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Every year, there are less users playing, why??

First post
Author
Darkwing Fiftytwo
Hookers N' Blow
#341 - 2016-07-25 17:13:42 UTC
They should try advertising on sci-fi channels.
Teckos Pech
Hogyoku
Goonswarm Federation
#342 - 2016-07-25 17:51:24 UTC
Ralph King-Griffin wrote:
Dracvlad wrote:
Ralph King-Griffin wrote:
Dracvlad wrote:
Ralph King-Griffin wrote:

Its a favour i would do for a mate at the drop of a hat if required and i know any of us would do for me if i was stuck for a scout.
Its not about fun its about keeping a significant investment alive.

Christ man, What kind of jackass wouldnt scout a corpmate.


So as mercs would you do convoy duty?


never been asked to.


But some other mers were asked and refused saying it would cost too much and why was that?

****ed if i know but i would guess because they were asked to fly their whole fleet around with the damn thing.

thats besides the point though, you need 1 corp mate to help out and that isnt asking a lot


Right, not like you need a 250 man fleet to escort a freighter. You need a scout in HS. That's it. That scout can let you know what is on the other side of the gate. Can you jump in or not. If you want to be double damn sure, have the scout sit and watch when freighters come through.

If you see a mach sitting there don't jump in.

I had a friend try to get past the bumper once. He even got lucky and some random guy in a rapier webbed him. He still got caught. When you see a bad guy sitting there...dock up. Wait. Eventually they'll have another target or they'll move on.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Vaerah Vahrokha
Vahrokh Consulting
#343 - 2016-07-27 09:00:47 UTC  |  Edited by: Vaerah Vahrokha
Vaerah Vahrokha
Vahrokh Consulting
#344 - 2016-07-27 09:01:55 UTC  |  Edited by: Vaerah Vahrokha
Black Pedro wrote:
Less people are logging in not because freighters require scouts. Capital ships have always required support, and this is after all a social game designed to reward grouping up.

Why are less people logging in? Well like all of you I lack the data to say exactly why, and honestly, I am not sure even CCP with all the data could pinpoint the cause or causes given their inability to reverse trends.



CCP does have the data but then there's something bigger than data and I have written about it (including a prediction chart that in 2011 foresaw EvE's playerbase shrinking a lot).


There's this little known fact: world changes over time.

The same criteria, the same definition of "fun", the same amount of "spare time", the very kind of players we had back in 2003 is not what we have today.

CCP sadly did not or could not adapt EvE quick enough to keep up with the ever-changing RL.

When they attempted, CCP did not have quality directors to take on the task.

The breaking point (financially speaking) happened when CCP made the investment to implement two potential cash cows but failed in the most spectacular way:

- WIS

- In game shop

WIS: CCP could have used any 3D party engine to implement a credible WIS technical preview. This would have costed a fraction of developing a whole 3D engine in house, even if WIS would have failed, the damage would have been limited and budget could have been moved to other venues, in example, making PI something more than a sad joke.

In game shop: CCP could have slowly transitioned to a micro-transactions business. Even the "less than bright" EA managed to save SWTOR from utter failure by switching business model to a decent microtransactions model.

EvE never got that. We got some terrible CCP director flashing his $1,000 jeans. Not only that alienated EvE players opinion but colored the new EvE feature as "something for the elite", that is, something that shall NOT be able to support or replace EvE's subs based business model.

The bad decision got steadily reinforced by implemeting a quite horrid user interface for it, "monocles for the few elite" that once again turned the large potential payers base away and shortly after, very mediocre looking dress material.

Compare to the gorgeous looking Amarr stuff we used to see before our characters had been migrated into "3D"... just replicating the same laced dresses, the circlets, the necklaces... they could have made $5 here, $5 there. But no, we got this very stock looking, ugly greenish crap you can still see exactly on my portrait.



Besides these choices, we have the fact that playerbase is changing. And it's not just about new players. Veterans now have families, tighter schedules, less free time. Gone are the days of 12h nullsec roams or 3.30am "alliance ops" wake ups.

What about new players? Those more accustomed playing EvE on a smartphone (something which they are not going to see)? Those who can or want to play 30 minutes and then "park ship" and do other stuff? What about keeping the old players happy but also attract the new ones?

If EvE cannot cope with the new way of living and even new way of being, it's going to slowly decline. I have lived several MMOs shutdowns by now, and it's never been a nice thing to witness, at all.
baltec1
Bat Country
Pandemic Horde
#345 - 2016-07-27 09:10:39 UTC
Darkwing Fiftytwo wrote:
They should try advertising on sci-fi channels.


Those channels don't show sci-fi these days.
Tao Dolcino
Garoun Investment Bank
Gallente Federation
#346 - 2016-07-27 11:54:45 UTC
Vaerah Vahrokha wrote:
I have lived several MMOs shutdowns by now, and it's never been a nice thing to witness, at all.


