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Every year, there are less users playing, why??

First post
Author
Gadget Helmsdottir
Gadget's Workshop
#1041 - 2016-08-04 15:00:12 UTC  |  Edited by: Gadget Helmsdottir
Dirty Forum Alt wrote:
Galaxy Chicken wrote:
The only reason we're even able to break even on the vast majority of ganks is that we are subsidized by the gracious EVE community.

You know what...I don't even care anymore.

You win.

I agree - gankers of Galaxy Chicken's calibur are whiny, crybaby idiots who can only operate at all because people hold their hand and give them money/handouts.

CCP should clearly coddle them and change the game in their favour, because they are just too pathetic to make it without this extra help.


Perhaps some station ads?
"For 10 million isk a day, you can save a poor, helpless ganker like Galaxy Chicken from going bankrupt due to his own stupidity. Pledge your support today!"



HEY!


Why haven't I seen a CODE. ad yet? I wanna be able to throw darts at James' mug while spinning in my ship.

Fix this, CODE.

Spread your drivvel message to the masses.

--Gadget... readying new darts Twisted


Edit. And OOC... Go all Jonestown if y'all do get an ad up and running. It'll be glorious.

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Dirty Forum Alt
Forum Alts Anonymous
#1042 - 2016-08-04 15:05:16 UTC
Caco De'mon wrote:
Galaxy Chicken wrote:
The only reason we're even able to break even on the vast majority of ganks is that we are subsidized by the gracious EVE community.

If I invest 10 mil into a gank, I can expect to recover less than 10mil in loot (my own included) on average.


I would totally back that up. The enlightened people of New Eden who support our noble quest are the true heroes for without them, the struggle to bring order our of the chaos would be much harder...

Also what seems to be missed is that while breaking even on a gank might be something that happens on average, a percentage of ganks fail and that can really ruin things.

But that is out cross to (care)bear.


James be praised

Well ironically CODE. is pretty new-player friendly in their recruitment - so for CODE. specifically (and not just people in the alliance, I know) I'm sure the average profit for miner ganking does suffer from needing extra ships and the occasional failed gank/etc.

My own experience was more planned out - I did the math before I went in, so of course I made sure I turned a profit =P. I'm not a religious zealot, I just wanted to try out ganking.

My comments were regarding ganking in general - not the CODE. organization specifically - even though I do realize they are the primary ganker of mining ships.


The *primary* point I've been making all along on this issue is that gankers are in the lucky position to *choose* how much they spend and how much they make. The only reason *not* to turn a profit is if profit is not your motive - but that is still your *choice* - not a broken game mechanic at that point.


But if people like Galaxy Chicken want me to pity them - fine, they can have my pity. Just perhaps not for the reasons they want it....

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Teckos Pech
Hogyoku
Goonswarm Federation
#1043 - 2016-08-04 16:14:22 UTC
Rek Seven wrote:
Teckos Pech wrote:
Rek Seven wrote:
Then call it what it is instead of using the catch all word "content".


What the **** do you call it then?

If CCP gives you something to do in game....oooohhh it is content. Wow.

A player gives you something to do in game and it is.....? Shall we call Beverly?

Roll



If that "something to do" is mining, call it mining, if it's shooting someone call it a fight or PVP, if CCP say "we are adding wormholes" call that a content expansion. Blink


See, the generic term is content. I don't care you want to call it, but it is called content.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#1044 - 2016-08-04 16:16:31 UTC
Lucy Lollipops wrote:
Rek Seven wrote:
Teckos Pech wrote:
Rek Seven wrote:
Then call it what it is instead of using the catch all word "content".


What the **** do you call it then?

If CCP gives you something to do in game....oooohhh it is content. Wow.

A player gives you something to do in game and it is.....? Shall we call Beverly?

Roll



If that "something to do" is mining, call it mining, if it's shooting someone call it a fight or PVP, if CCP say "we are adding wormholes" call that a content expansion. Blink


Exactly.

It happens that in this game there are players ( usually gankers ) that seem to show off what they do claiming that what they do is special and that they "are creating content".

