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AFK Cloaking™: Ideas, Discussion, and Proposals

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Author
viverxia
KarmaFleet
Goonswarm Federation
#6221 - 2016-06-28 23:02:38 UTC
Teckos Pech wrote:


If you have 5-6 guys in skiffs that are omni tanked and with boosts...you'll be a tough nut for a any single cloaking ship to crack. Even several bombers coming through a covert cyno will likely be in trouble right away. Maybe enough BLOPs could be an issue though.



With HTP pretty much only doing that and infamous on our doorstep that is always a likely outcome Blink the blops bit anyway.
And i'm extrapolating a little here, But with a month or two's training yes they could be tanked. But a month or two doesn't prepare you for a gank like that.


Teckos Pech wrote:


It is funny that people talk about 1 guy circumventing the work of dozens even hundreds of players to take sov...but then they think they shouldn't need even 5 guys to help hold it and deal with that 1 guy in cloaking ship.

As for your T3 cruisers example, yes a nullified cloaky fit is good for travel, but not 100%, so it is not risk free.

Further, if you try baiting the guy and he does not respond...what does that most likely mean?


I'm not saying we should only need five guys, We could have a hundred and that guy would still be there cloaked in his perch till the QRF fleet disbands because it's been hours and they haven't moved.

I'm against the idea of perfect intel as much are you,
I am pro hunting, pro pvp and pro a more dangerous nullsec lifestyle.

But all things need a balance, Local is unbalanced, Cloaking when used this way is unbalanced.
They both probably need changing to fix this.

If somebody puts the effort in to hunt, they should get rewarded for it. That goes both ways.
I'm not saying it should be easy, but New Eden isn't easy.

Teckos Pech
Hogyoku
Goonswarm Federation
#6222 - 2016-06-29 18:32:23 UTC
viverxia wrote:
Teckos Pech wrote:


If you have 5-6 guys in skiffs that are omni tanked and with boosts...you'll be a tough nut for a any single cloaking ship to crack. Even several bombers coming through a covert cyno will likely be in trouble right away. Maybe enough BLOPs could be an issue though.



With HTP pretty much only doing that and infamous on our doorstep that is always a likely outcome Blink the blops bit anyway.
And i'm extrapolating a little here, But with a month or two's training yes they could be tanked. But a month or two doesn't prepare you for a gank like that.


Teckos Pech wrote:


It is funny that people talk about 1 guy circumventing the work of dozens even hundreds of players to take sov...but then they think they shouldn't need even 5 guys to help hold it and deal with that 1 guy in cloaking ship.

As for your T3 cruisers example, yes a nullified cloaky fit is good for travel, but not 100%, so it is not risk free.

Further, if you try baiting the guy and he does not respond...what does that most likely mean?


I'm not saying we should only need five guys, We could have a hundred and that guy would still be there cloaked in his perch till the QRF fleet disbands because it's been hours and they haven't moved.

I'm against the idea of perfect intel as much are you,
I am pro hunting, pro pvp and pro a more dangerous nullsec lifestyle.

But all things need a balance, Local is unbalanced, Cloaking when used this way is unbalanced.
They both probably need changing to fix this.

If somebody puts the effort in to hunt, they should get rewarded for it. That goes both ways.
I'm not saying it should be easy, but New Eden isn't easy.



If you have BLOPs dropping on your or that is a possibility, park an alt in a sabre 175km off of your procurors/skiffs. When they jump in, warp to the cyno and bubble them. Bet that will cause some sphincter clenching on their part. Or use a hictor. Or park the hictor with your mining ships if you want to be blatant about it and possibly just discourage the drop.

All you need to do is kill one of theirs and you'll win the ISK war.

Also, encourage people to rat in the same system....in a fleet. PvP fit ishtars working together will burnt through anomalies like crazy, and they'll have serious DPs. So, now you'll have a system that is fairly well protected. When a cloaky guy shows up in your system you should group up and play. It will also likely be more fun in that you'll be on comms talking.

