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First Maxed Eve account.

First post
Author
Gadget Helmsdottir
Gadget's Workshop
#681 - 2016-07-19 17:42:22 UTC
What does a character earn if all of its skills are trained? Does the SP just pool for later use?

-Inquiring Gadgets want to Know!

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Teckos Pech
Hogyoku
Goonswarm Federation
#682 - 2016-07-19 17:48:29 UTC
Gadget Helmsdottir wrote:
What does a character earn if all of its skills are trained? Does the SP just pool for later use?

-Inquiring Gadgets want to Know!


I would guess nothing. There are no skills to put into the queue, so no new skill points are being acquired.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Shallanna Yassavi
qwertz corp
#683 - 2016-07-20 14:51:21 UTC  |  Edited by: Shallanna Yassavi
Teckos Pech wrote:


Customer's are the source of profits, and labor is a factor of production. You cannot do without both right now, no matter what.

If you owned the town I lived in? Seriously? How about this, I move. Exchange is mutually beneficial. I only engage in a trade if it benefits me. If I cannot and I have to engage in the trade anyways that is NOT capitalism, it is called feudalism.

No, you are just plain old vanilla ignorant as to understanding economic growth. If one looks at things like cost minimization and population growth it explains about 20% of economic growth. What explains the other 80%? Innovation. If you knew anything about this field you'd know that there is a problem with economic growth theory because it explains so little. In fact, the notion of innovation was basically ignored.

Microsoft and the internet browser...again, by the time the case made it to court there was already a significant competitor, Firefox, and today there are several other competitors.


And I am still trying to figure out what any of this has to do with a maxed out epeen toon owned by a fairly dubious player in the game....oh wait, capitalism is bad and this is one more example. Roll

Microsoft was sued over the inclusion of Internet Explorer free with Windows 98, which put then-dominant Netscape Navigator out of business. As part of Steve Jobs' save-Apple plan in late 1997, they had to bundle IE with new installs of the Mac OS: Microsoft bought a lot of Apple stock, and that was one of their conditions. IE in that time was notoriously non-standards-compliant, which meant a web developer had to choose between writing for IE and everything else.
Because of how closely it was integrated with the desktop of Windows, it had serious security issues, which is why Firefox came around and was so popular.

And, because Microsoft seriously deserves it, let's go at a few of their other anti-innovations:
When Windows Vista came out, it had a Direct3D-based desktop compositor. Before Vista, a lot of games were written with OpenGL to do the 3D graphics work. Before DirectX became effectively mandatory, a lot of games were written to use OpenGL (Quake 1/2/3 and a LOT of games written on those engines, Decent 3, Warcraft 3). This made porting software to other platforms that much easier. The Windows desktop compositor wasn't supposed to play nice with OpenGL, so all the game devs switched to DirectX, pretty much locking them into Windows as a platform. With OpenGL functionally written out of the scene and put on the driver developers' back burners (AMD, NVidia, or Intel wrote your OpenGL runtime), PC gamers were locked into Windows harder than ever before.
The Windows 10 forced upgrade was... not smart. Unless you knew what you were doing (knew where to get a clean install of Never10), you were going to get stuck with Windows 10. It wouldn't let you opt out unless you read very carefully. That's the kind of behavior spyware installers used to use in the XP days: they'd keep prompting you to install the ActiveX control, and not quit until the user accepted. Is it a functionally better OS? Probably, but if it's going to behave like that, I don't want it. If you're a businesses with software which works with 7 but not 10... yeah.

And that kind of thing is why people who know are afraid of the Universal Windows App.
On the surface, it's a very good concept: every app is sandboxed so it doesn't have the run of your system. That's a seriously good thing for games, which are notoriously insecure and love to demand admin privileges. Except...
Because it's Microsoft, well... they've got a history of setting up platform lock-in. There's a good chance of "You have to use UWA if you want to use [insert new technology here]" in the future.

As for what this has to do with this feature, this feature is blatant and nearsighted stab at monetization, and a naked attempt at selling power. Spend more money to "improve your game experience" (buy stats) in a PvP game.... nice way to make money, and seriously bad for the game itself. Read this and see where it's headed.

Also relevant. Notice how many times he says "NEVER SELL POWER."