No, they aren't and they are not special at all, they are playing the game exactly as everyone else.


No, content comes in many forms. When an alliance/coalition decides to go to war with another that is content. Content is an umbrella term. Why does WoW get to call everything they do "content" when it is not all the same. It is an umbrella term. Same thing for players providing in game activities for other players to do.

The problem here is the limited view you and Rek Seven have. You are wrong, CCP says you are wrong. Good enough for me.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#1045 - 2016-08-04 16:17:42 UTC
Rek Seven wrote:
I don't require support to prove my point, the dictionary and the rest of the gaming community does that for me.

The eve community overused the word to the point were it has become a slang term for PVP or a general aggressive action. We know what is meant when eve players use the word content but that doesn't mean they are correct.

Anyway, we can argue this all day if you like but it's pointless and off topic... Sticking with my original point, i quit the game when i am bored of the content ccp provide not because of the activities the players enable me to participate in.


Please point out in the dictionary where it says "content" comes only from game developers. Oh....you can't.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Blood Retributor
#1046 - 2016-08-04 16:21:07 UTC
I have promised myself to not post ever again in these forums, but I guess I stopped caring since then, as for about a week I have decided to quit Eve (after playing it for more than two months). Why am I still here? Bringing Biology to level 5 so I can use the boosters I got from running the "Kill the Shipyard Event" (all three of them), for the unlikely chance that Eve will become "my game" someday and I will be back to ENJOY playing it.

I have read a good number of posts in this thread (first 10 pages for sure Big smile) and decided to share a new player's view (my irrelevant opinion) and feel about Eve Online. When I am done, you can proceed with slapping me with whatever accusations that come to your mind. I'll take it, it is forum PvP after all Lol!

First I would suggest changing the name of the game. It should be called As****le/Punk Ganker Paradise. According to what I read about and experience in the game this would be a better name for its current state. There is no real PvP in it.

Wherever you turn in the game everyone is "reaping/collecting/savouring/out for" other players "tears". They are actually out there to "PvP" (read blobb/gank/grief) just for that purpose. It does not matter where: fighting in space, scamming, you name it.

A new player (2 days) posts on reddit: "I am out for tears. Can you suggest best fit for a ship to grief miners?" (not exact words as I read them about 2 weeks ago). What was the reaction? Everyone eagerly jumped in with suggestions.

Honestly, I do not feel comfortable around such a high percentage of people with psychopathic tendecies. How else would you call someone whose intention is to make another person suffer (emotionally or otherwise) and enjoy it?

Everyone is talking about Eve as a cold and harsh universe. Most of those people have no idea what that really means. Bedroom/basement/home office "warriors" Blink. If you are a considerate person and have experienced real life harsh and cold universe/environment, you will never want to "reap tears" without a very sound reason.

For a long time I wanted to play Eve being misinformed about it. If I would have known who the major part of the playerbase is, I would have not payed for a one year subscription.

And by the way, if you come across my only kill (me being killed in a wormhole), please do not try to use that as "carebear lost a Heron and is crying now". I was so bored and burnt out after the Shipyard event that I simply did not care and just wanted to know if there is something else in this game I am missing and I could not care less about the loss.

Mining - boring, missions - boring/repetitive with negative effect on one's standings, lowsec - gatecamped, nullsec - divided/owned and most of the time unreachable for a noob that does not care about corporations/alliances.

Maybe Eve was intended as a sandbox, but it is not (especially for a new player). I looked on the recruitment forum to find a corp to join, that is in a WH/null. What do I find? Logi/mining ship/bait frigate skills for null, 20 mill SP for WH. Is that an open world/go wherever/do whatever you want environment? Hardly so!

So what options a new casual player has? Mine/mission run in hisec coping with all the a** gankers and other arrogant pricks and wait and hope that one day you will actually do something you might enjoy.

And that in addition to the brick wall learning curve, and artificial/unnecessary complexity/SP requirements. I have an impression that most people keep playing this game only because they got so invested while waiting for the SPs to allow them to do anything meaningful/worth doing in this game.

