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Every year, there are less users playing, why??

First post
Author
Lucy Lollipops
State War Academy
Caldari State
#641 - 2016-08-01 12:24:53 UTC  |  Edited by: Lucy Lollipops
NotTheSmartestCookie wrote:
Lucy Lollipops wrote:
That sentence is becoming the ever-green exxcuse to justify this ganking/wardec mechanics, too easy.

I would love to have CCP removing some fit slots on every mining/hauling ship and integrate warp core stabs and a much stronger EHP on ships.

Just to force gankers to use 4/5 ships for the ganking.

No one complains for organized multi/ship ganking even in hisec, as no one complains if he lose expensive/big ships in wormhole or nullsec to small gangs/fleet.

It's something acceptable for anyone.

Free one ship ganking is totally different.....and the excuse for it is always the same "hisec not 100% sure"...


An extra-EHP mining barge, I guess we could call it a Procurer.

A quick view on the forum will show you that there is an extra-ordinary amount of whining not only about barges/exhumers being ganked, but also about multi-ship ganking vs freighters. An analysis of the killmails will show that most of the victims did not take advantage of the various buffs offered by CCP, but still fit for max yield or hauling capacity. Note however that the whiners don't call for better fitting tutorials, but just for more buffs for miners and nerfs to gankers.

In any case CCP has already announced another round of buffs for mining barges (details pending). Unfortunately this seems to have thrown the miner-whine-train into overdrive.


I prefer you over other CODE forum posters that never analyze in-game aspects of their activity...and I don't defend ganked players at all costs, there is surely part of them taking too many risks and complaining anyway, no doubt about it...

Edit: my personal philosophy is that if I spend i.e. 50 mils for a ship, when I gained 50 mils out of that ship it's all gained surplus so I can lose that ship at anytime with no regret or "rage", but it's my personal idea...

I've seen CCP wants to update mining ships, let's see what will happen...
Dracvlad
Taishi Combine
Astral Alliance
#642 - 2016-08-01 12:28:14 UTC  |  Edited by: Dracvlad
Ralph King-Griffin wrote:
March rabbit wrote:

So this is anecdotal evidence. Thanks.

So is everything said running conter to it.
Ccp have stated that one of the largest factors that negativly effect retention is non-engagement with the community,
Ganking objectivly produces this , just look at the ammount of op's we have had recently with fire in their belly about it.
The only reason they dont ed up as antiganking white knights is the established ones are hilariously incompitant and incapable of forming a counter movement, so the come here an **** and moan about it not being fair.
Yeah im aware thats my biased opinion but thats all year going to get from this thread anyway.
Edit: I hate this phone.


The over use of the word incompetent is fairly amusing, and is a mantra for the gankers and people who support them to hang onto for dear life as it makes them feel better.

Anti-Ganking is hard, the cards are stacked against you, and whats more there is no income in it. You do it because you chose to resist against the gankers, every so often someone gives you ISK for saving them. Most of the people doing it are using their alts to get into base level ships and try to help stop a gank.

The incompetence is basically that you cannot gank the Macherial with people who can fly T1 logis or T1 jamming ships, you cannot stop the fast warping SB's and Catalysts from leaving the in gate, they all jump together causing lag so its difficult to catch their BC's. When they land you have three choices, rep the target, jam the gankers or blow up the gankers, repping does work, but you need enough logi, jamming is very hit and miss and easily counted, as they fit sensor boosters with ECM scripts and killing them is a race against time and they always bring more than they need to kill the freighter. Another option is to bump the freighter out of optimal which worked until te gankers switched to SB's which in any case suits multi boxes like Kusion.

The weak spot was the wrecks, some players were in Rifters using toons they had no issue being criminal with, they would warp in as the gank was ending and target the wreck at their optimal. That got removed by the gankers crying to the CSM and CCP, that was the one activity that was the same as the gankers small fast ships difficult to stop. They were incompetent as they could not stop it and cried to CCP.

Next up is loot scooping, using a freighter is not an option, it will just get bumped, one trick is to bump the freighter way away, another is to bump the DST or blow up the noob ships as soon as it goes suspect. Another is to grab the loot if you can, but there are a lot of trigger happy people around who blap anyone who goes suspect. One time I went suspect to rep a guy in a duel and an AG started to attack me, luckily he was incompetent and did not get a point so I had to warp out.