A signature :o

Gadget Helmsdottir
Gadget's Workshop
#684 - 2016-07-20 15:00:01 UTC  |  Edited by: Gadget Helmsdottir
Quote:
I would guess nothing. There are no skills to put into the queue, so no new skill points are being acquired.


Thanks.

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Teckos Pech
Hogyoku
Goonswarm Federation
#685 - 2016-07-20 23:44:45 UTC
Shallanna Yassavi wrote:
Teckos Pech wrote:


Customer's are the source of profits, and labor is a factor of production. You cannot do without both right now, no matter what.

If you owned the town I lived in? Seriously? How about this, I move. Exchange is mutually beneficial. I only engage in a trade if it benefits me. If I cannot and I have to engage in the trade anyways that is NOT capitalism, it is called feudalism.

No, you are just plain old vanilla ignorant as to understanding economic growth. If one looks at things like cost minimization and population growth it explains about 20% of economic growth. What explains the other 80%? Innovation. If you knew anything about this field you'd know that there is a problem with economic growth theory because it explains so little. In fact, the notion of innovation was basically ignored.

Microsoft and the internet browser...again, by the time the case made it to court there was already a significant competitor, Firefox, and today there are several other competitors.


And I am still trying to figure out what any of this has to do with a maxed out epeen toon owned by a fairly dubious player in the game....oh wait, capitalism is bad and this is one more example. Roll

Microsoft was sued over the inclusion of Internet Explorer free with Windows 98, which put then-dominant Netscape Navigator out of business. As part of Steve Jobs' save-Apple plan in late 1997, they had to bundle IE with new installs of the Mac OS: Microsoft bought a lot of Apple stock, and that was one of their conditions. IE in that time was notoriously non-standards-compliant, which meant a web developer had to choose between writing for IE and everything else.
Because of how closely it was integrated with the desktop of Windows, it had serious security issues, which is why Firefox came around and was so popular.

And, because Microsoft seriously deserves it, let's go at a few of their other anti-innovations:
When Windows Vista came out, it had a Direct3D-based desktop compositor. Before Vista, a lot of games were written with OpenGL to do the 3D graphics work. Before DirectX became effectively mandatory, a lot of games were written to use OpenGL (Quake 1/2/3 and a LOT of games written on those engines, Decent 3, Warcraft 3). This made porting software to other platforms that much easier. The Windows desktop compositor wasn't supposed to play nice with OpenGL, so all the game devs switched to DirectX, pretty much locking them into Windows as a platform. With OpenGL functionally written out of the scene and put on the driver developers' back burners (AMD, NVidia, or Intel wrote your OpenGL runtime), PC gamers were locked into Windows harder than ever before.
The Windows 10 forced upgrade was... not smart. Unless you knew what you were doing (knew where to get a clean install of Never10), you were going to get stuck with Windows 10. It wouldn't let you opt out unless you read very carefully. That's the kind of behavior spyware installers used to use in the XP days: they'd keep prompting you to install the ActiveX control, and not quit until the user accepted. Is it a functionally better OS? Probably, but if it's going to behave like that, I don't want it. If you're a businesses with software which works with 7 but not 10... yeah.

And that kind of thing is why people who know are afraid of the Universal Windows App.
On the surface, it's a very good concept: every app is sandboxed so it doesn't have the run of your system. That's a seriously good thing for games, which are notoriously insecure and love to demand admin privileges. Except...
Because it's Microsoft, well... they've got a history of setting up platform lock-in. There's a good chance of "You have to use UWA if you want to use [insert new technology here]" in the future.

As for what this has to do with this feature, this feature is blatant and nearsighted stab at monetization, and a naked attempt at selling power. Spend more money to "improve your game experience" (buy stats) in a PvP game.... nice way to make money, and seriously bad for the game itself. Read this and see where it's headed.

Also relevant. Notice how many times he says "NEVER SELL POWER."