All of the above might give you a hint regarding the low retention of new players. I will be leaving soon, before I get even more invested and I am really sad about it, as I wanted to like Eve Online.

I am done whining Pirate! Now you can start slapping me.

Fly safe!








One step at a time ...

Teckos Pech
Hogyoku
Goonswarm Federation
#1047 - 2016-08-04 16:26:50 UTC
Rek Seven wrote:
Dirty Forum Alt wrote:
and explained that your position is also ridiculous. *everything in the game - player made or CCP made - is content*.


I'll stop you there. I have made it clear that i do not agree with this so it's pointless to continue. I can accept that players want to use a word incorrectly, i'm just pointing out that the word is being used incorrectly. So just accept that.

It's like arguing that a swimming pool full of water is actually a swimming pool full of liquid. Technically both are right but the guy who said it is full of water is more right.Roll



Shocked

Water is a liquid. So a swimming pool full of water or a swimming pool full of liquid are both correct. Liquid is the "umbrella term" all water is a liquid, but not all liquids are water. Mining is content, but not all content is mining.

Fighting is content, but not all content is fighting (see mining above for content that is not fighting). Whether that fighting is due to CCP (you are fighting NPCs) or you are fighting other players.

This is where you fall flat on your face and look like a complete bumbling fool. You have restricted your definition so that you can whine and *****, but to everyone else it makes you look like an ass.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Galaxy Chicken
Galaxy Farm Carebear Repurposing
#1048 - 2016-08-04 16:57:48 UTC
Dirty Forum Alt wrote:
Alternatively you could just target miners more than a month old who fit t2 modules...

Or scan your targets...

Or just hit the haulers and become rich...



I'm talking t2 fit, no tank.


Again, this isn't complicated maths.
Jenn aSide
Soul Machines
The Initiative.
#1049 - 2016-08-04 17:06:11 UTC
Blood Retributor wrote:
I have promised myself to not post ever again in these forums, but I guess I stopped caring since then, as for about a week I have decided to quit Eve (after playing it for more than two months). Why am I still here? Bringing Biology to level 5 so I can use the boosters I got from running the "Kill the Shipyard Event" (all three of them), for the unlikely chance that Eve will become "my game" someday and I will be back to ENJOY playing it.

I have read a good number of posts in this thread (first 10 pages for sure Big smile) and decided to share a new player's view (my irrelevant opinion) and feel about Eve Online. When I am done, you can proceed with slapping me with whatever accusations that come to your mind. I'll take it, it is forum PvP after all Lol!

First I would suggest changing the name of the game. It should be called As****le/Punk Ganker Paradise. According to what I read about and experience in the game this would be a better name for its current state. There is no real PvP in it.

Wherever you turn in the game everyone is "reaping/collecting/savouring/out for" other players "tears". They are actually out there to "PvP" (read blobb/gank/grief) just for that purpose. It does not matter where: fighting in space, scamming, you name it.

A new player (2 days) posts on reddit: "I am out for tears. Can you suggest best fit for a ship to grief miners?" (not exact words as I read them about 2 weeks ago). What was the reaction? Everyone eagerly jumped in with suggestions.

Honestly, I do not feel comfortable around such a high percentage of people with psychopathic tendecies. How else would you call someone whose intention is to make another person suffer (emotionally or otherwise) and enjoy it?

Everyone is talking about Eve as a cold and harsh universe. Most of those people have no idea what that really means. Bedroom/basement/home office "warriors" Blink. If you are a considerate person and have experienced real life harsh and cold universe/environment, you will never want to "reap tears" without a very sound reason.

For a long time I wanted to play Eve being misinformed about it. If I would have known who the major part of the playerbase is, I would have not payed for a one year subscription.

And by the way, if you come across my only kill (me being killed in a wormhole), please do not try to use that as "carebear lost a Heron and is crying now". I was so bored and burnt out after the Shipyard event that I simply did not care and just wanted to know if there is something else in this game I am missing and I could not care less about the loss.

