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Tengu Mission Fit Advice Needed

Author
General Cloudimus
Dynastic Tendencies
#1 - 2016-07-04 04:26:08 UTC
Here is my current build. I'd like some advice to improve it.

[Tengu, USN Reprisal]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Missile Guidance Enhancer II

Dread Guristas Medium Shield Booster
Dread Guristas Adaptive Invulnerability Field
Dread Guristas EM Ward Field
Dread Guristas EM Ward Field
Missile Guidance Computer II
Republic Fleet 10MN Afterburner

Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II

Medium Hydraulic Bay Thrusters I
Medium Hydraulic Bay Thrusters II
Medium Rocket Fuel Cache Partition II

Tengu Electronics - Dissolution Sequencer
Tengu Defensive - Amplification Node
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst


Scourge Rage Heavy Assault Missile
Scourge Javelin Heavy Assault Missile

Arrow I get around 890 DPS. I switch to HML for missions that have those damn towers with webs further out.
Arrow I have 12M in missiles and 5.8M in Drones, with Sentry at 5. I probably should be in a Rattlesnake, but I'm so used to speed tanking. I'm afraid I will mess up with the MJD and go the wrong direction and get pummeled.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#2 - 2016-07-04 17:52:20 UTC
First of all may i point you towards this video:

https://www.youtube.com/watch?v=k9DMsZUxHFc

This may help you in your rig and module choices. The short of it is that you want to get your missile flight time as close to a whole second as possible OR account for your range being less than the one advertised from your launchers.

Secondly you've gone for the 6 launcher setup while the DPS is nice, you're sacrificing a lot because you only have 750 power grid to play with. You might find missions go faster just leaving HAMs on and tanking incoming damage while webbed instead of having to refit.

[Tengu, USN Reprisal]
Caldari Navy Ballistic Control System
Ballistic Control System II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Pith C-Type Large Shield Booster
Thukker Large Cap Battery
Dread Guristas Adaptive Invulnerability Field
Dread Guristas EM Ward Field
Republic Fleet 10MN Afterburner
Dread Guristas EM Ward Field
Gist B-Type Shield Boost Amplifier

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Hydraulic Bay Thrusters II
Medium Rocket Fuel Cache Partition II
Medium Rocket Fuel Cache Partition I

Tengu Electronics - Emergent Locus Analyzer
Tengu Defensive - Amplification Node
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

This tanks almost 4 times as much as your fit with a 782 DPS scourge rage
General Cloudimus
Dynastic Tendencies
#3 - 2016-07-04 18:46:03 UTC  |  Edited by: General Cloudimus
Tsukino Stareine wrote:
First of all may i point you towards this video:

https://www.youtube.com/watch?v=k9DMsZUxHFc

This may help you in your rig and module choices. The short of it is that you want to get your missile flight time as close to a whole second as possible OR account for your range being less than the one advertised from your launchers.

Secondly you've gone for the 6 launcher setup while the DPS is nice, you're sacrificing a lot because you only have 750 power grid to play with. You might find missions go faster just leaving HAMs on and tanking incoming damage while webbed instead of having to refit.

[Tengu, USN Reprisal]
Caldari Navy Ballistic Control System
Ballistic Control System II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Pith C-Type Large Shield Booster
Thukker Large Cap Battery
Dread Guristas Adaptive Invulnerability Field
Dread Guristas EM Ward Field
Republic Fleet 10MN Afterburner
Dread Guristas EM Ward Field
Gist B-Type Shield Boost Amplifier

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Hydraulic Bay Thrusters II
Medium Rocket Fuel Cache Partition II
Medium Rocket Fuel Cache Partition I

Tengu Electronics - Emergent Locus Analyzer
Tengu Defensive - Amplification Node
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

This tanks almost 4 times as much as your fit with a 782 DPS scourge rage


Really interesting video! Thanks for sharing that. I learned a lot from it. It was always confusing to me.
The fit you posted looks great. I will give it a go. I need to wrack my head around one less launcher, but I see how it helps me gain more tank.

UPDATE: The new build is a tank beast! It did Angel Extrav and Bonus room fine. I would get to half shield sometime and just pulse the shield booster once, back to taking hits. I could let the booster run for close to 8 minutes and not take a scratch if I got in trouble. Thanks again for the advice Tsukino! And my DPS was 790.
Donnachadh
United Allegiance of Undesirables
#4 - 2016-07-05 15:46:18 UTC
I know you asked for help with a Tengu fit but I have nothing to add that would be better, and yes I am going to be that guy who ignores it all.
Have you considered the Machariel?
If not I suggest that you look into it, for those who like speed for missions it may be a better option than your Tengu.
Kalmr Varys
State War Academy
Caldari State
#5 - 2016-07-05 17:16:59 UTC
First of all - rat specific tank. No point in EM hardening if you never face EM.

Second - faction resist-specific hardeners are no better than T2. They exist purely for their lower CPU usage. You have tons of spare CPU.

Third - pimp your shield booster before your hardeners. Pith A MSB + T2 invuln gives better tank than faction (or even pith-c) MSB + faction invuln.

Fourth - your cap life is ****. People make fun of overly cap stable ships, but you do need some cap to keep stuff running.

Basically look at https://o.smium.org/loadout/87219 or https://o.smium.org/loadout/87511 and change your hardeners for rat specific. If you're not facing neuts the 2nd one will be better, the 1st one is way over-cap because WHs neut like crazy. If you're killing a lot more battleships than cruisers you can drop a guidance computer for more tank.
Liang Nuren
No Salvation
Divine Damnation
#6 - 2016-07-05 21:15:40 UTC  |  Edited by: Liang Nuren
Kalmr Varys wrote:
First of all - rat specific tank. No point in EM hardening if you never face EM.


That's not entirely true. Sometimes it's useful to omni harden a sufficient tank just because you can collect and do missions faster than having to constantly refit. It takes, what, 30 seconds of wall clock time to refit to a saved fit?

-Liang

I'm an idiot, don't mind me.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#7 - 2016-07-05 22:41:50 UTC
also some rats (angels in particular) even they do very little overall EM damage they shoot EM missiles often and sometimes that's the only damage that you receive.
Noah Reese
#8 - 2016-07-06 06:39:47 UTC  |  Edited by: Noah Reese
Just remember that if you don't have damage application modules and/or rigs you actual dps is going to suck, especially so if you don't have drones and you have to kill the frigates with your missiles. So any fit that doesn't have some rigor/flare rigs or at least 1 or 2 guidance mods is going to be crap for missions.
General Cloudimus
Dynastic Tendencies
#9 - 2016-07-06 14:57:37 UTC  |  Edited by: General Cloudimus
I completed Worlds Collide last night using rat specific wards and shields. Two thermal and one kin. It was a cake walk.
The screen looked like world war three and everyone against my ship. No damage done in all the pockets I entered into.
I was able to orbit something and afk for a smoke, come back and still alive with no scratches. I was sensor damped a few times, which was a pain, but still. This fit Is still rolling good.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#10 - 2016-07-06 18:01:51 UTC
tengu has naturally high kin/therm resists since it's anti-gallente so yeah tanking serpentis or guristas is usually a walk in the park