These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Speaking of clone jumping. Pausing the Training Queue. Argghhhhh!

Author
Ageanal Olerie
Aliastra
Gallente Federation
#1 - 2016-07-10 17:31:18 UTC
Can you possibly eliminate the need to pause the training queue while jumping between clones.

If not, there ought to be adequeate warnings and indicators that your training queue is paused.

Maybe a red blinking progress bar under your pic in the upper left hand corner. A warning when you undock that your training queue is paused. A warning when you go to log off. Etc...

Thanks!
Trobax
Doomheim
#2 - 2016-07-10 17:40:21 UTC
At some point in time, when CCP eliminates attribute implants and all clones get normalized, you will be able to clone jump without that annoying pause - restart thing.
Ageanal Olerie
Aliastra
Gallente Federation
#3 - 2016-07-10 17:48:49 UTC
Trobax wrote:
At some point in time, when CCP eliminates attribute implants and all clones get normalized, you will be able to clone jump without that annoying pause - restart thing.


At the least they could automatically pause your queue, automatically boot you out of your current ship, before clone jumping you and then if not automatically restart your queue, then give some warnings and indicators that your queue is paused.

Bumblefck
Kerensky Initiatives
#4 - 2016-07-10 19:49:42 UTC
Should Aura hold your hand as well and fight off baddies for you as you travel around the width and breadth of New Eden in your cargo fitted, triple carghold-rigged T1 hauler with a thousand PLEXes inside? Because, basically, that's what you're asking for in this and that other thread of yours.


-9001

Perfection is a dish best served like wasabi .

Bumble's Space Log

Nevyn Auscent
Broke Sauce
#5 - 2016-07-10 20:03:33 UTC
As above poster, keep putting pressure on them to remove attributes so training is always at the same speed, and then it will happen.
Elenahina
Federal Navy Academy
Gallente Federation
#6 - 2016-07-10 22:09:01 UTC
Bumblefck wrote:
Should Aura hold your hand as well and fight off baddies for you as you travel around the width and breadth of New Eden in your cargo fitted, triple carghold-rigged T1 hauler with a thousand PLEXes inside? Because, basically, that's what you're asking for in this and that other thread of yours.


-9001


I dunno. This seems like a QOL improvement to me. There's no challenge here, no enemy to fight except maybe borderline carpal tunnel. It's literally click the right buttons in the right order and get the expected result. It's like PI, only with my character.

All the code currently exists, because we already have to perform all these steps. All CCP has to do is link them together.

Click Jump.
If in ship, eject.
If training pause que - retain training flag.
Jump character to new clone.
If training flag is true, restart queue.

This is one of those "little things" that would just make our lives a tiny bit easier.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Iain Cariaba
#7 - 2016-07-11 04:26:48 UTC
Last I knew, it was this thing called Legacy Code that made you have to pause training to clone jump.

This has been one of those quiet changes CCP has been trying to make work for a while now, kind of like being able to log out to the character selection screen.
Donnachadh
United Allegiance of Undesirables
#8 - 2016-07-11 14:08:18 UTC
Ageanal Olerie wrote:
Can you possibly eliminate the need to pause the training queue while jumping between clones.

If not, there ought to be adequeate warnings and indicators that your training queue is paused.

Maybe a red blinking progress bar under your pic in the upper left hand corner. A warning when you undock that your training queue is paused. A warning when you go to log off. Etc...

Thanks!

Damned how hard can this be.
The game warns you if you try to jump without pausing your training.
Once paused it takes what 10 maybe 15 seconds to jump clones.
If you cannot remember for 10 or 15 seconds that you need to restart your training queue then you have larger problems to deal with than your character not training.

To me even if they could remove this aspect of clone jumps I hope they never do. Little things like this as frustrating as they can be for some are the things that separate the players who are really good from those who are simply average.

Here in the US the FAA(federal aviation administration) requires the use of check lists to insure that all required items are done BEFORE an airline pilot takes off with a plane load of passengers perhaps there is a lesson for you here. And to save you the hassle I will even give you that check list.

Clone Jump Check List
1. Leave your ship, preferably in a safe place for you and your ship.
2. Pause you training queue, remember to restart training que after step 3.
3. Jump to your new clone. Remember to restart training queue after this step.
4. Restart training queue.
5. Review process. Did you remember to restart training queue.
6. Get into next ship. Did you remember to restart your training queue.
7. Fly away, hope you remembered to restart your training queue.

Simply copy and paste this into a text editor or a word processor, print and tape to monitor bezel.
Refer to this every time you clone jump and your problems with training queues will be solved.
Valkin Mordirc
#9 - 2016-07-11 14:12:09 UTC
It is honestly a QOL.


Which if CCP had time to make it work without hampering anything else then sure. It would be a better thing.

#DeleteTheWeak
Daichi Yamato
Jabbersnarks and Wonderglass
#10 - 2016-07-11 22:32:34 UTC
Taking out the need to pause would be nice. But you dont need a notification to restart something you paused mere seconds before.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

afk phone
Repo Industries
#11 - 2016-07-12 15:57:40 UTC
Bumblefck wrote:
Should Aura hold your hand as well and fight off baddies for you as you travel around the width and breadth of New Eden in your cargo fitted, triple carghold-rigged T1 hauler with a thousand PLEXes inside? Because, basically, that's what you're asking for in this and that other thread of yours.