And people who are AFK cloaking...they really aren't hunting, hence no rewards.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

viverxia
KarmaFleet
Goonswarm Federation
#6223 - 2016-06-30 03:26:00 UTC
I'm not really talking for myself here, I might not be the biggest pvper on this toon (being my indy alt) but i know my way around a ship.
What i do know is that it isn't really viable to always have a Sabre parked off the belt, your talking about taking the enjoyment of one player away because they have to be sat parked doing effectively nothing (aside from killing the occasional rat) just incase somebody drops.

If intel wasn't perfect i would agree, Top cover might become more viable if it becomes less clear. But if Intel stays how it is, your effectively taking somebody (who could be doing something else) to sit and look at schrodinger's cloaky.

And the rewards comment was poking at the reward for trying to hunt the hunter. Which most often just comes up with somebody very bored and a dead ratter 3 hours after because the guy came back from eating his burrito.

Ratters countering drops has been tried, When they dropped a Rev that kind of stopped.
Now it seems people just roll over and accept that they have to dock up cause they can't fight them.


Cloaky Camper 1
Songs By The Camp Fire
#6224 - 2016-06-30 16:38:18 UTC
You know theres probably a really simple solution to this.

"Cancel Subscription"

Reason:

"Player Harassment"

AFK Camping Sux


Meanwhile I'm going to chill out in the AFK Mafia and enjoy the sweet sweet tears in my Whiskey!
Logan Jakal
State War Academy
Caldari State
#6225 - 2016-07-01 13:18:32 UTC  |  Edited by: Logan Jakal
Teckos Pech wrote:
Noga Taranogas wrote:
EVE is risk vs reward

[snip]


Your entire post shows you do not understand risk vs. reward.

If I am going to maintain my 100% risk free cloaking what rewards do I get. Please explain. Here I'll help:

Do I get ISK?
Do I get extra SP?
Do I get other game resources like ore, moon goo, PI products, etc.?

As far as I can see the asnwer's are, "No, no and no." So please enlighten us as to the rewards one is obtains by sitting at a safe while AFK in a ship with a cloak?



Pitiful argument. Nobody is forcing you to be a ******** camper staying cloaked all day long without having any risk of being countered. If you want to do isks, don't be ******** and rat, mine, produce. If you stay cloaked all day long, you don't deserve neither isks, SPs or resources.
Teckos Pech
Hogyoku
Goonswarm Federation
#6226 - 2016-07-01 16:33:05 UTC
Cloaky Camper 1 wrote:
You know theres probably a really simple solution to this.

"Cancel Subscription"

Reason:

"Player Harassment"

AFK Camping Sux


Meanwhile I'm going to chill out in the AFK Mafia and enjoy the sweet sweet tears in my Whiskey!


AFK cloaking is NOT player harassment. Player harassment is something CCP takes seriously. This does not qualify.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#6227 - 2016-07-01 18:43:05 UTC
viverxia wrote:
I'm not really talking for myself here, I might not be the biggest pvper on this toon (being my indy alt) but i know my way around a ship.
What i do know is that it isn't really viable to always have a Sabre parked off the belt, your talking about taking the enjoyment of one player away because they have to be sat parked doing effectively nothing (aside from killing the occasional rat) just incase somebody drops.

If intel wasn't perfect i would agree, Top cover might become more viable if it becomes less clear. But if Intel stays how it is, your effectively taking somebody (who could be doing something else) to sit and look at schrodinger's cloaky.

And the rewards comment was poking at the reward for trying to hunt the hunter. Which most often just comes up with somebody very bored and a dead ratter 3 hours after because the guy came back from eating his burrito.

Ratters countering drops has been tried, When they dropped a Rev that kind of stopped.
Now it seems people just roll over and accept that they have to dock up cause they can't fight them.




Note I said an alt.

Aside from that, if you aren't willing to take the steps necessary to protect yourself, then I'm not sure what can be done. If you live in NS, your safety is largely up to you and the players you associate with. If you aren't going to do it...well, that is kind of on you.

As for hunting an AFK cloaker, even a "failure" tells you something. Either he is not there, or suspects a trap and won't engage. Either way, you know something now: you can do stuff.

What I find interesting is that there are 2 ways to deal with an AFK cloaker.

1. Turtle up--everyone docks and spins ships, JCs out to empire, or even log off and play other games or do something else entirely.
2. Get more people out in space doing Stuff­™. This strategy is based on using a standing fleet and people fitting ships appropriately.

My current example was 5 guys mining as a group in procs and skiffs with omni tanks, plus 5 guys killing anomalies as a group. Get suitable boosts set up in system as well. Now you have 10 guys who can respond. Might help to have people in similar set ups as well. Maybe put neuts on the ratting ships so that they can neut out the tank of any attacker. Plus with 10 people sitting and doing stuff, there is a very high chance somebody will notice a local spike right away. Get on comms so information can be shred quickly. Everyone in the same standing fleet means people can warp to whomever is in need.

The idea here is based on that old adage. You don't have to outrun the bear, you just have to outrun anyone you are with. Make yourself a less attractive target and they'll go find a more attractive one. Goons used to use this kind of approach. People would rat in carriers with cynos. They'd get dropped, bleat for help on comms, and when people were ready to go, they'd light the cyno and help would arrive.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#6228 - 2016-07-01 18:44:37 UTC
Logan Jakal wrote:
Teckos Pech wrote:
Noga Taranogas wrote:
EVE is risk vs reward

[snip]


Your entire post shows you do not understand risk vs. reward.

If I am going to maintain my 100% risk free cloaking what rewards do I get. Please explain. Here I'll help:

Do I get ISK?
Do I get extra SP?
Do I get other game resources like ore, moon goo, PI products, etc.?

As far as I can see the asnwer's are, "No, no and no." So please enlighten us as to the rewards one is obtains by sitting at a safe while AFK in a ship with a cloak?



Pitiful argument. Nobody is forcing you to be a ******** camper staying cloaked all day long without having any risk of being countered. If you want to do isks, don't be ******** and rat, mine, produce. If you stay cloaked all day long, you don't deserve neither isks, SPs or resources.


Thanks for admitting I'm right. So now you can stop this Bravo Sierra about risk vs. reward since zero risk implies zero reward and that is exactly what an AFK cloaker gets, zero reward.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Logan Jakal
State War Academy
Caldari State
#6229 - 2016-07-01 19:27:43 UTC
Teckos Pech wrote:
Logan Jakal wrote:
Teckos Pech wrote:
Noga Taranogas wrote:
EVE is risk vs reward

[snip]


Your entire post shows you do not understand risk vs. reward.

If I am going to maintain my 100% risk free cloaking what rewards do I get. Please explain. Here I'll help:

Do I get ISK?
Do I get extra SP?
Do I get other game resources like ore, moon goo, PI products, etc.?

As far as I can see the asnwer's are, "No, no and no." So please enlighten us as to the rewards one is obtains by sitting at a safe while AFK in a ship with a cloak?



Pitiful argument. Nobody is forcing you to be a ******** camper staying cloaked all day long without having any risk of being countered. If you want to do isks, don't be ******** and rat, mine, produce. If you stay cloaked all day long, you don't deserve neither isks, SPs or resources.


Thanks for admitting I'm right. So now you can stop this Bravo Sierra about risk vs. reward since zero risk implies zero reward and that is exactly what an AFK cloaker gets, zero reward.


Dude, the risk vs reward stuff is not even my post. The only thing it does is proving that cloaky camping is broken AF and needs a nerf.
Teckos Pech
Hogyoku
Goonswarm Federation
#6230 - 2016-07-01 20:44:36 UTC
Logan Jakal wrote:
Teckos Pech wrote:
Logan Jakal wrote:
Teckos Pech wrote:
Noga Taranogas wrote:
EVE is risk vs reward

[snip]


Your entire post shows you do not understand risk vs. reward.

If I am going to maintain my 100% risk free cloaking what rewards do I get. Please explain. Here I'll help:

Do I get ISK?
Do I get extra SP?
Do I get other game resources like ore, moon goo, PI products, etc.?

As far as I can see the asnwer's are, "No, no and no." So please enlighten us as to the rewards one is obtains by sitting at a safe while AFK in a ship with a cloak?



Pitiful argument. Nobody is forcing you to be a ******** camper staying cloaked all day long without having any risk of being countered. If you want to do isks, don't be ******** and rat, mine, produce. If you stay cloaked all day long, you don't deserve neither isks, SPs or resources.


Thanks for admitting I'm right. So now you can stop this Bravo Sierra about risk vs. reward since zero risk implies zero reward and that is exactly what an AFK cloaker gets, zero reward.


Dude, the risk vs reward stuff is not even my post. The only thing it does is proving that cloaky camping is broken AF and needs a nerf.


You were basically defending the risk vs. reward being out of balance with regards to AFK cloaking. It clearly is not. Why did you even bother to reply then?

Not liking something does not mean it is unblanced or broken. Cloaking is not unbalanced nor is it broken. However, despite being balanced it is not very good game play (well the AFK cloaking part). Maybe if you came up with a cogent argument beyond, "AFK cloaking is broken AF and needs a nerf."

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Logan Jakal
State War Academy
Caldari State
#6231 - 2016-07-01 21:04:29 UTC
Teckos Pech wrote:
Not liking something does not mean it is unblanced or broken. Cloaking is not unbalanced nor is it broken. However, despite being balanced it is not very good game play (well the AFK cloaking part). Maybe if you came up with a cogent argument beyond, "AFK cloaking is broken AF and needs a nerf."


Yeah well, I think that the fact that we are on a thread with like 300+ pages with complains about cloaky camping is just me not liking it...

Oh, and speaking about arguments, I gave you a bunch of arguments in a previous post, but I guess that the fact you didn't see them is because you just don't want to admit that cloaking is broken.
Teckos Pech
Hogyoku
Goonswarm Federation
#6232 - 2016-07-01 21:33:55 UTC  |  Edited by: Teckos Pech
Logan Jakal wrote:
Teckos Pech wrote:
Not liking something does not mean it is unblanced or broken. Cloaking is not unbalanced nor is it broken. However, despite being balanced it is not very good game play (well the AFK cloaking part). Maybe if you came up with a cogent argument beyond, "AFK cloaking is broken AF and needs a nerf."


Yeah well, I think that the fact that we are on a thread with like 300+ pages with complains about cloaky camping is just me not liking it...

Oh, and speaking about arguments, I gave you a bunch of arguments in a previous post, but I guess that the fact you didn't see them is because you just don't want to admit that cloaking is broken.


I did reply to your arguments and noted that you were unequivocally wrong. And you are still wrong.

Here is one of my responses to you. You were factually wrong there.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Logan Jakal
State War Academy
Caldari State
#6233 - 2016-07-01 22:21:02 UTC
Teckos Pech wrote:
Logan Jakal wrote:
Teckos Pech wrote:
Not liking something does not mean it is unblanced or broken. Cloaking is not unbalanced nor is it broken. However, despite being balanced it is not very good game play (well the AFK cloaking part). Maybe if you came up with a cogent argument beyond, "AFK cloaking is broken AF and needs a nerf."


Yeah well, I think that the fact that we are on a thread with like 300+ pages with complains about cloaky camping is just me not liking it...

Oh, and speaking about arguments, I gave you a bunch of arguments in a previous post, but I guess that the fact you didn't see them is because you just don't want to admit that cloaking is broken.


I did reply to your arguments and noted that you were unequivocally wrong. And you are still wrong.

Here is one of my responses to you. You were factually wrong there.


The only moment I was wrong was when I believed that you were able to understand the matter with cloaking (that I am not the only one to point here tho).
Teckos Pech
Hogyoku
Goonswarm Federation
#6234 - 2016-07-01 22:25:16 UTC
Logan Jakal wrote:


The only moment I was wrong was when I believed that you were able to understand the matter with cloaking (that I am not the only one to point here tho).


That and your complete inability to grasp that local is a key to the success of AFK cloaking.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Logan Jakal
State War Academy
Caldari State
#6235 - 2016-07-01 23:29:20 UTC
Teckos Pech wrote:
Logan Jakal wrote:


The only moment I was wrong was when I believed that you were able to understand the matter with cloaking (that I am not the only one to point here tho).