What is CCP telling about that ? Do they at least aknowledge the facts ? And do they have a plan to save EVE from being populated only by a few hundreds "eliteRoll" players while falling down ?
Or have they already given up and are they just trying to milk us as much as possible before the end ?
Judaa K'Marr
Shadow Legions.
Insidious.
#347 - 2016-07-27 14:10:29 UTC
Thing is it didn't peak in 2003, it peaked in 2013. It's not that far into history.
Shallanna Yassavi
qwertz corp
#348 - 2016-07-27 14:31:26 UTC
Trying to move that ship through [insert choke system here] with gankers there might actually be fun. They decide to pull the trigger, your friends have something like a fight on their hands.

A signature :o

Lord LazyGhost
Sebiestor Tribe
Minmatar Republic
#349 - 2016-07-27 15:34:36 UTC
big change to being able to multibox and broadcast commands made numbers plummet as well. as massive 200 man mineing fleets disapeared over night lots of people who ran incursion multi boxing stopped accounts plex prices made people in tight budgets get rid of accounts.

also ways to remmber to do most things these days solo you need 2 accounts.

you cant even haul in HS with out a scout toon. as noone in there right mind is going to spend hours and hours of their time jumping one system ahead of you incase your freighter gets ganked.
Vaerah Vahrokha
Vahrokh Consulting
#350 - 2016-07-27 15:54:17 UTC  |  Edited by: Vaerah Vahrokha
Judaa K'Marr wrote:
Thing is it didn't peak in 2003, it peaked in 2013. It's not that far into history.


Well, the previous players "breed" learned about EvE some time before 2003, started playing say in 2005 and got tired several years later.

I am an average guy who started somewhere around 2007 and got "bored" of EvE in 2015 (I have achieved every objective I have set to myself).

Also, if you think about it, the decline started getting quicker once CCP stopped releasing "expansions".

The last REALLY, REALLY cool stuff I recall, is Apocrypha, which ironically has been labelled as a "very successful yet bad for quality" expansion by CCP.

Well, as a regular player, I really awaited for "the new stuff" with anticipation. If I had not yearly subs, I'd certainly subbed 1 month before expansion and for at least 3-4 months past expansion, just to try the new stuff out.

Actually this very behavior exhibited by the thousands is what made me very EvE rich, as there are certain commodities whose price massively spiked around new expansions and I took advantage of them. Therefore I may safely conclude that the above "sub 1 month before and then some months past expansion" behavior is not just mine, but reflects some thousands of players.

CCP has to study very well what happened to cause this players bleeding. EvE is A-WE-SO-ME when well populated, but it's very sad and its economy saddens (!!!) when players drop. Please, CCP, keep markets happy! Cool
Zanar Skwigelf
HIgh Sec Care Bears
Brothers of Tangra
#351 - 2016-07-27 16:23:24 UTC
Vaerah Vahrokha wrote:


Also, if you think about it, the decline started getting quicker once CCP stopped releasing "expansions".



You complain about CCP not adjusting with the times and then complain about them not doing expansions anymore?

I don't play that many different games anymore, but Riot and Paradox doing frequent patches to LOL, Crusader Kings 2, etc. is a much more responsive, user friendly way of introducing new content compared with how other companies lurch from expansion to expansion.

Patch introduction of new features instead of expansions keeps the list of adjustments we have to make down, and allows for faster response to new/old problems on CCPs end (theoretically).
Lucy Lollipops
State War Academy
Caldari State
#352 - 2016-07-27 16:49:56 UTC  |  Edited by: Lucy Lollipops
When I was playing World of Warcraft I loved the way they made ( still make I think ) everything new very clear to understand and very well explained to everyone.

When there were patches thy well are advertised clearly on their website on a very visible position some time before them, they were advertised clearly in the login screen and when I logged into the game I had many windows telling me what was new.

This is a user friendly way to deal with your customers and it means you are deemed important and you deserve to have all the informations easily available, you can decide to use them or not but they are there in front of you.

Their style can be deemed as a too colorful one so someone may not like it, but style or not everything was accurate, and they showed respect for their customers.

I think other companies, including CCP, should give a look at their way to keep players updated on new things and learn some from them maybe.

Edit: for example I've read somewhere there is some kind os cuncil of players calle CSM or something like that. I don't know if it's something official or what but if for example there are 3 or 4 candidates and I can vote for one having similar ideas to mine, I would be very happy to have a big screen when I enter the game and have some columns with their name and their general ideas and maybe every candidate with a link where I can find details and a button similar to a "poll" if I decide to give my vote.

