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CCP, why do you allow Hi-Sec to be a haven for gankers

First post
Author
Ageanal Olerie
Aliastra
Gallente Federation
#1 - 2016-07-25 09:54:03 UTC

Looking at a list of kills two ganker characters (and at least two or three support characters) had made over the course of a day ganking small industrials , they had made at least 2 - 3 billion ISK in dropped cargo (not including the losses from destroyed items).

They got me, and I did everything you can do including cloaking up at burning away from the gate when I saw them sitting on the gate. One of their support characters used some technique (perahps automated) , to see me in the brief second I appeared before my cloak engaged and zipped straight toward me in a remarkably fast ship, which stopped once my cloak engaged, but they were able to then manually hit their thrusters and get within range to decloak me. Frankly I don't see this being done and so very effectively wihout some sort of automated assistance.

With two Vexors they had my tanked gallente industrial destroyed in mere seconds. Well before CONDORD arrived in a 0.9 system.

At any rate, not only are they able to make billions from the hard effort many of these other players put in over days (I lost 300 million in minerals that took me many days to mine, and some others lost considerably more), but they were doing this in 0.8 and 0.9 systems! Systems where they could then immediately dock up after CONCORD destroyed their ships to wait out their timers, get into fresh ships, and head back to the gate for their next victim.

It's long past time you put your foot down CCP and make this sort of ganking in High-sec considerably less viable. Including things like CONCORD podding the gankers, the NPC stations being off limits to them (including if they have medical clones there, which if they do, that clone will be automatically moved to a low or null sec system).




Linus Gorp
Ministry of Propaganda and Morale
#2 - 2016-07-25 10:07:03 UTC
https://cdn.meme.am/instances/12215635.jpg

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Maekchu
Doomheim
#3 - 2016-07-25 10:13:23 UTC
Decloaking people in a slow industrial is not that hard. Let's not assume cheats are involved, just because you got caught with too much cargo in a T1 indy.
Nevyn Auscent
Broke Sauce
#4 - 2016-07-25 10:26:48 UTC
If you do a forum search for other threads on this topic you will find out why all your ideas are actually bad for the game and end up punishing the people who aren't ganking while virtually not touching the gankers.
Major Xadi
Ministry of War
Amarr Empire
#5 - 2016-07-25 10:28:59 UTC
This is the game as created and intended to be. Danger can lurk behind every gate. Play the game.....or don't. But don't call for the fundamental character of the game to be changed. And some folks are just plain good at certain things like piloting their ships. Doesn't mean they are cheating.

You took a loss. Ok, so have many in this game. Sometimes it hurts. I know, a couple losses on my killboard due to my carelessness really hurt. Take a breath, rethink what you're doing and do it smarter. You can be a better player and the game can stay the same.

Seriously, some folks who wander in here seem like they would want the rules of chess to be changed because someone will capture their pieces. They just want to move pieces around a board and be left in peace.
Dibz
Doomheim
#6 - 2016-07-25 11:51:57 UTC
What can a solo hauler do in this situation to counter the threat posed by gate campers?
Ramses Davaham
Imperial Academy
Amarr Empire
#7 - 2016-07-25 11:55:39 UTC
Ageanal Olerie wrote:

Looking at a list of kills two ganker characters (and at least two or three support characters) had made over the course of a day ganking small industrials , they had made at least 2 - 3 billion ISK in dropped cargo (not including the losses from destroyed items).

They got me, and I did everything you can do including cloaking up at burning away from the gate when I saw them sitting on the gate. One of their support characters used some technique (perahps automated) , to see me in the brief second I appeared before my cloak engaged and zipped straight toward me in a remarkably fast ship, which stopped once my cloak engaged, but they were able to then manually hit their thrusters and get within range to decloak me. Frankly I don't see this being done and so very effectively wihout some sort of automated assistance.

With two Vexors they had my tanked gallente industrial destroyed in mere seconds. Well before CONDORD arrived in a 0.9 system.