That and your complete inability to grasp that local is a key to the success of AFK cloaking.


Dude, I don't even know if yourself are believing the massive BS you are saying.
Maria Dragoon
Brutor Tribe
Minmatar Republic
#6236 - 2016-07-02 01:59:16 UTC
Logan Jakal wrote:
Teckos Pech wrote:
Logan Jakal wrote:


The only moment I was wrong was when I believed that you were able to understand the matter with cloaking (that I am not the only one to point here tho).


That and your complete inability to grasp that local is a key to the success of AFK cloaking.


Dude, I don't even know if yourself are believing the massive BS you are saying.



What massive amount of BS? What he says is true, the only format an AFK cloaker is having any interaction with you is the fact that their name pops up in the local list. If they are AFK, then they can't do anything. If they are doing something while afk, well then they are a bot and thus be reported as such. Simple as that.

Life is really simple, but we insist on making it complicated. Confucius

"A man who talks to people who aren't real is crazy. A man who talks to people who aren't real and writes down what they say is an author."

Dracvlad
Taishi Combine
Astral Alliance
#6237 - 2016-07-02 07:04:06 UTC
Maria Dragoon wrote:
Logan Jakal wrote:
Teckos Pech wrote:
Logan Jakal wrote:


The only moment I was wrong was when I believed that you were able to understand the matter with cloaking (that I am not the only one to point here tho).


That and your complete inability to grasp that local is a key to the success of AFK cloaking.


Dude, I don't even know if yourself are believing the massive BS you are saying.



What massive amount of BS? What he says is true, the only format an AFK cloaker is having any interaction with you is the fact that their name pops up in the local list. If they are AFK, then they can't do anything. If they are doing something while afk, well then they are a bot and thus be reported as such. Simple as that.


They are interacting with people in game while AFK, because there is no way to know if they are AFK, so the AFK flag which I have proposed will deal with that.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Maria Dragoon
Brutor Tribe
Minmatar Republic
#6238 - 2016-07-02 07:17:07 UTC  |  Edited by: Maria Dragoon
Dracvlad wrote:
Maria Dragoon wrote:
Logan Jakal wrote:
Teckos Pech wrote:
Logan Jakal wrote:


The only moment I was wrong was when I believed that you were able to understand the matter with cloaking (that I am not the only one to point here tho).


That and your complete inability to grasp that local is a key to the success of AFK cloaking.


Dude, I don't even know if yourself are believing the massive BS you are saying.



What massive amount of BS? What he says is true, the only format an AFK cloaker is having any interaction with you is the fact that their name pops up in the local list. If they are AFK, then they can't do anything. If they are doing something while afk, well then they are a bot and thus be reported as such. Simple as that.


They are interacting with people in game while AFK, because there is no way to know if they are AFK, so the AFK flag which I have proposed will deal with that.



Why do you need an AFK flag? If he not a new player and has killmails, then you can easily guess his time zone, even if you don't want to guess his time zone, having multiple fleets active in the same system at the same time will discourage cloakers from even attacking, thus having the same result. These fleets can be ratting, mining and other such things that over all help with production and increasing your dominance in the system.

We don't need to add to local, and we don't need to make local even more powerful then what it already is. So, I don't think we need an AFK flag at all. Because to be honest, it would be silly, and will only increases the safety of nullsec. Which by nature is suppose to be one of the more dangerous sections of space.

In basics, stop demanding CCP to do everything for you, and learn to use your imagination.

Life is really simple, but we insist on making it complicated. Confucius

"A man who talks to people who aren't real is crazy. A man who talks to people who aren't real and writes down what they say is an author."

Dracvlad
Taishi Combine
Astral Alliance
#6239 - 2016-07-02 07:22:48 UTC
Logan Jakal wrote:
Teckos Pech wrote:
Logan Jakal wrote:


The only moment I was wrong was when I believed that you were able to understand the matter with cloaking (that I am not the only one to point here tho).


That and your complete inability to grasp that local is a key to the success of AFK cloaking.


Dude, I don't even know if yourself are believing the massive BS you are saying.


Teckos Pech haunts this thread for some reason, pretty sad to be honest, and its the same bull all the time. Notice how easily he slips into insult mode and circular logic. He is a HTFU troll that wants to prevent any changes to this gameplay.

I do not want any changes to cloaks, I do not want fuel required either, however my preferred option is an AFK flag which is dependent on the use of a Observatory Structure which sits behind the one that you have to give local in 0.0. In other areas this structure will sit behind the local offered by the NPC that controls the area. In terms of other structures which de-cloak them with a spool up and significant initialisation timer or enable a probe to locate them I would support them too.

When I was in 0.0 my focus was hunting and killing these people and rubbing their noses in it.

The changes to the watch list to a buddy list have changed things even more, because the trick wa to identify the actual droppers and have them on your watch list, so you could operate and as soon as they logged on you got safe. That has gone, now where is the balance against the loss of that intel in terms fo the game, CCP have failed to give something back for that loss of very important intel which helped in negating the affects of this lame tactic.

People here are trying to get local removed, as if that makes any difference to this, all it does is gives them easier kills. I am now going to say something which I know they will use against me, I have opposed ganking in hisec in play and also in trying to get some of the advantages removed, AFK cloaky camping to drop a BLOPS gang on a single ratter is totally akin to ganking in hisec. It is a perfect execution style attack which is very difficult to oppose, just like freighter ganking in hisec. Both can be done, but require a massive investment in time or effort. A real life military would make an effort on this, but we are talking about a game here, which means that in hisec 0.0 alliances are moving Fortizers in freighters without any fleet to deal with the gankers, which means that in 0.0 these people prey on people outside the main TZ's and have a psychological effect on the real very high risk of being hot dropped.

Local does not matter in WH's because there is whole control, the only real risk is missing something coming in when inactive and of course logoffskis.

These people who try to downplay the destructive impact on the game of AFK gameplay are the worst of the worst in my opinion and all get an A+ in being hypocrites.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#6240 - 2016-07-02 07:29:26 UTC  |  Edited by: Dracvlad
Maria Dragoon wrote:
Dracvlad wrote:
Maria Dragoon wrote:
Logan Jakal wrote:

Dude, I don't even know if yourself are believing the massive BS you are saying.



What massive amount of BS? What he says is true, the only format an AFK cloaker is having any interaction with you is the fact that their name pops up in the local list. If they are AFK, then they can't do anything. If they are doing something while afk, well then they are a bot and thus be reported as such. Simple as that.


They are interacting with people in game while AFK, because there is no way to know if they are AFK, so the AFK flag which I have proposed will deal with that.



Why do you need an AFK flag? If he not a new player and has killmails, then you can easily guess his time zone, even if you don't want to guess his time zone, having multiple fleets active in the same system at the same time will discourage cloakers from even attacking, thus having the same result. These fleets can be ratting, mining and other such things that over all help with production and increasing your dominance in the system.

We don't need to add to local, and we don't need to make local even more powerful then what it really is. So, I don't think we need an AFK flag at all. Because to be honest, it would be silly, and will only increases the safety of nullsec. Which by nature is suppose to be one of the more dangerous sections of space.

In basics, stop demanding CCP to do everything for you, and learn to use your imagination.


Skill Injectors anyone on a new character.

Those people outside the main TZ perhaps...

Your opinion is that this is not needed while my opinion is that it is. CCP are going to have an Observatory Structure that gives local and if you want to remove it you will have to do something in game to remove it, same for the AFK flag if CCP listens to me. You have to do something to enable your tactic of AFK cloaky camping to be effective, that will end your free lunch, breakfast, dinner, supper, bed for the night, desk at work etc.

At the moment you lot get something for absolutely nothing, just a unknown in a system with a cloak, lets see how you do when you have Observatory Structures to deal with, lets see just how good you are in game when intel is more dynamic. The entitlement of AFK cloaky camper players is very very amusing to watch.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp