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Wormholes

 
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Wormhole Town Hall Aug 13th 19:00

First post
Author
Khendon Kalmire
Federal Navy Academy
Gallente Federation
#21 - 2016-07-31 05:48:41 UTC
Winthorp wrote:
Sojourn wrote:
Is this going to be moderated fairly, or is it just going to be full of Hard Knocks folk sperging all over the place and getting only their own voices heard? I can imagine there will be no love for the PvE crowd during this meeting.
.


TBH if you have ever interacted with Noobman and the majority of HK people you will find them to be not how their public image is at all, besides a couple of them they are stand up dudes.

I also think you will find they PVE more then you or anyone in wh space hahaha.



+

No matter what the Corp gets up to Noobman is always a gent.

Also this would be pretty pointless if it was only HK spurging. He has to put up with that 23/7
Jack Miton
School of Applied Knowledge
Caldari State
#22 - 2016-07-31 05:58:29 UTC  |  Edited by: Jack Miton
Winthorp wrote:
Arrow Delete frig holes.

^seconded. they're by far the most useless addition to any space ever.

auto starting the 4 day despawn timer on untriggered sites is also a fine idea

christ almighty there are some god awful ideas in this thread though...
- no we dont need supers in wspace
- no we dont need wh income increased
- random site spawns are a god awful idea and should never, ever be suggested again

additionally, it's not WH specific but they really should introduce shared access hangars and wallets. should be able to set them up and give access to them via an access list.
(basically i want to be able to share hangars between my alts in a hangar/citadel, to make ship access easier for all of them, and pool all my isk the same way.)

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

NoobMan
Perkone
Caldari State
#23 - 2016-07-31 07:06:59 UTC
Sojourn wrote:
Is this going to be moderated fairly, or is it just going to be full of Hard Knocks folk sperging all over the place and getting only their own voices heard? I can imagine there will be no love for the PvE crowd during this meeting.

... Wait, I already know the answers to these ...


Even HK members will be muted. HK Directors and other CSM and people helping moderate will be given open mic.

And yes PvE will be discussed. If you know me I'm probably in the top 3 of the biggest krabs in the history of Wspace. :)

Operations Director of Hard K(n)ocks Inc.

Jezza McWaffle
Lazerhawks
L A Z E R H A W K S
#24 - 2016-07-31 07:53:38 UTC
Haven't missed one before, don't intend on missing one now. Even if it's just to lower the levels of stupid in the discussion :P

Wormholes worst badass | Checkout my Wormhole blog

Samsara Nolte
Untethered
#25 - 2016-07-31 08:09:10 UTC
What comes to mind -
frigate holes, they don´t see much use - they were a nice idea especially with the T3 destroyers and the logistic frigates but the majority of us j-space residents don´t use them.
And the fact that we pretty much have to wait for them to die of old age (not sure if the HeavyInterdiction rolling is intended or tolerated) they can be a hassle.
The ability to be able to roll or the reduction of the amount of those frig holes would be higly appreciated.
On a side note – C4 are special in that regard that they only have j-space connection by why do we get frig holes connecting to k-space when we don´t get wandering wormholes connecting there.
Some consistency would be nice – in this case no k-space frig holes for C4.

C4 sites -
there are quite a few which are really bad desinged with rats spawning further than 100km away. The data and relic sites where you first have to fulfill a condition - living inside a c4 for over a year and not having found out what exactly the conditions (how many cans need to be hacked failed etc) are for the additional waves to spawn is quite puzzling. And a strange behaviour why is it necessary to hack in c4 sites to trigger the next spawn ? I never got that why this should be necessary.

We need some incentive for people to move inside j-space.
Not more connections when the wormholesystems you connect to are empty.
Most of the time the driving force to go somewhere is greed the promise of the riches there and when people tell me they make more isk than me while doing incursion i have to wonder why the balance regarding risk vs reward is so deranged.
It is often quite the shock for new players who wish to join my corp when i tell them what they can expect regarding income ...
It should be locked at. Especially when you consider how the removal of POSes is increasing the difficulty for new corps to get their base established.
The long anchoring time of the citadels and the vulnerabiltiy following that could be quite the deterrent depending on what class is inteded to be their new home ... no idea what could be done here just mentioning it ...

What i really would love to see would be some form of shared hangar access –

The auto despawn timer for sites seems to be a nice idea – not sure if 4 days is necessary or something like 8 would suffice especially in low class holes.