At any rate, not only are they able to make billions from the hard effort many of these other players put in over days (I lost 300 million in minerals that took me many days to mine, and some others lost considerably more), but they were doing this in 0.8 and 0.9 systems! Systems where they could then immediately dock up after CONCORD destroyed their ships to wait out their timers, get into fresh ships, and head back to the gate for their next victim.

It's long past time you put your foot down CCP and make this sort of ganking in High-sec considerably less viable. Including things like CONCORD podding the gankers, the NPC stations being off limits to them (including if they have medical clones there, which if they do, that clone will be automatically moved to a low or null sec system).






What where you flying and what was the fit?
xttz
GSF Logistics and Posting Reserves
Goonswarm Federation
#8 - 2016-07-25 11:56:28 UTC
It's time for the weekly Falcon Punch!
CCP Falcon wrote:
Why should CCP provide protection for your haulage in high sec?

CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive.

If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you.

Welcome to New Eden, you just learned a very valuable lesson in being prepared and covering your back.


CCP Falcon wrote:
Being unprepared and putting all your eggs in one basket to make a nice juicy target for a suicide gank is the joke here, not highsec.

There are a multitude of ways to protect yourself from suicide gankers, people just automatically assume they're "safe" in highsec, then get annoyed when they lose a ship because of their own lack of spatial awareness.


CCP Falcon wrote:
I love EVE and the core of what the game stands for. That's why I've been dedicated to it and its community for over 11 years now.

Risk vs Reward is a huge part of that.

Honestly, if that changed, and the game started to soften out and cater to those who want to have their hand held all the way through their gameplay experience, I'd rather not be working on the project regardless of how many subscribers we had, than sell out the core principles that New Eden was built on.

That's a sentiment that I hear a lot around the office, because we are all invested in what makes New Eden so compelling - The dark, gritty, hard reality beneath the pretty ships and nebulas.

EVE is built on the core principle that you are never 100% safe, no matter where you go or what you do. When you interact with another player, you roll the dice on whether they're going to screw you over or not. That's a massive part of the social engineering behind the very basic underpinnings of the EVE Universe.
Nevyn Auscent
Broke Sauce
#9 - 2016-07-25 12:02:18 UTC
xttz wrote:
It's time for the weekly Falcon Punch!

Quite frankly Falcon is out of touch with the normal players experience with EVE. He belonged to the 1% when he played EVE, and as a Dev the loudest voices he hears are the 1% still.
Doesn't invalidate some of his points, but he really has lost touch and some of his quotes aren't actually an appropriate answer.
Swoop McFly
The Scope
Gallente Federation
#10 - 2016-07-25 12:03:36 UTC  |  Edited by: Swoop McFly
Dibz wrote:
What can a solo hauler do in this situation to counter the threat posed by gate campers?


Tank the hauler and don't put too much stuff into it. 300 million is too much stuff for a T1 hauler. They will only gank you because you make it profitable for them to do so. (ok, some do it for the lulz, but those people usually don't put much effort into it)

If you need to move more expensive stuff either use something with more tank (freighter, deep space transporter) or a blockade runner to warp cloaked. If you don't have those ship available use courier contracts to have someone else move it for you.
Skettis Arthie
Center for Advanced Studies
Gallente Federation
#11 - 2016-07-25 12:09:36 UTC
Ageanal Olerie wrote:

Looking at a list of kills two ganker characters (and at least two or three support characters) had made over the course of a day ganking small industrials , they had made at least 2 - 3 billion ISK in dropped cargo (not including the losses from destroyed items).

They got me, and I did everything you can do including cloaking up at burning away from the gate when I saw them sitting on the gate. One of their support characters used some technique (perahps automated) , to see me in the brief second I appeared before my cloak engaged and zipped straight toward me in a remarkably fast ship, which stopped once my cloak engaged, but they were able to then manually hit their thrusters and get within range to decloak me. Frankly I don't see this being done and so very effectively wihout some sort of automated assistance.

With two Vexors they had my tanked gallente industrial destroyed in mere seconds. Well before CONDORD arrived in a 0.9 system.

At any rate, not only are they able to make billions from the hard effort many of these other players put in over days (I lost 300 million in minerals that took me many days to mine, and some others lost considerably more), but they were doing this in 0.8 and 0.9 systems! Systems where they could then immediately dock up after CONCORD destroyed their ships to wait out their timers, get into fresh ships, and head back to the gate for their next victim.

It's long past time you put your foot down CCP and make this sort of ganking in High-sec considerably less viable. Including things like CONCORD podding the gankers, the NPC stations being off limits to them (including if they have medical clones there, which if they do, that clone will be automatically moved to a low or null sec system).




I'm pretty sure we talked in-game and you had a very wrong fit.
EVE is a sandbox, everyone could do whatever they want ... sure CCP could deny dock / medical clone to hisec gankers having sec status lower than a value but that won't stop completely the gank at all, but will add some extra work / cost for gankers in order to fix their sec status (buying concord tags), therefore ... MORE ganks!

I do agree that CCP could do more in order to avoid hisec ganks like having concord on-grid for > 0.8 security systems in order to have an immediate action against gankers, but that wouldn't stop gankers either - they'll simply use more ships.


Anyway, there are solutions of course, but CCP won't do anything cause they're just don't care about the player-base - or maybe they will when the PLEX will hit 1.5-2.0 Billion ISK and they'll have less subscribers - ultil then ... stay away from JITA (alternatives: Dodixie, Amarr, Hek) fit your ship properly or just quit the game at all if it doesn't give you any satisfaction / fun at all. Playing should bring joy and satisfaction, if you mined several days for that cargo and you got blown up by a gate camp ... I'm sure that is far from any satisfaction for you ...

CCP won't give a dime, live with it.
Wrench Conne
Deep Core Mining Inc.
Caldari State
#12 - 2016-07-25 12:12:49 UTC
I understand how you feel sort of.
The first day I played the game I joined the Horde and was shipped off to the other side of the galaxy away from any sort of security and I regularly mine in systems around O1Y. Take a look at that system, and imagine mining asteroids that are visited at least every half hour by pirates and are almost constantly under attack by people searching for their next gank. This is how the game is played and if you've played any other online MMOs you will have noticed that each of them usually start out awesome but slowly make things easier and easier cause people complain until skill is no longer a factor. This is something that we don't want to happen in this game.
Jean Luc Clermont
Victory or Whatever
Nourv Gate Security Commission
#13 - 2016-07-25 12:16:36 UTC
Dibz wrote:
What can a solo hauler do in this situation to counter the threat posed by gate campers?


Oddly

LOADS!!!

Firstly, the map will tell you if alot of ships have been lost in a system, can you also check Zkills for the same info, if you see a lot of kills pick another route.

Secondly. Don't be a scrub, invest in a second account as a scout.. if your RL budget doesn't extend to the that, use a trial account.

Third, Don't be a scrub, invest in a blockade runner
Lucy Icecream
Naval Construction Contract
#14 - 2016-07-25 12:22:02 UTC
Safety should not be there. A gun boat should shoot a paper hauler between seconds ... also OK!

The problem is not the system itself. It can't be harder to gank a paper ship , but ...

However the problem is the faction police, which is doing nothing against the bad security status. The written message at entering the space is the only thing which is popping up.

Why is the faction police not putting some extra gate guns at each gate and shoot the pirates after a few seconds? Or scan down the bad guys and follow them in space?
Then the ganker have to repair their security status before they can gank again. This should not be a huge problem for both sides.

