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What motivates you in EVE?

First post
Author
Chewytowel Haklar
Brutor Tribe
Minmatar Republic
#41 - 2016-08-05 01:15:44 UTC
Serene Repose wrote:
Just so absolutely *etarded to say what other players don't do affects what you do. If you don't like other players way of doing things, just burn your computer, get yourself a backpack full of nutrition, go sit on a lonely mountain top looking down on the world and feel superior.


I'm not gonna lie, that actually sounds pretty relaxing and interesting.
May Arethusa
Junction Systems
#42 - 2016-08-05 03:05:22 UTC
Their tears make me log in.

My own make me log out.

I don't know, I have nothing better to do I guess.
ShahFluffers
Ice Fire Warriors
#43 - 2016-08-05 03:40:57 UTC  |  Edited by: ShahFluffers
I am surprised this has not been posted yet.

What is best in life?

edit: for a more modern take: https://youtu.be/4VRtRnWoFo0?t=17s Big smile
Cait Nathair
Federal Navy Academy
Gallente Federation
#44 - 2016-08-05 16:55:23 UTC
My corp- and alliance-mates.

Fleets.

My drive to go out and get kills and killed and learn new things in-game.

Make dank iskies.

Overall have fun.

That's the stuff that makes me log in, as far as logging out. . .I log out when it's time to go to bed. I'm on all day, but not always at my keyboard as I'm juggling real life as a domestic engineer with life as a capsuleer, so I'm constantly being pulled away when I'm not in a fleet. Sometimes I even have to drop fleet or press the pause button on ratting, mining, recruiting or what have you to go take care of whatever calls for me in the real world. I don't press the log out button, though, until I'm drowsy and ready to lay my head on the pillows and let sleep take me away for 6-8 hours.

Life as a crippled domestic engineer is what brought me here, and it's what keeps me here. It gives me what I'll never have.
Elenahina
Federal Navy Academy
Gallente Federation
#45 - 2016-08-05 18:19:26 UTC  |  Edited by: Elenahina
Caleb Seremshur wrote:
As title, what makes you want to log in to eve ...


My corp mates. Without fun people to talk to, this game is too much like a job. After that, in no particular order, rage, tears, isk, fights, sex, candy, bourbon, scotch, and beer.

Caleb Seremshur wrote:
... and what makes you log out?

My wife, Tuxford resetting the wrong server, boredom.
Oh, and downtime.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

ISD Buldath
#46 - 2016-08-05 19:48:37 UTC
Getting to spend all of this wonderful time with all of you Forum friends!

~ISD Buldath

Instructor King of the Forums! Knight of the General Discussion

Support, Training and Resources Division

Interstellar Services Department

I do not respond to EVE-Mails regarding forum moderation.

Shiloh Templeton
Cheyenne HET Co
#47 - 2016-08-05 20:16:08 UTC
SP accumulation, isk goals, exploration, and trying the different aspects of the game.
Solecist Project
#48 - 2016-08-05 23:46:36 UTC  |  Edited by: Solecist Project
Chewytowel Haklar wrote:
Serene Repose wrote:
Just so absolutely *etarded to say what other players don't do affects what you do. If you don't like other players way of doing things, just burn your computer, get yourself a backpack full of nutrition, go sit on a lonely mountain top looking down on the world and feel superior.


I'm not gonna lie, that actually sounds pretty relaxing and interesting.


the nature of existence demands that there is no opting out of having an effect on everyone else ...
... directly or indirectly ...
... even over hundred corners.

if you were a variable and removed yourself from the reality-equation ...
... you would change the current and future progress of said equation.

obviously it would be different than if you stayed in it.

therefore there is no way of not influencing whats going on.


philosophy! :D


edit: thats also my answer. eve is GREAT for diving into philosophical questions! i have no motivation in the usual sense.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Jagd Wilde
Pandemic Horde Inc.
Pandemic Horde
#49 - 2016-08-06 00:10:35 UTC
I log in just to read the Anti-Ganking chan some days. Twisted

Every alt I own has a red safety, this has brought my friends much laughter.

Caleb Seremshur
Commando Guri
Guristas Pirates
#50 - 2016-08-06 06:37:07 UTC
Well now that we're 3 pages in I guess it's time to give my reasons.
Log in: talk **** to people and run industry jobs.
Log out: pretty much every other facet of the game is boring for me. After 7 years of dealing with timezone differences and stagnant pve which gets performed due to said timezone problems I've arrived at a point where I'm done with anything not related to instant gratification. I spend more time pvping on sisi than I do on all activities combined on TQ because I'm completely burnt out from grinding - whether it is mining, pve or FW/null bullshit.

I started this thread to see if the reasons I have for my behaviour were analogous to the motivations of others and at some levels its the same but certainly my tolerance for the tedium of day to day stuff on TQ has now dminished to dead 0.

