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Author
Burn Monroe
La Explorers
Cryonic Origin Alliance
#1 - 2016-07-11 03:58:32 UTC
1. Keep high sec territories the way they are.
2. Allow capture of null sec areas by a concord faction/corp. If they are captured, they become high sec.
3. Allow these areas to continue to expand outwards into null sec.

This would implicitly create the most epic battles, because the null sec alliances would not stand for such shenanigans.

You could create a new story-line, with new concord stations all around the edges of null sec, both in low sec and high sec locations. The story-line could go along the lines of concord being sick and tired of all the pirate factions bringing their criminal ways to high sec. Concord plans to turn all of null sec into high sec.

Noah Reese
#2 - 2016-07-11 04:27:40 UTC
No it would create massive stalemates just as the old north did back then and just as coalitions have been doing for a while now: massive areas where you never see any neutrals or reds. How would creating more high sec invoke MORE pvp?
Raiz Nhell
PeregrineXII
#3 - 2016-07-11 04:35:09 UTC
Surely this would create more PVE....

And make 0.0 pvp non-existent as everyone fights against NPC's for their territory.

This sounds like an idea made under the influence of bad chemicals

There is no such thing as a fair fight...

If your fighting fair you have automatically put yourself at a disadvantage.

Sustrai Aditua
Intandofisa
#4 - 2016-07-11 04:58:09 UTC
Like the fella inferred, who would be your player opponent?

If we get chased by zombies, I'm tripping you.

Carson O'Genick
Doomheim
#5 - 2016-07-11 06:58:43 UTC  |  Edited by: Carson O'Genick
Double the size of the universe and get rid of null / low-sec.

*Laughing manically, Carson inhales more toxic fumes as they leak into his pod*
Shae Tadaruwa
Science and Trade Institute
Caldari State
#6 - 2016-07-11 07:03:32 UTC  |  Edited by: Shae Tadaruwa
So you want highsec players to be able to go to null and capture a system and then if players try to capture it back, they get CONCORDED by NPCs (since NPC Corps can't be Wardecced)?

That's some wacked up carebear thinking there.

If you want to capture nullsec, go do it like everyone else and then hold it like everyone else.

If you need the support of an invincible defence fleet to assist you, you don't deserve the space.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Linus Gorp
Ministry of Propaganda and Morale
#7 - 2016-07-11 09:17:47 UTC
OP would be better off playing World of Warcraft.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Memphis Baas
#8 - 2016-07-11 11:58:44 UTC  |  Edited by: Memphis Baas
Counter-proposal:

1. Introduce citadels.
2. Let players fill high, low, and nullsec with citadels.
3. Remove NPC stations and extend the sov mechanics to apply to all space.

=> Epic battles (nullifying high-sec)
Dirty Forum Alt
Forum Alts Anonymous
#9 - 2016-07-11 12:10:57 UTC
Memphis Baas wrote:
Counter-proposal:

1. Introduce citadels.
2. Let players fill high, low, and nullsec with citadels.
3. Remove NPC stations and extend the sov mechanics to apply to all space.

=> Epic battles (nullifying high-sec)

Even better, skip all that.

Just remove all stations/citadels/poses. Eject everybody's ships into space.

Also remove the ability to leave space by logging out.

Fire concord and disband all npc factions (making everywhere unowned 0.0 space)

Let the free-for-all commence.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Barrogh Habalu
Imperial Shipment
Amarr Empire
#10 - 2016-07-11 13:52:59 UTC
Neph
Crimson Serpent Syndicate
#11 - 2016-07-11 14:51:08 UTC
Dirty Forum Alt wrote:
Memphis Baas wrote:
Counter-proposal:

1. Introduce citadels.
2. Let players fill high, low, and nullsec with citadels.
3. Remove NPC stations and extend the sov mechanics to apply to all space.

=> Epic battles (nullifying high-sec)

Even better, skip all that.

Just remove all stations/citadels/poses. Eject everybody's ships into space.

Also remove the ability to leave space by logging out.

Fire concord and disband all npc factions (making everywhere unowned 0.0 space)

Let the free-for-all commence.


Yes, sir, the capsuleers want us to blow up all our stations and abandon the cluster to them... yes, they've asked this of all the four empires... no, sir, I'm not making things up...

~ Gariushi YC110 // Midular YC115 // Yanala YC115 ~

"Orte Jaitovalte sitasuyti ne obuetsa useuut ishu. Ketsiak ishiulyn." -Yakiya Tovil-Toba-taisoka

Dirty Forum Alt
Forum Alts Anonymous
#12 - 2016-07-11 14:59:37 UTC
Neph wrote:
Dirty Forum Alt wrote:
Memphis Baas wrote:
Counter-proposal:

1. Introduce citadels.
2. Let players fill high, low, and nullsec with citadels.
3. Remove NPC stations and extend the sov mechanics to apply to all space.

=> Epic battles (nullifying high-sec)

Even better, skip all that.

Just remove all stations/citadels/poses. Eject everybody's ships into space.

Also remove the ability to leave space by logging out.

