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So... getting back to more severe consequnces for Hi-Sec gankers.

First post
Author
Ageanal Olerie
Aliastra
Gallente Federation
#1 - 2016-07-27 08:46:15 UTC

Seems the other thread I started was hijacked by people who apparently think in black-and-white terms, and was subsequently closed.

I am not talking about eliminating the *ability* to gank in hi-sec, but rather increasing the penalty and consequences for those who do so, or otherwise making it more difficult to make a financial killing doing so with fairly little effort. From the killboard I'd seen, perhaps some of the *BIGGEST* ISK per time profit in the entire game - which is little surprise because most of the ISK making time was put in by those who the gankers are taking it from in a matter of seconds, with a minimum 15 minutes down time.

This *IS* wrong. The sociopaths of Eve (those who couldn't care less about other players feelings) ought not be some of the largest income earners in the game, and by the worst possible means, theft, causing harm (anger, frustration, despair) to others. Which some people like to denigrate as 'tears'. Please.

The fact of the matter is, a small handful of people, 2 involved in the actual ganking, and 1 or 2 others (for decloaking and scooping up loot, maybe an advance lookout), should not be able to destroy and take the hard earned ISK and efforts of other players so rapidly, with the ability to do so repeatedly for the entire day in hi-sec, often little more than 15 minutes apart from gank to gank.

There are a number of steps that could be employed to make this less profitable and endlessly enjoyable for these gankers (who lets face it *are* bad people, not only in game, but I'd place good money on their being bad people out of game too.)

I've already mentioned the inability to dock up at NPC stations, including in a pod, or having CONCORD pod the offenders sending them back to a low or null-sec system. Eliminating the "dock your pod, wait a short while, get in you fully fitted ship at the station you docked your pod, rince, repeat of career gankers."

Among some other ideas, at the very least the criminal flag timer could be doubled or even quadrupled. From 15 minutes to 30 or 60 minutes. Suspect flag would remain at 15.

The sec-status loss could be increased. Or it could be based on the size of the gank, the frequency of ganking (more frequent gives higher-and-higher sec status loss per gank).

Gate guns could attack players with less negative security status. The ones who got me and were sitting on the gate had security status between -1 and -3. Why not have gate guns attack them? Particularly in a 0.9 like I was in. Gankers would have to sit outside the range of the guns and thus have a more difficult time ganking. Still not impossible just more difficult with more variability as to which mark is going to show up within range of them after decloaking.

There could be notifications on the gates leading to a gate in a system where a criminal act has recently occurred in the last hour at that gate. Perhaps red flashing lights which players might notice before jumping to that system. The map tells you how many ships were destroyed in the last hour, but not where or what the circumstances were (i.e. was it criminal, was it at a gate).

Give criminal flags and sec-status loss to anyone who loots the wreck left by someone who got a criminal flag. Or lock the can, so that only the victim can open it. Destroyed items are taken out of the game, but the ganker gets nothing.

Or allow the player to choose total destruction of their cargo and fittings. Having been ganked a number of times I can assure you that it actually gives some degree of satisfaction to see nearly everything destroyed with the ship. Let players set an option or carry an item in their cargo that would utterly obliterate everything if they are splashed. The former giving the ganker no notice, the latter allowing a cargo scanner to see they are carrying such an item.

Perhaps an item (it can be expensive and take a reasonable amount in the cargo hold) that remains in the wreck, and only goes off when someone tries to loot the wreck, that destroys the looting ship, along with any contents.

These are ony a few of the possibilites to ensure that the worst people in Eve, engaging in the worst sociopathic activities in Eve, are not the most greatly rewarded players. Or at least increases the risk of their attrocious behavior.

Swoop McFly
The Scope
Gallente Federation
#2 - 2016-07-27 08:55:12 UTC
Or... you could just stop hauling billions of ISK in a wet paper bag.

There are plenty of options on how to avoid getting ganked. Use them instead of crying for ganking nerfs.

The only reason the gankers earn so much ISK ganking is because people are so incredibly stupid.

Ageanal Olerie wrote:
These are ony a few of the possibilites to ensure that the worst people in Eve, engaging in the worst sociopathic activities in Eve, are not the most greatly rewarded players. Or at least increases the risk of their attrocious behavior.

