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EVE too "JOBBY"?

First post
Author
Pandora Carrollon
Provi Rapid Response
#21 - 2016-08-01 15:21:16 UTC
Everytime I hear a complaint about something that doesn't also contain a solution I think 'whine central'.

If you are going to take the time to point something out you feel is wrong with the game, also take the time to think about the problem and maybe, just maybe, give us an idea of what you think might fix it.

Then we can at least see your perspective on how things should work for you to enjoy the game more and we can have a chance at either agreeing with you, pointing out some issues with your line of thinking, or in the case of things in GD, have someone troll you off on a response that will show us how much grace and class you have... which, of course, helps us determine how much we should help out with your issue.

I see very little difference between EVE and other MMO's and 'grindiness' if you only do PVE style stuff. This is one of the major drawbacks of the PVE play style and since that's my primary play style I'm fully aware of it. PVE players are generally goal oriented and creator sorts... we like to build things over destroying them. So, grinding is usually not a big deal to us.

If you are having issues with "The Grind" my suggestion is to change gears (remember to use the clutch or you'll just end up grinding more) and start making your own content and not relying on what the game provides. You could do some stupid fun stuff like grabbing a rookie ship and go shoot at a Fortizar, declare war on some huge corp and go blast their players in the faces with rookie ship after rookie ship. When they ask you what the heck you are doing, you tell them you are testing hull integrity of rookie ships 'for the sake of the children'. If anything, it's cheap fun.

Just find something different to do that has an element of fun, surprise and danger. You'll be un-bored really fast. Get creative.
xxxTRUSTxxx
Galactic Rangers
#22 - 2016-08-01 15:24:18 UTC
you must find balance.

o7
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#23 - 2016-08-01 15:50:12 UTC
Removed an off topic post.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

DaReaper
Net 7
Cannon.Fodder
#24 - 2016-08-01 15:59:45 UTC
Actually, i'd argue eve has become less jobby. and its going to be more so shortly.

I started here in 2004, and back then you had to do a crap load of grinding for standings ot get in on decent things. you wanted a Tech 2 bpo? better get to building yoru standings so you can find some decent Research agents.

you want to build stuff? better hiunt around the universe for stations that have open slots.

want to research? better hunt for stations with open slots.

You want to make t2 stuff? get ready to deploy 8 or more pos' to get all the resources (this is still here, but i hope it dies when the drill platform comes)

there are other examples, but eve is less jobby. you need to stop looking at it as a job, go find somehting you like, don;t care about the money you make or lose, and just do that. that will get you hooked. just like irl

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Aurelius Oshidashi
Royal Amarr Institute
Amarr Empire
#25 - 2016-08-01 16:12:17 UTC
DaReaper wrote:


you want to build stuff? better hiunt around the universe for stations that have open slots.

want to research? better hunt for stations with open slots.



This is replaced long ago by system index costs.

Is eve too jobby? Not for me. Until today, I could only play EvE a few hours in the weekend. That didn't hold me back from achieving things solo and in corp and from having fun. It all depends on the goals you set for yourself. I'm perfectly ok with taking it very slow. And now that after months I can finally also play during the week, I've upgraded my short term goals a bit. I've taken a break once in my almost 1 year old eve career, but now can't imagine I will ever want to quit. This game has everything that makes it the greatest game all time for me.
Serene Repose
#26 - 2016-08-01 17:37:05 UTC
Roenok Baalnorn wrote:
I do things in the game that entertain me. If it doesnt entertain me i dont do it. I switch between various tasks in game regularly depending on my mood. I dont worry about the rewards. When you get caught up in efficiency and maxing x amount in y amount of time you turn it into a job and you become a virtual wage slave.

It makes the game more enjoyable to play this way and i dont feel more committed to eve than to my wife or my real job. It requires balance.
This. Plus, what do you expect? To get into "other" forms of activity, play other types of games. Expecting one game to be all to everyone is asking a bit much...even for EVE.

We must accommodate the idiocracy.

Bumblefck
Kerensky Initiatives
#27 - 2016-08-01 17:48:16 UTC
Erebus Vain wrote:
Bumblefck wrote:
If by 'jobby' you're referring to the Scottish definition, then, probably yes, EVE is too 'jobby'


I hope your meaning of 'Jobby' isn't the same as my meaning of 'Jobby'. It would make that statement more than a little different, although still relevant.



Shame.



If it's brown, wash it down

If it's yellow, let it mellow

Perfection is a dish best served like wasabi .

Bumble's Space Log

Chewytowel Haklar
Brutor Tribe
Minmatar Republic
#28 - 2016-08-01 18:20:38 UTC
Nah,

Probably the biggest complaint I have is no centralized event coordination site. Or something that let's anyone in the game set a date for an event and then that gets added to the site for everyone to see. If I could just go there and read about what is going on and where that would be pretty cool. I mean the meat of this game is people planning things and then doing those things right?

