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Name Change Certificate.

Author
Madrax573
Doomheim
#61 - 2016-04-13 22:32:45 UTC
Isn't character name just a string variable in the character database? Every character has a character number.....

which is used for everything pertaining to that character. Searches/Contracts/market traded/eve mails etc There is literally nothing easier to change than a character name in the eve database.

Give that the character name isn't the thing reference for anything then the only reason NOT to allow it to be changed is the stubbornness of CCP or players to think that the name actually 'means' something.

Lets face it if 'consequences' is used as the argument for not being able to change it but you still see the entire history of the character then surely the onus is then upon the corp/alliance to do their background checks on the character and get explanations to any anomalies they find.

It's pretty crazy to think in a world where you are immortal, can change your knowledge in almost an instant not to mention redesign pretty much your entire body that changing a name would be commonplace.
Kenrailae
Center for Advanced Studies
Gallente Federation
#62 - 2016-04-14 05:30:57 UTC
well.... I have to contend that slightly:


https://oldforums.eveonline.com/?a=topic&threadID=1501016



Here is my argument. ^

We place value on the name because the name is what we identify with. We don't identify with your serial string. That is the value of names, and the effect of consequence.


The Law is a point of View

The NPE IS a big deal

Madrax573
Doomheim
#63 - 2016-04-14 09:37:25 UTC
Kenrailae wrote:
well.... I have to contend that slightly:


https://oldforums.eveonline.com/?a=topic&threadID=1501016



Here is my argument. ^

We place value on the name because the name is what we identify with. We don't identify with your serial string. That is the value of names, and the effect of consequence.




Yeah we value names because ultimately the average player is lazy. At the end of the day the name of the character is only a cosmetic thing. And has no real value when the entire history of the character can be traced with very little effort.

And tbh if you get awoxxed then it is you that have failed and can't blame it on 'name changes'

Really this is such a minor thing that people get wound up over.

It's also totally immersion breaking considering you can change everything about yourself but your name has to stay the same?! Hell if I wanted to I could go and change my name for a little bit of cash and checks why would It be even easier in a galaxy where you can actually own the majority of it??
DeODokktor
Dark Templars
The Fonz Presidium
#64 - 2016-07-04 16:54:06 UTC
I think a name change should be possible.
No more than once every two years and it should cost 2 plex.
I also think they should allow a Sex change too, no more than once and it should cost 4 plex.
I think they should also allow you to buy bonus neural remaps, perhaps 2,000 aur for that item.

Here is the thing.
Even if you change your name, your character ID will remain the same. Some characters who have managed to get name changes in the past found they were easily tracked. Much like some scammers and resellers got caught by having the exact same itemid on hand.
elitatwo
Zansha Expansion
#65 - 2016-07-04 20:33:29 UTC
M...m...must change name to Gertrude Kunklesteen just because Big smileBig smile

Now say that three times in a row on comms in a heated fight. I say no.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#66 - 2016-07-05 08:16:58 UTC  |  Edited by: Nana Skalski
Celthric Kanerian
Viziam
Amarr Empire
#67 - 2016-07-05 11:41:51 UTC
No.

Why? The simple answer is that people need to live with the consequences that sticks to their name.
Lan Wang
Federal Navy Academy
Gallente Federation
#68 - 2016-07-05 11:51:40 UTC
I wanna change my name to Lan's Wang so +1 for me Big smile

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

slumbers
Doomheim
#69 - 2016-07-05 12:17:31 UTC
Unless it doesn' cause database issues and there is a way to link the new name to previous alias so that it doesn't wipe the slate clean, a one-off allowance to change a name wouldn't be a terribad idea, you can change avatars clothes and skills, name is just another attribute. Or allow a 1-off name change once a character gets sold, new owner, new name. The database Kykeon this will cause is an obvious problem, but im sure ccp can work it out...maybe.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#70 - 2016-07-05 12:56:04 UTC
Celthric Kanerian wrote:
No.

Why? The simple answer is that people need to live with the consequences that sticks to their name.

Already he rolled an alt.
Raging Bull Unchained
Cryonic Origin
Cryonic Origin Alliance
#71 - 2016-07-05 13:11:46 UTC
No because your actions matters.

Like: Stealing 100b then renaming for 1? nah...
Gadget Helmsdottir
Gadget's Workshop
#72 - 2016-07-05 14:57:46 UTC  |  Edited by: Gadget Helmsdottir
elitatwo wrote:
M...m...must change name to Gertrude Kunklesteen just because Big smileBig smile

Now say that three times in a row on comms in a heated fight. I say no.



Gerti...


See. Easy. :)



I've been a very big proponent of paid naming changes in EvE for ages, as long as a few limitations were met.

  • Any name change (and any old aliases) needs to be documented and easily available in game and in an API report.
  • Changing a name is purely cosmetic... it doesn't reset any standings, rankings, positions, notes, etc.
  • The change isn't free.... there should be a minor but memorable consequence for a minor yet memorable thing: Plex or Arum are the best vehicles for this change IMO.


Other limitations I'm not too fond of.
Personally, I believe that if someone wants to waste the cash in trying to hide behind a list of name changes, then more power to them. It might work once. If it does, then that character will be verbed for all of EvE's history (like Awoxing or Ironbanking), but later on people will be more suspect and suspicious. Good! That's EvE!


Some have said that a name change option wouldn't affect gameplay. I think that this is more in the eye of the beholder. This change would enhance game play for the sizable population that is of a more artistic mindset. Yes, this option might rankle those that only follow rigid procedures, but it wouldn't actually hinder mechanical game play. For those of us that dip into the yellow spectrum, the hard mechanics aren't the only aspect of 'gameplay'.

Consequences! I've seen this bandied about for far too long as a reason to set a character's name in stone. Six years ago, maybe it carried some water. Now, not so much. The character name is the last item that cannot be changed and still retain the same character. Clothing, character looks, ship looks, and now even that sacred cow - Skills - can be edited post-creation. That cow was sacrificed last year, along with the 'Consequence' argument for avoiding an option for change.

Still, I believe that there should be some sort of consequence for changing names, and I see two right out of the gate - Financial and Social. The change shouldn't be free, as stated above. Socially, if someone notices that you've changed your character's name, they're going to start wondering why and inventing scenarios why 'that guy' changed his name... almost always assuming a negative reason.

It's been mentioned by some that there would be an extra step in checking someone's history. Yes, there would be, so what?
Assuming that no other changes were made other than just to the name, then a player should first notice the standing (and any notes that they left, right?). Act upon the standing that you (or your corp/alliance) set, and when a pause is available, then check the name and history. This is the concept of shoot first and ask questions later -- even if shooting means relocating really, really fast.

Once again, yes this is an extra step, and it might add a tiny amount of time should the pilot be determined to wait for confirmation of facts rather than act quickly. I say, "Good!", because, that's meaningful gameplay.

Also, if it causes one pilot to add a few precious seconds to a check (arguably a bad thing), then it gives the other pilot those few seconds in which to act (arguably a good thing). Once again, decisions are made at the tactical player level that could impact the each player's experience (definitely the best thing). Again, an example of meaningful gameplay.

+1 for paid name changes

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Esnaelc Sin'led
Lonesome Capsuleer
#73 - 2016-07-13 12:56:42 UTC  |  Edited by: Esnaelc Sin'led
Celthric Kanerian wrote:
No.

Why? The simple answer is that people need to live with the consequences that sticks to their name.


Raging Bull Unchained wrote:
No because your actions matters.

Like: Stealing 100b then renaming for 1? nah...

Those argumetns no longer stand for 2 reasons at least :

1. Each and every part of that game that revolved around "consequences" have been erased. The last one being Skill Training choices. Though, there are still a lot choice/consequences still in the game, that diectly impacts gameplay, module/fit choices, for instance.
2. As long as you have no changes with standings, watchlist, history, notes, the "consequences" still exist. You will still be known as "A" that changed his name to "B". And as someone specified that fact, you'll be much more suspected by changing your name than someone evil who has just created a fresh new clone.
Maria Dragoon
Brutor Tribe
Minmatar Republic
#74 - 2016-07-14 01:01:32 UTC
“What's in a name? that which we call a rose
By any other name would smell as sweet.”

William Shakespeare.

What in a name? History? Personality trait clues of the player behind that name?

What is a name? The reputation that a person gain from the time they play as that character?

Or maybe a name is what left behind when that character is no longer around?


Currently our names in game is the only real thing that we have left that creates a true legacy for our characters.

People use the excuse that the player will just roll an alt instead, I can't allow that excuse to continue. Just because a player doesn't want to live with the legacy of the character's name, doesn't mean that we should erase the consequence of the name you pick, and the actions tied to that name.