Sometimes the gankers make an error like scooping directly into the freighter and they die.

Offensive actions are in reality counter ganking, and the one that was easiest was just taken away by the ganker whining to CCP.

So the AG are by definition incompetent, but it is not a surprise when the mechanics are so loaded against them, if it was easy they would not fail so often.

Earlier on I detailed some of the balance changes that CCP could do to make it more challenging for the industrial level gankers and did you see the crying that produced. Was classic.

Let me me blunt I would love to have the wrecks back at 500 EHP and drop the EHP of freighters back down, how about it gankers do we have a deal? Here is betting that they would not accept that at all...

So calling AG incompetent is very wide of the mark, I do it every so often, mainly because I do other things, most people are like me. Its like you being a Merc and only doing it every so often because you have no watch list, is that incompetence?

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Gadget Helmsdottir
Gadget's Workshop
#643 - 2016-08-01 12:40:59 UTC
Anti-ganking tactic used since the age of sail: Best tactic

Works in EvE too.



--Gadget wants a P-Coat

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Jenn aSide
Worthless Carebears
The Initiative.
#644 - 2016-08-01 12:47:36 UTC
Gadget Helmsdottir wrote:
Anti-ganking tactic used since the age of sail: Best tactic

Works in EvE too.



--Gadget wants a P-Coat


lol.

The right way to say that is "Works in EvE too....in places where you can get people to cooperate with each other". Hisec isn't one of those places.
Dracvlad
Taishi Combine
Astral Alliance
#645 - 2016-08-01 12:53:01 UTC  |  Edited by: Dracvlad
Gadget Helmsdottir wrote:
Anti-ganking tactic used since the age of sail: Best tactic

Works in EvE too.



--Gadget wants a P-Coat


Continue on what you would do exactly, what ships would you use etc. and where for each circumstance Otherwise your statement is just a dig with no substance like most of the rubbish posted on these threads.

Have you also thought that this is actually what the 0.0 alliances should be doing and not some people who are trying to stop gankers off their own backs?

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#646 - 2016-08-01 13:03:06 UTC  |  Edited by: baltec1
Lucy Lollipops wrote:

I've seen CCP wants to update mining ships, let's see what will happen...


Hopefully they undo the raw hp buff they did last time and instead give them the buff via fitting options so that at least some skill is returned to flying them and people have a reason to use all of them. I would also revamp the ore holds so cargo expanders can be a real option. Bring back hard decisions when fitting these ships and a bit of verity.
Gadget Helmsdottir
Gadget's Workshop
#647 - 2016-08-01 13:17:03 UTC
Jenn aSide wrote:
Gadget Helmsdottir wrote:
Anti-ganking tactic used since the age of sail: Best tactic

Works in EvE too.



--Gadget wants a P-Coat


lol.

The right way to say that is "Works in EvE too....in places where you can get people to cooperate with each other". Hisec isn't one of those places.


Hi Jenn,

EvE is a social game by design. Trust, of course, is always the hard part.
HS, i guess, still needs to learn the hard lessons.
/shrug

Dracvlad wrote:
Continue one what you would do exactly, what ships would you use etc. and where for each circumstance Otherwise your statement is just a dig with no substance like most of the rubbish posted on these threads.


Dearest Vlad the Inhaler,

Do your own work; however, I'll give you some pointers.

You'll need these:

  • Haulers (to carry Stuff)
  • Jump Assists (to help the freighters align)
  • Intel - Scout ahead
  • Armed Escorts (figure out your group's needs)
  • Ewar/Logi - just in case (optional)
  • OPSEC - Loose lips 'splode ships...
  • Friends, allies, contract workers, or lots of alts.


Hope that helps!

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Dracvlad
Taishi Combine
Astral Alliance
#648 - 2016-08-01 13:18:16 UTC
baltec1 wrote:
Lucy Lollipops wrote:

I've seen CCP wants to update mining ships, let's see what will happen...


Hopefully they undo the raw hp buff they did last time and instead give them the buff via fitting options so that at least some skill is returned to flying them and people have a reason to use all of them. I would also revamp the ore holds so cargo expanders can be a real option. Bring back hard decisions when fitting these ships and a bit of verity.