Mining - boring, missions - boring/repetitive with negative effect on one's standings, lowsec - gatecamped, nullsec - divided/owned and most of the time unreachable for a noob that does not care about corporations/alliances.

Maybe Eve was intended as a sandbox, but it is not (especially for a new player). I looked on the recruitment forum to find a corp to join, that is in a WH/null. What do I find? Logi/mining ship/bait frigate skills for null, 20 mill SP for WH. Is that an open world/go wherever/do whatever you want environment? Hardly so!

So what options a new casual player has? Mine/mission run in hisec coping with all the a** gankers and other arrogant pricks and wait and hope that one day you will actually do something you might enjoy.

And that in addition to the brick wall learning curve, and artificial/unnecessary complexity/SP requirements. I have an impression that most people keep playing this game only because they got so invested while waiting for the SPs to allow them to do anything meaningful/worth doing in this game.

All of the above might give you a hint regarding the low retention of new players. I will be leaving soon, before I get even more invested and I am really sad about it, as I wanted to like Eve Online.

I am done whining Pirate! Now you can start slapping me.

Fly safe!










All of you "EVE needs more players" type people who lament the fact that EVE turns away most people, I want you to read this post. This is what "most people" think like. Your mileage may vary, but for me the big SELLING POINT of EVE is that people like this don't like it.
Dirty Forum Alt
Forum Alts Anonymous
#1050 - 2016-08-04 17:20:45 UTC  |  Edited by: Dirty Forum Alt
Galaxy Chicken wrote:
Dirty Forum Alt wrote:
Alternatively you could just target miners more than a month old who fit t2 modules...

Or scan your targets...

Or just hit the haulers and become rich...



I'm talking t2 fit, no tank.


Again, this isn't complicated maths.

A basic t2 fit retriever should drop ~3 million isk in loot (1 strip miner, 1 mining upgrade)

It can be ganked by a 2 million isk t1 fit catalyst in any 0.5 system with concord pre-pulled (using a free rookie ship)

You get 750k of the catalyst cost back - so total cost of the gank is 1.25 million isk.

3.75 million isk loot > 1.25 million isk lost.

Profit.


If you *choose* to gank ships that will not be profitable, by using cost-ineffective ships or targetting ships that are not cost effective to kill - that is still your *choice*....

Deal with it.


edit: I will grant you that strip miners and other mining modules are only half the price they were when I was ganking - shortly after the big infamous mining ship hp buff - and you are correct this did skew my old profit calculations. noticeably.... But the fact remains that you *know* going in exactly what your likely profit/loss is likely to be. You get the luxury of *choosing* how much isk to make. So don't cry if you make stupid choices.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

baltec1
Bat Country
Pandemic Horde
#1051 - 2016-08-04 17:27:52 UTC
Blood Retributor wrote:

Maybe Eve was intended as a sandbox, but it is not (especially for a new player). I looked on the recruitment forum to find a corp to join, that is in a WH/null. What do I find? Logi/mining ship/bait frigate skills for null, 20 mill SP for WH. Is that an open world/go wherever/do whatever you want environment? Hardly so!



Join Pandemic Hoard, Karmafleet or Brave.

Dedicated organisations that help newbies be less bad at EVE. I also hear Dreddit is recruiting.
Sarah Flynt
Red Cross Mercenaries
Silent Infinity
#1052 - 2016-08-04 17:28:05 UTC
Blood Retributor wrote:
For a long time I wanted to play Eve being misinformed about it. If I would have known who the major part of the playerbase is, I would have not payed for a one year subscription.

From what I can tell it's only a minor part of the playerbase that is like this, it is however a very loud and visible one (especially in highsec).

If you don't like the PVE elements of the game, don't do them. They don't get more interresting with more SP, only easier and/or more profitable.

My advice would be: get out of Highsec! Look for a newbie friendly corp in *any* other part of space that puts its emphasis on PVP and not PVE. People in other parts of the game, regardless if it's lowsec, nullsec or WH space, are usually much more friendly towards other players on a social level (which doesn't mean that they won't blow up your ship but that doesn't seem to be your primary concern). Highsec is a cesspool of griefers/gankers/scammers/etc. Many regular players there won't even talk in local out of fear for them. Why CCP puts its new players there is quite honestly beyond me.

Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !

Teckos Pech
Hogyoku
Goonswarm Federation
#1053 - 2016-08-04 17:33:56 UTC
Rek Seven wrote:
Rek Seven wrote:
You really don't get it though and are just picking spinets of what i said to support your argument.

You have started a new argument here by saying it is ok to uses a general word to replace a specific one. That was what the fruit and water analogies were about.

My main point is that playing a game is not game content. End of.

Dirty Forum Alt wrote:

Players swim in water, but do not add water! The only people who add water in EVE are the developers.


Do you see how ridiculous that sounds? And why people take offence at it?


I did sound ridiculous because you misunderstood what i was saying... So i fixed it for you.


Roll

Seriously?

You sound just...well...the polite word is muddled I guess.

Taking your "fixed" sentence.

Quote:
Players swim in water, but do not add water! The only people who add water in EVE are the developers.


So, now I'll use your analogy.

Yes, so CCP adds water. Fine. Can we all agree on that? This is a yes/no question. CCP adds water and in doing so gives us content. An alternative is, CCP adds sand to the sandbox. Now, that does provide content. After all in a swimming pool with water you can, sticking with the analogy, swim laps. Of course, while swimming laps can be good for you, after awhile it can get boring.

So the swimmers decide to play a game in the pool, a game CCP did not intend them to play, but at the same time does not intend to stop. So the players play Marco Polo. Later the swimmers decide to have races, another thing CCP did not intend, but won't stop.

In short, players are taking what CCP gave them and are doing things to amuse themselves.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Dirty Forum Alt
Forum Alts Anonymous
#1054 - 2016-08-04 17:39:07 UTC
It is interesting, looking at prices of modern mining items...

While every other ship type and module type in EVE has been getting more expensive... the mining ships/equipment have actually gone *down* in price pretty noticeably in the past few years.

I wonder if this is an over-reaction by the industrial section of the game trying to compensate for the perception that tons of miners are being ganked - so they are going to need new ships/gear?

I don't have a way to track it, and CCP doesn't care enough, but it would be interesting to find out.

It would be ironic if all the ganking these past few years has actually made it easier for new players to get into mining by indirectly driving down all the prices on the equipment...

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

baltec1
Bat Country
Pandemic Horde
#1055 - 2016-08-04 17:54:19 UTC
Dirty Forum Alt wrote:
It is interesting, looking at prices of modern mining items...

While every other ship type and module type in EVE has been getting more expensive... the mining ships/equipment have actually gone *down* in price pretty noticeably in the past few years.

I wonder if this is an over-reaction by the industrial section of the game trying to compensate for the perception that tons of miners are being ganked - so they are going to need new ships/gear?

I don't have a way to track it, and CCP doesn't care enough, but it would be interesting to find out.

It would be ironic if all the ganking these past few years has actually made it easier for new players to get into mining by indirectly driving down all the prices on the equipment...


We did find that mining ship ganks have noticeably dropped from 2012 so oversupply due to a lack of demand to replace ships and mods makes sense.

Some of the biggest donations to events such as hulkageddon came from industry players because they made a ton of isk on the back of the destruction. You could argue that they are infact the biggest beneficiaries of ganking as they supply both sides.
Teckos Pech
Hogyoku
Goonswarm Federation
#1056 - 2016-08-04 18:01:44 UTC
Blood Retributor wrote:
I have promised myself to not post ever again in these forums, but I guess I stopped caring since then, as for about a week I have decided to quit Eve (after playing it for more than two months). Why am I still here? Bringing Biology to level 5 so I can use the boosters I got from running the "Kill the Shipyard Event" (all three of them), for the unlikely chance that Eve will become "my game" someday and I will be back to ENJOY playing it.

