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EVE too "JOBBY"?

First post
Author
xxxTRUSTxxx
Galactic Rangers
#41 - 2016-08-02 08:18:56 UTC
Yochi Miyatsuda wrote:


T-T-T-T-TRIGGERED! Lol


that shite is getting old real fast Roll
Yochi Miyatsuda
Doomheim
#42 - 2016-08-02 08:25:44 UTC
xxxTRUSTxxx wrote:
Yochi Miyatsuda wrote:


T-T-T-T-TRIGGERED! Lol


that shite is getting old real fast Roll


It works, try it. They foaming mad.
Avaelica Kuershin
Paper Cats
#43 - 2016-08-02 08:42:31 UTC
Yochi Miyatsuda wrote:
xxxTRUSTxxx wrote:
Yochi Miyatsuda wrote:


T-T-T-T-TRIGGERED! Lol


that shite is getting old real fast Roll


It works, try it. They foaming mad.


Not if they can't see you anymore.
Demica Diaz
SE-1
#44 - 2016-08-02 10:03:06 UTC
Dibz wrote:
EVE does have a very poor 'fun per hour' ratio. Simply getting from point A to point B can be a timesink in itself, yet alone actually doing the stuff you want to do when you get there. Quite often I simply can't be bothered to log in because I know in the half hour or whatever that I have that I won't actually get to do very much. EVE is just that type of game. I tend to just let my characters train until I get that EVE feeling.


This post is golden. Exactly how I feel right now. I finished Stellaris and almost done with Witcher 3 and soon going to try Warcraft Legion. Simply no time for EVE. Lately I stopped my daily EVE activity "Log in, set PI, log off" and just canceled sub. I will return as I always have but only when I get this time window where I can put a lot of time on EVE to enjoy it.
xxxTRUSTxxx
Galactic Rangers
#45 - 2016-08-02 10:33:56 UTC
Yochi Miyatsuda wrote:
xxxTRUSTxxx wrote:
Yochi Miyatsuda wrote:


T-T-T-T-TRIGGERED! Lol


that shite is getting old real fast Roll


It works, try it. They foaming mad.


no thanks. it's your thing. Roll
Egonieser
Jove Compendium
#46 - 2016-08-02 11:05:11 UTC  |  Edited by: Egonieser
DeMichael Crimson wrote:
Yochi Miyatsuda wrote:
My sub runs out in Nov.

I don' t think I'll be renewing.

I've lost my motivation for the game.

EVE's too "jobby," either flying alone or with a corp.

Most activities are time intensive and low reward.

The game demands too much grind for everything now (think Scope Network).

Citadels show this to be a continuing trend.

Has EVE become too "jobby?"

Ahhh, another classic example of the 'Instant Gratification' crowd that CCP has been foolishly working overtime on to get into the game. CCP catering to this type of mentality is what's causing the game to go all to hell, basically turning the sandbox into a staged theme-park.


DMC


Yeah, but believe it or not, that crowd is the one brings in money. Any MMO suffers from the same fate. Dedicated, hardcore PLEX farmers who self-sustain and don't spend a dime after the initial purchase is not something a company that makes money wants. They will go after the playerbase that are less patient and are willing to throw more money at them for easier and obtainable goals and gameplay. You may not like it, but MMO market has proven this to be true beyond doubt and CCP is not stupid not to slowly approach that route whether you like it or not, that is how MMO's roll.

It's surprising it's not being done quicker considering how horribly low the population in this game is, it is simply failing to lure new players in because most things they hear about EVE is - it's a massive grind, it's a griefer paradise, it takes 6 years to even become a viable player. Those sort of things don't make a popular MMO, it just makes a niche little game which EVE is, it will never appeal to the masses until it becomes more casual-friendly. It just has enough playerbase to sustain it, but it will never become a huge and popular MMO.
Algarion Getz
Aideron Corp
#47 - 2016-08-02 11:12:20 UTC
Yochi Miyatsuda wrote:
My sub runs out in Nov.

I don' t think I'll be renewing.

I've lost my motivation for the game.

EVE's too "jobby," either flying alone or with a corp.

Most activities are time intensive and low reward.

The game demands too much grind for everything now (think Scope Network).

Citadels show this to be a continuing trend.

Has EVE become too "jobby?"

I would say yes. EVE was always a bit jobby, but because of the inflation it got a lot worse. The PvE rewards stayed the same and CCP removed most passive income sources like ice mining in static belts or AFK ratting in carriers. EVE gets more grindy every year. The grind wouldnt be such a big problem if the PvE in EVE wouldnt be so dead boring ... It doesnt matter if you do ratting, missions, incursions, combat sites, event sites, ... the only thing you do is shoot brainless red crosses (now triangles). Just thinking of it destroys my motivation to log in.

