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Wormholes

 
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Allow Carriers and Capital Indy ships to dock in medium WH Citadels

First post
Author
Iowa Banshee
Fenrir Vangard
#61 - 2016-06-08 18:27:32 UTC
It's not about adapting, or getting richer or tears.
This is a legitimate complaint that the replacement item for the POS does not do it's advertised job.


Citadels are priced to serve Huge, Large and Small groups.

For huge groups the Keepstar costs approximately X2 ISK of the Titan that's allowed to dock in it
For Large groups the Fortizar costs approximately X2 ISK of the Supercarrier that's allowed to dock in it
For small groups Astrahus costs approximately X2 ISK of the Carrier NOT allowed to dock in it


As for all the people who seem to think building a carrier or capital industrial in low class wormholes should force you into buying a L Fortizar and not a M Astrahus - Well you can't fly a Titan in highsec -- So your logic dictates that you not be allowed to anchor a XL Keepstar but be forced to use a L Fortizar as well;

Think about it


Jack Miton
School of Applied Knowledge
Caldari State
#62 - 2016-06-08 22:59:27 UTC
If your cap is worth less than your Astrahaus, you're fitting it wrong.

PS: you should really stop building useless caps in low class WHs where they serve no purpose other that providing a shiny KM to whichever lucky corp catches you undocked with it first.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Wander Prian
Nosferatu Security Foundation
#63 - 2016-06-09 10:55:29 UTC
Iowa Banshee wrote:
It's not about adapting, or getting richer or tears.
This is a legitimate complaint that the replacement item for the POS does not do it's advertised job.


Citadels are priced to serve Huge, Large and Small groups.

For huge groups the Keepstar costs approximately X2 ISK of the Titan that's allowed to dock in it
For Large groups the Fortizar costs approximately X2 ISK of the Supercarrier that's allowed to dock in it
For small groups Astrahus costs approximately X2 ISK of the Carrier NOT allowed to dock in it


As for all the people who seem to think building a carrier or capital industrial in low class wormholes should force you into buying a L Fortizar and not a M Astrahus - Well you can't fly a Titan in highsec -- So your logic dictates that you not be allowed to anchor a XL Keepstar but be forced to use a L Fortizar as well;

Think about it




Just a FYI, you cannot dock supers in a Fortizar. Supercapitals and titans are dockable only in the Keepstar

Wormholer for life.

Linus Gorp
Ministry of Propaganda and Morale
#64 - 2016-06-09 11:29:38 UTC
Iowa Banshee wrote:
and the text editor has a spell checker

It does?

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Glyndi
Doom Generation
Best Intentions.
#65 - 2016-06-09 22:36:34 UTC
Please let this thread die, it's very existence kills puppies and kitties by the hour.
Mephiztopheleze
Laphroaig Inc.
#66 - 2016-06-09 23:51:20 UTC
If you can afford the required capital accounts and assets required to go high class crabbing and solo capital escalations, you can afford a Fortizar.

I'm just a shallow hole scrub with an Astrahus. Even in my lowly C2, if I was so inclined, I could come up with the required ISK for a Fortizar, solo, in a reasonable timeframe, say a couple weeks of pure carebearing.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Pax Deltari
The Scope
Gallente Federation
#67 - 2016-06-20 21:48:22 UTC
Rorquals are allowed in Wormhole space now?
Andrew Jester
Collapsed Out
Pandemic Legion
#68 - 2016-06-21 01:45:19 UTC
Glyndi wrote:
Please let this thread die, it's very existence kills puppies and kitties by the hour.

sametbhfam

If thuggin' was a category I'd win a Grammy

Bleedingthrough
#69 - 2016-06-21 15:53:22 UTC
Jack Miton wrote:
If your cap is worth less than your Astrahaus, you're fitting it wrong.

PS: you should really stop building useless caps in low class WHs where they serve no purpose other that providing a shiny KM to whichever lucky corp catches you undocked with it first.

If you can resist the need to double the price of your lossmail for maybe 20% more performance caps never been cheaper for what they do and there is no reason not to use and ultimately lose them. For instance the difference between a FAX and a mach loss flown in LS these days is very slim taking insurance into account.