I have read a good number of posts in this thread (first 10 pages for sure Big smile) and decided to share a new player's view (my irrelevant opinion) and feel about Eve Online. When I am done, you can proceed with slapping me with whatever accusations that come to your mind. I'll take it, it is forum PvP after all Lol!

First I would suggest changing the name of the game. It should be called As****le/Punk Ganker Paradise. According to what I read about and experience in the game this would be a better name for its current state. There is no real PvP in it.

Wherever you turn in the game everyone is "reaping/collecting/savouring/out for" other players "tears". They are actually out there to "PvP" (read blobb/gank/grief) just for that purpose. It does not matter where: fighting in space, scamming, you name it.

A new player (2 days) posts on reddit: "I am out for tears. Can you suggest best fit for a ship to grief miners?" (not exact words as I read them about 2 weeks ago). What was the reaction? Everyone eagerly jumped in with suggestions.

Honestly, I do not feel comfortable around such a high percentage of people with psychopathic tendecies. How else would you call someone whose intention is to make another person suffer (emotionally or otherwise) and enjoy it?

Everyone is talking about Eve as a cold and harsh universe. Most of those people have no idea what that really means. Bedroom/basement/home office "warriors" Blink. If you are a considerate person and have experienced real life harsh and cold universe/environment, you will never want to "reap tears" without a very sound reason.

For a long time I wanted to play Eve being misinformed about it. If I would have known who the major part of the playerbase is, I would have not payed for a one year subscription.

And by the way, if you come across my only kill (me being killed in a wormhole), please do not try to use that as "carebear lost a Heron and is crying now". I was so bored and burnt out after the Shipyard event that I simply did not care and just wanted to know if there is something else in this game I am missing and I could not care less about the loss.

Mining - boring, missions - boring/repetitive with negative effect on one's standings, lowsec - gatecamped, nullsec - divided/owned and most of the time unreachable for a noob that does not care about corporations/alliances.

Maybe Eve was intended as a sandbox, but it is not (especially for a new player). I looked on the recruitment forum to find a corp to join, that is in a WH/null. What do I find? Logi/mining ship/bait frigate skills for null, 20 mill SP for WH. Is that an open world/go wherever/do whatever you want environment? Hardly so!

So what options a new casual player has? Mine/mission run in hisec coping with all the a** gankers and other arrogant pricks and wait and hope that one day you will actually do something you might enjoy.

And that in addition to the brick wall learning curve, and artificial/unnecessary complexity/SP requirements. I have an impression that most people keep playing this game only because they got so invested while waiting for the SPs to allow them to do anything meaningful/worth doing in this game.

All of the above might give you a hint regarding the low retention of new players. I will be leaving soon, before I get even more invested and I am really sad about it, as I wanted to like Eve Online.

I am done whining Pirate! Now you can start slapping me.

Fly safe!


Let me see, whining? Check.

Wanting only to have player-to-player interaction on his own term? Check.

Wild exaggeration in regards to ganking? Check.

Calling those who gank psychopaths? Check.

Eve is not a sandbox? Check.

Complaining about the learning curve? Check.

Maybe this isn't the game for those who are insistent on remaining ignorant and lazy.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

xxxTRUSTxxx
Galactic Rangers
#1057 - 2016-08-04 18:44:39 UTC
Blood Retributor wrote:


I am done whining Pirate! Now you can start slapping me.

Fly safe!



>>> JUST A GAME <<<
Blood Retributor
#1058 - 2016-08-04 19:27:52 UTC
Teckos Pech wrote:


Let me see, whining? Check.

Wanting only to have player-to-player interaction on his own term? Check.

Wild exaggeration in regards to ganking? Check.

Calling those who gank psychopaths? Check.

Eve is not a sandbox? Check.

Complaining about the learning curve? Check.

Maybe this isn't the game for those who are insistent on remaining ignorant and lazy.



Good try, but you failed Lol!

Lazy? Not really. I was spending 5-16 hours a day in the game for the whole time since I created my only character. To the point that I started having issues with my spouse. Reading, reading, reading!

Ignorant? Not really. More like Inquistive. I had invested years in some other activities (not gaming) earlier in my life that ended up to be a waste of time, so I have become more cautious.

