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Unable to play during wardec

Author
Ramses Davaham
Imperial Academy
Amarr Empire
#21 - 2016-07-23 21:38:30 UTC
Geronimo McVain wrote:
Cricri Amatin wrote:


Exactly my point. And as a rookie it is hard to get any support for this view. However there are some good advices in this thread. That said it might be a game for the veterans that slowly will drop players because the new ones finds it borning be doomed to loose every time.

A good advise would be, that he has to be there to hit you. So if you watch local, you know when it's safe to fly.
Second: If he really hunts you and you are not just blanket decced: move. You are most likely not not worth it to move across half of new Eden. Or you go to some area where you might find help by the residence: Providence. This region is Null BUT there the rule is NRDS (not red don't shoot). You are not red but the chances that the deccer is red to the Providence corps are high. And even if he follows you, killing you will put him on the KOS list there.


Course bear in mind anyone can shoot you in nullsec regardless....that means there will be people who don't care.

But at least you've changed the battlefield considerably.
ShahFluffers
Ice Fire Warriors
#22 - 2016-07-24 00:59:38 UTC  |  Edited by: ShahFluffers
Geronimo McVain wrote:

Ramses Davaham wrote:


You should learn to read before you go mouthing off about things you don't understand.

Even a noob can take down a "10 year old"

But your too hung up on yourself to learn.

Fair enough...good luck....your going to need it.


How? If the 10 year char messes up badly maybe. The main part is: the 10 year can afford to loose a 1B ship a week but the new Char can hardly afford to loose T1 destroy. Don't fly anything you can't afford to loose is a good advice up to the point where your chances are low and you can't afford any loss.

Even if a veteran can afford to loose 1 billion a week in ships, it does not necessarily mean he/she wants to sink that kind of cost in a random wardec he/she has no particular stake in besides "giggles."

This is especially the case if the the situation leading to the lost ship was frustrating and "not very fun."


Like I said before; you DO NOT HAVE to fight directly. You do not have to do things on your aggressor's terms.

You merely need to make the war declaration not worth their time.

- You can use 1 million ISK frigates loaded with Electronic Warfare mods to buzz around and make the fight miserable and drawn out (see: you can't kill them because you don't have any damage, but they can't kill you because Ewar is effective against pretty much all ships... including "high-end" ones).
------------- You can use these tactics when doing missions too (so you can keep earning an income). One of you performs the mission while the rest of you cover him/her from hostiles If hostiles show up... the people covering can jam the hostiles while the main mission runner warps away. Then everyone scatters.

- Wait until your aggressors are sitting on the undock and are all complacent. Send one of your guys out to be the "sacrificial lamb" so they all have aggression timers (and thus cannot dock in the station), then undock in destroyers fit for suicide ganking and nuke the most expensive, squishy thing on field (you have to crunch some numbers before you do this so you can choose the right target).
If you score a kill, you will have made the war "expensive" for the veteran players and are now forcing them to make a cost-fun/benefit choice (see: was that a fluke and should we continue? Or should we cut our losses to preserve our killboard reputation?)

- Go out into low-sec. The locals there may tear you apart if they catch you... but they will also do the same to your attackers. And unlike your attackers, the low-sec locals are not gunning for you specifically. Hell... if you talk with them they may help you a little bit (example: train you).




Alternatively... you can always dabble in the art of negotiation. Ask them what they want. If they ask for ISK, say you don't have any... what else can be done?

Here is something from my history: When I was a nubbin, my newbie lol-corp was war-decced. We were harassed, ganked, camped, and well... you get the picture.
Then we organized and did exactly what I mentioned above!
Then we talked with the war deccers. We eventually worked out a deal where were would all meet in a certain system at a certain time... bring everything you have to the table... one glorious battle to end everything.
And win or lose, they would drop the war after that.

Guess what... they did.
Bumblefck
Kerensky Initiatives
#23 - 2016-07-25 20:13:59 UTC
Change the thread title to 'Unwilling to play during wardec', please

Perfection is a dish best served like wasabi .

Bumble's Space Log

Sylphy
TSOE Po1ice
TSOE Consortium
#24 - 2016-07-28 09:42:15 UTC  |  Edited by: Sylphy
Option A: Come to nullsec.
Option B: Close current corp, remake a new one with the same name. Let wardeccers waste money on corporations that no longer exist.