When it comes to too jobby,1 I hate to say it but I have over 2500 hours in Ark Survival Evolved and that game can feel very jobby yet I keep playing it. Too jobby doesn't stop people from playing a game usually, unless they want everything super fast without having to wait. If anything I think it is mostly about patience. Most younger folks these days (rocks in my rocking chair smoking a cig) want to just get into their character and do what they want with it now. They don't want to have to wait 30 days just to try something they might then later realize they don't even like. To make matters worse they later realize they need another few weeks of training in support skills. If they then decide to buy 4 PLEX, buy the skill injectors they need to get those skills, and then have enough left to buy the ship and fitting only to get exploded when they undock they might just quit. They spent all that time and money and hoped to be able to do something but now they can't and need a new ship, so do they buy another PLEX and get more or wrongly conclude this game is a money sink and stop playing. And that is only one scenario. They could also join a nullsec alliance and start running anomalies in a VNI making that sweet space isk every tic. But even then they see that it is all about time spent doing something vs reward. They have to spend X time to get that ship back they lost, and if they lose another one they are back to grinding anomalies again. So much time to spend just to try and do Y things.

But by and large I think most people just do not want to wait to have the skills to fly that one ship correctly.
Dibz
Doomheim
#29 - 2016-08-01 18:24:53 UTC
EVE does have a very poor 'fun per hour' ratio. Simply getting from point A to point B can be a timesink in itself, yet alone actually doing the stuff you want to do when you get there. Quite often I simply can't be bothered to log in because I know in the half hour or whatever that I have that I won't actually get to do very much. EVE is just that type of game. I tend to just let my characters train until I get that EVE feeling.
Verlyn
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#30 - 2016-08-01 18:57:07 UTC
Jenn aSide wrote:
EVE is significantly less "jobby" now than it was in the past. CCP has , time and time again, made it easier to play. and STILL people like this complain. It's also ridiculously more rewarding now than in the past, I'm surprised we don't get 20 million isk just for undocking these days.

CCP should take note of that. The only thing they do when they increase convenience in the game is create a new standard for people to ***** about being too hard. CCP could make it where you press one button per day and the game plays it self, 6 weeks later there would be a thread in GD about the injustice of forcing people to log on every day to press a button...


haahahaahaa
Jenn aSide
Worthless Carebears
The Initiative.
#31 - 2016-08-01 19:08:13 UTC
Chewytowel Haklar wrote:


Probably the biggest complaint I have is no centralized event coordination site. Or something that let's anyone in the game set a date for an event and then that gets added to the site for everyone to see. If I could just go there and read about what is going on and where that would be pretty cool. I mean the meat of this game is people planning things and then doing those things right?


EVE has two centralized event coordination mechanisms. The 1st is the calendar, which people can use to set dates that everoyne in a corp gets.


The other is called "YOU". What's stopping you from getting some folks together and doing something. Hell you can even make up some kind of story to go with it.

Mara Pahrdi
The Order of Anoyia
#32 - 2016-08-01 19:14:01 UTC
Jenn aSide wrote:
EVE is significantly less "jobby" now than it was in the past. CCP has , time and time again, made it easier to play. and STILL people like this complain. It's also ridiculously more rewarding now than in the past, I'm surprised we don't get 20 million isk just for undocking these days.

CCP should take note of that. The only thing they do when they increase convenience in the game is create a new standard for people to ***** about being too hard. CCP could make it where you press one button per day and the game plays it self, 6 weeks later there would be a thread in GD about the injustice of forcing people to log on every day to press a button...

Now I need to clean my tablet Lol.

Remove standings and insurance.

Lex Gabinia
Res Repetundae
#33 - 2016-08-01 20:38:40 UTC
Yochi Miyatsuda wrote:
Jenn aSide wrote:
EVE is significantly less "jobby" now than it was in the past. CCP has , time and time again, made it easier to play. and STILL people like this complain. It's also ridiculously more rewarding now than in the past, I'm surprised we don't get 20 million isk just for undocking these days.

CCP should take note of that. The only thing they do when they increase convenience in the game is create a new standard for people to ***** about being too hard. CCP could make it where you press one button per day and the game plays it self, 6 weeks later there would be a thread in GD about the injustice of forcing people to log on every day to press a button...


T-T-T-TRIGGERED! Lol

Obviously I missed something. Why do you keep posting "triggered"?
Chewytowel Haklar
Brutor Tribe
Minmatar Republic
#34 - 2016-08-01 21:29:08 UTC
Jenn aSide wrote:
Chewytowel Haklar wrote:


Probably the biggest complaint I have is no centralized event coordination site. Or something that let's anyone in the game set a date for an event and then that gets added to the site for everyone to see. If I could just go there and read about what is going on and where that would be pretty cool. I mean the meat of this game is people planning things and then doing those things right?


EVE has two centralized event coordination mechanisms. The 1st is the calendar, which people can use to set dates that everoyne in a corp gets.


The other is called "YOU". What's stopping you from getting some folks together and doing something. Hell you can even make up some kind of story to go with it.