You are playing the wrong game. Elite:"Dangerous" is that way -->
Sequester Risalo
Significant Others
#3 - 2016-07-27 08:59:34 UTC
I'm sorry but for me reading such an enormous wall of text is more annyoing than all hi-sec gankers combined. Also seeing all the racial and homophobic slurs of gank victims on the main ganking propaganda site makes me wonder which side really consists of "bad" people.

Changing your playstyle and avoiding being a victim is much better than asking for the devs to change the in-game mechanics.
Ageanal Olerie
Aliastra
Gallente Federation
#4 - 2016-07-27 08:59:46 UTC
Swoop McFly wrote:

You are playing the wrong game. Elite:"Dangerous" is that way -->


Do you agree CCP?

What say you Mr. Falcon?

Should I, and others like me, cancel our subscriptions?

Just say the word.

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#5 - 2016-07-27 09:01:20 UTC
I think Falcon will not post more about it, because he already posted about it. And if we will see something about that from CCP, it will be in CSM minutes at best.
Ageanal Olerie
Aliastra
Gallente Federation
#6 - 2016-07-27 09:02:12 UTC
Sequester Risalo wrote:
I'm sorry but for me reading such an enormous wall of text is more annyoing than all hi-sec gankers combined. Also seeing all the racial and homophobic slurs of gank victims on the main ganking propaganda site makes me wonder which side really consists of "bad" people.

Changing your playstyle and avoiding being a victim is much better than asking for the devs to change the in-game mechanics.


A) You don't know what a wall of text is.

B) They change (or tweek) game mechanics all the time. Why is it the one which effects sociopaths pleasure is off limits?

Shae Tadaruwa
Science and Trade Institute
Caldari State
#7 - 2016-07-27 09:06:21 UTC  |  Edited by: Shae Tadaruwa
Ageanal Olerie wrote:
..., but rather increasing the penalty and consequences for those who do so, or otherwise making it more difficult to make a financial killing doing so with fairly little effort.

If you want to reduce the income possible, then surely the place to start is with the people who don't protect themselves when they haul?

How is it the fault of the ganker if I choose to put several billion ISK worth of cargo in my ship and then fly through active systems without any assistance?

The thing with this is, if you give people a perception that things are safer, then they'll just carry more thinking they are safe and the total ISK values won't change.

Cultural change in highsec to understand the risks is the place to start.


Ageanal Olerie wrote:
This *IS* wrong. The sociopaths of Eve (those who couldn't care less about other players feelings)

And which players are these? Only 1 group? Do the industrialists, haulers or other people going about their thing care about other players any more than pvpers in highsec do?

By your simple (and too simplistic) definition of sociopath, surely you must realise that you just characterised large parts of the Eve community as sociopaths?

Quote:
ought not be some of the largest income earners in the game...

1. why?

2. How much are they earning?

Unfortunately this is just a typical 'holier than thou' thread that will just descend into typical insults, since that's the way the OP has started.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

xxxTRUSTxxx
Galactic Rangers
#8 - 2016-07-27 09:15:55 UTC  |  Edited by: xxxTRUSTxxx
so what steps did you take to avoid being popped?

one would think after the first loss you'd rethink your plans and maybe learn from it.

but no, you call for sweeping changes because you refuse to learn how to not get ganked.

I know many pilots who've never been ganked in hi sec, no ya not getting names Roll

you just seem to not want to adopt and over come, you want the devs to make it so Roll

you've a very narrow view on how things work in EVE and a pretty bad attitude towards how others should play.

sorry for you loss but dude,, learn from it and move on or keep on feeding them with an easy target to hit, it's all up to you.

why not get good at what you do and give them the ole ,,!,, in local instead of wasting time posting silly posts like this,

you should use the time to learn more about survival in the game, not writing this.
Lucy Lollipops
State War Academy
Caldari State
#9 - 2016-07-27 09:18:10 UTC
I think your post will be closed soon.

Personally I will not answer with my opinions anymore, I received a "Troll warning" email from ccp and I opened a ticket.

I will be back writing personal opinions as soon as I receive their explanations or apologizes, if I don't receive them I will close my 4 accounts.

Wish you good luck on this topic.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#10 - 2016-07-27 09:22:28 UTC
Lucy Lollipops wrote:
I will be back writing personal opinions as soon as I receive their explanations or apologizes, if I don't receive them I will close my 4 accounts.

tbh, the best thing is to take a breath for a couple of days (ie. away from the forum).

