These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Science & Industry

 
  • Topic is locked indefinitely.
 

How to I calculate or get Copy and Invention base job costs??

First post
Author
Jai Blaze
Honor Forge
Joint Operation Involving Nobodys
#1 - 2016-07-19 14:27:23 UTC
having trouble figuring out invention and copy job costs.

ex. Retriever Blueprint Base Item Cost in typeIDs =
1,700,000,000 ISK,
adjusted price from market/prices crest endpoint =
1,786,034,494 ISK.

base Job cost for a single copy run =
404,634 ISK,
base Job cost for a single invention run =
2,459,802 ISK,

I understand how to then multiply by the indexCost specific to the activity to get the JobCost but how to get the copy and invention base costs is completely eluding me. How are these numbers related to the BPO base cost? Or even the retriever baseCost or adjusted cost which are
20,231,256 ISK and (pulled from game)
17,994,193 ISK (pulled from crest same day);
respectively.

Zifrian
The Frog Pond
Ribbit.
#2 - 2016-07-19 20:33:33 UTC
Jai Blaze
Honor Forge
Joint Operation Involving Nobodys
#3 - 2016-07-20 00:54:27 UTC  |  Edited by: Jai Blaze
Thanks, I'll get cracking on the numbers and hopefully I start seeing a correlation between my game and calculated data.

Edit: Yeah getting me within 15% which will do just fine. 15% of a small portion of the total costs is an acceptable level of error.
Zifrian
The Frog Pond
Ribbit.
#4 - 2016-07-20 01:40:06 UTC
Jai Blaze wrote:
Thanks, I'll get cracking on the numbers and hopefully I start seeing a correlation between my game and calculated data.

Edit: Yeah getting me within 15% which will do just fine. 15% of a small portion of the total costs is an acceptable level of error.

Just to note, the application in my signature does all this for you. You might find it useful.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Jai Blaze
Honor Forge
Joint Operation Involving Nobodys
#5 - 2016-07-20 23:57:00 UTC
I probably would but I'm also doing this as an exercise in learning to code. I chose to do it with something that I find interesting and useful so eve industry came to mind. plus I like the idea of customization. Anything I can think of and have enough time to work on I can pretty much add to it. Looking forward to the fall and the new structures!
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#6 - 2016-07-22 18:05:43 UTC
In case you're interested, and can read javascript, https://www.fuzzwork.co.uk/blueprint/?typeid=438 has most of the logic in JS.

https://github.com/fuzzysteve/Eve-Blueprint-Calculator for the source.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Jai Blaze
Honor Forge
Joint Operation Involving Nobodys
#7 - 2016-08-06 19:40:48 UTC
I couldn't see your file there, showed up blank under my inspection, however, I did get my own working afterwards. In particular, I was working on the case for newer items, making my own approximate _jobCosts based on items and build costs etc.

I have this setup in excel already but it takes forever to update and queries are slow. Setting up a nodeJS variant to my own specifications :)