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Orca Escape

Author
0Lona 0ltor
Adeptio Gloriae
#1 - 2012-01-16 08:51:46 UTC
Hostile gate camp detected on low side of low and high sec gate. Our fleet jumps in scramming several T3's, strangely there are 2 positive standing players sitting in orcas on the gate.
T3's engage our fleet it is clear our fleet is going to win, T3's run to orca on gate get scooped, Orca's jump to High sec.

I'm not crying or mad and I'm impressed that the opposing fleet discovered how to do this and I don't think they should be banned, punished or warned at the least as it's taking the sandbox to the limits which I enjoy.

Now that this tactic has been documented can some one from CCP close it before it gets old fast! 2 ways to stop this are

1. Prevent Orca's scooping agro'd and GCC pilot's.
2. Transfer agro and GCC to ORCA making it shootable or concordable if it jumps to High.

Thank you for your time and thanks to the fleet that made me go ''WTF, Mkay, LOL''.


Sorry if this is allready and well known and I'm slow on the ball.

One counter via in game PVP would be to get a Smartbombing ship up in the face of Orca's
Trinkets friend
Sudden Buggery
Sending Thots And Players
#2 - 2012-01-16 09:10:28 UTC
Dude, you always shoot the Orca in lowsec. CCP doesn't need to fix anything, you've just got to fix your orca targeting abilities.

or, you know, bump the orca off the gate and man up for your own GCC to kill it.
Ynot Eyob
Nisroc Angels
The Obsidian Front - Reborn
#3 - 2012-01-16 09:43:29 UTC
I was just thinking the same, nothing prevent you from bumping the orca off gate, and its not like its realignment time nore speed is that high to get back on gate that fast.

Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".

0Lona 0ltor
Adeptio Gloriae
#4 - 2012-01-16 12:19:56 UTC
Trinkets friend wrote:
Dude, you always shoot the Orca in lowsec. CCP doesn't need to fix anything, you've just got to fix your orca targeting abilities.

or, you know, bump the orca off the gate and man up for your own GCC to kill it.



And the orca can take a lesuire stroll over to his jump button because no way you can bump an orca off a gate within in 1 min of landing.
0Lona 0ltor
Adeptio Gloriae
#5 - 2012-01-16 12:20:49 UTC
Ynot Eyob wrote:
I was just thinking the same, nothing prevent you from bumping the orca off gate, and its not like its realignment time nore speed is that high to get back on gate that fast.



Orca never leaves gate undock why would it?
Brother Galladrinal
Caldari Provisions
Caldari State
#6 - 2012-01-16 12:51:13 UTC
Was a clever tactic by Heretic Legion....didn't realise you could still scoop criminals in low sec.

Shame they didn't just fight us in their shineys though.
Ynot Eyob
Nisroc Angels
The Obsidian Front - Reborn
#7 - 2012-01-16 13:12:24 UTC
0Lona 0ltor wrote:
Ynot Eyob wrote:
I was just thinking the same, nothing prevent you from bumping the orca off gate, and its not like its realignment time nore speed is that high to get back on gate that fast.



Orca never leaves gate undock why would it?


I serious cant see the problem in bumping an orca, but ill have to try be in the orca to see the posibilities not to be bumped. The Orcas our fleets have bumped we havnt had issues, but I guess it depends on the pilots skills then, personal.

Last Orca I was a part of got bumpped of gate by a stabber fleet issue and even thouh it was right in the middle of the gate he went 12 KM of gate and had to turn and slow boat back. It took 10 SBs 1 round for a fast trip to high sec.

Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".

March rabbit
Aliastra
Gallente Federation
#8 - 2012-01-16 15:25:20 UTC
Ynot Eyob wrote:
0Lona 0ltor wrote:
Ynot Eyob wrote:
I was just thinking the same, nothing prevent you from bumping the orca off gate, and its not like its realignment time nore speed is that high to get back on gate that fast.



Orca never leaves gate undock why would it?


I serious cant see the problem in bumping an orca

maybe there was 1 problem: shiny T3 fleet near? And bricks decided to make some pvp and not e-peen grinding?

(some people always prefer to shoot miners even if they have real targets on sight tho) Cool

The Mittani: "the inappropriate drunked joke"

Brother Galladrinal
Caldari Provisions
Caldari State
#9 - 2012-01-16 16:16:48 UTC
Some people don't actually use Orcas for mining comrade...