Right but what I am saying is that with all these people making sites for the game the only thing lacking at the moment seems to be an event coordinator. This way everyone can see who is planning what and then chose to participate, thus upping the numbers, and thus creating the potential for even more content.

It is a win win, and the calender I think only shows your corp or alliance events right?
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#35 - 2016-08-01 21:31:00 UTC
Jenn aSide wrote:
Chewytowel Haklar wrote:


Probably the biggest complaint I have is no centralized event coordination site. Or something that let's anyone in the game set a date for an event and then that gets added to the site for everyone to see. If I could just go there and read about what is going on and where that would be pretty cool. I mean the meat of this game is people planning things and then doing those things right?


EVE has two centralized event coordination mechanisms. The 1st is the calendar, which people can use to set dates that everoyne in a corp gets.


The other is called "YOU". What's stopping you from getting some folks together and doing something. Hell you can even make up some kind of story to go with it.


No, Jenn I think hes actually got a decent idea tbh. A community calendar entry that anyone can check or uncheck the box for much like the CCP events. Ironically it would be a very easy way to get NPSI fun roam or other fleets/people together ad hoc without mailing lists and more visually for everyone, not limited to just corporation or alliance levels tbh. It would also be a nice reminder for those that look and use the calendar of player run events.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

DeMichael Crimson
Republic University
Minmatar Republic
#36 - 2016-08-01 23:11:36 UTC
Yochi Miyatsuda wrote:
My sub runs out in Nov.

I don' t think I'll be renewing.

I've lost my motivation for the game.

EVE's too "jobby," either flying alone or with a corp.

Most activities are time intensive and low reward.

The game demands too much grind for everything now (think Scope Network).

Citadels show this to be a continuing trend.

Has EVE become too "jobby?"

Ahhh, another classic example of the 'Instant Gratification' crowd that CCP has been foolishly working overtime on to get into the game. CCP catering to this type of mentality is what's causing the game to go all to hell, basically turning the sandbox into a staged theme-park.


DMC
Pandora Carrollon
Provi Rapid Response
#37 - 2016-08-02 00:13:45 UTC
DeMichael Crimson wrote:
Ahhh, another classic example of the 'Instant Gratification' crowd that CCP has been foolishly working overtime on to get into the game. CCP catering to this type of mentality is what's causing the game to go all to hell, basically turning the sandbox into a staged theme-park.


Agree to a certain extent. It's hard to say if what they are doing is being topical or catering to the 'entertain me' crowd.

I think that's really what makes a vet a veteran. Vets know how to create their own content and it doesn't have to be ship to ship PvP. There's a lot of Alliance/Corp work, backstabbing, talking about the glory days, rabble rousing and pitching it all to the wind and saying "Let's do something really stupid, for the fun of it today and die a lot from it."

That's a vet.

The newcomers, you kind of have to guide them into that vein and I think CCP's gamble is that if they can suck in some of the instant entertainment crowd, a few might stick around to becoming a vet... and CCP gets some money along the way.

So, I'm not entirely sold on the new stuff but I do play it to see if it's fun. Right now, fun is going to be moving my corp to NullSec... oh joy of joys.... [grumble] What?
DaReaper
Net 7
Cannon.Fodder
#38 - 2016-08-02 04:37:05 UTC
Aurelius Oshidashi wrote:
DaReaper wrote:


you want to build stuff? better hiunt around the universe for stations that have open slots.

want to research? better hunt for stations with open slots.



This is replaced long ago by system index costs.



i know, thats why my post said "back in 2004"

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Yochi Miyatsuda
Doomheim
#39 - 2016-08-02 08:14:27 UTC
DeMichael Crimson wrote:
Yochi Miyatsuda wrote:
My sub runs out in Nov.

I don' t think I'll be renewing.

I've lost my motivation for the game.

EVE's too "jobby," either flying alone or with a corp.

Most activities are time intensive and low reward.

The game demands too much grind for everything now (think Scope Network).

Citadels show this to be a continuing trend.

Has EVE become too "jobby?"

Ahhh, another classic example of the 'Instant Gratification' crowd that CCP has been foolishly working overtime on to get into the game. CCP catering to this type of mentality is what's causing the game to go all to hell, basically turning the sandbox into a staged theme-park.


DMC


T-T-T-T-TRIGGERED! Lol
xxxTRUSTxxx
Galactic Rangers
#40 - 2016-08-02 08:18:03 UTC
Chewytowel Haklar wrote:


Right but what I am saying is that with all these people making sites for the game the only thing lacking at the moment seems to be an event coordinator. This way everyone can see who is planning what and then chose to participate, thus upping the numbers, and thus creating the potential for even more content.

It is a win win, and the calender I think only shows your corp or alliance events right?


them event coordinators are called FC's and CEO's the ability to coordinate fleets is already in the game. mailing lists, setting fleets to public. to allow the caendar to be opended to just about everyone would be a horrible mess.

ya want access to calendar events? join an active corp. or CCP could start doing some in game events like they used to do.

but calendar spam,, no thanks. giving people a tool that only corps have had historicaly,, nope.