Emotions are part of what this game draws out because all of us, in all sorts of professions in the game get really attached and invested in it. That's not because the game is bad, but because it's so good, for so many different activities.

Really, a warning about trolling isn't anything to worry about and overall it's a pretty small thing compared to other things going on IRL.

Hope you don't close your accounts. Input from all sides is valid here and occasionally we all need a reminder to step back a touch.

If you do go though...I'd ah....be happy to appropriate your things. :)

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Lucy Lollipops
State War Academy
Caldari State
#11 - 2016-07-27 09:25:42 UTC
Shae Tadaruwa wrote:
Lucy Lollipops wrote:
I will be back writing personal opinions as soon as I receive their explanations or apologizes, if I don't receive them I will close my 4 accounts.

tbh, the best thing is to take a breath for a couple of days (ie. away from the forum).

Emotions are part of what this game draws out because all of us, in all sorts of professions in the game get really attached and invested in it. That's not because the game is bad, but because it's so good, for so many different activities.

Really, a warning about trolling isn't anything to worry about and overall it's a pretty small thing compared to other things going on IRL.

Hope you don't close your accounts. Input from all sides is valid here and occasionally we all need a reminder to step back a touch.

If you do go though...I'd ah....be happy to appropriate your things. :)


No worries Big smile

But as a customer (I paid much much more than any other game I played so far) I deem to be called a Troll an insult, so I need explanations.

Nothing else.
Swoop McFly
The Scope
Gallente Federation
#12 - 2016-07-27 09:25:44 UTC
"Someone shot me in a spaceship PvP game! They must be sociopaths!"

Eve is a PvP game. If you can't handle that, play a game that isn't.

Lucy Lollipops wrote:
I will be back writing personal opinions as soon as I receive their explanations or apologizes, if I don't receive them I will close my 4 accounts.

Can I have your stuff?
baltec1
Bat Country
Pandemic Horde
#13 - 2016-07-27 09:26:54 UTC
Ageanal Olerie wrote:


Do you agree CCP?

What say you Mr. Falcon?

Should I, and others like me, cancel our subscriptions?

Just say the word.



Yes.

EVE is unique and we play it because its not like other games. I want to be a pirate, this game lets me be a pirate and here you are trying to take that away so you can have a game like all the other games out there. Why should we lose our one game when you can simple play one of the thousands of other games out there that offer you what you want?
TheVirus32
State War Academy
Caldari State
#14 - 2016-07-27 09:31:06 UTC
I agree with OP, sure there are complete morons that move 50 skill injectors at a time in a shuttle (during a wardec, to make things even MORE insane) hoping to make extra cash by reselling them in 0.0 ... And everytime I see such killmails part of my soul dies, such morons DESERVE to be exploited.

Yet there are tons of people just mining and minding their own business in HS with a tanked barge that end up being ganked "for teh lulz" (what are you going to loot, 15m worth of ore? It's not even worth the haul..) because there's no consequence for this kind of griefing... I really hope that the fall update will fix this issue for miners (even though I never mine).

Ganking someone should remain possible but there should be real consequences, not just a sec hit on an alt the player doesn't even give a F about + 15 minutes of docking... That's like a slap on the wrist being a consequence for genocide --.

I don't believe this will ever get fixed tho....
baltec1
Bat Country
Pandemic Horde
#15 - 2016-07-27 09:35:49 UTC
TheVirus32 wrote:
I agree with OP, sure there are complete morons that move 50 skill injectors at a time in a shuttle (during a wardec, to make things even MORE insane) hoping to make extra cash by reselling them in 0.0 ... And everytime I see such killmails part of my soul dies, such morons DESERVE to be exploited.

Yet there are tons of people just mining and minding their own business in HS with a tanked barge that end up being ganked "for teh lulz" (what are you going to loot, 15m worth of ore? It's not even worth the haul..) because there's no consequence for this kind of griefing... I really hope that the fall update will fix this issue for miners (even though I never mine).

Ganking someone should remain possible but there should be real consequences, not just a sec hit on an alt the player doesn't even give a F about + 15 minutes of docking... That's like a slap on the wrist being a consequence for genocide --.

I don't believe this will ever get fixed tho....