I just value my time reserved for "fun" and do not want to put up with the BS you swallowed years ago and are now defending. Read again this whole thread and see what you yourselves, older players, are saying about the game and CCP.

Pease, make sure that you read and UNDERSTAND, before jumping to personal offences.

Sorry for using the more generic "psychopath" term. Should have used the more precise "sadists". Use Google to research the term and tell me how do you call those who thrive on other people's suffering ("tear reaping").

If you also paid attention I did not complain about learning curve. English is not my native language so I just used an expression that another vet player used in one of these forums. I just considered it the most accurate and descriptive.

You seem to be in the arguing mood, so I will ignore your future comments. You should follow Jenn aSide example. She at least brought value to the thread with her comment.

One step at a time ...

Sarah Flynt
Red Cross Mercenaries
Silent Infinity
#1059 - 2016-08-04 19:35:32 UTC  |  Edited by: Sarah Flynt
Dirty Forum Alt wrote:
While every other ship type and module type in EVE has been getting more expensive... the mining ships/equipment have actually gone *down* in price pretty noticeably in the past few years.

I wonder if this is an over-reaction by the industrial section of the game trying to compensate for the perception that tons of miners are being ganked - so they are going to need new ships/gear?

No idea why you got that impression but that is certainly not the case. Care to give concrete examples?

The Crius expansion in mid 2014 has turned the industry side of things upside down. Long term price changes of specific items that aren't artificially limited by CCP over the timespan that you're suggesting are never due to player actions. At best player speculation is making the price change slower, but they don't cause it.

Applications like e.g. "EVE ISK per hour" or homegrown solutions can tell you exactly what is most profitable to build with a few mouseclicks which results in price spikes (up or down) only lasting a short time depending on the build time of that item. If there are prolonged increases in item prices, it usually affects more than just a select few items as that usually means that one or more of the materials required to build it have gone up in price. The latter one can of course be the result of player actions (see e.g. OTEC/B0TLRD Accords or more recently WWBee and the destroyed moon mining/reactor farms of the CFC).

Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !

Dirty Forum Alt
Forum Alts Anonymous
#1060 - 2016-08-04 19:50:49 UTC
Sarah Flynt wrote:
Dirty Forum Alt wrote:
While every other ship type and module type in EVE has been getting more expensive... the mining ships/equipment have actually gone *down* in price pretty noticeably in the past few years.

I wonder if this is an over-reaction by the industrial section of the game trying to compensate for the perception that tons of miners are being ganked - so they are going to need new ships/gear?

No idea why you got that impression but that is certainly not the case. Care to give concrete examples?

The Crius expansion in mid 2014 has turned the industry side of things upside down. Long term price changes of specific items that aren't artificially limited by CCP over the timespan that you're suggesting are never due to player actions. At best player speculation is making the price change slower, but they don't cause it.

Applications like e.g. "EVE ISK per hour" or homegrown solutions can tell you exactly what is most profitable to build with a few mouseclicks which results in price spikes (up or down) only lasting a short time depending on the build time of that item. If there are prolonged increases in item prices, it usually affects more than just a select few items as that usually means that one or more of the materials required to build it have gone up in price. The latter one can of course be the result of player actions (see e.g. OTEC/B0TLRD Accords or more recently WWBee and the destroyed moon mining/reactor farms of the CFC).

Just an impression...I *had* tried to make that clear in the 2nd half of my post (which you conveniently deleted I notice P).

I don't do industry anymore, and I don't even need to shop all that often (because I literally have so much junk scattered around the universe I can generally find whatever I need just by rummaging for a few minutes and flying 20 jumps) - but in general the things I do buy are more expensive than they used to be. So I was surprised to note that all of the mining ships and mining items are cheaper than they used to be. Like a lot cheaper...

Like strip miners used to be 4 million, now they are 2 million. Retriever used to cost 35-40 million, now it is 25 million.

I know I'm out of touch with the industrial side of EVE - it just seemed odd.

P

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)