If anything you are proving my point. Netscape was dominant and if anything should have been sued under the Sherman Antitrust Act. But it wasn't and never will be because Microsoft took their market share. Netscape also got back at Microsoft by the creation of the Mozilla Foundation which lead to the rise of Firefox..which undermined Microsoft's market share and in turn has lost market share to chrome. And internet explorer is approaching a 10% market share....without having been broken up.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Shallanna Yassavi
qwertz corp
#686 - 2016-07-21 05:13:38 UTC
Teckos Pech wrote:
Shallanna Yassavi wrote:
stuff


If anything you are proving my point. Netscape was dominant and if anything should have been sued under the Sherman Antitrust Act. But it wasn't and never will be because Microsoft took their market share. Netscape also got back at Microsoft by the creation of the Mozilla Foundation which lead to the rise of Firefox..which undermined Microsoft's market share and in turn has lost market share to chrome. And internet explorer is approaching a 10% market share....without having been broken up.

This details Microsoft's efforts to muscle everything else out of the Windows desktop PC. They didn't want anything running on the desktop PC which would break vendor lock-in. Netscape wasn't the only thing they tried to strongarm: they took aim at IBM's OS/2, Apple's Quicktime, Sun's Java, Lotus Notes. And Netscape. Anything they couldn't lock into the desktop PC with proprietary Windows-only APIs was bad. Seriously, read it.
Quicktime and Windows Media player were replaced by Adobe Flash (early Youtube), which is being replaced by HTML5 video because Flash spent some time as everyone's favorite security problem.
Java is still around. There are open implementations of it.
Netscape got made irrelevant because Microsoft stalled them long enough for everyone to get used to free-with-the-OS IE. Then IE got so bad Firefox could happen.
DirectX is still the go-to API for making seriously shiny games, because OpenGL has been allowed to become such a mess and there aren't any serious competitors. There are free-open-source versions of DirectX 9 (particularly WineD3D and Gallium Nine). Vulkan is still very young.
And there aren't any really serious replacements for Windows. There are Wine and Wine-like runtimes. ReactOS aims to be an open-source drop-in replacement for Windows itself. There's the Mac OS, but that depends on really expensive almost-proprietary hardware. There's Linux, but that comes in so many flavors it's messy to support: there are super-stable versions like Debian, and bleeding-edge ones like Arch, and several in between specialized to do different things (like run off of a CD-RW instead of a hard drive).

If we were to apply the same solution to nearsighted cash grabs (injectors) ruining EVE as we did do to other software, it would be for us to just leave EVE to rot and play (or make) another game.
So how long until we get pink bikinis? You know they're coming if CCP get themselves in serious trouble.

A signature :o

bewzee
Viziam
Amarr Empire
#687 - 2016-07-21 05:13:45 UTC
IRON did it because in a game like EVE, you don't often get to be the "first" to do something significant and notable. IRON achieved something nobody else will ever get to claim, and I guarantee you the 1.8~T isk was worth it to him. When you have the kind of ISK he has, it actually becomes hard to spend it on things nobody else can buy.
Teckos Pech
Hogyoku
Goonswarm Federation
#688 - 2016-07-21 05:55:24 UTC
Shallanna Yassavi wrote:

This details Microsoft's efforts to muscle everything else out of the Windows desktop PC. They didn't want anything running on the desktop PC which would break vendor lock-in. Netscape wasn't the only thing they tried to strongarm: they took aim at IBM's OS/2, Apple's Quicktime, Sun's Java, Lotus Notes. And Netscape. Anything they couldn't lock into the desktop PC with proprietary Windows-only APIs was bad. .


That is how competition works though.

And Microsoft is going to go into decline and will eventually, like most things, die. When a company turns to intellectual property laws that is when the company has left its innovative phase...think of it as hitting age 45. It might take awhile, but someday people will be talking about how significant that a once giant company is going to cease to exist, or be nearly entirely supplanted. That it is a sign of [insert something stupid that the person speaking thinks sounds pithy] about America or some other such nonsense. People will be nostalgic and other nonsense.

But capitalism is about creative destruction. When you create something new...it invariable destroys something old. And that new thing will face the same fate at some future date.

Sometimes you even get significant shifts. For example, agriculture was the dominant source of employment...that gave way to manufacturing...which in turn is also going away, slowly but surely.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Sustrai Aditua
Intandofisa
#689 - 2016-07-21 23:36:33 UTC
Forgive me if this has been mentioned...however, every time I see the subject line to this thread on the ToC, I think, "How many years did they say it would take to do this...again?"