The only thing that keeps me in the game is the passive income i get with industry. If i had to earn all my ISK with EVE's mind-numbing PvE, i would have quit the game many years ago.
Lex Gabinia
Res Repetundae
#48 - 2016-08-02 17:33:18 UTC
Egonieser wrote:
DeMichael Crimson wrote:
Yochi Miyatsuda wrote:
My sub runs out in Nov.

I don' t think I'll be renewing.

I've lost my motivation for the game.

EVE's too "jobby," either flying alone or with a corp.

Most activities are time intensive and low reward.

The game demands too much grind for everything now (think Scope Network).

Citadels show this to be a continuing trend.

Has EVE become too "jobby?"

Ahhh, another classic example of the 'Instant Gratification' crowd that CCP has been foolishly working overtime on to get into the game. CCP catering to this type of mentality is what's causing the game to go all to hell, basically turning the sandbox into a staged theme-park.


DMC


Yeah, but believe it or not, that crowd is the one brings in money. Any MMO suffers from the same fate. Dedicated, hardcore PLEX farmers who self-sustain and don't spend a dime after the initial purchase is not something a company that makes money wants. They will go after the playerbase that are less patient and are willing to throw more money at them for easier and obtainable goals and gameplay. You may not like it, but MMO market has proven this to be true beyond doubt and CCP is not stupid not to slowly approach that route whether you like it or not, that is how MMO's roll.

It's surprising it's not being done quicker considering the horribly low the population in this game is, it is simply failing to lure new players in because most things they hear about EVE is - it's a massive grind, it's a griefer paradise, it takes 6 years to even become a viable player. Those sort of things don't make a popular MMO, it just makes a niche little game which EVE is, it will never appeal to the masses until it becomes more casual-friendly. It just has enough playerbase to sustain it, but it will never become a huge and popular MMO.

First - plex = money to CCP

Second - "it will never appeal to the masses until it becomes more casual-friendly." Okay that's fine.
Shallanna Yassavi
qwertz corp
#49 - 2016-08-02 18:53:50 UTC
Egonieser wrote:
Yeah, but believe it or not, that crowd is the one brings in money. Any MMO suffers from the same fate. Dedicated, hardcore PLEX farmers who self-sustain and don't spend a dime after the initial purchase is not something a company that makes money wants. They will go after the playerbase that are less patient and are willing to throw more money at them for easier and obtainable goals and gameplay. You may not like it, but MMO market has proven this to be true beyond doubt and CCP is not stupid not to slowly approach that route whether you like it or not, that is how MMO's roll.

It's surprising it's not being done quicker considering the horribly low the population in this game is, it is simply failing to lure new players in because most things they hear about EVE is - it's a massive grind, it's a griefer paradise, it takes 6 years to even become a viable player. Those sort of things don't make a popular MMO, it just makes a niche little game which EVE is, it will never appeal to the masses until it becomes more casual-friendly. It just has enough playerbase to sustain it, but it will never become a huge and popular MMO.

In order to satisfy that crowd, they have to get ever more creative about how they sell instant advantages to people, and they have to get bigger every time or they won't be worth it to that crowd.

That playerbase isn't going to stick around for years. That kind of game is a throwaway thing which tends not to last every long.
Then there's that other crowd: the one who will say "Nope! Bye!" the instant the game tries to sell them an "advantage," because they've seen what kind of game that makes.

A signature :o

Serene Repose
#50 - 2016-08-02 19:25:35 UTC
How do I love thee? Let me count the ways.

1. Wormholes

2. Missioning

3. Site Scanning

4. Incursions

5. Faction Warfare

6. Angel/Serpentis Events

7. Mining*Manufacturing*Marketing (3Ms)

High sec activities available? REALLY?? Oh! All that's "boring" you say?

Then, go play FFXIV or GW2 or LOTRO or *flips a coin*

Get real. There's so much available to do, anyone who claims they've "tried everything" and now they're "bored" is lying.
(Not "lyeing".) Get a clue.

We must accommodate the idiocracy.

Eli Stan
Center for Advanced Studies
Gallente Federation
#51 - 2016-08-02 22:16:45 UTC  |  Edited by: Eli Stan
Eve is a hobby.
As such, it requires some effort.
But it requires a lot less prep work and real-world money than some other hobbies I've engaged in.
Dibz
Doomheim
#52 - 2016-08-03 00:18:23 UTC
Serene Repose wrote:
How do I love thee? Let me count the ways.

1. Wormholes

2. Missioning

3. Site Scanning

4. Incursions

5. Faction Warfare

6. Angel/Serpentis Events

7. Mining*Manufacturing*Marketing (3Ms)

High sec activities available? REALLY?? Oh! All that's "boring" you say?

Then, go play FFXIV or GW2 or LOTRO or *flips a coin*

Get real. There's so much available to do, anyone who claims they've "tried everything" and now they're "bored" is lying.
(Not "lyeing".) Get a clue.


