These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Wormholes

 
  • Topic is locked indefinitely.
Previous page12
 

Have Citadels effected WH positively ?

Author
Som Boty
Super Mother Fan Club
#21 - 2016-06-06 06:39:30 UTC
Hatshepsut IV wrote:
Its created content, its gotten a fair number of people to stop winning eve.

Your results may vary.



Lol, what?

Citadel's haven't caused anyone to stop "winning Eve.". If anything, it's created a bigger rift between wh corps and smaller groups/solo players.
Heiluri
The Scope
Gallente Federation
#22 - 2016-06-06 20:44:39 UTC
Som Boty wrote:
Hatshepsut IV wrote:
Its created content, its gotten a fair number of people to stop winning eve.

Your results may vary.



Lol, what?

Citadel's haven't caused anyone to stop "winning Eve.". If anything, it's created a bigger rift between wh corps and smaller groups/solo players.


"Winning EVE" usually means not being subbed. In this case citadels making some people to start playing again.
Som Boty
Super Mother Fan Club
#23 - 2016-06-07 03:42:23 UTC
Heiluri wrote:
Som Boty wrote:
Hatshepsut IV wrote:
Its created content, its gotten a fair number of people to stop winning eve.

Your results may vary.



Lol, what?

Citadel's haven't caused anyone to stop "winning Eve.". If anything, it's created a bigger rift between wh corps and smaller groups/solo players.


"Winning EVE" usually means not being subbed. In this case citadels making some people to start playing again.



Ahhh, I get it. Thanks. But that's not especially true for citadel's vs any other major release. Lots of people come back for a short while after a big release. That doesn't mean it was necessarily a good feature, just that marketing did a good job.
Hatshepsut IV
Un.Reasonable
#24 - 2016-06-07 05:06:45 UTC
I'm just speaking from my experience, myself and some old space friends all came back to try out the new citadels. Think we'll be staying awhile.

Public Channel | Un.Welcome

Tatsuj Khan
Republic University
Minmatar Republic
#25 - 2016-06-07 18:28:31 UTC  |  Edited by: Tatsuj Khan
Hatshepsut IV wrote:
I'm just speaking from my experience, myself and some old space friends all came back to try out the new citadels. Think we'll be staying awhile.

Good experience LOL! Same here. Citadel personal asset security is much better than the current dysfunctional POS system.

When I left Un.Bound, I lost a good chunk of my ships and assets I had stored in your POS to you and your "old space friends".

Then Un.Bound directors forsot, Beta Page, and Red Saito and Glue Allas-Rui stole tens of billions from your POSs. No wonder you took a year off after that horrible betrayal and theft. Blink

Twitter

Citadels are much better. Let's keep them that way with strong personal asset security.
Sith1s Spectre
Imperial Academy
Amarr Empire
#26 - 2016-06-07 23:40:51 UTC
Tatsuj Khan wrote:
Hatshepsut IV wrote:
I'm just speaking from my experience, myself and some old space friends all came back to try out the new citadels. Think we'll be staying awhile.

Good experience LOL! Same here. Citadel personal asset security is much better than the current dysfunctional POS system.

When I left Un.Bound, I lost a good chunk of my ships and assets I had stored in your POS to you and your "old space friends".

Then Un.Bound directors forsot, Beta Page, and Red Saito and Glue Allas-Rui stole tens of billions from your POSs. No wonder you took a year off after that horrible betrayal and theft. Blink

Twitter

Citadels are much better. Let's keep them that way with strong personal asset security.


Talk about beating a dead horse.

Also post with your main not a NPC corp toon

Resident forum troll and fashion consultant

Andrew Jester
Collapsed Out
Pandemic Legion
#27 - 2016-06-08 14:08:24 UTC
T 0 0 N

If thuggin' was a category I'd win a Grammy

Kines Pavelovna
Caldari Provisions
Caldari State
#28 - 2016-06-23 18:29:02 UTC
As citadels do not require fuel there are a ton of Low Sec/Null Sec static low class systems that are now easily inhabitable. If more people actually take advantage of this there should be a big increase in the low class population, which is a huge plus IMO.
Navie
LoneStar Dynamics
#29 - 2016-07-03 07:09:00 UTC
I feel like generally good, but C1/2/3 wormholes are often occupied by small 5-15 man corps and the astra is too hard to defend compared to a POS. This means Wspace when pos's go away may become extremely difficult for a micro corp to manage and right now Wspace offers a lot for microgroups that other types of space does not.