If we get chased by zombies, I'm tripping you.

Boci
Ubiquitous Hurt
The WeHurt Initiative
#690 - 2016-07-22 01:43:40 UTC
Sustrai Aditua wrote:
Forgive me if this has been mentioned...however, every time I see the subject line to this thread on the ToC, I think, "How many years did they say it would take to do this...again?"


Ignoring the 500k or so you start the game with as a new character now, assuming perfect training at al times without any of those accelerator things (2700 sp/hr) and no injectors...right around 20.5 years.

http://www.twitch.tv/bociwen - Newbie Friendly Q&A, Terrible Solo PvP

@BociSammiches

UHURT's Link Guy

elitatwo
Zansha Expansion
#691 - 2016-07-22 05:57:00 UTC
bewzee wrote:
IRON did it because in a game like EVE, you don't often get to be the "first" to do something significant and notable. IRON achieved something nobody else will ever get to claim, and I guarantee you the 1.8~T isk was worth it to him. When you have the kind of ISK he has, it actually becomes hard to spend it on things nobody else can buy.


So it becomes very apparent how incredible unimportant currency is. He can biomass now.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

elitatwo
Zansha Expansion
#692 - 2016-07-22 05:59:00 UTC
I haz end solution for skill-zee-iwin-injectorz:

After lobotomy, you get zee kill virus. Kill-virus kills zee character permantly after 185 days.


Ezay, don't lobotomy, don't get zee kill virus.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Shallanna Yassavi
qwertz corp
#693 - 2016-07-22 07:03:40 UTC
Teckos Pech wrote:
Shallanna Yassavi wrote:

This details Microsoft's efforts to muscle everything else out of the Windows desktop PC. They didn't want anything running on the desktop PC which would break vendor lock-in. Netscape wasn't the only thing they tried to strongarm: they took aim at IBM's OS/2, Apple's Quicktime, Sun's Java, Lotus Notes. And Netscape. Anything they couldn't lock into the desktop PC with proprietary Windows-only APIs was bad. .


That is how competition works though.

And Microsoft is going to go into decline and will eventually, like most things, die. When a company turns to intellectual property laws that is when the company has left its innovative phase...think of it as hitting age 45. It might take awhile, but someday people will be talking about how significant that a once giant company is going to cease to exist, or be nearly entirely supplanted. That it is a sign of [insert something stupid that the person speaking thinks sounds pithy] about America or some other such nonsense. People will be nostalgic and other nonsense.

But capitalism is about creative destruction. When you create something new...it invariable destroys something old. And that new thing will face the same fate at some future date.

Sometimes you even get significant shifts. For example, agriculture was the dominant source of employment...that gave way to manufacturing...which in turn is also going away, slowly but surely.

Yes, it is.
Firefox didn't exist in 1999.
Microsoft wasn't out of ideas, it just had its own and used its dominance of the PC market to make them happen.
You might look up Patent Litigation Enterprises and how they work.
Also consider what happens when a food worker gets sick with that tiny paycheck they take home. They're supposed to go home, but on such thin margins, they almost certainly don't always.
And those laws about keeping a path to the fire exit. It almost never leads to anything bad, but when it does, it's really bad.

CCP is well within their rights to put in P2W-oriented microtransactions. Most players know P2W-type games cost ridiculous amounts to pay competitively, they're going to be out a lot of money for it. About the only people who can legitimately ignore the advantage of injectors are the people who sit in a station in chat all day, and the people who already have all the skills they need. About the only type of player who would welcome a shift in the direction of P2W is someone with a lot of money to burn.
A lot of players see P2W and head straight back out the door because of how incredibly bad it is even without being in a PvP environment. Without a certain critical mass of real players, most of EVE would become seriously monotonous, because we are most of what make the difference between one system or region and the next-unless they want to get into creating and maintaining a [i]lot] more scripted content.
EVE is special among MMOs, because of how long it's managed to last, and because of how it was designed to allow and encourage player-generated history. It gets us to invest quite a bit of time and money and creative energy into it, and is way out there as far as MMOs go. Most of us consider a game with this much history worth preserving. We don't want it to turn into NES PvP, because of how incredibly bad that game would be.

