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Wormholes

 
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CCP considering removing drag bubbles/changing mechanics.

First post
Author
Hatshepsut IV
Un.Reasonable
#1 - 2016-07-01 14:28:28 UTC  |  Edited by: Hatshepsut IV
CCP wrote:
Hi Space Friends,

The current range that warp bubbles are effective (how far from your destination they can pull you out of warp) is a little unclear. This has lead to some 'interesting' possibilities, such as bubble camping a gate with a citadel.

With the 118.7 patch, we are considering changing the maximum distance for a warp bubble (mobile, probe or hictor bubble) to effect a warp to be 500km.

This means only warp disruption bubbles that are 500km in-front or behind your warp destination, which are inline with your warp, will pull you out of warp early or drag you.

What do you think? We'd love your feedback!


https://forums.eveonline.com/default.aspx?g=posts&m=6549668

This would drastically change wspace. For the worse imo. I can't be the only to think this would be a disastrous change.

#CCPleasesavethebubble!

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Sonya Corvinus
Grant Village
#2 - 2016-07-01 14:44:18 UTC  |  Edited by: Sonya Corvinus
Why would they change bubbles to fix an issue with citadels?
NoobMan
Perkone
Caldari State
#3 - 2016-07-01 17:21:30 UTC  |  Edited by: NoobMan
You dont understand the new mechanic...

"This means only warp disruption bubbles that are 500km in-front or behind your warp destination, which are inline with your warp, will pull you out of warp early or drag you." - CCP Larrikin

So if you bubble a wormhole and you want to warp inside of that bubble to the wormhole you will be dragged from any distance away.

But if you place a bubble 501km behind the wh and you warp to that wh then you will not be dragged.

So if your warp destination is inside bubbles you will still be stopped at the edge of the first bubble you hit up to 500km infront of your target.

Also I'm pushing for Killmails for bubbles.

Operations Director of Hard K(n)ocks Inc.

Andrew Jester
Collapsed Out
Pandemic Legion
#4 - 2016-07-01 17:48:22 UTC
NoobMan wrote:
Also I'm pushing for Killmails for bubbles.

I'll finally have kills

If thuggin' was a category I'd win a Grammy

Seraph Essael
Air
The Initiative.
#5 - 2016-07-01 18:37:22 UTC
NoobMan wrote:

Also I'm pushing for Killmails for bubbles.

What on earth for...

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Borat Guereen
Doomheim
#6 - 2016-07-01 18:57:04 UTC
NoobMan wrote:


Also I'm pushing for Killmails for bubbles.


lol, why am I not surprised?

More dumb API driven passive information for killboards... PLooNS fool.

Candidate for CSM XII

Duo Roman
The Dark Space Initiative
Scary Wormhole People
#7 - 2016-07-01 19:20:27 UTC
Hatshepsut IV wrote:
CCP wrote:
Hi Space Friends,

The current range that warp bubbles are effective (how far from your destination they can pull you out of warp) is a little unclear. This has lead to some 'interesting' possibilities, such as bubble camping a gate with a citadel.

With the 118.7 patch, we are considering changing the maximum distance for a warp bubble (mobile, probe or hictor bubble) to effect a warp to be 500km.

This means only warp disruption bubbles that are 500km in-front or behind your warp destination, which are inline with your warp, will pull you out of warp early or drag you.

What do you think? We'd love your feedback!


https://forums.eveonline.com/default.aspx?g=posts&m=6549668

This would drastically change wspace. For the worse imo. I can't be the only to think this would be a disastrous change.

#CCPleasesavethebubble!


I'm a bit confused too.

Before the huge grid sizes, bubbles could drag about 250km (previous grid size). If implemented, this change would allow you do drag over 500km.

Could you point out why this would drastically change wspace?
Adoris Nolen
Sama Guild
#8 - 2016-07-01 23:05:21 UTC
wait, i thought bubbles only dragged 100km radius. its more than that?
Hatshepsut IV
Un.Reasonable
#9 - 2016-07-02 02:12:07 UTC
NoobMan wrote:
...

So if you bubble a wormhole and you want to warp inside of that bubble to the wormhole you will be dragged from any distance away.

But if you place a bubble 501km behind the wh and you warp to that wh then you will not be dragged.

So if your warp destination is inside bubbles you will still be stopped at the edge of the first bubble you hit up to 500km infront of your target...



When I woke up and saw the CCP post either my lack of coffee or the odd wording of the post through me off.

Noob's explanation is much more better.

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Michael1995
Lazerhawks
L A Z E R H A W K S
#10 - 2016-07-02 03:35:07 UTC
Bubbles currently drag out to 1000km, they want to change it to 500km.

Selling WH CFC Standings 10b/month for +10 with: Lazerhawks, Hard Knocks, Overwatch This, Many Vacancies, Golden Showers, Friendly Probes, Isogen Memed.

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Navie
LoneStar Dynamics
#11 - 2016-07-02 22:39:25 UTC  |  Edited by: Navie
The issue is, you can put a citadel in line to a gate, then bubble your own citadel, when people get stuck on the bubble you can then nuke them with citadel guns.

Limiting the range to 500 would keep you from being able to do this since the bubble would be no further than 500km from the gate, and would never put you into citadel range.

Finally, This effects wormhole space only in that it decreases the range at which a bubble is effective from where its anchored. The line of site rule is unchanged so it really should not increase the odds that you can be bubbled, only the distance from an object which you can land.

Since as stated above the old range was 1000km this would mean bubbling you closer to your destination. Primarily an issue for campers preventing you from docking at your own pos/citadel. Which would actually imo make it easier for the resident. since they would be max 500km from the citadel/pos and closer to protective turret range instead of a max 1000km.