does not comprise a threat, you still take it as a threat.

Additionally your reasoning for calling me a "hurr durr PvPer" is that I defended the right of people to play EVE without directly participating in ship to ship combat if that is their desire?

But you are *not* a "hurr durr PvPer" because...you want to *force* everybody into ship-to-ship Combat whether they like it or not?

Seriously...do you know how to read or perform any rational thought *at all*?

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Teckos Pech
Hogyoku
Goonswarm Federation
#1322 - 2016-08-10 22:57:17 UTC
Dirty Forum Alt wrote:
Herzog Wolfhammer wrote:
But possibly you have played in the "hurr durr I'm a PVPer and people want me nerfed" mindset so long that your filter is clogged and you will, like many of your ilk, always be combative so when a concept is fielded that does not comprise a threat, you still take it as a threat.

Additionally your reasoning for calling me a "hurr durr PvPer" is that I defended the right of people to play EVE without directly participating in ship to ship combat if that is their desire?

But you are *not* a "hurr durr PvPer" because...you want to *force* everybody into ship-to-ship Combat whether they like it or not?

Seriously...do you know how to read or perform any rational thought *at all*?


I have to admit there is some damn fine irony there.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Herzog Wolfhammer
Sigma Special Tactics Group
#1323 - 2016-08-11 00:33:34 UTC
Dirty Forum Alt wrote:
Herzog Wolfhammer wrote:
I will wait for you to deploy some reading comprehension skills and point out where I said that existing miners and haulers need to be removed from the existing Eve Online game.
OK then:
Herzog Wolfhammer wrote:
Dirty Forum Alt wrote:
Why should every EVE player have to be a thrill-seeker or adrenaline junkie?

Socialites who mine to pay for "Chat Room Online" aren't hurting anybody - they are making at least a small contribution to the game (arguably more in keeping others interested than in the minerals they provide, but whatever)... Why try to force them out of the game?

Similarly the hard-core miners...what is wrong with them? These are the sorts of players who enjoy playing Minecraft without using any cheat-codes or modifications to make the game easier (they might mod it to make it harder). The sort who will actually excavate and mine until they *find* 10,000 diamonds to build a palace out of - just because they enjoy the process. Why should these players not have a place in EVE?

Even the AFK miners aren't *hurting* the game significantly...even if they don't add anything to it...

The only miners who are any kind of a problem are bots...and CCP has taken steps to minimize their impact as well. I would argue that botting carrier-ratters in 0.0 have a far greater impact in the modern EVE than botting miners do...and even that is fairly nonexistent for the most part.

If you want thrills and adventure and content...Then get out there and do the things that provide that. There is no reason mining has to be one of them...



As for your "Only Combat Ships" proposal, because "It's a PVP Game!"...I have a few things to say.....

#1) This is an odd sentiment for, if I recall correctly, an anti-ganker?

#2) Yes, in terms of PvP *Combat* content, the miners are sheep. However, most *good* miners who stick with EVE (and there are a surprisingly large number) find ways to deal with Combat players without unduly disrupting their mining operations. This is all part of the game - and I see no reason to punish them or remove their play-style just because they aren't dealing with Combat in the way you wish they would... Some people can't handle it, and they will quit - as long as they are the minority and/or they get replaced by new recruits, the game won't even notice. When that balance is upset - THAT is when CCP acts to change the game...but not to chase the rest of the miners out of the game - they only act to try to bring more players in, whatever form they may take.


#3) PvP DOES NOT ONLY MEAN COMBAT!!!

Seriously, get it through your thick skulls. PvP can take many forms - they do NOT all require weaponry or open combat. EVE is 100% a PvP game - *NOT* 100% a Combat game. THERE IS A DIFFERENCE.

Trust me, an active miner who collects a ton of ore and then speed-sells it at a rock-bottom price that crashes an entire market sector will draw far more tears than any PvP player killing a miner...Even if he never hears the crying/whining directly.

**** - even just mining out an ice belt before the other miners get a chance to get any will net you a boat-load of tears. PvP takes *many* forms.



I had a friend like you some years ago. We called him "Conan the Contrarian". Unlike the Barbarian counterpart he needed to hit the gym.

I stopped reading when you showed your assumption that anti-ganking means anti-PVP. That display of ignorance is all I needed to know about the value of your opinions.

There you go. I posted a nice long post not even directly attacking you, merely pointing out that mining and other non-combat forms of playing EVE are a valid part of the game - and that I feel it is important for people to have the option to participate in them.

And your reply was that my opinion was worthless because I found your proposal to remove them all from the game strange, and you refused to read my points beyond that.

From this I naturally concluded that you *disagreed* with my point that mining and other non-combat play-styles are a valid way to play EVE.



If that was your way of saying I was right - then I'm sorry, but we are not speaking the same language...



edit: Additionally since that post you have been attacking me repeatedly, very strongly implying that you *disagreed* with me that miners and other non-combatants should be allowed to play EVE...

You may not have explicitly stated it, but you made it pretty clear that I was a horrible person for daring to suggest they have a place in the game, and I believe I drew the logical conclusion from your angry ranting.



In a full on display of why there are less people playing Eve, you double down on your accusation without proving or even attempting to prove it. I asked you to show me proof that I was going to change the existing game of Eve and "force" people to do things.

You cannot, because I never said anybody should be "forced" to do anything. That's the job of the gankers, acolytes of Church of HTFU, and their cohorts in Iceland.

You are wrong and will continue to be wrong until you can admit you were wrong. Good thing I didn't hold my breath. I can ignore you now, but I will worry about your type of mindset and what it can (and has) done IRL while hiding in a voting booth.

Bring back DEEEEP Space!

Shallanna Yassavi
qwertz corp
#1324 - 2016-08-11 01:38:14 UTC
Robert Caldera wrote:
Teckos Pech wrote:

When it comes to making ISK it has always been a pretty "meh" process. Missions? Boring. Mining? Boring. Ratting in NS? Boring. PI? Boring. Reaction farms? Boring. Even alliance level ISK making is pretty awful. Moon mining? Boring. You have use a JF and make fuel blocks and on-lining and off-lining stuff is pretty boring. Managing a rental empire? Not all that different than working in property management I suspect. As a result we all try to find ways to make ISK with as little time spent in game as possible....or we tend to go semi-AFK.


in which MMO is making money not a boring task?


This one, if you get creative.
You can mess with mission bears, from ransoming their objective to trying to get them to pull the trigger.
You can scam people, either in a trade hub or by getting director-level access to a stack of researched capship BPOs.
You can see if you can ambush someone ratting.
You can lurk near ganknados in trade hubs and scoop them when they pull the trigger while chatting in local (have done occasionally).
You can make off with the gankers' prizes.
Or you can notice that some noob autopiloted an Astero through hostile empire space and got killed by faction police, leaving behind some shiny loot (have done).
You can check to see if that hauling job you just took didn't make you put up enough collateral.

A signature :o

Teckos Pech
Hogyoku
Goonswarm Federation
#1325 - 2016-08-11 04:37:12 UTC  |  Edited by: Teckos Pech
Herzog Wolfhammer wrote:

In a full on display of why there are less people playing Eve, you double down on your accusation without proving or even attempting to prove it. I asked you to show me proof that I was going to change the existing game of Eve and "force" people to do things.

You cannot, because I never said anybody should be "forced" to do anything. That's the job of the gankers, acolytes of Church of HTFU, and their cohorts in Iceland.

You are wrong and will continue to be wrong until you can admit you were wrong. Good thing I didn't hold my breath. I can ignore you now, but I will worry about your type of mindset and what it can (and has) done IRL while hiding in a voting booth.


Holy mother of God....that is some damn fine nonsense.

Actually, while Dirty Forum Alt may not be 100% correct here your views would certainly preclude a subset of players and is contrary to the notion of a sandbox game. In a sandbox game the whole of the law is do what thou wilt....to paraphrase Aleister Crowley.

But you turn that on it's head by saying, you will only do combat PvP.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#1326 - 2016-08-11 04:38:27 UTC
Shallanna Yassavi wrote:
Robert Caldera wrote:
Teckos Pech wrote:

When it comes to making ISK it has always been a pretty "meh" process. Missions? Boring. Mining? Boring. Ratting in NS? Boring. PI? Boring. Reaction farms? Boring. Even alliance level ISK making is pretty awful. Moon mining? Boring. You have use a JF and make fuel blocks and on-lining and off-lining stuff is pretty boring. Managing a rental empire? Not all that different than working in property management I suspect. As a result we all try to find ways to make ISK with as little time spent in game as possible....or we tend to go semi-AFK.


in which MMO is making money not a boring task?


This one, if you get creative.
You can mess with mission bears, from ransoming their objective to trying to get them to pull the trigger.
You can scam people, either in a trade hub or by getting director-level access to a stack of researched capship BPOs.
You can see if you can ambush someone ratting.
You can lurk near ganknados in trade hubs and scoop them when they pull the trigger while chatting in local (have done occasionally).
You can make off with the gankers' prizes.
Or you can notice that some noob autopiloted an Astero through hostile empire space and got killed by faction police, leaving behind some shiny loot (have done).
You can check to see if that hauling job you just took didn't make you put up enough collateral.


I applaud you for your creativity. Well done.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Vaerah Vahrokha
Vahrokh Consulting
#1327 - 2016-08-11 07:36:45 UTC  |  Edited by: Vaerah Vahrokha
Teckos Pech wrote:
Shallanna Yassavi wrote:
Robert Caldera wrote:
Teckos Pech wrote:

When it comes to making ISK it has always been a pretty "meh" process. Missions? Boring. Mining? Boring. Ratting in NS? Boring. PI? Boring. Reaction farms? Boring. Even alliance level ISK making is pretty awful. Moon mining? Boring. You have use a JF and make fuel blocks and on-lining and off-lining stuff is pretty boring. Managing a rental empire? Not all that different than working in property management I suspect. As a result we all try to find ways to make ISK with as little time spent in game as possible....or we tend to go semi-AFK.


in which MMO is making money not a boring task?


This one, if you get creative.
You can mess with mission bears, from ransoming their objective to trying to get them to pull the trigger.
You can scam people, either in a trade hub or by getting director-level access to a stack of researched capship BPOs.
You can see if you can ambush someone ratting.
You can lurk near ganknados in trade hubs and scoop them when they pull the trigger while chatting in local (have done occasionally).
You can make off with the gankers' prizes.
Or you can notice that some noob autopiloted an Astero through hostile empire space and got killed by faction police, leaving behind some shiny loot (have done).
You can check to see if that hauling job you just took didn't make you put up enough collateral.


I applaud you for your creativity. Well done.


I'd add: "You can play the markets". For years I bought stuff in July - August at NN price and resold it at December / February (depends on which items, each got its seasonality) at 2 * NN price. Takes all of 1 hour to setup orders, twice a year.
Dirty Forum Alt
Forum Alts Anonymous
#1328 - 2016-08-11 10:48:43 UTC  |  Edited by: Dirty Forum Alt
Herzog Wolfhammer wrote:
In a full on display of why there are less people playing Eve, you double down on your accusation without proving or even attempting to prove it. I asked you to show me proof that I was going to change the existing game of Eve and "force" people to do things.

You cannot, because I never said anybody should be "forced" to do anything. That's the job of the gankers, acolytes of Church of HTFU, and their cohorts in Iceland.

You are wrong and will continue to be wrong until you can admit you were wrong. Good thing I didn't hold my breath. I can ignore you now

Very well, lets stop with drawing logical conclusions and just summarize what you have literally said then:


  • No, Herzog Wolfhammer never said we should kick players out of the game explicitly.
  • No, he does not have the power to change a single thing at all.



  • Yes, Herzog Wolfhammer said that if *he* had been in charge of creating the game, he would never have included any non-combat play-styles, and would have replaced them all with bots (thus preventing any non-combat players from being able to play the game in the first place) - Proof Here
  • Herzog Wolfhammer was also deeply offended by my general follow up post which simply stated that non-combat players play a valuable part in the game - and was upset that I disagreed with his vision of a perfect 100% combat EVE as it would prevent these players from ever having played. Proof Here
  • When asked to clarify his position, Herzog Wolfhammer *avoided the question* - and resorted to insults and trolling. Proof Here
  • Herzog Wolfhammer re-affirms his position that his vision of a game *without any non-combat players* would be the ideal one - once again implying that these players do not have value - Proof Here
  • Herzog Wolfhammer suddenly starts claiming that I don't understand him, and rather than dealing with his repeated rants that the game would have been better without miners, haulers, or any other non-combat players (see previous proofs) - he focuses exclusively on the fact that he never said he was going to change the game itself... While this is technically true - it is only because as you lamented yourself in several of the posts linked above - you *lack the power to do so*.



Now:
Stop being a ****ing troll for 2 seconds and give us an honest answer.
Do you or do you not stand by your assertions (linked above) that the game would be better if it had been designed as a 100% Combat game and if all non-Combat play-styles had been replaced by NPCs right from the beginning - because *PER YOUR OWN POSTS* non-combat players have no value beyond providing victims for the Combat players to torment.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Dirty Forum Alt
Forum Alts Anonymous
#1329 - 2016-08-11 11:34:38 UTC
Herzog Wolfhammer wrote:
This is why I hate democracy too.

Herzog Wolfhammer wrote:
I will worry about your type of mindset and what it can (and has) done IRL while hiding in a voting booth.

Also just a friendly warning from a fellow forum resident...Real Life Politics are explicitly banned from discussion on the EVE Online forums - so you may want to avoid the real-life insinuations and political references...

Unless of course you want the ISDs to simply delete all of your posts and leave only my replies...

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

William Legrand-Marx
Nemesis Ad Astra
#1330 - 2016-08-11 11:38:21 UTC
Dirty Forum Alt wrote:
Herzog Wolfhammer wrote:
This is why I hate democracy too.

Herzog Wolfhammer wrote:
I will worry about your type of mindset and what it can (and has) done IRL while hiding in a voting booth.

Also just a friendly warning from a fellow forum resident...Real Life Politics are explicitly banned from discussion on the EVE Online forums - so you may want to avoid the real-life insinuations and political references...

Unless of course you want the ISDs to simply delete all of your posts and leave only my replies...


I thought democracy is part of New Eden. Ah, must be delusions...

There is nothing worthy in this world even if others think it is worth something...

William Legrand-Marx
Nemesis Ad Astra
#1331 - 2016-08-11 11:40:28 UTC
Dirty Forum Alt wrote:
Herzog Wolfhammer wrote:
In a full on display of why there are less people playing Eve, you double down on your accusation without proving or even attempting to prove it. I asked you to show me proof that I was going to change the existing game of Eve and "force" people to do things.

You cannot, because I never said anybody should be "forced" to do anything. That's the job of the gankers, acolytes of Church of HTFU, and their cohorts in Iceland.

You are wrong and will continue to be wrong until you can admit you were wrong. Good thing I didn't hold my breath. I can ignore you now



Now:
Stop being a ****ing troll for 2 seconds and give us an honest answer.
Do you or do you not stand by your assertions (linked above) that the game would be better if it had been designed as a 100% Combat game and if all non-Combat play-styles had been replaced by NPCs right from the beginning - because *PER YOUR OWN POSTS* non-combat players have no value beyond providing victims for the Combat players to torment.


Not only combat targets but also capital resevoirs to feed bigger institutions. If everyone gets into combat only, this will be bad for those who live in it. Gaming communism is rather tarded idea.

There is nothing worthy in this world even if others think it is worth something...

Dirty Forum Alt
Forum Alts Anonymous
#1332 - 2016-08-11 11:47:16 UTC  |  Edited by: Dirty Forum Alt
William Legrand-Marx wrote:
Dirty Forum Alt wrote:
Herzog Wolfhammer wrote:
This is why I hate democracy too.

Herzog Wolfhammer wrote:
I will worry about your type of mindset and what it can (and has) done IRL while hiding in a voting booth.

Also just a friendly warning from a fellow forum resident...Real Life Politics are explicitly banned from discussion on the EVE Online forums - so you may want to avoid the real-life insinuations and political references...

Unless of course you want the ISDs to simply delete all of your posts and leave only my replies...


I thought democracy is part of New Eden. Ah, must be delusions...

I haven't seen any voting booths in EVE to date...

But I'm not even saying he has crossed any lines yet - just that he is skirting dangerously close to them, and if he keeps going he *will* get there.

As I say - a warning. Pre-emptively. *Before* he gets himself in trouble. Blink

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Dracvlad
Taishi Combine
Astral Alliance
#1333 - 2016-08-11 12:38:02 UTC
Pretty good overview of some reasons why less players are playing:

https://www.reddit.com/r/Eve/comments/4x4su0/life_in_low_class_wh_in_a_scrub_corp/?st=irqb57la&sh=f4fa8796

Then gets nailed by a PL poster of all things: Shocked

Quote:
It's cool that your corp has persevered in wh's. 95% of those that have to deal with it stop trying pretty quickly. I particularly like seeing the larger entities come here and complain about WH population and then blame it on CCP like it is their fault. It ain't ccps fault the larger entities basically run a racket and remove anyone not willing to play ball on their terms. Population isn't low because of CCP, it's low because of exactly what you've explained.
The bigger entities have farmed nearly all their content out of existence, refuse to fight each other, and then demand CCP buff wh income and make it easier for them. It's a fuckin joke and hilarious that they choose to demand a "fix" from CCP to bring them more content that just HAPPEN to fill their pockets and make it easier for them as well.


And there you go, hisec gankers are just part of the same issue.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dirty Forum Alt
Forum Alts Anonymous
#1334 - 2016-08-11 12:56:37 UTC
Well as Brokk (among others) has been pointing out all along: EVE is a lot more than just high-sec...Despite the way all conversations on the forums tend to get sucked into high-sec-only discussion.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Dracvlad
Taishi Combine
Astral Alliance
#1335 - 2016-08-11 13:03:30 UTC
Dirty Forum Alt wrote:
Well as Brokk (among others) has been pointing out all along: EVE is a lot more than just high-sec...Despite the way all conversations on the forums tend to get sucked into high-sec-only discussion.


Well there are many issues, I had focused on the reduction in hisec first of all, but I was very aware of the WH changes, some friends of mine left WH space because of the change to how the Sleepers worked, they concluded it was not worth the effort. Last time I spoke to them they were smart bombing the hell out of certain Sanctums...

But the basic principal of what is going on with that WH corp is applicable to all of Eve and goes back to my point of view that casual less endowed players are getting driven from the game by entitled older players. It looks like it is a race to the bottom.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dirty Forum Alt
Forum Alts Anonymous
#1336 - 2016-08-11 13:17:15 UTC
To be fair - in most notable examples that have been cited the casual players being driven out of the game are actually "older" (in game) and have more sp/isk than the majority of the people driving them out...

The problems with EVE are far more plentiful than the solutions - and I think pointing to any 1 thing as "the" problem is short-sighted and foolish.



However, as far as the large blobs dominating everything - it is just the natural culmination of the blob-mentality that has dominated everything from the beginning. What is the #1 most given piece of advice given to anybody having a problem in EVE? Get friends. Join a group. *Blob it*.

In that sense - perhaps we simply hit critical mass in 2013-ish when we had our peak number of players online - and enough people finally listened to this advice and joined the large blobbing groups to push them over the threshold of what was sustainable in EVE. *If* this is the case - then the initial player bleed would have been from the "victim" populations (aka: anybody who can't field the biggest blob) - with a follow-up loss of players more recently of the blobbers themselves realizing there is nothing left to do now that they are the sole dominant force in their segment of the galaxy.

One can argue the specifics, and of course potential solutions to this... CCP is certainly starting to push anti-blob mechanics such as DPS limits on structures... But whether any of them will work is of course pure speculation. As is calling this "the biggest problem" in EVE - since again, it is just one of many...

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Nevyn Auscent
Broke Sauce
#1337 - 2016-08-11 13:27:02 UTC
DPS limits on structures aren't an anti blob mechanic. They are just a timer. The blob still affects the defence fleet attempts to save the structure.
To introduce true anti blob mechanics you would need DPS limits on ships (Something I'm totally keen to see). And the same as structures they would need to be a purely numeric hard cap on damage because all the other methods are too easy to abuse. Fluff lore is easy to write to justify it.

Then the F1 blob is suddenly highly inefficient, and will be cut apart by a well run fleet half it's size no problem. Obviously a well run large fleet is still going to be king of the hill, but at that point it's not just a matter of blobbing, but of extreme skill and co-ordination abilities to run that large a fleet that well. (Statement made assuming CCP set it so that 10 normal ships of any given size roughly reach the DPS cap when shooting another ship of the same size)

The question of 'critical mass' or 'predator over population' I think is a good one to consider. And quite possibly an accurate call, though peak number of players and peak number of players in the large coalitions probably don't match up perfectly, and it's the ratio of players to players in blobs that dictates the magnitude of the issue. CCP are the only ones who could even try to answer this though since it needs active subs information, not simply daily concurrent logins.
Jenn aSide
Soul Machines
The Initiative.
#1338 - 2016-08-11 13:38:02 UTC
This thread long ago passed the point of "way over thinking it". In fact, the 2 elements of this thread is Overthinink and piggybacking (ie "there is a problem in EVE there fore my pet issue of ganking/claoking/war dec/whatever must be the cause).

The 'answer' is probably as simple as this "fewer people are playing MMOs in general, and any decline can be seen as part of that wider trend". Whether that is true or not we probably won't ever know.

What IS clear is that no amount of masturbatory flailing in this thread is going to help anything. CCP isn't going to read this thread and have a bingo moment and fix things and we all live happily ever after. No need to take all this stuff so seriously, EVE is a game, if you aren't enjoying it GTFO.
Dracvlad
Taishi Combine
Astral Alliance
#1339 - 2016-08-11 13:58:16 UTC  |  Edited by: Dracvlad
Well one has to laugh at Jenn a'Snide and those sycophants who up voted that rant, this person has spent so much of its time calling on almost every single thread for level 4's to be nerfed over many years, perhaps this extremely odd person who delights in telling all and sundry just how brilliant they are should take its own advice....

EDIT:

That post above, state the damn obvious and garnish with insults to those that don't agree with them on certain issues, finish off with Eve meme, all to gain up votes to make oneself feel smug superior and relevant, repeat every so often with links and other one liner comments, then follow up with out of context diatribe on PVE and what a brilliant person they are, such as not being ganked in their mission Macherial. rinse and repeat every so often for maximum self congratulation. Roll

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Wanda Fayne
#1340 - 2016-08-11 14:02:22 UTC
Jenn aSide wrote:
This thread long ago passed the point of "way over thinking it". In fact, the 2 elements of this thread is Overthinink and piggybacking (ie "there is a problem in EVE there fore my pet issue of ganking/claoking/war dec/whatever must be the cause).

The 'answer' is probably as simple as this "fewer people are playing MMOs in general, and any decline can be seen as part of that wider trend". Whether that is true or not we probably won't ever know.

What IS clear is that no amount of masturbatory flailing in this thread is going to help anything. CCP isn't going to read this thread and have a bingo moment and fix things and we all live happily ever after. No need to take all this stuff so seriously, EVE is a game, if you aren't enjoying it GTFO.


There is one thing not mentioned anywhere in this over-bloated thread.

Nowhere do I see anyone ask simply,
"What can I do to make this game better?"

"your comments just confirms this whole idea is totally pathetic" -Lan Wang-

  • - "hub humping station gamey neutral logi warspam wankery" -Ralph King-Griffin-