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First post
Author
Jeremiah Saken
The Fall of Leviathan
#2521 - 2016-06-14 07:10:35 UTC
Black Pedro wrote:
I think the only question is whether that iteration and expansion takes place, or the whole thing is scrapped because it isn't working and is replaced with an alternative attempt to reward player activity. I just hope CCP keeps working on that and doesn't leave this half-developed feature lingering for too long given its unintended (and annoying at least to me) side-effects that are shaping player behaviour.

It will take six months at least to measure the effects (perfect would be a year). Why keep bothering to developing feature when they don't know how will it effect the game.

Is it mandatory? In game when everything is min-maxed? First event showed that players value SP the most, SP boosters was bullseye. Who like to sit and watch skill is training to level V because it's a prequisite? Can anybody tell me what's the reason to have prequisites? Other that CCP making money on skills injectors while they would have 3 time more players (and more money) if all of them could fly all ships from day 1 only on different levels?

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Skia Aumer
Planetary Harvesting and Processing LLC
#2522 - 2016-06-14 09:43:04 UTC  |  Edited by: Skia Aumer
Jeremiah Saken wrote:
Can anybody tell me what's the reason to have prequisites? Other that CCP making money on skills injectors while they would have 3 time more players (and more money) if all of them could fly all ships from day 1 only on different levels?

I can.
EVE is not a spaceship simulator. Some play it without undocking, and the most prominent play it without even logging in. To build this depth requires man-hours. And these man-hours come from players waiting for their skills to complete.

Yet, requiring Frigate 5 to start training Destroyer would be an overdo. There should be a balance between slowing down progression and keeping players hooked.
FoxFire Ayderan
#2523 - 2016-06-14 18:42:50 UTC
Black Pedro wrote:

Stuff



Aren't you the same guys who when some might complain that vets have a big advantage over newbros used to like to say how "anyone can become just as proficient as a vet in a short time if they focus their efforts. "

Apparently you guys didn't *really* believe that, if you're so concerned as a veteran player with needing to change your play-style to get a small daily SP reward.

Frostys Virpio
State War Academy
Caldari State
#2524 - 2016-06-14 20:23:44 UTC
FoxFire Ayderan wrote:
Black Pedro wrote:

Stuff



Aren't you the same guys who when some might complain that vets have a big advantage over newbros used to like to say how "anyone can become just as proficient as a vet in a short time if they focus their efforts. "

Apparently you guys didn't *really* believe that, if you're so concerned as a veteran player with needing to change your play-style to get a small daily SP reward.



Checking people's posting history takes too damn long to burn them on that...
Black Pedro
Mine.
#2525 - 2016-06-14 21:38:19 UTC
FoxFire Ayderan wrote:
Black Pedro wrote:

Stuff



Aren't you the same guys who when some might complain that vets have a big advantage over newbros used to like to say how "anyone can become just as proficient as a vet in a short time if they focus their efforts. "

Apparently you guys didn't *really* believe that, if you're so concerned as a veteran player with needing to change your play-style to get a small daily SP reward.


I don't believe I have ever said such a thing.

SP as a commodity is relatively meaningless now given that ISK can be traded for SP and vice-versa. The issue is the wealth/power/progression whatever you want to call it awarded by this feature because that 10k SP are worth much more than almost any other activity per unit time making it mandatory for the min/maxer.

As a veteran with multiple accounts the SP bonus already benefits me much more than a new player. My only concern is that it is a crude tool that skews sandbox play by incentivizing ratting over everything else. I am just lending my voice (for whatever that is worth on these forums) to keep the pressure on CCP to follow through with their stated intention to broaden the number of activities rewarded. I shouldn't be forced by the current, and admitted by CCP lazy, implementation to rat to prove that I am 'active' in the game.

Geronimo McVain
The Scope
Gallente Federation
#2526 - 2016-06-16 08:27:12 UTC
I like the dailys!
What I would change is the 22h timer. Make it 1 daily between downtimes with a 4-6h timer. This way you can't grab the daily around downtime and it gives you much more leeway for playing at different times each day.

@ Pedro: do you really do the hassle and log in every account and kill a rat each day just for the SP?
Black Pedro
Mine.
#2527 - 2016-06-16 09:06:08 UTC
Geronimo McVain wrote:
@ Pedro: do you really do the hassle and log in every account and kill a rat each day just for the SP?
No. As I said I am a rational adult and chasing some number in a database isn't going to make me login when I wasn't planning on playing Eve, or stay logged in longer. You already only earn most rewards in this game if you log in, so adding some SP on top isn't going to change the 'play Eve/do something else' equation for me.

What it does do though is make me shoot rats for the first few minutes of play time instead for doing what I normally like to do to make an income because the reward is so much better than anything else. Logging in all my accounts and shooting rats pays me around 500M ISK/h (probably more now that I have optimized it and can run several accounts simultaneously) for those few minutes making any other choice not very rational in terms of earning an income.

Given that the feature is intended to award activity, not mindless ratting, I encourage CCP to quickly get around to their stated intention and expand the feature. If it truly just rewarded everyone in the background for playing as they normally do I would have little problem with it. But it doesn't. As implemented, the disproportionate reward skews play in the sandbox towards a meaningless and trivial activity making a mockery of the claim that New Eden is a sandbox where you can do what you want and forces me to do something I don't like and that adds almost nothing to the greater shared universe just because it pays so much better than the alternatives.

Personally, given that SP can be exchanged for ISK now, the daily part of it doesn't bother me as much as there already exists much incentive to log in daily (or otherwise) to earn rewards which you can spend on SP. But I do see how some people who have played this game for some of the last 13 years are displeased that a long-standing aspect of the game - the time-based progression of character power - has been tossed out the window. They have every right to point out to CCP that this change displeases them and puts players with irregular play time at a disadvantage to their peers, but CCP clearly sees this and is implementing this feature on purpose to disadvantage that play pattern and encourage more frequent logins. I don't see that will be a fight they will win unless this the feature fails at its stated intention of increasing activity in the game.
Geronimo McVain
The Scope
Gallente Federation
#2528 - 2016-06-16 13:56:54 UTC
Black Pedro wrote:
Personally, given that SP can be exchanged for ISK now, the daily part of it doesn't bother me as much as there already exists much incentive to log in daily (or otherwise) to earn rewards which you can spend on SP. But I do see how some people who have played this game for some of the last 13 years are displeased that a long-standing aspect of the game - the time-based progression of character power - has been tossed out the window. They have every right to point out to CCP that this change displeases them and puts players with irregular play time at a disadvantage to their peers, but CCP clearly sees this and is implementing this feature on purpose to disadvantage that play pattern and encourage more frequent logins. I don't see that will be a fight they will win unless this the feature fails at its stated intention of increasing activity in the game.
If you played the game for 13 years you don't need any SP. You are most likely filling up gaps that you didn't really care for. and IMHO dailys will not get away no matter if they work or not. If they do they will upset the people that like them and do you really think the others will thank CCP for it? Yeah, you can make your 48M ISK with dailys, so what? Do you really care if you shoot rats (or players P) for ISK and loot or rats for SP? You get what you want. and if the 10.000SP are 8M ISK you are making around 300M ISK each day you are not loggin in. (6 account ~60.000SP/toon)
Black Pedro
Mine.
#2529 - 2016-06-16 14:12:56 UTC  |  Edited by: Black Pedro
Geronimo McVain wrote:
If you played the game for 13 years you don't need any SP. You are most likely filling up gaps that you didn't really care for. and IMHO dailys will not get away no matter if they work or not. If they do they will upset the people that like them and do you really think the others will thank CCP for it? Yeah, you can make your 48M ISK with dailys, so what? Do you really care if you shoot rats (or players P) for ISK and loot or rats for SP? You get what you want. and if the 10.000SP are 8M ISK you are making around 300M ISK each day you are not loggin in. (6 account ~60.000SP/toon)
SP = ISK.

8M ISK for less than 2 minutes work is much more than almost anything else and can be easily multiboxed. Feel free to turn that down, but personally I will cash that in each time I can and be richer than you. If I do that every time I log in will accumulate over time and I will have significantly more wealth than you. That means I can outbid you for useful market items to make me more wealth or spend it on more powerful gear to shoot you in spaceship combat, or I can pay more than you for PLEX if I choose forcing you to not use that system for game time, or grind much longer to do so. You will be weaker and poorer than me and I will be relatively stronger than you in the sandbox because I take this valuable daily reward while you cannot be bothered.

Fine with me.
Frostys Virpio
State War Academy
Caldari State
#2530 - 2016-06-16 20:39:28 UTC
Black Pedro wrote:
Geronimo McVain wrote:
If you played the game for 13 years you don't need any SP. You are most likely filling up gaps that you didn't really care for. and IMHO dailys will not get away no matter if they work or not. If they do they will upset the people that like them and do you really think the others will thank CCP for it? Yeah, you can make your 48M ISK with dailys, so what? Do you really care if you shoot rats (or players P) for ISK and loot or rats for SP? You get what you want. and if the 10.000SP are 8M ISK you are making around 300M ISK each day you are not loggin in. (6 account ~60.000SP/toon)
SP = ISK.

8M ISK for less than 2 minutes work is much more than almost anything else and can be easily multiboxed. Feel free to turn that down, but personally I will cash that in each time I can and be richer than you. If I do that every time I log in will accumulate over time and I will have significantly more wealth than you. That means I can outbid you for useful market items to make me more wealth or spend it on more powerful gear to shoot you in spaceship combat, or I can pay more than you for PLEX if I choose forcing you to not use that system for game time, or grind much longer to do so. You will be weaker and poorer than me and I will be relatively stronger than you in the sandbox because I take this valuable daily reward while you cannot be bothered.

Fine with me.


You'd get richer running incursion instead of ganking miners man. You need to set your priorities right if getting rich is important enough for you to do something you dislike like a daily.
Black Pedro
Mine.
#2531 - 2016-06-17 05:38:45 UTC
Frostys Virpio wrote:
Black Pedro wrote:
Geronimo McVain wrote:
If you played the game for 13 years you don't need any SP. You are most likely filling up gaps that you didn't really care for. and IMHO dailys will not get away no matter if they work or not. If they do they will upset the people that like them and do you really think the others will thank CCP for it? Yeah, you can make your 48M ISK with dailys, so what? Do you really care if you shoot rats (or players P) for ISK and loot or rats for SP? You get what you want. and if the 10.000SP are 8M ISK you are making around 300M ISK each day you are not loggin in. (6 account ~60.000SP/toon)
SP = ISK.

8M ISK for less than 2 minutes work is much more than almost anything else and can be easily multiboxed. Feel free to turn that down, but personally I will cash that in each time I can and be richer than you. If I do that every time I log in will accumulate over time and I will have significantly more wealth than you. That means I can outbid you for useful market items to make me more wealth or spend it on more powerful gear to shoot you in spaceship combat, or I can pay more than you for PLEX if I choose forcing you to not use that system for game time, or grind much longer to do so. You will be weaker and poorer than me and I will be relatively stronger than you in the sandbox because I take this valuable daily reward while you cannot be bothered.

Fine with me.


You'd get richer running incursion instead of ganking miners man. You need to set your priorities right if getting rich is important enough for you to do something you dislike like a daily.

Friend, I make more money trading than I would in incursions - ganking miners is just public service I provide to try to keep Eve interesting. In fact, I probably make more money trading than the dailies when I hit my stride and the competition is napping. Those resources are what allow me to do what I want in the sandbox and impose my will on other players. I can suicide Taloses if I want into a poor miner's only Exhumer without a second thought because I have accumulated wealth and have an income several-fold what even the best highsec resource gatherer can earn. So you are a fool if you leave that 500M ISK/h on the table because you are too lazy to spend a couple minutes shooting NPCs without risk when you first logon, especially when your opponent (like me) is taking it.

But the point is you shouldn't have to shoot NPCs each day without risk in a sandbox game just to keep up with the Joneses. As I have said multiple times over the last pages CCP is well aware of this and is intending to expand the activities they will use to reward your "activity" which is after all the goal of the feature, not to start a jihad against helpless highsec rats or force players to do things in the sandbox that they don't like doing.

Good. If this feature has to exist, let's get it into the least disruptive form possible. Eve isn't about shooting helpless rats - it is about interacting with other players (like by trading with them or shooting their ships, including mining ships). Let's not make it such by rewarding that activity above almost all others.
Geronimo McVain
The Scope
Gallente Federation
#2532 - 2016-06-17 07:58:38 UTC  |  Edited by: Geronimo McVain
Black Pedro wrote:

Good. If this feature has to exist, let's get it into the least disruptive form possible. Eve isn't about shooting helpless rats - it is about interacting with other players (like by trading with them or shooting their ships, including mining ships). Let's not make it such by rewarding that activity above almost all others.

Right. But where do you get the money for to trade, or the minerals for the modules/ships or the officer modules to trade? Interaction with players it third tier in the foodchain which is based on PVE which is followed by mining (someone has to buy the minerals or pay for the reprocess) and building. Even selling Plex and SP is based on the fact that someone has ISK. The only way I know to create ISK is PVE. The rest is trading with these PVE earned ISK.

I really don't care if you make Billions each day! I want to get into good ships faster. If you take a hassle to get ISK that you don't need: do it. I couldn't care less. What I want are the SP to fly a ship that can be a match to you. Then I need the money to put in good modules but if I'm hanging in it by my fingernails it's not only useless but a waste of ISK. So I want to fly it well and THATS why I need the SP. Not to bolster my pocket which money I don't really have a use for. If it gives you some extra money, why are you complaining? You don't really need the extra money, it's nice to have but no needed, but I NEED the SP!
Black Pedro
Mine.
#2533 - 2016-06-17 08:20:29 UTC
Geronimo McVain wrote:
I really don't care if you make Billions each day! I want to get into good ships faster. If you take a hassle to get ISK that you don't need: do it. I couldn't care less. What I want are the SP to fly a ship that can be a match to you. Then I need the money to put in good modules but if I'm hanging in it by my fingernails it's not only useless but a waste of ISK. So I want to fly it well and THATS why I need the SP. Not to bolster my pocket which money I don't really have a use for. If it gives you some extra money, why are you complaining? You don't really need the extra money, it's nice to have but no needed, but I NEED the SP!

I have no problem with you earning ISK or extra SP via this feature for whatever reason you want. Certainly I am.

But have you not been listening? I have a problem with the fact that this feature requires myself and everyone else to shoot a rat every time they log on. Personally, I find that an annoying and meaningless activity. It has no risk or challenge, does not promote player interaction, adds nothing to the greater sandbox, and is mandatory because it awards so much that you are at a disadvantage if you choose not to take it. It was only chosen as the first "activity" condition as many players do it during the course of their regular game play, but of course in a game like Eve many do not. CCP has already proposed the solution - rewarding other activities than just shooting a rat - and all I am saying is CCP should get on that.

Don't worry, no one is going to take away your easy ISK/SP. Just don't pretend it isn't mandatory to run the daily when you can in a competitive sandbox game to keep up with the other players.

Let's just a figure away to award activity properly to make everyone happy, or at least happier.
Geronimo McVain
The Scope
Gallente Federation
#2534 - 2016-06-17 09:26:15 UTC
Black Pedro wrote:

But have you not been listening? I have a problem with the fact that this feature requires myself and everyone else to shoot a rat every time they log on. Personally, I find that an annoying and meaningless activity.

Sorry, but you have more ISK then I can even dream of and you are REQUIRED to do something? You just want it because you are a greedy bastard P but you don't really need it so you are not required to do anything! You want!!! to do it because you want these extra 48M ISK not counting the 300M ISK/day from just being able to log in.

IMHO CCP did a very good job if they dangled a carrot that even you, a 13Year player with billions of ISK, can't resist. You are angry about your own greed that forces you to do this boring task and not about CCP. It's your CHOICE to do the daily and you aren't required to do it in any way. You want the carrot so you play frog. P

I'm as greedy as you are, but I want the SP, not the money. So each of us gets what he wants, where is the problem?
Frostys Virpio
State War Academy
Caldari State
#2535 - 2016-06-17 13:41:15 UTC
Black Pedro wrote:
Geronimo McVain wrote:
I really don't care if you make Billions each day! I want to get into good ships faster. If you take a hassle to get ISK that you don't need: do it. I couldn't care less. What I want are the SP to fly a ship that can be a match to you. Then I need the money to put in good modules but if I'm hanging in it by my fingernails it's not only useless but a waste of ISK. So I want to fly it well and THATS why I need the SP. Not to bolster my pocket which money I don't really have a use for. If it gives you some extra money, why are you complaining? You don't really need the extra money, it's nice to have but no needed, but I NEED the SP!

I have no problem with you earning ISK or extra SP via this feature for whatever reason you want. Certainly I am.

But have you not been listening? I have a problem with the fact that this feature requires myself and everyone else to shoot a rat every time they log on. Personally, I find that an annoying and meaningless activity. It has no risk or challenge, does not promote player interaction, adds nothing to the greater sandbox, and is mandatory because it awards so much that you are at a disadvantage if you choose not to take it. It was only chosen as the first "activity" condition as many players do it during the course of their regular game play, but of course in a game like Eve many do not. CCP has already proposed the solution - rewarding other activities than just shooting a rat - and all I am saying is CCP should get on that.

Don't worry, no one is going to take away your easy ISK/SP. Just don't pretend it isn't mandatory to run the daily when you can in a competitive sandbox game to keep up with the other players.

Let's just a figure away to award activity properly to make everyone happy, or at least happier.


Your definition of mandatory is bad.
Black Pedro
Mine.
#2536 - 2016-06-17 14:28:16 UTC
Frostys Virpio wrote:
Your definition of mandatory is bad.
Not at all. I will repeat: It is mandatory to run the daily when you can in a competitive sandbox game to keep up with the other players.

You will be relatively less powerful than me if you choose not to, or cannot run the daily while I do and get the SP reward. You will have less SP or resources, and over time that power gap will grow as I can fly better ships or buy better ships if I sell the SP. Since the reward is so high, there is no alternative activity that will award you as much progress for the time and effort invested. Hence it is mandatory to run them to keep up. I would think this concept so simple to be self-evident. You are saying I can somehow keep up with the players running the dailies by doing something else for the same amount of time and effort? If so, please provide details.

What are we arguing about again? CCP Rise explicitly said he knows that this reward is desirable ("SP simply has higher demand across more playstyles and player ages and that just makes it a more powerful incentive.") and that they intend to expand the feature (Under "Why so lazy?": "We are absolutely open to expanding the list of activities in the future and imagined that as one of the most likely first iterations."). That is all I am asking so I can do something else to earn the "desirable" award than mindless ratting so I don't fall behind the other players in the competitive sandbox we all play in. Surely that is not unreasonable regardless of how you or I use the word 'mandatory'?
Neadayan Drakhon
Heuristic Industrial And Development
AddictClan
#2537 - 2016-06-17 23:41:27 UTC
Black Pedro wrote:
Frostys Virpio wrote:
Your definition of mandatory is bad.
Not at all. I will repeat: It is mandatory to run the daily when you can in a competitive sandbox game to keep up with the other players.

You will be relatively less powerful than me if you choose not to, or cannot run the daily while I do and get the SP reward. You will have less SP or resources, and over time that power gap will grow as I can fly better ships or buy better ships if I sell the SP. Since the reward is so high, there is no alternative activity that will award you as much progress for the time and effort invested. Hence it is mandatory to run them to keep up. I would think this concept so simple to be self-evident. You are saying I can somehow keep up with the players running the dailies by doing something else for the same amount of time and effort? If so, please provide details.

What are we arguing about again? CCP Rise explicitly said he knows that this reward is desirable ("SP simply has higher demand across more playstyles and player ages and that just makes it a more powerful incentive.") and that they intend to expand the feature (Under "Why so lazy?": "We are absolutely open to expanding the list of activities in the future and imagined that as one of the most likely first iterations."). That is all I am asking so I can do something else to earn the "desirable" award than mindless ratting so I don't fall behind the other players in the competitive sandbox we all play in. Surely that is not unreasonable regardless of how you or I use the word 'mandatory'?

I agree with your depiction of the current situation; but while you say they should expand it, I say they should get rid of it.

However, I think it might be at least slightly more palatable if they did get it expanded (without stacking) to additional activity options, so that it really is just a reward for being active in some way, rather than trying to direct anyone's gameplay.

Even in that case, I think I would still be opposed to any form of dailies in EVE, but that might just be me.
Daichi Yamato
Jabbersnarks and Wonderglass
#2538 - 2016-06-18 01:23:51 UTC  |  Edited by: Daichi Yamato
FoxFire Ayderan wrote:
Black Pedro wrote:

Stuff



Aren't you the same guys who when some might complain that vets have a big advantage over newbros used to like to say how "anyone can become just as proficient as a vet in a short time if they focus their efforts. "

Apparently you guys didn't *really* believe that, if you're so concerned as a veteran player with needing to change your play-style to get a small daily SP reward.



Its not a small daily SP reward. Its a full 30% training boost (its like having +5 implants for every attribute). Not for new players, not for old players, but for players who shoot NPC's every 22 hours. Roll

What the **** has that got to do with the speed of training to match a vet in a particular ship? If training time for new players is an issue, increase starter skills or give noobs faster training until a certain point like they used to.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Geronimo McVain
The Scope
Gallente Federation
#2539 - 2016-06-18 09:42:21 UTC
Black Pedro wrote:
Frostys Virpio wrote:
Your definition of mandatory is bad.
Not at all. I will repeat: It is mandatory to run the daily when you can in a competitive sandbox game to keep up with the other players.

You will be relatively less powerful than me if you choose not to, or cannot run the daily while I do and get the SP reward. You will have less SP or resources, and over time that power gap will grow as I can fly better ships or buy better ships if I sell the SP.

Sorry, but how much are you falling behind people, because you are not playing every day? Not 8h/day? At your skillevel and with your resources it's just a joke. You have probably maxed out every skill for your favorite ships so the deciding factor are your skills not the skills or money of your toon.
sero Hita
Science and Trade Institute
Caldari State
#2540 - 2016-06-18 11:20:55 UTC  |  Edited by: sero Hita
Geronimo McVain wrote:

Sorry, but how much are you falling behind people, because you are not playing every day? Not 8h/day? At your skillevel and with your resources it's just a joke. You have probably maxed out every skill for your favorite ships so the deciding factor are your skills not the skills or money of your toon.


Don't forget that people can have started up to 13-n (n being the years you yourself have played) years earlier than you. Black pedro is so caught up in his "being competative" stick, that he forgets the time and ressource bias present in EVE. Doing the extra daily does not make you competative with the 13 year old trillionaires in EVE anyway. Both you and the older player will still be able to enjoy playing EVE and make a profit, though. This is where Black Pedro is failing, thinking that min/maxing every parameter and being the best has important implications in game (Does it really matter if you are number 1, 5000 or 150000 most efficient player in EVE, if you can do what you want?). It does not.

"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker