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Player Features and Ideas Discussion

 
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more Drones with more functionality ?

Author
Satchel Darkmatter
Hedion University
Amarr Empire
#1 - 2016-07-19 15:52:11 UTC  |  Edited by: Satchel Darkmatter
some drone ideas. Big smile

Gatherer Drone
Quote:
Drone that will fly to a given target and loot it, bringing that loot back to the player ship and filling the players cargo hold, yes we kinda have this functionality via tractor beams, this would just be an alternative to that giving players a bit more flexibility, just like salvage drones, these gatherer drones could be out scooping loot while you fight.


Transport Drone
Quote:
A Drone that will take the selected items stored within the players inventory and transport them to the autopilots destination, at level one the skill would only work within system, would allow players to send their loot back to a station allowing them to spend more time on grid, if they want to risk it and there is no hostiles around to pop the drone.

Transport drones via skill upgrades could be able to goto distant systems with level 5 in the skill allowing for a maximum jump distance of 10.

Here is how I think this would work, player would fit the drones, and load his cargo onto his ship, he would undock from his station, set a destination for the drones, and launch them, at which point it would be like, please select the cargo you want to transport, the drones would then grab the loot, and auto pilot along the path set out, jumping each gate, and finally docking up at the station, on delivery the drone would self destruct.

Transporting things via these drones would be a risk even in high sec so they should be fast, having them blow up on doing the delivery ensures the market for them will remain healthy, and giving them levels of cargo space will give players depth to train into.

Pirates would be able to gate camp for them, concord would still get involved in high sec so they would need to either be quick enough to scan it and check its loot value, or take the risk and pop it and hope its loot value is worth the ship loss.

The basic drone in this line should be easily popped with upgrades making them harder/require a larger ship to deal with.

Each drone should only be able to hold 100m3 possibly up gradable so they wont be replacing jump freighters or haulers any time soon.
Mavros Pete
Doomheim
#2 - 2016-07-19 16:44:13 UTC
Then you would have swarms of drones going back and forth, I mean the server would crash at some point. Following your logic, you could launch mining drones and leave the belt, mission drones and leave the site. Drones Online.

You want much more automation, to get rid of all the tedious laborious job. You are costing the rest a killmail. Pirates want to kill you, not your drone. Things are a lot easier today with all the new additions. Mobile tractors, salvage drones. We used to do all these manually.
Satchel Darkmatter
Hedion University
Amarr Empire
#3 - 2016-07-19 16:47:54 UTC
Mavros Pete wrote:
Then you would have swarms of drones going back and forth, I mean the server would crash at some point. Following your logic, you could launch mining drones and leave the belt, mission drones and leave the site. Drones Online.

You want much more automation, to get rid of all the tedious laborious job. You are costing the rest a killmail. Pirates want to kill you, not your drone. Things are a lot easier today with all the new additions. Mobile tractors, salvage drones. We used to do all these manually.


Why are you assuming mining drones or combat drones would be a part of this new drone, seems like your just trying to find a negative but failing.

Yes Pirates want to kill players but they might want the loot just as much.
Mavros Pete
Doomheim
#4 - 2016-07-19 17:00:10 UTC
Yes, but no other drone has so much automation like the ones you propose. The only negative I can find in your proposal is server stress due to excessive use of these drones. I doubt ppl would move serious loot like that.
Satchel Darkmatter
Hedion University
Amarr Empire
#5 - 2016-07-19 17:01:45 UTC
tell me the difference between my gatherer idea and a salvager. mechanically identical.

I give you that the transport one is a whole new thing, but then that's the point right!, a new thing, adding new things to the game, things we don't have.
Mavros Pete
Doomheim
#6 - 2016-07-19 17:08:44 UTC
For the salvager drone ( i assume you mean that) you have to be there, this drone of yours can operate autonomously outside the system you re in. Not even fighters can do that. Essentially you have created an autonomous artificial player in a sense. You get to autopilot a ship, but a drone? In systems far away from your position?

As I said, think of server stress. Supers used to launch 21 bombers, CCP reduced that to 10 due to stress generated by drones, and now you got squadrons, that reduce stress even more.
ShahFluffers
Ice Fire Warriors
#7 - 2016-07-19 18:01:28 UTC
Mavros Pete wrote:
For the salvager drone ( i assume you mean that) you have to be there, this drone of yours can operate autonomously outside the system you re in.

This is pretty much my thinking as well.

If it doesn't require your ship to be there to collect/store stuff (see: it is "at risk") then I don't think the idea will fly.
Bumblefck
Kerensky Initiatives
#8 - 2016-07-19 18:26:47 UTC
ShahFluffers wrote:
then I don't think the idea will fly.




...unlike these bot-aspirancy, AFK-vileness drones Big smile

Perfection is a dish best served like wasabi .

Bumble's Space Log

Celthric Kanerian
Viziam
Amarr Empire
#9 - 2016-07-19 20:04:42 UTC  |  Edited by: Celthric Kanerian
Satchel Darkmatter wrote:


Gatherer Drone
Drone that will fly to a given target and loot it, bringing that loot back to the player ship and filling the players cargo hold, yes we kinda have this functionality via tractor beams, this would just be an alternative to that giving players a bit more flexibility, just like salvage drones, these gatherer drones could be out scooping loot while you fight.


It's called a Mobile Tractor Unit, not a drone though, but does exactly that.

Transport Drone
Quote:
A Drone that will take the selected items stored within the players inventory and transport them to the autopilots destination


Sounds like the laziest idea I've ever heard in my life.
Sitting Bull Lakota
Poppins and Company
#10 - 2016-07-22 01:05:43 UTC  |  Edited by: Sitting Bull Lakota
Satchel Darkmatter wrote:
...I give you that the transport one is a whole new thing, but then that's the point right!, a new thing, adding new things to the game, things we don't have.

I could support the transport drones if shooting at them was a suspect act.
They could be like self-propelled loot piñatas!
Satchel Darkmatter
Hedion University
Amarr Empire
#11 - 2016-07-23 14:23:55 UTC
Sitting Bull Lakota wrote:
Satchel Darkmatter wrote:
...I give you that the transport one is a whole new thing, but then that's the point right!, a new thing, adding new things to the game, things we don't have.

I could support the transport drones if shooting at them was a suspect act.
They could be like self-propelled loot piñatas!



Thats the idea right!, so you have the choice, take the loot back to your station yourself, or drone it back like Amazon and risk some one shooting , in High Sec they would pop like sweet sweet candy but you as a pirate would need to figure out if its actually worth killing and getting concorded.

this would not be a risk free way of moving goods, if anything it would be a far more risky method of moving goods, but that extra risk would be offset by the time it saves the player from doing it themselves.