And the Orcas were at 0 on a regional gate, not exactly much we could do when they could just jump out! (which they did when we tried to bump them ofc)
Jude Lloyd
Native Freshfood
Minmatar Republic
#10 - 2012-01-17 00:31:32 UTC
\o/

I'm back!

Trinkets friend
Sudden Buggery
Sending Thots And Players
#11 - 2012-01-17 09:17:23 UTC
Yeeessss, my point being you make the orca jump out before it gets to scoop the crims. Duh.
MrWhitei God
Sebiestor Tribe
Minmatar Republic
#12 - 2012-01-17 23:54:51 UTC
This is just horrible.
Kri Matar
Heretic Army
Sedition.
#13 - 2012-01-18 02:35:51 UTC
screw you guys, i spent 2 bil on that legion to only camp a gate and take isk from the poor and give it to myself and i want no risk at all when using it, so i keep my orca alt right next to it ready to jump out.. get mad. rawr!
Kri Matar
Heretic Army
Sedition.
#14 - 2012-01-18 02:37:21 UTC
Kri Matar wrote:
screw you guys, i spent 2 bil on that legion to only camp a gate and take isk from the poor and give it to myself and i want no risk at all when using it, so i keep my orca alt right next to it ready to jump out.. get mad. rawr!


actually a broseph bought my faction mods cuz i couldnt afford them at the time. but i was a warlord once so i get free stuff.
Kri Matar
Heretic Army
Sedition.
#15 - 2012-01-18 02:45:30 UTC
0Lona 0ltor wrote:
T3's run to orca on gate get scooped, Orca's jump to High sec.



just want to clarify that there was infact no running. orca and legions are already in jump/scoop range for maximum faggotry.
Jude Lloyd
Native Freshfood
Minmatar Republic
#16 - 2012-01-18 05:31:58 UTC
Plus 0lana, hate to break this to you... but about half the camp was able to warp off before being pointed.

Do you happen to remember your fleet compositions? Ours was Orca, Legion, Legion, Ashimmu, Drake, Huginn.

Not sure why your boy smacked us so hard for leaving the gate... if I remember correctly you had multiple logis.

We did reship and undock to fight you guys, but you left pretty quickly.


I'm back!

Brother Galladrinal
Caldari Provisions
Caldari State
#17 - 2012-01-18 13:42:16 UTC
Trinkets friend wrote:
Yeeessss, my point being you make the orca jump out before it gets to scoop the crims. Duh.


Great idea, point on the Orca at 0, quick all dmg on the.....oh he jumped, point on the other orca....all dmg on the orca.....oh he jumped.....oh everyone has warped.

@Jude: We had 2 guardians, along with Devoter, Apoc, Domi, Zealot x 2 and an AF.
You forgot to mention the Rook and Cyclone you had. I know because we primaried the rook and I pointed the Cyclone.

Hats off to you guys from me, i didn't know it was something you could still do. It surprised us, we did think that you would try and fight us, Rook could have jammed 1 Guardian surely?

Anyway, until next time. Lol


Tabernack en Chasteaux
Phoibe Enterprises
#18 - 2012-01-18 14:39:05 UTC
Here's an idea: don't fight on a gate where your enemies can just jump to high sec. Obvious tactic is obvious.

That's assuming you're in it for the killmails. If your objective was just to break up the camp, congratulations! Great success.
Brother Galladrinal
Caldari Provisions
Caldari State
#19 - 2012-01-18 15:26:10 UTC
Tabernack en Chasteaux wrote:
Here's an idea: don't fight on a gate where your enemies can just jump to high sec. Obvious tactic is obvious.

That's assuming you're in it for the killmails. If your objective was just to break up the camp, congratulations! Great success.


Very true, although if they are gcc then they can't....and we expected them to fight.

Op success!! lol
Sutskop
Republic Military School
Minmatar Republic
#20 - 2012-01-18 15:46:25 UTC
Tabernack en Chasteaux wrote:
Here's an idea: don't fight on a gate where your enemies can just jump to high sec. Obvious tactic is obvious.

That's assuming you're in it for the killmails. If your objective was just to break up the camp, congratulations! Great success.


The enemies didn't jump into hisec - only their ships did Roll
Didn't they change the ability to dock ships with aggression? Or is it only for carriers? Sorry I'm asking so dumb, it's just we hardly ever use such "tactics".
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