I think that would be suicidal for CCP, though you never know they do tend to make it easy for you lot...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#649 - 2016-08-01 13:19:27 UTC
Gadget Helmsdottir wrote:
Jenn aSide wrote:
Gadget Helmsdottir wrote:
Anti-ganking tactic used since the age of sail: Best tactic

Works in EvE too.



--Gadget wants a P-Coat


lol.

The right way to say that is "Works in EvE too....in places where you can get people to cooperate with each other". Hisec isn't one of those places.


Hi Jenn,

EvE is a social game by design. Trust, of course, is always the hard part.
HS, i guess, still needs to learn the hard lessons.
/shrug

Dracvlad wrote:
Continue one what you would do exactly, what ships would you use etc. and where for each circumstance Otherwise your statement is just a dig with no substance like most of the rubbish posted on these threads.


Dearest Vlad the Inhaler,

Do your own work; however, I'll give you some pointers.

You'll need these:

  • Haulers (to carry Stuff)
  • Jump Assists (to help the freighters align)
  • Intel - Scout ahead
  • Armed Escorts (figure out your group's needs)
  • Ewar/Logi - just in case (optional)
  • OPSEC - Loose lips 'splode ships...
  • Friends, allies, contract workers, or lots of alts.


Hope that helps!

--Gadget


Nope, not enough detail and missing some key aspects, you have to figure out what you mean by groups for example, I would give that 2/10.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#650 - 2016-08-01 13:22:47 UTC
Dracvlad wrote:
baltec1 wrote:
Lucy Lollipops wrote:

I've seen CCP wants to update mining ships, let's see what will happen...


Hopefully they undo the raw hp buff they did last time and instead give them the buff via fitting options so that at least some skill is returned to flying them and people have a reason to use all of them. I would also revamp the ore holds so cargo expanders can be a real option. Bring back hard decisions when fitting these ships and a bit of verity.


I think that would be suicidal for CCP, though you never know they do tend to make it easy for you lot...


Gonna have to explain why giving more options to miners to fit their ships in a meaningful way would be suicidal for CCP. Especially given that every single combat ship operates in this way.
Gadget Helmsdottir
Gadget's Workshop
#651 - 2016-08-01 13:23:32 UTC
Dracvlad wrote:


Nope, not enough detail and missing some key aspects, you have to figure out what you mean by groups for example, I would give that 2/10.


Dearest Vladdie,

This is exactly what a request for a handout looks like...

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Dracvlad
Taishi Combine
Astral Alliance
#652 - 2016-08-01 13:29:53 UTC
Gadget Helmsdottir wrote:
Dracvlad wrote:


Nope, not enough detail and missing some key aspects, you have to figure out what you mean by groups for example, I would give that 2/10.


Dearest Vladdie,

This is exactly what a request for a handout looks like...

--Gadget


It is a request for key details and understanding on certain issues which your simplistic detail is lacking in terms of validating your convoy suggestion. For example what mechanics get in the way? What would you do for example if a blackbird warps down, and its a known ganker alt, that will point your freighter and prevent it from warping, how would you deal with that? This is basic stuff, come on show me your brilliance.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#653 - 2016-08-01 13:36:24 UTC  |  Edited by: Dracvlad
baltec1 wrote:
Dracvlad wrote:
baltec1 wrote:
Lucy Lollipops wrote:

I've seen CCP wants to update mining ships, let's see what will happen...


Hopefully they undo the raw hp buff they did last time and instead give them the buff via fitting options so that at least some skill is returned to flying them and people have a reason to use all of them. I would also revamp the ore holds so cargo expanders can be a real option. Bring back hard decisions when fitting these ships and a bit of verity.


I think that would be suicidal for CCP, though you never know they do tend to make it easy for you lot...


Gonna have to explain why giving more options to miners to fit their ships in a meaningful way would be suicidal for CCP. Especially given that every single combat ship operates in this way.


Undoing the raw hp buff would be suicide for CCP and reinforce the perception that they are only interested in giving easy kills to gankers. However making it so the cargo expanders could affect the ore bay I would agree with so you can continue to prey on the stupid or those more committed to yield.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Gadget Helmsdottir
Gadget's Workshop
#654 - 2016-08-01 13:41:59 UTC
Dracvlad wrote:
Gadget Helmsdottir wrote:
Dracvlad wrote:


Nope, not enough detail and missing some key aspects, you have to figure out what you mean by groups for example, I would give that 2/10.


Dearest Vladdie,

This is exactly what a request for a handout looks like...

--Gadget


It is a request for key details and understanding on certain issues which your simplistic detail is lacking in terms of validating your convoy suggestion. For example what mechanics get in the way? What would you do for example if a blackbird warps down, and its a known ganker alt, that will point your freighter and prevent it from warping, how would you deal with that? This is basic stuff, come on show me your brilliance.


Private lessons cost extra. -- Kakita Toshimoko

--Gadget













**GadgetCorp proprietary information is currently not for sale.

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

baltec1
Bat Country
Pandemic Horde
#655 - 2016-08-01 13:43:53 UTC
Dracvlad wrote:
baltec1 wrote:
Dracvlad wrote:
baltec1 wrote:
Lucy Lollipops wrote:

I've seen CCP wants to update mining ships, let's see what will happen...


Hopefully they undo the raw hp buff they did last time and instead give them the buff via fitting options so that at least some skill is returned to flying them and people have a reason to use all of them. I would also revamp the ore holds so cargo expanders can be a real option. Bring back hard decisions when fitting these ships and a bit of verity.


I think that would be suicidal for CCP, though you never know they do tend to make it easy for you lot...


Gonna have to explain why giving more options to miners to fit their ships in a meaningful way would be suicidal for CCP. Especially given that every single combat ship operates in this way.


Undoing the raw hp buff would be suicide for CCP and reinforce the perception hat they are only interested in giving easy kills to gankers. However making it so the cargo expanders could affect the ore bay I would agree with so you can continue to prey on the stupid or those more committed to yield.


But the hp buff would still be there, you Just have to actively choose to fit it.
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#656 - 2016-08-01 13:48:41 UTC
"choose". Except every choice other than tank is "stupid" -- why insist on choice if all you ever say is what people should choose anyway?

This I would like to know. I have three lowslots. I don't feel like I have any choice-- an Orca gets more EHP than my triple bulkhead freighter. So there's that.
Dracvlad
Taishi Combine
Astral Alliance
#657 - 2016-08-01 13:50:33 UTC  |  Edited by: Dracvlad
Gadget Helmsdottir wrote:
Dracvlad wrote:
Gadget Helmsdottir wrote:
Dracvlad wrote:


Nope, not enough detail and missing some key aspects, you have to figure out what you mean by groups for example, I would give that 2/10.


Dearest Vladdie,

This is exactly what a request for a handout looks like...

--Gadget


It is a request for key details and understanding on certain issues which your simplistic detail is lacking in terms of validating your convoy suggestion. For example what mechanics get in the way? What would you do for example if a blackbird warps down, and its a known ganker alt, that will point your freighter and prevent it from warping, how would you deal with that? This is basic stuff, come on show me your brilliance.


Private lessons cost extra. -- Kakita Toshimoko

--Gadget


**GadgetCorp proprietary information is currently not for sale.


More like it is you who is exhaling hot air. 2/10 for your efforts.

I would however suggest if you are in need of ISK you should offer your services to 0.0 alliances who seem to make up the majority of gank victims.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#658 - 2016-08-01 13:52:59 UTC
baltec1 wrote:
Dracvlad wrote:
Undoing the raw hp buff would be suicide for CCP and reinforce the perception hat they are only interested in giving easy kills to gankers. However making it so the cargo expanders could affect the ore bay I would agree with so you can continue to prey on the stupid or those more committed to yield.


But the hp buff would still be there, you Just have to actively choose to fit it.


Rubbish, I add to it because I want you lot to have to work to kill me, but if people want to fit cargo expanders to increase the ore bay let them.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#659 - 2016-08-01 13:53:35 UTC
Brokk Witgenstein wrote:
"choose". Except every choice other than tank is "stupid" -- why insist on choice if all you ever say is what people should choose anyway?

This I would like to know. I have three lowslots. I don't feel like I have any choice-- an Orca gets more EHP than my triple bulkhead freighter. So there's that.


The choice would be max tank, max yeild, max cargo or a mixture of all of the above. Exactly the options given on all combat ships ( max gank, max tank, max utility or a mix of the above).
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#660 - 2016-08-01 13:53:52 UTC
...which we would then call "Retriever" and call that our Choice, yes?