Fire concord and disband all npc factions (making everywhere unowned 0.0 space)

Let the free-for-all commence.


Yes, sir, the capsuleers want us to blow up all our stations and abandon the cluster to them... yes, they've asked this of all the four empires... no, sir, I'm not making things up...

Not just the main 4 - All of them. Even the pirate ones.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Vincent Athena
Photosynth
#13 - 2016-07-11 15:25:50 UTC
Ive been trying to see if there is any way to make this viable. The only thing I've thought of:

Any null alliance can invite (pay?) concord to patrol their territory.
Doing so effectively turns their territory into high sec, in that gank type attacks get a concord response.
A wardec still turns off concord. You want to take that territory back, kick out concord? War dec the holders, take their systems. Concord will not stop you if that wardec is in place.

I cannot see this has a good thing for all of null. But it might be interesting for some of null. A new dynamic, something different to shake things up. Maybe it would require new regions to avoid upsetting current alliances.

Know a Frozen fan? Check this out

Frozen fanfiction

Titti Sabezan
SYNDIC Unlimited
#14 - 2016-07-11 16:19:54 UTC  |  Edited by: Titti Sabezan
Burn Monroe wrote:
1. Keep high sec territories the way they are.
2. Allow capture of null sec areas by a concord faction/corp. If they are captured, they become high sec.
3. Allow these areas to continue to expand outwards into null sec.

This would implicitly create the most epic battles, because the null sec alliances would not stand for such shenanigans.

You could create a new story-line, with new concord stations all around the edges of null sec, both in low sec and high sec locations. The story-line could go along the lines of concord being sick and tired of all the pirate factions bringing their criminal ways to high sec. Concord plans to turn all of null sec into high sec.



1. End hi-sec outside of starter systems, and Imperial home systems.

2. Make *all* trade-hubs null-sec

3. Set NPC stations so that they will fire upon criminal flags and *prevent* docking by suspects until the timer (if any) runs out.

4. Restore Daily Opportunities, but include PVP kills, and scale the rewards according to the class of ship killed.


Just 4 thoughts
(from a carebear)
Sonya Corvinus
Grant Village
#15 - 2016-07-11 16:31:15 UTC
I'm just going to assume this is a troll thread and move on.
Dirty Forum Alt
Forum Alts Anonymous
#16 - 2016-07-11 17:43:06 UTC
Sonya Corvinus wrote:
I'm just going to assume this is a troll thread and move on.

After posting to make sure we knew you were here... P

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

John Volan
Imperial Shipment
Amarr Empire
#17 - 2016-07-11 18:08:42 UTC
I think you have your heart in the right place but adding more of high sec, the area that is designed to restrict pvp by it's very nature, in order to increase pvp doesn't make any sense to me. If you really want to see more pvp you'd have to shake up the status quo and I think at this point in the game that means changing the landscape itself. I seem to recall years ago a preview of player-made stargates and I don't know whatever happened to them but that is something which would certainly shake things up: changing the value of entire constellations because players decided to build something. Or destroy something.
Pandora Carrollon
Provi Rapid Response
#18 - 2016-07-11 18:34:43 UTC
I get what the OP was trying to say but it missed the point of how that HiSec transition would have to work. It couldn't be instant.

Now, what you can say is that System Security increases for null sec systems aren't fast enough. Non-sov systems that are quiet and start getting their status increased (faster than currently) could theoretically get the attention of an Empire that is nearby. Thus the Empire could expand to start claiming those more attractive zones and capture them, go up through LoSec to HiSec over the course of a long time. Call it Incursion on a REAL EFFECTS scale.

You'd also have to have mechanisms to allow players to target Lo/HiSec systems and start to destabilize them. Jita comes to mind. It has so much ship violence in it that it should actually be a LoSec system by now and headed to Null. I mean Concord is spending a fortune on patrolling Jita, you'd think they'd want to start cutting their losses. Perhaps War Deccing an Empire or something like that could be done to take down HiSec systems.

Thus you have a reality based concept of systems gaining and losing ground. Carebears would need a mechanism to defend their spaces as well, so, maybe it's okay to open up on someone with a negative security status and not get Concorded yourself. Thus the rabble rousers get pointed out and you can toast them freely in HiSec. In LoSec, Concord would only care near gates/stations so the systems are already PvP friendly. However, the concept of Carebears gate camping HiSec gates becomes amusing.

It would definitely toss the status quo for a loop.
Dirty Forum Alt
Forum Alts Anonymous
#19 - 2016-07-11 18:41:56 UTC
You know I suspect some of the largest 0.0 entities would actually endorse this idea *if* it was fair and enabled them to finally conquer low-sec and eventually high-sec by beating the threatened incursions back.

Still PvE not PvP though.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

malcovas Henderson
THoF
#20 - 2016-07-11 19:48:40 UTC
On the turn around. Let players take hi sec. Once a pos or citadel is placed in hi sec. Sec status starts to deteriorate overtime. If players want to remain hi sec they have to war Dec the Corp with pos or citadel to remove it. Once it gets to low sec status then free for all ensues. No pos or citadel and the sec status increases.
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