So I'd like to thank everyone who left a comment here it has been very enlightening for me. I hope you all have learnt something too.
Solecist Project
#51 - 2016-08-06 06:58:59 UTC
Caleb Seremshur wrote:
Well now that we're 3 pages in I guess it's time to give my reasons.
Log in: talk **** to people and run industry jobs.
Log out: pretty much every other facet of the game is boring for me. After 7 years of dealing with timezone differences and stagnant pve which gets performed due to said timezone problems I've arrived at a point where I'm done with anything not related to instant gratification. I spend more time pvping on sisi than I do on all activities combined on TQ because I'm completely burnt out from grinding - whether it is mining, pve or FW/null bullshit.

I started this thread to see if the reasons I have for my behaviour were analogous to the motivations of others and at some levels its the same but certainly my tolerance for the tedium of day to day stuff on TQ has now dminished to dead 0.

So I'd like to thank everyone who left a comment here it has been very enlightening for me. I hope you all have learnt something too.

I have a question. I think your perspective is in slight need of actualization.

PvE in pretty much every game, including EVE, already is instant gratification.
Why would you think otherwise?
It shares all the attributes with all the other PvE in other games.

You grind a little, get a little reward, level up.
You grind a little more, get a little more reward, level up.
You grind a lot more, get a lot more reward, level up.

Didn't people warn you not to play the game like all the others, because that's a fruitless approach?
Of course you got burnt out!

And what dods this part mean?

Quote:
pretty much every other facet of the game is boring for me. After 7 years of dealing with timezone differences and stagnant pve
That's seriously contradictionary! Did you do PvE for seven years or did you actually play the game and explore every facet of it?

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

coik el tuerto
Tactical Farmers.
Pandemic Horde
#52 - 2016-08-06 11:00:21 UTC
Cause fear, neglect content,demoralize and kill provi noobs
Pinkylein
No Vacancies
No Vacancies.
#53 - 2016-08-06 14:21:15 UTC
There is simply nothing else i am in mood doing after work. So i log in and hope to make as much as possible ISK in a short time Big smile

And on weekends ... just too lazy to do something else Smile
Lucy Lollipops
State War Academy
Caldari State
#54 - 2016-08-06 14:58:03 UTC
Solecist Project wrote:
Caleb Seremshur wrote:
Well now that we're 3 pages in I guess it's time to give my reasons.
Log in: talk **** to people and run industry jobs.
Log out: pretty much every other facet of the game is boring for me. After 7 years of dealing with timezone differences and stagnant pve which gets performed due to said timezone problems I've arrived at a point where I'm done with anything not related to instant gratification. I spend more time pvping on sisi than I do on all activities combined on TQ because I'm completely burnt out from grinding - whether it is mining, pve or FW/null bullshit.

I started this thread to see if the reasons I have for my behaviour were analogous to the motivations of others and at some levels its the same but certainly my tolerance for the tedium of day to day stuff on TQ has now dminished to dead 0.

So I'd like to thank everyone who left a comment here it has been very enlightening for me. I hope you all have learnt something too.

I have a question. I think your perspective is in slight need of actualization.

PvE in pretty much every game, including EVE, already is instant gratification.
Why would you think otherwise?
It shares all the attributes with all the other PvE in other games.

You grind a little, get a little reward, level up.
You grind a little more, get a little more reward, level up.
You grind a lot more, get a lot more reward, level up.

Didn't people warn you not to play the game like all the others, because that's a fruitless approach?
Of course you got burnt out!

And what dods this part mean?

Quote:
pretty much every other facet of the game is boring for me. After 7 years of dealing with timezone differences and stagnant pve
That's seriously contradictionary! Did you do PvE for seven years or did you actually play the game and explore every facet of it?


Maybe if you grind the same things for 7 years you are absolutely bored?

I mean, in fantasy games you grind new fresh dungeons every some months and here you grind the same dungeons all time?


Solecist Project
#55 - 2016-08-06 15:07:52 UTC
Lucy Lollipops wrote:
Maybe if you grind the same things for 7 years you are absolutely bored?

I mean, in fantasy games you grind new fresh dungeons every some months and here you grind the same dungeons all time

You mean it being an act out of boredom?

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Skyler Mind
Yutu Mover
Random Violence.
#56 - 2016-08-08 13:45:01 UTC
The stories that build up, good ones and bad ones. All the other MMO everyone experienced the same thing , or what it was designed for. In EVE everyday is a different story that builds up. Also you know the impact that you have by hitting rocks or primary a shinny ship.
Pandora Carrollon
Provi Rapid Response
#57 - 2016-08-08 16:37:52 UTC
Jenn aSide wrote:
Also, there is a difference between overly risk averse behavior, and smart game play. Not taking an even odds fight (or a fight where the odds are *only* slightly in your favor) is overly risk averse behavior. Running away from a 15 man gang when you are by yourself in NOT risk aversion , staying would be stupid most of the time.

I've heard people say "we need to get rid of killmails because if you did people would pvp more". Same for the whole "insurance should pay for everything" suggestions people have floated around. Totally bad ideas, losing something in EVE is supposed to hurt, you are supposed to dislike getting hurt, and that makes getting actual kills that much sweeter, because you know it hurts lol.

Jenn-

I'll have to disagree with you on the fundamental concept of risk aversion... not necessarily on how you are using it though.

Risk Averse is risk averse, there is no middle ground. What you are calling 'Smart Gameplay' is 'Normal Human behavior'.

Humans by nature (like nearly every intelligent animal) are Risk Averse. Thus when people say that players are 'risk averse' and then proceed to lay out case x, y or z in order to support their play style it's actually all noise because you can't differentiate the levels without having a perspective and agenda that surrounds it.

There is no difference in EVE between a RISK AVERSE HiSec play style and a RISK AVERSE Lo/Null/WH play style. The only difference may be the level of Risk Aversion, but that's down to splitting hairs and ego elevation.

I'll say this again: Once you accept that all play styles are VALID, then the entire universe of EVE becomes very clear to evaluate fairly and completely. Risk Aversion is irrelevant, it's only a game requirement for tools that allow different players to play in the same sand box together.

Example:

I am moving my corp into Null Sec (Providence). I took a rookie ship to explore down there first. I contacted some locals and tried to make some friends there and seem to have succeeded. I went to move my first ship (my battlecruiser) and just had the misfortune to run into a roam from "The School of Hard Knocks". I had left my ship PVE Long Range fit, and when I was tackled by 3 ships on a gate (after being tailed for a while, yeah, I knew I was in trouble but they knew what they were doing, I didn't even know they weren't CVA because I didn't have the intel at the time to figure it out... I do now) the result was inevitable. I just made sure to get my pod out. It was a 150mil ISK lesson. I'm not going to whine and cry about it, I knew about the risk, I wasn't entirely prepared for how to do the move and they got a kill for that. It was my fault, don't fly what you can't afford to lose.

I am risk averse, I did more research and now fit my ship for PVP before I move it. I am risk averse and am more ready for the challenge the next time. Will I win? Probalby not, I'm not a great PVP player but at least I'll be prepared, see them coming and take them on more on my terms... or just dock and blow raspberries out the porthole of the station at them. I did say I was risk averse, but that doesn't mean I won't take on challenges.

They were risk averse too. They wouldn't have engaged my Talos with an equal amount of fire power and they made certain they had me solid before engaging me. That makes them smart, but also risk averse. The Cynabal alone would've been a match for me, but their risk aversion drove them to engage with more than just a BC, it would've been too fair of a fight. Had I gotten range on him, I would've likely won, so I don't blame them, but it doesn't make them any less risk averse.

The non risk averse person is very rare.

None of this dampens my motivation to play. Risk Aversion and Motivation to play would only be an issue in someone that finds no fun in conflict. That person will not last in EVE regardless of anything we or CCP does.
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#58 - 2016-08-08 16:48:27 UTC  |  Edited by: Brokk Witgenstein
I like that story.

The non-risk averse player will fly his BC in manually.
The risk averse player will jumpfreighter it all.

You did good.


Edit: now, while we all of course try to manage/mitigate the dangers somewhat, most of us are still playing a game which means we sometimes do "stupid" stuff just for the heck of it-- it's not like we'll die IRL for taking a questionable fight right?
Pandora Carrollon
Provi Rapid Response
#59 - 2016-08-08 17:01:40 UTC
Brokk Witgenstein wrote:
I like that story.

The non-risk averse player will fly his BC in manually.
The risk averse player will jumpfreighter it all.

You did good.


Edit: now, while we all of course try to manage/mitigate the dangers somewhat, most of us are still playing a game which means we sometimes do "stupid" stuff just for the heck of it-- it's not like we'll die IRL for taking a questionable fight right?


Yes, but that is exactly my point. We can't really use the term Risk Averse because it's actually part of human nature. Using it to judge or degrade others is pointlessly hypocritical. Even those willing to 'throw it all to the wind' still tend to do so with smarts and have some kind of a plan in mind. They are sill risk averse, but at the same time, a bit reckless.

So, kind of like the term PvE where in EVE it has something of a unique definition, Risk Averse really isn't a useful term either for describing any activity or play style with any degree of accuracy because the people where Risk Aversion is really an issue just don't want to play the game.

We are all risk averse to some degree. Welcome to humanity. Conquer your fears and go have fun!
Maekchu
Doomheim
#60 - 2016-08-08 17:15:42 UTC
Pandora Carrollon wrote:
We can't really use the term Risk Averse because it's actually part of human nature. Using it to judge or degrade others is pointlessly hypocritical.

When used in context of EvE, we are not talking about general risk aversion of normal human behavior.

When I mentioned it originally, it was obviously exaggerated for the sake of a joke, since it is funny how attached people grow of space pixels. We are all risk-averse to some degree. Some more, some less. But there is something funny, how people don't play this game efficiently just because they are afraid to lose a ship. You are supposed to lose your stuff in this game, you are just supposed to hopefully earn more money than you lose.