I been running training corps and such in WH space and I know what low tier groups problems are. These problems are very different from that of bitter vets and their 7 accounts that ran farmholes solo for ages. Newbies struggled to get enough capital pilots to run the old cap escalations as a group and if they been in their farmhole farming there was no PvP in their main WH because all pilots are needed in that farmhole to make this happen. This is of cause not very efficient but something a training group does because your members want to see what “elite PvE” is like. Also PvP in such groups is lot different: They can not fly every subcap you might want on the field and the initial investment for your members to get somewhat flexible in PvP is huge. Despite all these problems you have and that could so easily be avoided by joining an established group of bitter vets we managed to grow to a size that allowed us to pick a lot of fights. This might not be the way you like to play the game but I find it rewarding to see newbies grow up and become bloodthirsty killers and friends.

This is also the reason I have to be vocal here in the forums against this elite talk I find so toxic. And I will keep fighting for a smooth transition from a newbie to a top tier group. I feel this is what WH needs and not more and more pilots Widoting into the same few corps. Overlord this is like the only newcomer this year, right? And how many have we lost?

Your statement about low class and capitals is BS. Our C4 got invaded by a C6 group that was hoping for an easy eviction some years back. What they didn’t know is that we had 2 triage carriers in that WH and french friends backing us up. As a result of this we kept our WH. I know of other low class PvP oriented groups that resisted evictions by seemingly stronger groups because they had the capital advantage. Having capitals in your low class WH is a nice way to punch above your weight class. A content enabler everyone should love.

Jack Miton wrote:

How is that remotely different than if your cap is docked???

Think I missed clone swapping and refitting earlier (you might be a bit limited if you could only refit what you can carry with the new cap mods. Not certain if this is relevant though). And did I mention sharing capitals with others which is impossible if you are offline.

Btw. I would love to hear how the right way to switch to a cap mid fight is? It is so easy to attack someone if you don’t really contribute to the discussion. Don’t be shy, if I missed something and gone full ****** I will admit this, I promise.

Mephiztopheleze wrote:
If you can afford the required capital accounts and assets required to go high class crabbing and solo capital escalations, you can afford a Fortizar.

I'm just a shallow hole scrub with an Astrahus. Even in my lowly C2, if I was so inclined, I could come up with the required ISK for a Fortizar, solo, in a reasonable timeframe, say a couple weeks of pure carebearing.

Do me a favor and put one up. I know what people do in a content rich environments like lowsec for a super kill: We had an entire fleet logged off for 4 hours recently for that and I can’t wait to see what the content starved WH guys will do to a 17bil garage put up by a low tier group in WH space. (Don’t be offended by “low tier” please.) You also might want two of these.

They are farmed during the vulnerability window after anchoring and unless they are super duper force multipliers they will also be when operational. I managed to rally 70+ dudes for way less expected value in killmails. The damage cap seems trivial for such a fleet but what do I know. I have not fought one of these on tranq. yet.
Hatshepsut IV
Un.Reasonable
#70 - 2016-06-26 06:56:52 UTC
Bleedingthrough wrote:
Overlord this is like the only newcomer this year....


Statements like that is why no one is taken you seriously. You do know that overload this is basically the core people from some very old/established bitter vet wh groups.

brokenrecord wrote:
f you can resist the need to double the price of your lossmail for maybe 20% more performance caps never been cheaper for what they do and there is no reason not to use and ultimately lose them


Not spending that isk for that extra 20 percent is exactly why you are losing those dreads.

Public Channel | Un.Welcome

Bleedingthrough
#71 - 2016-06-26 15:43:56 UTC  |  Edited by: Bleedingthrough
Hatshepsut IV wrote:
You do know that overload this is basically the core people from some very old/established bitter vet wh groups.

How does this invalidate anything I said?
Everything I said is true and I am not going to discuss semantics with you. Just compare http://comparison.hrdkx.space/2015/june with http://comparison.hrdkx.space/2016/june. HK data surely don’t lie.

Although this has been a trend on for years now, I fail to see any reflection of the reality of w-space. The same anachronistic mindset is being memed and aggressively protected for years on these forums with the same ****** results. Only a fool does that.

However whatever motivates your little crusade here got to be beyond that. It is both incompatible with the meme “capitals are good content” (See edit: whiny kids need content) and reality http://comparison.hrdkx.space/timeline. Any person that can access reasoning would draw the conclusion that making it easier to use capitals is a good thing.



Edit: (noobman)“… Ask one of the like 20 groups that died in the last 12 months "why?". Wormhole corps are the most difficult corps to run and be successful in the game period. You are locked in a hole with a bunch of whiny kids who want content and isk , you have to convince your kids to leave the hole and explore and spend hours scanning with the possibility of never finding anything, all of your assets are 100% destructible and vulnerable, and you need to be active and in game in every timezone while leading a normal life outside the game”
Luft Reich
No Vacancies
No Vacancies.
#72 - 2016-06-26 21:08:00 UTC
Bleedingthrough wrote:
Hatshepsut IV wrote:
You do know that overload this is basically the core people from some very old/established bitter vet wh groups.

How does this invalidate anything I said?
Everything I said is true and I am not going to discuss semantics with you. Just compare http://comparison.hrdkx.space/2015/june with http://comparison.hrdkx.space/2016/june. HK data surely don’t lie.

Although this has been a trend on for years now, I fail to see any reflection of the reality of w-space. The same anachronistic mindset is being memed and aggressively protected for years on these forums with the same ****** results. Only a fool does that.

However whatever motivates your little crusade here got to be beyond that. It is both incompatible with the meme “capitals are good content” (See edit: whiny kids need content) and reality http://comparison.hrdkx.space/timeline. Any person that can access reasoning would draw the conclusion that making it easier to use capitals is a good thing.



Edit: (noobman)“… Ask one of the like 20 groups that died in the last 12 months "why?". Wormhole corps are the most difficult corps to run and be successful in the game period. You are locked in a hole with a bunch of whiny kids who want content and isk , you have to convince your kids to leave the hole and explore and spend hours scanning with the possibility of never finding anything, all of your assets are 100% destructible and vulnerable, and you need to be active and in game in every timezone while leading a normal life outside the game”


Holy **** you're dumb. People arent using capitals because there is no reason to use them in sites now other than to make them go faster. Take your big words and your risk averse German mentality and screw off like really "ohhhh wh space sooo bad" it's a bigger issue than fortizars being like 16 bil now. That's nothing, run a few sites in MJD Rattlesnakes or something and buy yourself a fortizar so you too can never fly a cap in PvP you risk averse cuck.

ISD Cyberdyne liked your forum post

Jack Miton
School of Applied Knowledge
Caldari State
#73 - 2016-06-26 23:36:49 UTC
Bleedingthrough wrote:
Btw. I would love to hear how the right way to switch to a cap mid fight is? It is so easy to attack someone if you don’t really contribute to the discussion. Don’t be shy, if I missed something and gone full ****** I will admit this, I promise.

No, you actually DON'T want to hear it which is why you're ignoring the obvious: The correct way to add a capital to an existing fight is to warp it in from wherever you have it sitting on standby with a fully functional pilot sitting in it ready to go.

You're talking like someone who wants to play with the cool kids and their caps but you clearly can't accept what is actually required to fly caps successfully in wspace.

People LOVE building caps in low end WHs, a LOT. However, 98% of people who build them there are completely wasting their time and money.
I've been in active PVP WH corps since 2009 and ask me how many fights I've seen in C1-4 WHs where there were caps involved that were ultimately won by the group fielding the caps. Go on, ask me. Spoiler alert: zero.
This is far from the number of caps ive killed in low end WHs btw.
(yes, i know they probably exist but theyre extremely rare and far between.)

Sure, call me elitist, call me a bittervet, call me whatever you like; none of it is going to change the fact that your sh!t fit T1 rigged cap with T2 mods isnt going to anything remotely useful when you warp out your logi pilots to go pick it up.
In fact, It should make it back to the fight just in time to watch your enemy start looting while casually killing it.

As for newbie corps in C5-6 space? why do you assume newbies are entitled to have all the same toys vets do?
This sense of entitlement is why no one is ever going to take you seriously. Theyre rookies, ofcorse they wont, and shouldnt, be able to do everything people who have been playing for years can!
Why should a rookie corp with toons that should realistically be running C3s in drakes expect to be able to run capital escalations the same as old corps with 100mil SP pilots?
Every game has a skill and learning curve, eve is no different.
There's nothing wrong with being a rookie corp and doing lower end content in any area of EVE and WHs are no different.
In EVE in general, and wspace especially, rookie corps should actually be rookie corps. If youre running cap escalations, hell, if you have caps at all, youre not really a rookie corp.

BTW, the best way for rookies to get into wspace is to join an existing larger corp that is well established so that they can learn from people with experience. Maybe you should try it one day.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Iowa Banshee
Fenrir Vangard
#74 - 2016-06-30 17:40:05 UTC
Jack Miton wrote:
Bleedingthrough wrote:
Btw. I would love to hear how the right way to switch to a cap mid fight is? It is so easy to attack someone if you don’t really contribute to the discussion. Don’t be shy, if I missed something and gone full ****** I will admit this, I promise.

No, you actually DON'T want to hear it which is why you're ignoring the obvious: The correct way to add a capital to an existing fight is to warp it in from wherever you have it sitting on standby with a fully functional pilot sitting in it ready to go.

You're talking like someone who wants to play with the cool kids and their caps but you clearly can't accept what is actually required to fly caps successfully in wspace.

People LOVE building caps in low end WHs, a LOT. However, 98% of people who build them there are completely wasting their time and money.
I've been in active PVP WH corps since 2009 and ask me how many fights I've seen in C1-4 WHs where there were caps involved that were ultimately won by the group fielding the caps. Go on, ask me. Spoiler alert: zero.
This is far from the number of caps ive killed in low end WHs btw.
(yes, i know they probably exist but theyre extremely rare and far between.)

Sure, call me elitist, call me a bittervet, call me whatever you like; none of it is going to change the fact that your sh!t fit T1 rigged cap with T2 mods isnt going to anything remotely useful when you warp out your logi pilots to go pick it up.
In fact, It should make it back to the fight just in time to watch your enemy start looting while casually killing it.

As for newbie corps in C5-6 space? why do you assume newbies are entitled to have all the same toys vets do?
This sense of entitlement is why no one is ever going to take you seriously. Theyre rookies, ofcorse they wont, and shouldnt, be able to do everything people who have been playing for years can!
Why should a rookie corp with toons that should realistically be running C3s in drakes expect to be able to run capital escalations the same as old corps with 100mil SP pilots?
Every game has a skill and learning curve, eve is no different.
There's nothing wrong with being a rookie corp and doing lower end content in any area of EVE and WHs are no different.
In EVE in general, and wspace especially, rookie corps should actually be rookie corps. If youre running cap escalations, hell, if you have caps at all, youre not really a rookie corp.

BTW, the best way for rookies to get into wspace is to join an existing larger corp that is well established so that they can learn from people with experience. Maybe you should try it one day.


CCP gave players the means to pay for that "entitlement" with ISK and the new skill injectors (injectors - that make your years of skill training irrelevant). Experience is another issue - but - be it through trial & error or learning from other players their learning curve will be a lot shallower than yours was.

However - This post was not about years of service Vs entitlement.

It is about the 15 billion ISK price hike in the cost of a garage to park a Rorqual. At present it can be stored in a SMA at a dickstar and the Astrahus does not provide the promised functionality as its replacement.

We have a garage and would like a reasonably priced replacement for it. Not a car-port where someone could steal it when we need to change drivers and we don't want to spend all our time sat in it parked at the curb.
Jack Miton
School of Applied Knowledge
Caldari State
#75 - 2016-07-01 00:03:28 UTC
Here's a solution for you: Delete your EVE account, everyone's issues solved immediately.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Bleedingthrough
#76 - 2016-07-01 06:23:25 UTC
Reichlich Luft zwischen den Ohren wrote:
insults

Not sure why he would think that "the reality" excludes the current farming meta nor why this angry kid thinks I deserve such insults.

And Jack just confimed the point I made earlier in this thread about sitters (rofl) and brabbles some nonsense about others beeing too bad.




Winthorp
#77 - 2016-07-01 06:31:58 UTC
I raised this issue at the very start of Citadels and nobody cared at all.


HAHA
Jack Miton
School of Applied Knowledge
Caldari State
#78 - 2016-07-01 06:51:32 UTC
Winthorp wrote:
I raised this issue at the very start of Citadels and nobody cared at all.

That's probably because it's not an issue.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Jack Miton
School of Applied Knowledge
Caldari State
#79 - 2016-07-01 06:53:16 UTC
Iowa Banshee wrote:
CCP gave players the means to pay for that "entitlement" with ISK and the new skill injectors (injectors - that make your years of skill training irrelevant).

If you can afford a crap ton of skill injectors, you can probably afford a fortizar which cycles us back to no issue, move along.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Iowa Banshee
Fenrir Vangard
#80 - 2016-07-01 21:31:41 UTC  |  Edited by: Iowa Banshee
Jack Miton wrote:
Iowa Banshee wrote:
CCP gave players the means to pay for that "entitlement" with ISK and the new skill injectors (injectors - that make your years of skill training irrelevant).

If you can afford a crap ton of skill injectors, you can probably afford a fortizar which cycles us back to no issue, move along.


EDIT - deleted original reply as No point in using - just noticed that you have just agreed that your point about entitlement in null & void - and all your years of training are in fact worthless