The thing is when your in a 10 man corp its very difficult to get a fortizar together. So classing up isn't really a viable solution compared to pre-citadel stuff.

Also it may be nice to know if a citadel has been used recently, it would be nice if there was a way to scaan and check somthing like, the last date someone docked there... and possibly after like... 6 months or so, it was susceptible to being flipped via entosis or something.



Also if you can sit in a citadel you can dscan and manage planets without being subject to being dscanned yourself... This i feel is a tiny bit problematic... Partially since you could hypothetically put down a staging astra and dock a bunch of toons in it... and wait for someone to come reinforce it then have a bunch of people pop out unexpectedly or somthing... maby that's fine im not sure. Also it would be nice if this is intended that people docked in it could dscan without undocking even if they DONT have the ability to assume control. Managing planets inside should work too for all players imo.

Some other things to note... citadel's dont prevent you from accessing all of its storage services when reinforced unlike pos's so once reinforced if you CANT defend you can evac unlike a pos. So that is a change.

It sounds like im getting down on citadels im not :D I think they add a lot, but there is also some changes that feel unforseen, more so than bad :P

----- Some Speculation

It sounds like rather than expanding fully the capabilities of current citadels they intend to transfer other POS functions into new structures. This could also be a problem for small corps since before you could drop 1-2b on a POS and get anything you needed from drugs, to moon mining, to bridges, to refining, storage etc. With what it sounds like they want to do adding all these citidel, and citadel like structures, you will need 2,3,4+ structures to get all your functionality back... A Indy platform to manufacture, a citidel to store things and refine, (remember speculating here none of this is fully confirmed), a research station to invent and copy, a observatory to moon mine (guessing at what these things do)... If they all have similar price tags you could be looking at 100b to set up a C1 with the same resources you WOULD have got out of a large POS (example, a fortizar + higher level versions of drug labs, research stations etc)

---- TL:DR ----
Ways that Citidels are different than pos's:
1: you can dscan while inside of them
2: you cant see anyone inside of one
3: you can manage planets from them only if you can sit in it.
4: you can evac your stuff even while reinforced
5: they add a premium to occupying a wormhole once pos's are gone.
6: it sounds like you will need more than 1 structure in the future to replace a POS.



Jack Miton
School of Applied Knowledge
Caldari State
#30 - 2016-07-03 23:11:33 UTC
Navie wrote:
2: you cant see anyone inside of one

you can't see names no, but you CAN see how many people are in one, which is all you actually care about.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Sith1s Spectre
Imperial Academy
Amarr Empire
#31 - 2016-07-04 00:41:30 UTC
Navie wrote:
I feel like generally good, but C1/2/3 wormholes are often occupied by small 5-15 man corps and the astra is too hard to defend compared to a POS. This means Wspace when pos's go away may become extremely difficult for a micro corp to manage and right now Wspace offers a lot for microgroups that other types of space does not.


I would disagree with you here. The astra is better because it can litterally only be shot at for 2 hours when YOU dictate every 5 days or so. Rather than a POS which can be shot at whenever the aggressor chooses often with them planning around the next timer of 1 days 18 hours (assuming full stront)

Simply by having say 2 astras set up and with their timers spaced out within several days apart you can turn a simple weekend op (assuming you set it to be vulnerable during a weekend) into a whole week long event.

Resident forum troll and fashion consultant

Jack Miton
School of Applied Knowledge
Caldari State
#32 - 2016-07-04 01:04:40 UTC
also, given that you can trash/log off everything in a citadel pretty easily, especially if youre a small corp, the incentive to shoot it really isnt there.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

unimatrix0030
University of Caille
Gallente Federation
#33 - 2016-07-04 12:14:01 UTC
Also you can see in what ships people are in the citadel.
But only if you use a ship scanner on the citadel.

No local in null sec would fix everything!

Navie
LoneStar Dynamics
#34 - 2016-07-04 14:48:59 UTC
huh... i didn't know ship scanners worked on them... makes sense though.
Previous page12