You don't have to join EVE University or KarmaFleet or Pandemic Horde, however newbie friendly they tell you they are. You could go browse the Alliance/corporation recruitment forums and find a group you like. I do however advise you avoid the corporations that offer new chars 5-XX Mil for them to join. They just want numbers and won't do anything good for you in the long run.

And don't get swayed away from how you want to play the game by people who tell you how YOU should be playing it.

That's what EVE is. An opportunity around every corner. "PvP" as many people call it - I'll get to High Sec PvP later - isn't the be all end all activity in EVE. You could mine, kill npc rats, run missions (the two aren't necessarily the same), do exploration activities, participate in wormhole, lowsec or nullsec activities, be in trading, production, intelligence, relations, diplomacy. It's up to you and people you don't trust to make your game time worthwhile.

You can also change the way you play the game. Push up the stakes. Leave the trendy low-proffit cesspool of HighSec and venture into lowsec, nullsec or wormhole space. There are plenty people out there who will happily extend you their hand for some fresh blood to swell their ranks without empty promises and an eye on your meager posessions.

If you enjoy something, do it. But at the same time, be understanding that your way of play might not be directly comparable to other peoples wants or needs.

Bing Bangboom wrote:
You could leave your corp and apply to join the corp that has you wardecced.


Yeah, he could also follow that example and in response to having his family members raped, join the gang of rapists and doing it to other people (including his own) as well. Stop bullshitting.

Bing Bangboom wrote:
4) The first time you kill another player you will find out why so many of us are addicted to this game despite the terrible PvE gameplay, constantly changing rules and clunky interface. Hint: adrenaline is a drug.


Yeah. Way too people are addicted to shooting targets that can't shoot back because they:

a: have no guns
b: die in the first volley

That, for so many people is the exhilirating adrenaline rush. Shooting target dummies then bragging about it over beer with their co-players.

If you want some _real_ PvP, go watch some stramers like Zarvox. Instead of promoting how "You know how to play the game right."

The character does not represent the views/opinions of its Corporation or Alliance.

Elenahina
Federal Navy Academy
Gallente Federation
#25 - 2016-07-28 11:02:28 UTC
Malcanis wrote:
In all justice to the OP and others like him, I really wish CCP wouldn't tout "form a corp with your other 2 buddies who also started playing 8 days ago!" as a normal activity.

Forming a corp is something you do after you've finished your adorably clueless newbie stage.

At the very least it should require a rank 1 skill to V and a hundred or two million ISK to create a corp.


Leadership V? It's a good skill to have regardless, and it seems sort of appropriate.

@ the OP:

Malcanis gave you some amazing advice, and he said it better than I could have. I will just reiterate one thing - learn how the game works. Player knowledge is the only skill that isn't on the skill tree and can't be learned via skill injectors. It is also the most vital skill in the game. If you get blown up, convo the guy who did it and ask what you could have done differently. Some of them will mock you, obviously, but a lot of them will offer you a pointer or two, and you gain a small measure of respect for not being a whinger about the loss. I learned more about Eve from people who killed me than I ever did from fights I won.

In the case of the wardec, fight back - get some cheap frigates (and insure them), and go out and shoot the guys deccing you. Yes, you will probably lose. Hilariously and repeatedly. That's not important. What's important is that you learn from those losses. Ask for advice on improving your ability to defend yourself, not on avoiding having to.

o7 Good luck.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Bing Bangboom
DAMAG Safety Commission
#26 - 2016-07-29 19:25:20 UTC  |  Edited by: Bing Bangboom
Sylphy wrote:


Bing Bangboom wrote:
4) The first time you kill another player you will find out why so many of us are addicted to this game despite the terrible PvE gameplay, constantly changing rules and clunky interface. Hint: adrenaline is a drug.


Yeah. Way too people are addicted to shooting targets that can't shoot back because they:

a: have no guns
b: die in the first volley

That, for so many people is the exhilirating adrenaline rush. Shooting target dummies then bragging about it over beer with their co-players.

If you want some _real_ PvP, go watch some stramers like Zarvox. Instead of promoting how "You know how to play the game right."


Well, maybe the adrenaline rush is better when you kill people alone rather than in F1 pressing packs. Heh... _real_ PvP elitism is funny.

Highsec is worth fighting for.