The great thing about this game was the fact that you could create a long lasting impact on not just the game but the people through your character, and your actions through that character.

Plus corps already have enough trust issues as it is, lets not add to the problem.

Life is really simple, but we insist on making it complicated. Confucius

"A man who talks to people who aren't real is crazy. A man who talks to people who aren't real and writes down what they say is an author."

Gadget Helmsdottir
Gadget's Workshop
#75 - 2016-07-14 12:26:35 UTC
Maria Dragoon wrote:

Currently our names in game is the only real thing that we have left that creates a true legacy for our characters.

People use the excuse that the player will just roll an alt instead, I can't allow that excuse to continue. Just because a player doesn't want to live with the legacy of the character's name, doesn't mean that we should erase the consequence of the name you pick, and the actions tied to that name.

The great thing about this game was the fact that you could create a long lasting impact on not just the game but the people through your character, and your actions through that character.

Plus corps already have enough trust issues as it is, lets not add to the problem.


The character and the name are separate things. The character has all the experiences, impacts, and carries the legacy.

Actually, it's the player that should have all these things, but since characters can be traded, that legacy can be bought and worn by someone else.

Creating alts to avoid bad reputations is done. Period. It's not an excuse.
If you want to infiltrate a corp, you don't use your actual character that has a beef with said corp. You don't even create an infiltrator toon on that account, because it'll be picked up in a full API check. You go tabula rasa with a new account and have the new character become your main for as long as it takes to do your nefarious deed.

As for creating an long lasting impact... I like to think I've had some impact on the game. Some of that impact will be from ol' gadget, some from my "main", and even more impact from others in my stable of alts.

The impact comes from the PLAYER; The legacy stays with the Character. Neither will be affected by name changing.

As for the corp statement... sour grapes?

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Sitting Bull Lakota
Poppins and Company
#76 - 2016-07-14 22:04:41 UTC  |  Edited by: Sitting Bull Lakota
I don't get the heat. What are you all up in arms about?
You can change your face, you can undo months of skill training and remap your character, you can buy your way out of low sec status, you can buy your way into whatever ship you like, you can buy and sell characters to and from other players, and you can strip all of your sp out and start a new character with no corp/kill history already.

In EvE, the choices you make are not permanent, and you can in most cases undo the consequences of your actions. That's the way EvE is now.

Just add name changing and get it over with.
Esnaelc Sin'led
Lonesome Capsuleer
#77 - 2016-07-16 09:37:42 UTC  |  Edited by: Esnaelc Sin'led
@Maria Dragoon.

You obviously know how to read words.
Quoting Shakespear is fancy and all.
But you could at least read the OP post, and not just read the title.........
I'm not Shakespear, but i also know how to write things down ; not in a fancy way though, i'm sorry.
SASSY
Caldari Provisions
Caldari State
#78 - 2016-07-16 22:02:27 UTC  |  Edited by: SASSY
Sitting Bull Lakota wrote:
I don't get the heat. What are you all up in arms about?
You can change your face, you can undo months of skill training and remap your character, you can buy your way out of low sec status, you can buy your way into whatever ship you like, you can buy and sell characters to and from other players, and you can strip all of your sp out and start a new character with no corp/kill history already.

In EvE, the choices you make are not permanent, and you can in most cases undo the consequences of your actions. That's the way EvE is now.

Just add name changing and get it over with.


1. your Name
2. your Gender
3. your Race

Have always and forever been permanent decisions.

Because it is your identity.
Nevyn Auscent
Broke Sauce
#79 - 2016-07-16 22:25:13 UTC
People are right when pointing at buying and selling characters and name changes as similar.
However buying and selling characters was a needed evil to combat gold sellers and account sellers.
Now we have skill extractors and injectors the bazaar should actually be removed so that you can't assume someone else's identity. Since its too easy to do that in an online environment. That or people are amazing a database of people's RL identities and information just to try and prevent awoxing. Which is a slightly excessive level needed, even for eve.

Short version. Don't add name changes, remove the bazaar instead.
SASSY
Caldari Provisions
Caldari State
#80 - 2016-07-16 22:44:18 UTC
I agree with removal of the character bazaar now with injectors extractors availability.

To prevent identity swaps.

Note to the self haters : the tools are available

1. transfer your items
2. tear out your skills
3. biomass
4. rebuild yourself a new
5. make good choices

better yet just love yourself and your name.

Being reborn with new identity for no effort is screaming entitlement.

The easy road and the trashing of tradition and history.