It's just an example of a user-friendly way to make players partecipate to decisions or at least keep them update about what happens in-game.
Vaerah Vahrokha
Vahrokh Consulting
#353 - 2016-07-27 17:09:30 UTC
Zanar Skwigelf wrote:
Vaerah Vahrokha wrote:


Also, if you think about it, the decline started getting quicker once CCP stopped releasing "expansions".



You complain about CCP not adjusting with the times and then complain about them not doing expansions anymore?


I am not complaining, I am trying to analyze possible factors that caused a player drop.
I stopped having any need to complain in 2015, when I achieved my last EvE objective and therefore EvE to me is "won" and over. Nice, and happy, and I love EvE, but ... completed.
Lex Gabinia
Res Repetundae
#354 - 2016-07-27 17:57:20 UTC
Lucy Lollipops wrote:
When I was playing World of Warcraft I loved the way they made ( still make I think ) everything new very clear to understand and very well explained to everyone.

When there were patches thy well are advertised clearly on their website on a very visible position some time before them, they were advertised clearly in the login screen and when I logged into the game I had many windows telling me what was new.

This is a user friendly way to deal with your customers and it means you are deemed important and you deserve to have all the informations easily available, you can decide to use them or not but they are there in front of you.

Their style can be deemed as a too colorful one so someone may not like it, but style or not everything was accurate, and they showed respect for their customers.

I think other companies, including CCP, should give a look at their way to keep players updated on new things and learn some from them maybe.

Edit: for example I've read somewhere there is some kind os cuncil of players calle CSM or something like that. I don't know if it's something official or what but if for example there are 3 or 4 candidates and I can vote for one having similar ideas to mine, I would be very happy to have a big screen when I enter the game and have some columns with their name and their general ideas and maybe every candidate with a link where I can find details and a button similar to a "poll" if I decide to give my vote.

It's just an example of a user-friendly way to make players partecipate to decisions or at least keep them update about what happens in-game.


https://updates.eveonline.com/

https://community.eveonline.com/home/

Really? CCP does ALL of that and more.
Teckos Pech
Hogyoku
Goonswarm Federation
#355 - 2016-07-27 17:58:11 UTC
Lucy Lollipops wrote:


Edit: for example I've read somewhere there is some kind os cuncil of players calle CSM or something like that. I don't know if it's something official or what but if for example there are 3 or 4 candidates and I can vote for one having similar ideas to mine, I would be very happy to have a big screen when I enter the game and have some columns with their name and their general ideas and maybe every candidate with a link where I can find details and a button similar to a "poll" if I decide to give my vote.

It's just an example of a user-friendly way to make players partecipate to decisions or at least keep them update about what happens in-game.


There is this thing called google....

https://www.google.com/search?q=council+of+stellar+management&ie=utf-8&oe=utf-8

https://community.eveonline.com/community/csm/

Anything else I can hold your hand with?

Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Lucy Lollipops
State War Academy
Caldari State
#356 - 2016-07-27 18:03:49 UTC
Yes, I noticed that information exists.

Maybe it's the way they are showed that makes them not easily available, not friendly.

It's like game tutorials, informations are there actually but the way they are put there are not friendly to the newcomers, and it generates confusion.

When I see something I analize it with the eyes of someone that has no time to "dig" informations, to "study" them.

But again maybe it's only an impression.
Ralph King-Griffin
New Eden Tech Support
#357 - 2016-07-27 18:22:35 UTC  |  Edited by: Ralph King-Griffin
Thats odd , shure hasent eve been famous for being a friendly and easy going environment.
Lex Gabinia
Res Repetundae
#358 - 2016-07-27 18:57:47 UTC
Lucy Lollipops wrote:
Yes, I noticed that information exists.

Maybe it's the way they are showed that makes them not easily available, not friendly.

It's like game tutorials, informations are there actually but the way they are put there are not friendly to the newcomers, and it generates confusion.

When I see something I analize it with the eyes of someone that has no time to "dig" informations, to "study" them.

But again maybe it's only an impression.


I'm really trying to figure out how to answer this without being rude.


Look at the two home pages and they are very similar.


https://www.eveonline.com/

https://worldofwarcraft.com/en-us/

I think you are just grasping at straws at this point.
Dirty Forum Alt
Forum Alts Anonymous
#359 - 2016-07-27 19:01:27 UTC
TBH i don't think Lucy is going to be satisfied until he gets a formal, public apology from CCP in which they admit that their game is horrible and worse than any other game on earth....or he gets himself banned.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Caco De'mon
The Conference Elite
Safety.
#360 - 2016-07-27 19:07:42 UTC
Dirty Forum Alt wrote:
TBH i don't think Lucy is going to be satisfied until he gets a formal, public apology from CCP in which they admit that their game is horrible and worse than any other game on earth....or he gets himself banned.



Yep..classic "it's everyone else's fault" mentality...

*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."