You didn't stay quit for long.
Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#53 - 2016-08-03 06:27:12 UTC
Anyone who thinks a game, especially MMO, is too jobby and unfun should consider not playing the game and save the sub money on something that he thinks is actually fun.

Why spend money on something non-obligatory that you don't like? If not paying for it doesn't result in you starving and without a roof over your head and freezing to death somewhere you are not obliged to spend money on it.

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Lulu Lunette
Savage Moon Society
#54 - 2016-08-03 11:48:56 UTC
I quit Eve once for the same reasons you stated OP. Time + Effort ≠ Reward

Maybe a break is what you need? That's what i did and now I'm back and wondering if it was a mistake

@lunettelulu7

Lucy Lollipops
State War Academy
Caldari State
#55 - 2016-08-03 12:17:21 UTC
In my opinion the game is structured to "invite" you to have more than one account and several alts.

If you play only one char my impression is that you need to be very lucky to find what you like at once, if you are not lucky you need long time to train and so on.

So the only viable way is to have more accounts to have several chars training at the same time or to buy injectors.

Both of them are expensive options.

Eve is a very expensive game in my opinion, awesome for me so my several accounts are well paid in my case ( I refuse to buy injectors, too expensive ) but risky in terms of real life money / fun.

And jobby too, very jobby.
Goatman NotMyFault
Lubrication Industries
#56 - 2016-08-03 12:41:02 UTC
Yochi Miyatsuda wrote:
My sub runs out in Nov.

I don' t think I'll be renewing.

I've lost my motivation for the game.

EVE's too "jobby," either flying alone or with a corp.

Most activities are time intensive and low reward.

The game demands too much grind for everything now (think Scope Network).

Citadels show this to be a continuing trend.

Has EVE become too "jobby?"



EVE is dead.... or in last stage of cancer....


Im using my Storage of plex just to be able to logg in and have a chat With players.

But i am looking for a online game where i can meet many of my friends from EVE... But sofar most are scattering to all directions.

TBH i was there 2 years ago..... (and im not out of isk or plex yet XD)


So sell of assest, its not Worth anything anyways (CCP owns all ur crap anyways).... use ur remaining isk and assest to make the departure from EVE as fun as possible. Kill, loot, greef, gank... **** up New Eden in many colorful ways



Regards

Goatman
Today's Moral-Officer
Max Fubarticus
K Diamond Holding LTD.
Bullets Bombs and Blondes
#57 - 2016-08-03 16:16:44 UTC
Yochi Miyatsuda wrote:
My sub runs out in Nov.

I don' t think I'll be renewing.

I've lost my motivation for the game.

EVE's too "jobby," either flying alone or with a corp.

Most activities are time intensive and low reward.

The game demands too much grind for everything now (think Scope Network).

Citadels show this to be a continuing trend.

Has EVE become too "jobby?"


Are you aware that you answered your own question in the statement?
Question: Why must a game like Eve provide a reward for playing? Is it a prerequisite for a an activity to provide some form of reward other than pure enjoyment? Does Reward = Enjoyment?
If your outlook towards a game, Eve Online, or life is "what do I get out of it"... then you just lost at Eve and RL.
And that is truly sad Sad

Max

Civil discourse is uniquely human. After all, when is the last time a pride of lions and a herd of water buffalo negotiated SOV over a watering hole? Never. Someone either gets their ass kicked or eaten. At the end of the day someone holds SOV.

May Arethusa
Junction Systems
#58 - 2016-08-03 17:27:55 UTC
I was asked to undock the other day. After consulting my union rep, I politely declined and took an extended tea break to play something else. I was told that if it happens again there will be an open ballot for strike action while we renegotiate the terms of my contract.
Dorado
Doomheim
#59 - 2016-08-03 17:31:13 UTC
The problem is that EVE has is too old. Way too many core mechanics haven't been touched since 2003. Graphics engine is getting old.

Also there are not enough SCIFI.

It's like our current life here in Earth transferred into some weird paper-rock-scissors submarine simulation game.
Toobo
Project Fruit House
#60 - 2016-08-04 01:03:48 UTC
If you are actively shooting rats and mining and checking bounties per tick or m3 of X ores per cycle, etc, then yes, you may feel that time+effort playing the game does not match with the reward. Highest value loot drop from PVE or PVP I had was probably just a few bils worth.

But if you consider things as 'project'/'operation', and think long term. There's great reward to be had without spending so many hours flying space ships. EVE is one of the few games that allows for this. To plan and invest in long term without having to log in for X hours per day.

Don't think too much about ISK per hour. Think in terms of months or even years. Think of doing something or putting something into action that you can reap rewards from in the next month, quarter, season, year, etc.

If you get it right, you will find that the reward is much greater than your time+effort put in.



Cheers Love! The cavalry's here!