A signature :o

Ni Neith
Hedion University
Amarr Empire
#694 - 2016-07-22 15:16:09 UTC
Nat Silverguard wrote:

pay to win? just a few posts above you dear is an example which demonstrates that more SP =/= winning. a 4-day pilot losing a 1.98B Kronos, how can that be called winning? o.O


What does it have to do with anything? A 10 y old char losing Kronos is somehow better? Or do they never lose ships?
MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#695 - 2016-07-22 15:23:23 UTC
Ni Neith wrote:
Nat Silverguard wrote:

pay to win? just a few posts above you dear is an example which demonstrates that more SP =/= winning. a 4-day pilot losing a 1.98B Kronos, how can that be called winning? o.O


What does it have to do with anything? A 10 y old char losing Kronos is somehow better? Or do they never lose ships?

He's saying that no matter how much SP and ISK you have you don't become any better at playing the game. You can drop $3k on your first day in EVE and have the best ship on the planet and if you fight someone who knows how to play the game you'll get absolutely destroyed.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

Ima Wreckyou
The Conference Elite
Safety.
#696 - 2016-07-22 16:11:56 UTC
MidnightWyvern wrote:
He's saying that no matter how much SP and ISK you have you don't become any better at playing the game. You can drop $3k on your first day in EVE and have the best ship on the planet and if you fight someone who knows how to play the game you'll get absolutely destroyed.

There is no game where you can buy player skill since that is something you just can't buy. The term p2w is used for games where you can invest money to remove a paywall which would otherwise use a lot of work ingame or waiting time because you can only accumulate a certain amount of gold or xp or sp.. etc.

This was always true for ISK in EVE, now it is also true for SP. I don't think there is anything left in EVE to make it even more p2w.
Shallanna Yassavi
qwertz corp
#697 - 2016-07-22 16:13:42 UTC
Ima Wreckyou wrote:
MidnightWyvern wrote:
He's saying that no matter how much SP and ISK you have you don't become any better at playing the game. You can drop $3k on your first day in EVE and have the best ship on the planet and if you fight someone who knows how to play the game you'll get absolutely destroyed.

There is no game where you can buy player skill since that is something you just can't buy. The term p2w is used for games where you can invest money to remove a paywall which would otherwise use a lot of work ingame or waiting time because you can only accumulate a certain amount of gold or xp or sp.. etc.

This was always true for ISK in EVE, now it is also true for SP. I don't think there is anything left in EVE to make it even more p2w.

Golden ammo, ships, and modules.

A signature :o

Ima Wreckyou
The Conference Elite
Safety.
#698 - 2016-07-22 16:17:15 UTC
Shallanna Yassavi wrote:
Ima Wreckyou wrote:
MidnightWyvern wrote:
He's saying that no matter how much SP and ISK you have you don't become any better at playing the game. You can drop $3k on your first day in EVE and have the best ship on the planet and if you fight someone who knows how to play the game you'll get absolutely destroyed.

There is no game where you can buy player skill since that is something you just can't buy. The term p2w is used for games where you can invest money to remove a paywall which would otherwise use a lot of work ingame or waiting time because you can only accumulate a certain amount of gold or xp or sp.. etc.

This was always true for ISK in EVE, now it is also true for SP. I don't think there is anything left in EVE to make it even more p2w.

Golden ammo, ships, and modules.

Since the extractor is something which can not be produced by players this is basically the same as golden ammo
Memphis Baas
#699 - 2016-07-22 18:00:19 UTC  |  Edited by: Memphis Baas
How about invulnerability tokens? You pay PLEX, you get a token for 60 seconds of complete damage invulnerability, to be activated at your discretion.

I mean we (and CCP) can always come up with more ideas to further ruin the game.
Ima Wreckyou
The Conference Elite
Safety.
#700 - 2016-07-22 18:11:54 UTC
Memphis Baas wrote:
How about invulnerability tokens? You pay PLEX, you get a token for 60 seconds of complete damage invulnerability, to be activated at your discretion.

I mean we (and CCP) can always come up with more ideas to further ruin the game.

Well yes thats true. They can obviously add more ridiculous stuff to the shop which can not be created by players.