And please for the love of god make those gas cloud in combat sites less bright.
Every time we have such a cloud within i side i think i´ve gone blind or are very close to ...
Mykyl David
Republic Military School
Minmatar Republic
#26 - 2016-07-31 09:22:22 UTC
I don't know all of the lore and may even get my terminology wrong so, forgive me.

Wormhole Connectivity: With the introduction of citadels we have been able to establish a more permanent presence in J-Space. WH Corps can now, with a good defense, effectively establish sov in their systems.

Several wormhole corporations have citadels in multiple holes. This can be cumbersome but, the Sleepers have the tech to keep a wormhole open. If we could get our hands on that tech it would be possible to semi-permanently link multiple J-Space systems and carve out our own regions of J-Space.

Of course, these WH gates would need to be built and defended by their corps.

Edit: I just did a quick Google search and I'm not the first to have this idea. Credit to https://forums.eveonline.com/profile/Azami%20Nevinyrall
Necharo Rackham
The Red Circle Inc.
Ministry of Inappropriate Footwork
#27 - 2016-07-31 22:19:21 UTC
Jack Miton wrote:

- no we dont need supers in wspace


Was there a suggestion that we do? The only suggestion along those lines I saw was that the existing low<->null and null<->null wormholes should be able to take one super through them.
Jack Miton
School of Applied Knowledge
Caldari State
#28 - 2016-07-31 23:24:11 UTC
Necharo Rackham wrote:
Jack Miton wrote:
- no we dont need supers in wspace

Was there a suggestion that we do? The only suggestion along those lines I saw was that the existing low<->null and null<->null wormholes should be able to take one super through them.

then you look to have answered your own question.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Sullen Decimus
Polaris Rising
Goonswarm Federation
#29 - 2016-08-01 07:14:41 UTC
I will definitely be at this meeting as well. I may be in null with this character but my roots are in wormholes.

CSM XI Member

Twitter: Sullen_Decimus

Tweetfleet: @sullen_decimus

Obil Que
Star Explorers
Solis Tenebris
#30 - 2016-08-01 12:45:02 UTC

  • Not a high class resident but the suggestions for dual static C6s seems quite reasonable and, as a C4 resident, we saw what a positive effect that had
  • Leave frig holes. If I was to do anything with them, I would remove mass regeneration. There should be some way to deal with them offensively outside of a HIC "trick".
  • Site despawning needs to be fixed. It is hurting PvE in general by massing anoms in unused holes
  • Income does not necessarily need to be increased. I still believe the answer lies in the income relative to other parts of the game. Wormhole sites should be slightly more profitable than null-sec and significantly more profitable than incursions in high-sec. I don't believe this is the case. Null-sec isn't "easier" to live in relative to w-space. It just has different challenges and therefore should be comparable in income. High-sec incursions are stupid easy ISK and need to die.
  • Fix the subcap drifter running. The added income from high-class sites needs to be limited to capitals to give them a reason to be fielded in PvE. It should not be a subcap dominated space. The removal of the 4 day chaining of sites was overall a good one but it exposed the problem with site spawning/despawning above and the drifter replacement is too easily managed with subcaps.


There are other longer term things like alliance bookmarks that do need a voice but the above are the kind of "quick fix" things that are more numbers tweaks and bug fixes that would go a long way.

unimatrix0030
University of Caille
Gallente Federation
#31 - 2016-08-01 18:24:33 UTC
You can find some stats in this reddit thread: https://www.reddit.com/r/Eve/comments/4vnhpw/wh_stats_july_2016/
It might help show the need to some of the things people sugest.

No local in null sec would fix everything!

unimatrix0030
University of Caille
Gallente Federation
#32 - 2016-08-01 18:36:39 UTC
Mykyl David wrote:
I don't know all of the lore and may even get my terminology wrong so, forgive me.

Wormhole Connectivity: With the introduction of citadels we have been able to establish a more permanent presence in J-Space. WH Corps can now, with a good defense, effectively establish sov in their systems.

Several wormhole corporations have citadels in multiple holes. This can be cumbersome but, the Sleepers have the tech to keep a wormhole open. If we could get our hands on that tech it would be possible to semi-permanently link multiple J-Space systems and carve out our own regions of J-Space.

Of course, these WH gates would need to be built and defended by their corps.

Edit: I just did a quick Google search and I'm not the first to have this idea. Credit to https://forums.eveonline.com/profile/Azami%20Nevinyrall

NO, this is more of a thing for the new space they want to make not wh space.
Removing the random element of wh space is killing it.

No local in null sec would fix everything!

unimatrix0030
University of Caille
Gallente Federation
#33 - 2016-08-01 18:53:22 UTC
I will try to make it , if not :

-Crest reliability improvements for 3rd party mapping tools for after IGB removed
Did i mention Crest reliability improvements for 3rd party mapping tools for after IGB are removed ?
This will greatly influence the wh mappers wich are everyones lifeblood in wh space, this needs to be rock sollid.

-change c5/c6 sites so that caps are usefull and used

-raise income of wh's above incursions and same or above standard null sec sites to get more people in wh's(no moon goo, so null always hass more then wh's, but members should not have to have a difference).
may or may not include
-change site spawning/despawning (no 4 days, but less).
-Fix NPC's spawn ranges in c4 sites
-or any other thing you can do to get more people in
-decreasing incursion or null site income is also an option although that would be the unpopular one


-dual statics for c6 space

-colors and brightness of scan window, it is hard to see the red dots.

-shared hanger acces in citadels, to share between member groups and or your own alts.
-shared alt wallet is also a good idea
-alliance bookmarks

- i see no reason to change frig wh's, maybe some beter pve in the shattered ones so that there is actualy someone in there to shoot might be a good idea
-Increasing the profitability of mining in wormholes to be equivalent to null, more money for those that care, more targets for everyone else
- i am worried though about the increased costs to make capitals in low class wh's after the posses are removed.
- I am also worried about the cost of starting up in wh space since the citadels are more expensive then pos.

Did i mention Crest reliability improvements for 3rd party mapping tools for after IGB are removed ?
This will greatly influence the wh mappers wich are everyones lifeblood in wh space, this needs to be rock sollid.

No local in null sec would fix everything!

Alebrelle Kuatu
Sebiestor Tribe
Minmatar Republic
#34 - 2016-08-01 19:34:49 UTC
Samsara Nolte wrote:
What comes to mind -
frigate holes, they don´t see much use - they were a nice idea especially with the T3 destroyers and the logistic frigates but the majority of us j-space residents don´t use them.


Daytrippers, explorers, and similar *do* use them, and quite frequently. These holes are obviously designed to be a thorn in the side of those who actually live in JSpace. For those of us who fly around through WHs all day long, though -- frig only holes are an interesting (and sometimes important) feature.
Skyleth Bergen
The Scope
Gallente Federation
#35 - 2016-08-02 02:50:48 UTC
I see the idea of giving C6 space another static has come up. Why not three total j-space statics? Make it a desirable place to live for wormholers who want chains to scan. Since flavored C6 have the greatest effect, it would be neat if more fights took place in them due to their newfound connectedness.
Jack Miton
School of Applied Knowledge
Caldari State
#36 - 2016-08-02 04:33:17 UTC
Skyleth Bergen wrote:
Since flavored C6 have the greatest effect, it would be neat if more fights took place in them due to their newfound connectedness.

Talk to your HK buddies about that one mate. PVP is not allowed in C6 space.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Mephiztopheleze
Laphroaig Inc.
#37 - 2016-08-02 06:38:49 UTC
Increase WH Site income. Currently 0.0 ratting is on-par with wormholes and 0.0 is, by and large, significantly safer.

Increase site spawn rates.

Cyclo Hexanol wrote:
Winthorp wrote:


Arrow Raise income of all wh sites.



Correct me if I am wrong but isn't it in wormholes where people brag about the dank 400 million isk/hour or something? Why does every wormhole site need increased income?


Because of the sheer risk involved to hit those kinds of numbers. We're not using AFK-ISKtars here.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Hidden Fremen
Lazerhawks
L A Z E R H A W K S
#38 - 2016-08-02 13:10:30 UTC
Literally the day I move into my new place. Please keep us posted on the follow-up meeting. I'd like to be at that one. It's about time I attended one of these things, anyway. I have a couple things I wanna talk about :P
Rob Kaichin
Aliastra
Gallente Federation
#39 - 2016-08-02 15:07:54 UTC
Is there a place for a LS WH user to sit in? I'll probably not say anything unless it pertains to how I use wormholes specifically, but we all know how unintended consequences can affect different areas of space.
Mr Hyde113
#40 - 2016-08-02 15:39:42 UTC
Just wanted to post on here that I will be in attendance as well for what it's worth. I realize that Wormholes aren't really my area of expertise but I'll be lurking and listening.