Why don't you cause some consequences? Ganking ships are ironically profitable to gank.
Lucy Lollipops
State War Academy
Caldari State
#16 - 2016-07-27 09:37:12 UTC
Swoop McFly wrote:
"Someone shot me in a spaceship PvP game! They must be sociopaths!"

Eve is a PvP game. If you can't handle that, play a game that isn't.

Lucy Lollipops wrote:
I will be back writing personal opinions as soon as I receive their explanations or apologizes, if I don't receive them I will close my 4 accounts.

Can I have your stuff?


I don't know you so I don't think so.
Random Assassin
Doomheim
#17 - 2016-07-27 09:51:46 UTC
Ageanal Olerie wrote:

Seems the other thread I started was hijacked by people who apparently think in black-and-white terms, and was subsequently closed.

I am not talking about eliminating the *ability* to gank in hi-sec, but rather increasing the penalty and consequences for those who do so, or otherwise making it more difficult to make a financial killing doing so with fairly little effort. From the killboard I'd seen, perhaps some of the *BIGGEST* ISK per time profit in the entire game - which is little surprise because most of the ISK making time was put in by those who the gankers are taking it from in a matter of seconds, with a minimum 15 minutes down time.

This *IS* wrong. The sociopaths of Eve (those who couldn't care less about other players feelings) ought not be some of the largest income earners in the game, and by the worst possible means, theft, causing harm (anger, frustration, despair) to others. Which some people like to denigrate as 'tears'. Please.

etc.....



I have 2 main characters, the first one 8 years old. Been in nullsec, lowsec and hi-sec, been in nullsec wars, hisec wars and yet I still consider my characters to be mainly carebear*ish mostly.

You can learn to survive in hisec by spending a few months in low and nullsec, to quite honest I'd rather haul in nullsec any day compared to hauling hisec.

To cut a long story short, if you stay in hisec your denying yourself a major part of the game and won't develop those skills that make this game so interesting.

Bring back can flipping i say :P and increase concord response times :P

Dracvlad
Taishi Combine
Astral Alliance
#18 - 2016-07-27 09:56:56 UTC  |  Edited by: Dracvlad
I must admit I like the ability to self destruct the cargo, keep coming up with the ideas. But you do kow that CCP very quickly moved to make large wrecks have more EHP when the AG players started shooting the freighter wrecks...

https://forums.eveonline.com/default.aspx?g=posts&m=6578059#post6578059 for some pointers

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Swoop McFly
The Scope
Gallente Federation
#19 - 2016-07-27 09:58:58 UTC
Lucy Lollipops wrote:
Swoop McFly wrote:
"Someone shot me in a spaceship PvP game! They must be sociopaths!"

Eve is a PvP game. If you can't handle that, play a game that isn't.

Lucy Lollipops wrote:
I will be back writing personal opinions as soon as I receive their explanations or apologizes, if I don't receive them I will close my 4 accounts.

Can I have your stuff?


I don't know you so I don't think so.

Hello, I'm Swoop. My favorite color is orange, I like pizza, play internet spaceships and can fly airplanes IRL.

Can I have your stuff now?
TheVirus32
State War Academy
Caldari State
#20 - 2016-07-27 10:03:09 UTC
baltec1 wrote:

Why don't you cause some consequences? Ganking ships are ironically profitable to gank.


Because the mechanics allows gankers to run away from any consequences, were I to run after your disposable alt (yeah sure, cycling alts is against the rules, but I don't think CCP enforces this kind of rule much - and you don't even really need to cycle if you're a serious ganker), what kind of damage can I do to you? Blow up your cheap destroyer using cheap destroyers? How is that going to make up for the loss of a freighter and it's cargo? Or a 300m barge? These are alts you don't even keep logged on and only undock when you already have a target FFS. If you're ganking for fun you obviously dont care about such ridiculously small ISK losses.

I'm not saying that "ALL TEH CONSEEQUENSEEZ NEED TO COME FROM CONCORD", but some more should come from the game itself, like not being allowed to dock in a NPC station for at least 48H+ in a given system aswell as it's neighbouring systems after a gank - forcing you to make use of citadels ... Allowing ME to be able to fight back through wardecs and citadel takedown. Sure, you might just kick me and my friends arse BAD (we're talking about high sec here) when you defend, but I at least have a CHANCE to dish out some consequences for you being a **** to me and at least I can have some FUN too...
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