-9001



Aura should assist me in all ways.... including when I pee.
Raphael Deimatar
Cynosural Samurai
#12 - 2016-07-12 20:53:28 UTC
This seems like a logical continuation of the fact that implants auto-pause now too...

It might be a legacy code thing involving how dogma interacts with the container that is your clones skills or something but i doubt itll be TOO hard unless this is a DOGMA level issue...
Khan Wrenth
Viziam
Amarr Empire
#13 - 2016-07-12 22:25:31 UTC
You already get a warning, your portrait flashes to indicate no training queue is currently active. Once your attention is drawn to the corner of the screen, you should notice nothing blue in that bar under your character. It works for me 100% of the time. However, 99% of the time it's a mere annoyance because, yes I know my training queue isn't active right now - it's because my training queue is active on my hauler character.
Cristl
#14 - 2016-07-13 15:40:21 UTC
Donnachadh wrote:
Ageanal Olerie wrote:
Can you possibly eliminate the need to pause the training queue while jumping between clones.

If not, there ought to be adequeate warnings and indicators that your training queue is paused.

Maybe a red blinking progress bar under your pic in the upper left hand corner. A warning when you undock that your training queue is paused. A warning when you go to log off. Etc...

Thanks!

Damned how hard can this be.
The game warns you if you try to jump without pausing your training.
Once paused it takes what 10 maybe 15 seconds to jump clones.
If you cannot remember for 10 or 15 seconds that you need to restart your training queue then you have larger problems to deal with than your character not training.

To me even if they could remove this aspect of clone jumps I hope they never do. Little things like this as frustrating as they can be for some are the things that separate the players who are really good from those who are simply average.

Here in the US the FAA(federal aviation administration) requires the use of check lists to insure that all required items are done BEFORE an airline pilot takes off with a plane load of passengers perhaps there is a lesson for you here. And to save you the hassle I will even give you that check list.

Clone Jump Check List
1. Leave your ship, preferably in a safe place for you and your ship.
2. Pause you training queue, remember to restart training que after step 3.
3. Jump to your new clone. Remember to restart training queue after this step.
4. Restart training queue.
5. Review process. Did you remember to restart training queue.
6. Get into next ship. Did you remember to restart your training queue.
7. Fly away, hope you remembered to restart your training queue.

Simply copy and paste this into a text editor or a word processor, print and tape to monitor bezel.
Refer to this every time you clone jump and your problems with training queues will be solved.

Christ, what a farty little wank-granny. How about you keep the current system and your virginity, and the rest of us can have one-click clone swaps? Sound okay to you?
Amarisen Gream
The.Kin.of.Jupiter
#15 - 2016-07-14 18:57:54 UTC
Iain Cariaba wrote:
Last I knew, it was this thing called Legacy Code that made you have to pause training to clone jump.

This has been one of those quiet changes CCP has been trying to make work for a while now, kind of like being able to log out to the character selection screen.



If it is anything like that. I afraid it will never happen, as I think CCP said they would need to rewrite the client to make log out to selection to work.


Though it is my dream they would just stop putting it off and start rewriting. And make sure they add comments to the code this time.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Donnachadh
United Allegiance of Undesirables
#16 - 2016-07-15 14:37:55 UTC  |  Edited by: Donnachadh
Cristl wrote:
Donnachadh wrote:
Damned how hard can this be.
The game warns you if you try to jump without pausing your training.
Once paused it takes what 10 maybe 15 seconds to jump clones.
If you cannot remember for 10 or 15 seconds that you need to restart your training queue then you have larger problems to deal with than your character not training.

Snipped


Christ, what a farty little wank-granny. How about you keep the current system and your virginity, and the rest of us can have one-click clone swaps? Sound okay to you?

No because it eliminates just one more of the things that separate people who are paying attention to the game from those who are not. Is it that hard for you to understand a simple concept and accept that it is a personal opinion. You do remember that this is suppose to be a forum where we all exchange ideas and state our opinions, at least I hope you remember that.

Whether CCP changes the need to pause training before you clone jump in the future is not relevant to what we need to do now so let's review this shall we

1. Fact, there are those among us that cannot remember for 10 to 15 seconds that they need to reactivate their training queue as part of the clone jump process. This is proven by the OP and the debate that has come as a result of it.

2. Fact, checklists have been proven over hundreds of years of human history to be helpful in these situations as a tool to prevent errors or to insure that all things needed to be done have been done. This is especially true in times where the stress levels are high or the person is in a hurry as might be the case when trying to get into a fight before it ends.

3. Fact no matter what happens in the future in the game as it is now we have to deal with pausing our training queues to clone jump and then remember to reactivate them once we do.

And so I offered a check list to aide those who have trouble with the short term memory thing and cannot remember for 10 or 15 seconds that they need to reactivate their skill queue. Was that list a little tongue in cheek, was it a little edgy and a little snarky, well yes it was and thank you for noticing, it was also intentional. If stating the opinion that we should not change the current need to pause and reactivate your training queue to clone jump, and posting a way to try and help those who suffer from a short term memory problem and cannot remember to reactivate their training queue makes me a " farty little wank-granny" then so be it I can live with that because it is only your opinion.