Why not putting this in player hands and the players can mount additional gate guns for the faction police. Not putting some money on their head ... just buying a gate gun an mount it at any gate to shoot automatically at players with negative (red) security status or enemies of the faction after the warning message.
This will offer a new game play and the industrialists can strike back against the PVP (sorry ganking is not really PVP - it is just shooting against moving targets - like a amusement park) guys.
Swoop McFly
The Scope
Gallente Federation
#15 - 2016-07-25 12:27:10 UTC
Lucy Icecream wrote:
However the problem is the faction police, which is doing nothing against the bad security status. The written message at entering the space is the only thing which is popping up.


This is not correct. They do shoot and point you if you have bad security status. Faction police is just not as almighty as Concord is.
On top of that every player can shoot you without Concord intervention if your security status is too low.
Ima Wreckyou
The Conference Elite
The Conference
#16 - 2016-07-25 12:32:53 UTC
But where was anti-ganking to save the OP?
Dibz
Doomheim
#17 - 2016-07-25 12:33:06 UTC
Swoop McFly wrote:
Dibz wrote:
What can a solo hauler do in this situation to counter the threat posed by gate campers?


Tank the hauler and don't put too much stuff into it. 300 million is too much stuff for a T1 hauler. They will only gank you because you make it profitable for them to do so. (ok, some do it for the lulz, but those people usually don't put much effort into it)

If you need to move more expensive stuff either use something with more tank (freighter, deep space transporter) or a blockade runner to warp cloaked. If you don't have those ship available use courier contracts to have someone else move it for you.


Do they usually take the time to scan and evaluate the cargo? Sounds like the OP got almost insta-popped. How much tank would he have needed to counter two gank Vexors?
Knitram Relik
State War Academy
Caldari State
#18 - 2016-07-25 12:33:51 UTC  |  Edited by: Knitram Relik
Hi-Sec ≠ Safe-Sec.

The beauty of Eve that most other games lack is simply this: Your decisions can have real consequences. No safety net. This game isn't for everyone because of this. Ask yourself, "Is it for me?" Don't beg to have it changed to suit your play style. Sack up or move on.

I lost 5 bil in a Charon jumping in to Lo-Sec because I thought the system was clear (alt). It wasn't. All I said about it was "GF". That's Eve baby, pure and simple.

"The problem with quotes on the internet is that it's really hard to verify their authenticity." - Abraham Lincoln

Ramses Davaham
Imperial Academy
Amarr Empire
#19 - 2016-07-25 12:35:52 UTC
Dibz wrote:
Swoop McFly wrote:
Dibz wrote:
What can a solo hauler do in this situation to counter the threat posed by gate campers?


Tank the hauler and don't put too much stuff into it. 300 million is too much stuff for a T1 hauler. They will only gank you because you make it profitable for them to do so. (ok, some do it for the lulz, but those people usually don't put much effort into it)

If you need to move more expensive stuff either use something with more tank (freighter, deep space transporter) or a blockade runner to warp cloaked. If you don't have those ship available use courier contracts to have someone else move it for you.


Do they usually take the time to scan and evaluate the cargo? Sounds like the OP got almost insta-popped. How much tank would he have needed to counter two gank Vexors?


Odds are OP was not flying a blockade runner...as they are impervious to cargo scanners.
Dibz
Doomheim
#20 - 2016-07-25 12:41:29 UTC
Ramses Davaham wrote:
Dibz wrote:
Swoop McFly wrote:
Dibz wrote:
What can a solo hauler do in this situation to counter the threat posed by gate campers?


Tank the hauler and don't put too much stuff into it. 300 million is too much stuff for a T1 hauler. They will only gank you because you make it profitable for them to do so. (ok, some do it for the lulz, but those people usually don't put much effort into it)

If you need to move more expensive stuff either use something with more tank (freighter, deep space transporter) or a blockade runner to warp cloaked. If you don't have those ship available use courier contracts to have someone else move it for you.


Do they usually take the time to scan and evaluate the cargo? Sounds like the OP got almost insta-popped. How much tank would he have needed to counter two gank Vexors?


Odds are OP was not flying a blockade runner...as they are impervious to cargo scanners.


How does that answer my question?
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