By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.  www.minerbumping.com

Eli Stan
Center for Advanced Studies
Gallente Federation
#27 - 2016-08-03 20:18:29 UTC
Cricri Amatin wrote:
I can stay in a NPC corp but how fun is that.
Extremely fun, for some of us. Twisted

So Malcanis is right in that creating a corp with a dozen other new players and hanging out in highsec is no way to play EVE. Joining a pre-existing corp or alliance can be problematic, however. Fortunately for me, when I first started playing I ended up in an NPC corp that has a group of players with a consistent presence in nullsec. It allowed me to PvE and gain wealth while at the same time PvP and gain combat experience. I learned by playing both with and against people who have been in the game 10+ years. We have hard-core players, we have casuals. We have combat players, we have industry-only players.

If you don't know anybody who is already in combat-capable corp, try some of the NPSI groups. You don't need to be hard-core. Just show up for a scheduled event when you have the time and follow along. Try to make some contacts in game and figure out with whom you'd be happy. I don't really have much advice on how to find a corp to join though, having never gone through that process myself, sorry.

(I don't like highsec, by the way. It's a terrible place to play EVE and has terrible mechanics. I only visit it when I need a market hub.)
Solecist Project
#28 - 2016-08-06 19:27:50 UTC  |  Edited by: Solecist Project
Hi!

I just wanted to jump in to give my usual...

Bait.
Wait.
Set straight.

Requirements: corpmembers who realize that they äcan defend themselves.
A few levels of gallente destroyer, blasters, damage skills.
External chat.
Patience.
Rudimentary understanding of combat.


You bait.
Corpmembers sit around you and log off.
Do so somewhere you know the hostiles are close.


You wait.
Can take a while..


You set straight.
Once a hostile enters system, everyone logs back in.
That's the trickiest part.

Tactical bonus points if you count the seconds it takes warping from gates to your spot beforehand,
and know how many seconds it takes your friends to show up on grid.

Remember: ten even lowly skilled catalysts dish out several thousand dps.
Next time you get decced, seek the best tactitian in your corp and show him this post.

Vary by flavour. (Like, he might not sit close to you)


Even if you can't pop anyone, your losses will be low, but your morale will skyrocket!

The biggest issue wardecced new players have isn't that they can't fight back ...
... it's that they have ****** CEOs with bad influence.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Cricri Amatin
The Scope
Gallente Federation
#29 - 2016-08-08 13:26:34 UTC  |  Edited by: Cricri Amatin
Playing EVE in HighSec when wardeced is not easy (or funny) no matter how good the CEO is, especialy if your corp is made of mostly new players with low skills (like me). To take on an aggressive counter against the wardeccers you need some capacities regardless how skilled or brave your CEO is. It just dont cut it with a handfull of newbies.

Some of you have listed some options. I thank you for that, as those advice have been most helpfull!

I have realized one thing during this boring time of wardecs: EvE is about PVP and not about hanging around in mining barges to make som ISKs. I guess many of you experienced players laugh a little about this, but here is my thought: When I came into EVE the very first time (end of may 2016) I had absolutely no idea what to do and how to do it. Not unlike thousands of others I guess.

When you get your hands on a Venture and understand how to use it, a bit of the new world opens up. Then mining is what you want to do for a while.

At the same time you finish the career agents and by the time gain some good insight, however those contain no word about PVP.

Then you do som LVL1 missions and shoot some rats. WOW! Cool. I can do it!

Then you do that for a while. And you mine. And then you get contacted by a recruiter who asks a lot of questions and before you know it you are in a coorporation. Well, that is cool. EVE is a MMO. Then the wardec came up. Most of us are new, a minority is experienced.

It was kind of a steep curve to suddenly get wardeced and be forced to do PVP. Well, I got shot but didnt shoot any. I have barely gotten into how to shoot rats. The road of learning the hard way.

Steep learning curves might be the second thing I have realized in EVE during this summer.

I guess there will be some people just quiting the game because they find it too hard / unplayable.

For my part there has been some developments that might be a good road to learn some more.

My killboard still isnt much to brag about, but I guess there will be some greens in between the reds by the time .

/Fly safe
Sandy Point
Doomheim
#30 - 2016-08-08 16:56:16 UTC  |  Edited by: Sandy Point
Seriously - I've been here since 06. The majority of my accounts (18) expire towards the latter part of this year. I do not see my renewing the majority of them. (Unless CCP surprises me which I doubt.) EVE is changing and CCP is only listening to the power blocks that plague the influence of the CSM. Barbie dolls in space, oh look, I have a monocle, blah blah blah!

I begged pleaded and got on my knees with CCP years back to not develop the CSM as it would negatively impact the game. IMO it has done exactly that for many years now. Too many imbedded vets. Everyone pays a monthly sub for each account. They could have simply placed a voting forum for changes CCP plans, then let the paying players vote. Not some group of puppets supposedly representing everyone's interest called the CSM.

Back to the real game play,

I ventured into lo-sec and null-sec on my own and expected to have my arse handed to me on a platter, it usually happened, yet I also lucked up and returned the favor "sometimes".

Today the visceral attitude towards anyone who plays this game for any other reason than PVP is right down hostile, especially towards the players who wish to remain in hi-sec.

CCP has allowed this harassment to continue with impunity. Something is wrong when you can take 4 T1 fitted catalysts and 1 or 2 shot a 300m+ isk ship. The ones doing this couldn't 1v1 you if their lives depended on it, but they can cowardly go out and take your 300m isk ship out with a few million isk and 3 more cowards. Yet, they call it emergent play.

PVP in lo sec is stale w/o much variety anymore.

Null-sec PVP is DEAD! Currently null is nothing but an isk printing machine for the for mentioned power blocks. You'd be more safe doing a mining session in null than you would in hi-sec. The flip side you have a better chance pvp'n in hi-sec than you would in null.

Fact- Most of my mining sessions are in a Rorqual, usually in a few dead systems owned by alliances whom I'm not associated with. People just fly right on through, no attack, nothing. When my alts have filled my hold with ABCs I pack up and cyno home.

I have alts in a few corps located various parts of EVE from null, null NPC, lo-sec and hi-sec. No wormholes, though I resided in one a while back for about a year.

As my accounts continue to expire I look outside my window trying to come up with a hobby that will replace EVE. Thinking of taking disc golf back up or maybe start a new apiary, simply build some R/C airplanes to bring back my days of youth.

Good luck with your gameplay.
Sandy Point
Doomheim
#31 - 2016-08-10 01:07:08 UTC  |  Edited by: Sandy Point
Ramses Davaham wrote:
Let me guess..you thought you had safety and immunity to attacks even before you joined your corporation.

WRONG.

1: High Security Space (0.5 to 1.0) does not nor will it ever guarantee safety. All I have to do is find you...and I can blow your ship up and pod you at any time of my choosing once you are un-docked. Not even CONCORD will stop me. The illusion of safety you have right now is totally false. Oh sure I'll get blown up....but who cares....It's my choice and I can take it anytime. I can afford to replace my losses easily.

~snip~ for brevity.




Absolutely correct, it does NOT guarantee safety, it guarantees a certain group of people with millions of skill points and years of knowledge about EVE mechanics come into hi-sec space take advantage of the less informed player with far less experience and far less skill points.


" I can afford to replace my losses easily."

Yup sure can! Any time you can take 4, 3 million isk destroyers, to pop a 300 million isk ship. Oh yeah... I can afford to do that all day long too! Well until there are no more newbs to take advantage of and the servers are closed cause no one is renewing subscriptions to help pay the bills. Yup, excellent plan!
ShahFluffers
Ice Fire Warriors
#32 - 2016-08-10 03:05:35 UTC  |  Edited by: ShahFluffers
Sandy Point wrote:
Any time you can take 4, 3 million isk destroyers, to pop a 300 million isk ship. Oh yeah... I can afford to do that all day long too! Well until there are no more newbs to take advantage of and the servers are closed cause no one is renewing subscriptions to help pay the bills. Yup, excellent plan!

You do understand the irony of what you are pointing out... right?

A couple of characters (that are probably alts with probably only a few million skillpoints)...

in 1-2 million ISK ships (cheap by most standards)...

attacking another player...

and netting some profit out of it.



That sounds like the most newbie friendly thing ever.

It shows you do not need tens or hundreds of millions of skillpoints to achieve something.
It shows you do not need hundreds of millions or even billions of ISK to achieve something.
It shows that you take the time to figure out how to work the system... you can overcome obstacles.



As for the rest of it...

Sandy Point wrote:
CCP has allowed this harassment to continue with impunity.

Only CCP can define what is and is not "harassment." And they take it on a case-by-case basis.

Sandy Point wrote:
Something is wrong when you can take 4 T1 fitted catalysts and 1 or 2 shot a 300m+ isk ship.

What do you suggest then?

And don't say something along the lines of, "something of less value should not be a threat to something of higher value."

EVE was based on the idea that even a small, worthless ship can be a threat to something bigger and more expensive.
And the reason for this is because the idea of something not being threatened by anything of lesser value works more in favor of older, richer players (see: it isn't "newbie friendly").

Sandy Point wrote:
The ones doing this couldn't 1v1 you if their lives depended on it, but they can cowardly go out and take your 300m isk ship out with a few million isk and 3 more cowards.

I think you are missing the point. Many points in fact.

They are not interested in a 1v1. They are not interested in your sense of honor. They are not interested in what you think they should or should not be able to do.

They are interested in the simple act of blowing someone up and grabbing what loot they can. That is fun to them. That IS the point to them.


As for the value aspect itself;
A cargo ship worth 5 million ISK that carrying 300 million ISK worth of goods is still a 5 million ISK cargo ship.
Cargo value has nothing to do with ship's capabilities. This is why many people say "choose the right tool for the right job."

Hell... even if a 10 million ISK cruiser is fitted with 1 billion ISK worth in enhanced mods (yes, yes, hyperbole... but I am using it as an example)... it is still a 10 million ISK cruiser at its core.
It may fly 10% faster, do 15% more damage, tank 50% more damage... but it cannot escape the fact that it is still a relatively cheap cruiser with clear limits on what it can and cannot do.
Sandy Point
Doomheim
#33 - 2016-08-10 06:05:40 UTC
ShahFluffers,

How is being able to take 4 destroyers (T1 fitted) taking out a hull that supposedly was built for the rigors of "Deep Space" mining right? How is what I'm referring to possibly be considered irony?

I'm referring to hulks/macks. Not something like an Interon V. I understand your point if I were talking about a hauler. I myself while using haulers have alts for a front and rear scout on valuable moves. I understand all that. I also understand the hypervigilance needed in hi-sec mining. I personally have not lost but one Hulk in all my mining and that is because I dropped drones and miscalculated the timing of them engaging me and was concorded. Yes, the whole system had a good laugh, so did I.

I'm referring to the ability to knock out a 300m isk ship with a few throw away alts in T1 destroyers. I personally mine in every section of EVE with the exception of wormholes and I see far more aggression against hi-sec miners than anywhere. Unfortunately the ones CODE and the like prey on are the newbs who haven't dried behind their ears yet. To me that affects the game negatively because I feel we lose valuable income from monthly subs if the player loses a ship every time he/she turns around simply cause some low-skilled alts of players with years of knowledge on game mechanics in EVE decides to pick on someone who can't fight back. That's just cowardly.

Regardless of what another said about what CCP believes is or is not "harassment". I'd find it hard to believe if this were a real life situation and one person consistently showed up in the belt to bump one particular person 90% of the time he undocks is nothing but unadulterated harassment. Not a big deal with me as I have quite a few locations to mine, jump clones, several mining alts, various locations that I simply clone jump or log on to do as I wish.

My focus is on the new comers that don't have the luxury I and many others who grinded through and maintain and army of alts. Their options are limited, join a corporation so they can be wardec'd until they quit. Join a corp to cannon fodder/ There ARE a few corps who actually take care of the newbs however a large number only want a tax number and ore/ice purchases at or below 10% Jita price which we all know is a rip.

However -the constant direct and purposeful pursuit to make new comers life a living hell in this game is beyond vulgar, it's down right unfair to the new comer as they have no way to offset this aggression other than dock and log. How long do you think that new player will stay in a game where he/she can only look at his/ship in dock?

What do I suggest? Excellent question -

Hmm, unfortunately it will never happen. Quit preying on the weak newb miner and instead of killing soft targets, try a challenge and go after someone with equal or close to skills. Reason why lo and null secs are dying... everyone is up in hi-sec taking the easy targets because they are too lazy or too cowardly to fight someone who might actually kick the living crap out of them. Bring your balls.

I mean really, for each new player chased from EVE is a loss for us all! Yeah the player who was able to make the other rage quit, well he's a winner but also a loser as we all are because it's one less subscription helping to pay the bills CCP have to keep this game going.

Don't think I'm missing any points tbh. I do think many are missing the fact that as they continue this onslaught of newbs and industrialists in hi-sec is having negative affects on the game and why you see so many posts about it.

I don't care really for the statistics I keep seeing linked and the excuse people are moving on or summer vacation etc. People ARE leaving and replacements are here long enough to read forum posts and personally experience the concentrated effort against certain game play then they move on to another game.

Hope I was clear and hope the wall of text doesn't hurt your eyes.


o/
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#34 - 2016-08-12 15:30:35 UTC  |  Edited by: Darek Castigatus
Sandy Point wrote:
ShahFluffers,

How is being able to take 4 destroyers (T1 fitted) taking out a hull that supposedly was built for the rigors of "Deep Space" mining right? How is what I'm referring to possibly be considered irony?

I'm referring to hulks/macks. Not something like an Interon V. I understand your point if I were talking about a hauler. I myself while using haulers have alts for a front and rear scout on valuable moves. I understand all that. I also understand the hypervigilance needed in hi-sec mining. I personally have not lost but one Hulk in all my mining and that is because I dropped drones and miscalculated the timing of them engaging me and was concorded. Yes, the whole system had a good laugh, so did I.

I'm referring to the ability to knock out a 300m isk ship with a few throw away alts in T1 destroyers. I personally mine in every section of EVE with the exception of wormholes and I see far more aggression against hi-sec miners than anywhere. Unfortunately the ones CODE and the like prey on are the newbs who haven't dried behind their ears yet. To me that affects the game negatively because I feel we lose valuable income from monthly subs if the player loses a ship every time he/she turns around simply cause some low-skilled alts of players with years of knowledge on game mechanics in EVE decides to pick on someone who can't fight back. That's just cowardly.

Regardless of what another said about what CCP believes is or is not "harassment". I'd find it hard to believe if this were a real life situation and one person consistently showed up in the belt to bump one particular person 90% of the time he undocks is nothing but unadulterated harassment. Not a big deal with me as I have quite a few locations to mine, jump clones, several mining alts, various locations that I simply clone jump or log on to do as I wish.

My focus is on the new comers that don't have the luxury I and many others who grinded through and maintain and army of alts. Their options are limited, join a corporation so they can be wardec'd until they quit. Join a corp to cannon fodder/ There ARE a few corps who actually take care of the newbs however a large number only want a tax number and ore/ice purchases at or below 10% Jita price which we all know is a rip.

However -the constant direct and purposeful pursuit to make new comers life a living hell in this game is beyond vulgar, it's down right unfair to the new comer as they have no way to offset this aggression other than dock and log. How long do you think that new player will stay in a game where he/she can only look at his/ship in dock?

What do I suggest? Excellent question -

Hmm, unfortunately it will never happen. Quit preying on the weak newb miner and instead of killing soft targets, try a challenge and go after someone with equal or close to skills. Reason why lo and null secs are dying... everyone is up in hi-sec taking the easy targets because they are too lazy or too cowardly to fight someone who might actually kick the living crap out of them. Bring your balls.

I mean really, for each new player chased from EVE is a loss for us all! Yeah the player who was able to make the other rage quit, well he's a winner but also a loser as we all are because it's one less subscription helping to pay the bills CCP have to keep this game going.

Don't think I'm missing any points tbh. I do think many are missing the fact that as they continue this onslaught of newbs and industrialists in hi-sec is having negative affects on the game and why you see so many posts about it.

I don't care really for the statistics I keep seeing linked and the excuse people are moving on or summer vacation etc. People ARE leaving and replacements are here long enough to read forum posts and personally experience the concentrated effort against certain game play then they move on to another game.

Hope I was clear and hope the wall of text doesn't hurt your eyes.


o/


Translation - "I hate facts, think reality should conform to my expectations and evidence that challenges my worldview totally doesnt count because reasons"

Pirates - The Invisible Fist of Darwin

you're welcome

Sandy Point
Doomheim
#35 - 2016-08-14 00:35:32 UTC
Darek Castigatus wrote:
Sandy Point wrote:
ShahFluffers,

How is being able to take 4 destroyers (T1 fitted) taking out a hull that supposedly was built for the rigors of "Deep Space" mining right? How is what I'm referring to possibly be considered irony?

I'm referring to hulks/macks. Not something like an Interon V. I understand your point if I were talking about a hauler. I myself while using haulers have alts for a front and rear scout on valuable moves. I understand all that. I also understand the hypervigilance needed in hi-sec mining. I personally have not lost but one Hulk in all my mining and that is because I dropped drones and miscalculated the timing of them engaging me and was concorded. Yes, the whole system had a good laugh, so did I.

I'm referring to the ability to knock out a 300m isk ship with a few throw away alts in T1 destroyers. I personally mine in every section of EVE with the exception of wormholes and I see far more aggression against hi-sec miners than anywhere. Unfortunately the ones CODE and the like prey on are the newbs who haven't dried behind their ears yet. To me that affects the game negatively because I feel we lose valuable income from monthly subs if the player loses a ship every time he/she turns around simply cause some low-skilled alts of players with years of knowledge on game mechanics in EVE decides to pick on someone who can't fight back. That's just cowardly.

Regardless of what another said about what CCP believes is or is not "harassment". I'd find it hard to believe if this were a real life situation and one person consistently showed up in the belt to bump one particular person 90% of the time he undocks is nothing but unadulterated harassment. Not a big deal with me as I have quite a few locations to mine, jump clones, several mining alts, various locations that I simply clone jump or log on to do as I wish.

My focus is on the new comers that don't have the luxury I and many others who grinded through and maintain and army of alts. Their options are limited, join a corporation so they can be wardec'd until they quit. Join a corp to cannon fodder/ There ARE a few corps who actually take care of the newbs however a large number only want a tax number and ore/ice purchases at or below 10% Jita price which we all know is a rip.

However -the constant direct and purposeful pursuit to make new comers life a living hell in this game is beyond vulgar, it's down right unfair to the new comer as they have no way to offset this aggression other than dock and log. How long do you think that new player will stay in a game where he/she can only look at his/ship in dock?

What do I suggest? Excellent question -

Hmm, unfortunately it will never happen. Quit preying on the weak newb miner and instead of killing soft targets, try a challenge and go after someone with equal or close to skills. Reason why lo and null secs are dying... everyone is up in hi-sec taking the easy targets because they are too lazy or too cowardly to fight someone who might actually kick the living crap out of them. Bring your balls.

I mean really, for each new player chased from EVE is a loss for us all! Yeah the player who was able to make the other rage quit, well he's a winner but also a loser as we all are because it's one less subscription helping to pay the bills CCP have to keep this game going.

Don't think I'm missing any points tbh. I do think many are missing the fact that as they continue this onslaught of newbs and industrialists in hi-sec is having negative affects on the game and why you see so many posts about it.

I don't care really for the statistics I keep seeing linked and the excuse people are moving on or summer vacation etc. People ARE leaving and replacements are here long enough to read forum posts and personally experience the concentrated effort against certain game play then they move on to another game.

Hope I was clear and hope the wall of text doesn't hurt your eyes.


o/


Translation - "I hate facts, think reality should conform to my expectations and evidence that challenges my worldview totally doesnt count because reasons"


Translation to yours: I didn't read past the first paragraph because I don't agree with your preferred game play or posts, therefore your responses are invalid. Got it, thanks!
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#36 - 2016-08-14 08:19:55 UTC
Sandy Point wrote:
Darek Castigatus wrote:
Sandy Point wrote:
ShahFluffers,

How is being able to take 4 destroyers (T1 fitted) taking out a hull that supposedly was built for the rigors of "Deep Space" mining right? How is what I'm referring to possibly be considered irony?

I'm referring to hulks/macks. Not something like an Interon V. I understand your point if I were talking about a hauler. I myself while using haulers have alts for a front and rear scout on valuable moves. I understand all that. I also understand the hypervigilance needed in hi-sec mining. I personally have not lost but one Hulk in all my mining and that is because I dropped drones and miscalculated the timing of them engaging me and was concorded. Yes, the whole system had a good laugh, so did I.

I'm referring to the ability to knock out a 300m isk ship with a few throw away alts in T1 destroyers. I personally mine in every section of EVE with the exception of wormholes and I see far more aggression against hi-sec miners than anywhere. Unfortunately the ones CODE and the like prey on are the newbs who haven't dried behind their ears yet. To me that affects the game negatively because I feel we lose valuable income from monthly subs if the player loses a ship every time he/she turns around simply cause some low-skilled alts of players with years of knowledge on game mechanics in EVE decides to pick on someone who can't fight back. That's just cowardly.

Regardless of what another said about what CCP believes is or is not "harassment". I'd find it hard to believe if this were a real life situation and one person consistently showed up in the belt to bump one particular person 90% of the time he undocks is nothing but unadulterated harassment. Not a big deal with me as I have quite a few locations to mine, jump clones, several mining alts, various locations that I simply clone jump or log on to do as I wish.

My focus is on the new comers that don't have the luxury I and many others who grinded through and maintain and army of alts. Their options are limited, join a corporation so they can be wardec'd until they quit. Join a corp to cannon fodder/ There ARE a few corps who actually take care of the newbs however a large number only want a tax number and ore/ice purchases at or below 10% Jita price which we all know is a rip.

However -the constant direct and purposeful pursuit to make new comers life a living hell in this game is beyond vulgar, it's down right unfair to the new comer as they have no way to offset this aggression other than dock and log. How long do you think that new player will stay in a game where he/she can only look at his/ship in dock?

What do I suggest? Excellent question -

Hmm, unfortunately it will never happen. Quit preying on the weak newb miner and instead of killing soft targets, try a challenge and go after someone with equal or close to skills. Reason why lo and null secs are dying... everyone is up in hi-sec taking the easy targets because they are too lazy or too cowardly to fight someone who might actually kick the living crap out of them. Bring your balls.

I mean really, for each new player chased from EVE is a loss for us all! Yeah the player who was able to make the other rage quit, well he's a winner but also a loser as we all are because it's one less subscription helping to pay the bills CCP have to keep this game going.

Don't think I'm missing any points tbh. I do think many are missing the fact that as they continue this onslaught of newbs and industrialists in hi-sec is having negative affects on the game and why you see so many posts about it.

I don't care really for the statistics I keep seeing linked and the excuse people are moving on or summer vacation etc. People ARE leaving and replacements are here long enough to read forum posts and personally experience the concentrated effort against certain game play then they move on to another game.

Hope I was clear and hope the wall of text doesn't hurt your eyes.


o/


Translation - "I hate facts, think reality should conform to my expectations and evidence that challenges my worldview totally doesnt count because reasons"


Translation to yours: I didn't read past the first paragraph because I don't agree with your preferred game play or posts, therefore your responses are invalid. Got it, thanks!


Oh I read it all, I just didn't see anything I haven't been hearing for years already. Stop acting like any of your ideas are a new thing because they aren't, they're the same things that have been coming from posters opposed to ganking since this argument first started over a decade ago. I'll even list them for you just to be clear.

- 'Oh think of the newbies'
- 'Numbers are unfair'
- 'If this was real life'
- 'I dont care what CCP says'
- 'why dont you fight people that shoot back'
- 'gankers are killing the game'

None of these things were true back then and they still aren't true now.

As for your statistics comments I believe the drop in numbers is far more likely to be attributable to changes in MMO culture and how people choose to play games rather than this one specific thing, dont forget EVE is 13 years old by now and general attitudes change over time. Its a hardcore, time dependent game that takes a lot of effort to learn and requires embracing a certain mindset to enjoy and general gaming culture is simply moving away from games like that at the moment.

Pirates - The Invisible Fist of Darwin

you're welcome

Merchant Rova
Tidal Lock
Vapor-Lock
#37 - 2016-08-26 17:38:02 UTC
Angry Onions
League of Angered Gentlemen
#38 - 2016-08-26 17:42:51 UTC
Cricri Amatin wrote:


The result of this was that I had to dock up, log off the game and do something else while the war was on.




Drop corp and join a fw corp. Hopefully someone there will help you have fun. You can make decent isk for a newbie and there's low level PVP content that would be a good way to get the feel for this game

S H I T P O S T I N G

Geronimo McVain
The Scope
Gallente Federation
#39 - 2016-08-29 09:05:01 UTC
Merchant Rova wrote:
Go back to an NPC corp or harden up

This is not a viable option! IMHO wardeccs should not affect players (aka accounts not toon) <2-3 month, subbed not Plexed, and without any kills. If you kill someone you are a free target. It should also only protect industrials (no freighters, if you can finance a freighter you don't need any protection) and mining ships. These people need to get on their feet to be fun to fight with. Taking candy from a baby doesn't show good PvP skills.

Droping the corp should IMHO never be an option because the corp is the focal point for social interaction. Dropping corp should not have any beneficial effects.
Solecist Project
#40 - 2016-08-29 19:04:27 UTC  |  Edited by: Solecist Project
Someone liked this post.

I just want to point out that above, a new player claims that it is not easy for corps of new players to deal with wardecs.

Please, everyone, ignore that and think for a second.
A new player completely lacks the knowledge and experience to judge about that.

Do not, EVER, believe anyone who tells you that you can't do something.
It doesn't even matter that he's clueless and doesn't know better.
Just. Don't. Believe. The. Wimps!

There's a shitton of literal failures and losers out there who will constantly try to pull you onto their level.

Whoever reads this:

Ignore them if you can't hurt them.

And if you can hurt them ...
... then make sure it's a lesson that sticks.


And PS: Kill anyone who supports carebearisms in the name of "new players".

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

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