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Which Arrays become irrelevant when POSs are retired?

Author
Tarbro Abec
The Scope
Gallente Federation
#1 - 2016-06-12 17:07:59 UTC
Which Arrays become irrelevant when POSs are retired?

All?

None?

Some? Which?

e.g. Is it correct that a Heat Dissipation Array has no use after POSs are retired from game?
Selaria Unbertable
Bellator in Capsulam
#2 - 2016-06-12 17:40:55 UTC
Everything in the market category Structures -> Starbase Structures will become obsolete once CCP has released the last category of their new structures. This includes all POS guns, assembly arrays, shield hardeners, labs, reactors etc...

There will probably be a transitional phase until all POS structures are removed, I recall this being mentioned.
Do Little
Bluenose Trading
#3 - 2016-06-12 19:10:38 UTC
While no promises were made, the impression I got from the structures talk at fanfest was that POS would be phased out in stages as new structures take over their roles and that buyback will be offered. POS will not be retired completely until a structure is available that can replace jump bridges.

The new structures will not use any of the existing POS arrays/labs/etc... They will be covered by buyback.
Selaria Unbertable
Bellator in Capsulam
#4 - 2016-06-12 21:10:20 UTC
Do Little wrote:
While no promises were made, the impression I got from the structures talk at fanfest was that POS would be phased out in stages as new structures take over their roles and that buyback will be offered. POS will not be retired completely until a structure is available that can replace jump bridges.

The new structures will not use any of the existing POS arrays/labs/etc... They will be covered by buyback.


Exactly. And it will still take a while, since there are no structures yet to replace assembly arrays, laboratories and moon harvesters/reactors.
Assembly arrays have been announced, but I would guess it will take maybe another year until all those old POS structures are gone.
Tarbro Abec
The Scope
Gallente Federation
#5 - 2016-06-12 22:38:14 UTC
Thank you, both.

Tau Cabalander
Retirement Retreat
Working Stiffs
#6 - 2016-06-13 06:39:56 UTC  |  Edited by: Tau Cabalander
Assembly arrays have been announced for the fall.

Drilling platforms have been announced for the winter.

I'd expect POS end-of-life to be 12 to 18 months later, and perhaps as soon as 6 months later.
Sara Starbuck
Adamantine Creations
#7 - 2016-06-14 02:28:20 UTC
Will there be redeployable versions of the assembly arrays.
Like currently you can move your POS whenever you want, unless its already reinforced.
Or are they all locked to place after you deploy them.
Tavari Minrathos
PC Load Letter
#8 - 2016-06-14 07:02:17 UTC
Sara Starbuck wrote:
Will there be redeployable versions of the assembly arrays.
Like currently you can move your POS whenever you want, unless its already reinforced.
Or are they all locked to place after you deploy them.

We don't know. We have big picture info, but not specifics.

What we do know, they will be easier to kill than citadels. How that manifests, through less hp or shorter reinforce timers, we do not know yet.

I would expect them to be cheaper than citadels in the long run, but with common materials it might be weird for a while.

I expect more info in July and August as we get closer to release.
Selaria Unbertable
Bellator in Capsulam
#9 - 2016-06-14 14:02:38 UTC
Sara Starbuck wrote:
Will there be redeployable versions of the assembly arrays.
Like currently you can move your POS whenever you want, unless its already reinforced.
Or are they all locked to place after you deploy them.


What I'm currently missing is a small compression array with a low anchoring/onlining time, intended for fast deploying. If you mine those ore anomalies in high sec, compression comes in rather handy. 15min anchoring/onlining and unanchoring time for a small tower is fine, but I've not seen anything likely with the new structures yet.
I hope CCP has something in store...
Tau Cabalander
Retirement Retreat
Working Stiffs
#10 - 2016-06-16 22:52:14 UTC
Selaria Unbertable wrote:
What I'm currently missing is a small compression array with a low anchoring/onlining time, intended for fast deploying. If you mine those ore anomalies in high sec, compression comes in rather handy. 15min anchoring/onlining and unanchoring time for a small tower is fine, but I've not seen anything likely with the new structures yet.
I hope CCP has something in store...

For what it is worth ...

I just drop-off all ore in the "top station" (whatever is at the top of the right-click context menu).

After a session of mining, I then haul it all away with a freighter to wherever I want.