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In-game tournaments

Author
Tian Toralen
State War Academy
Caldari State
#1 - 2016-06-01 12:35:18 UTC  |  Edited by: Tian Toralen
Casual player: bored again. Don't know why I resubbed ~4 months ago, perhaps I forgot the reasons for why I got bored last year. But EVE looks so good from the outside, and captures people's imagination.

Fleet fights: I participated and struggled not to get asleep. Follow orders, align, target. With time dilation and potato mode - it's even worse. The "I was there" video is...misleading. I tried being logi, that is a cool thing to do, but lately I avoided it, so to not be an important part of the fleet. I am a casual player as I said, more than 1h in fleet is not for me.

Smaller fleet fights: still it's a time investment, and gate camping is not for me. I participated in one of DBRB fleets and we were shooting newbies like "fish in a barrel", still I got bored after half an hour. I was just following orders - align, shoot, align, shoot, change ammo, etc.

Solo PVP? Sure - and I will find one fun and satisfying fight once every 1000 hours.

FCing - still did not try it properly, mostly because of the time investment needed. I can't take people out on a fleet then say I have to go. The fact that english is not my native language does not help.

PVE: exploration is kind of less boring, still 80% boring. Doing anomalies is death by boredom.

---

The single thing that would make me sub again: in-game tournaments. 1v1, 2v2, etc, based on ship classes. This means I could jump into the action the moment I log in, and have a satisfying game experience, a "fair" or "fun" fight, so rare to find otherwhise.

From a RP perspective: pirate factions organize these tournaments in certain systems. Players go there, transport or buy ships there, then they wait in space or in station, until opponents are found by the game and are given coordinates to warp to. Everything else is details.

The fight zone cannot be scanned. This is the biggest complaint I heard in the past about my idea. Solution: if the tournaments don't exist players would not be flocking to certain low sec systems to fight in safes and get dropped on in the first place. There would be nothing to be scanned down by the hardcore EvE players annoyed by my suggestion. But there would be more activity around that system and increased chances to catch players when they are not fighting. They still lose their ships when fighting.

Once in the safe zone they can't warp out until the enemies ships are destroyed. Also the safe zone has a duration of ~ 1 hour, after that the safe zone disappears, and the fighters can be scanned down. There are no decisions by the game about who won, just this safe zone creation, the ones that still have a ship are the clear winners. This would keep things simple.
Prizes and other stuff, maybe betting, can be sorted out later. Yes, I proposed in-game tournaments in the past, I propose it again.
Lugh Crow-Slave
#2 - 2016-06-01 12:53:14 UTC  |  Edited by: Lugh Crow-Slave
congrats all the tools are there go set one up



a lot of your ideas go against core ideals in eve so no
Lan Wang
Federal Navy Academy
Gallente Federation
#3 - 2016-06-01 12:56:24 UTC
its already done by players as said above

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Tian Toralen
State War Academy
Caldari State
#4 - 2016-06-01 12:58:15 UTC  |  Edited by: Tian Toralen
Go ahead, try scanning people fighting in safe spots now. Tell me how many you caught after 1 week. You don't understand: those people would not be there fighting in their scan immune safe spots if the tournaments do not exist, or if the spots are not immune to scanning? Just try to find them now, I wonder where they are. There is no content lost from this point of view.

There will be players coming in and out of those low/null systems where the "pirate tournaments" are organised. There will be ships lost in the tournaments. More content for everyone.

Yes, I know I can organize tournaments. Maybe if I drop corp first, then organize, then schedule, then oversee. Don't have time for that. I am not interested in any scheduled game activity.
Lugh Crow-Slave
#5 - 2016-06-01 13:48:16 UTC
you're right and i don't have time to build a null empire but i want to. ccp should just make it so everyone can get a bunch of safe systems only they and their friends can access and call their own
Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2016-06-01 15:28:40 UTC
Tian Toralen wrote:
There is no content lost from this point of view.

No content lost? People like you would not roam ever again, which removes targets for roamers in many areas of space. With the lack of targets for roamers, the already tedious act of roaming becomes even more tedious, which results in more people flocking to your arenas, which in turn removes even more people from the open systems to hunt, which in turn removes a lot of content and activity from the game. If people can find easy to access and secure PVP in your arenas, they will not look for it in the open world. No content lost by the introduction of your arenas? Only CFC affiliate can fall prey to such a ridiculous delusion.

For further information, please google the many arena threads that appeared over time in this forum and read up in them why your idea is horrible for the game at large. Your redundant thread does not make the idea any better or less damaging to the game.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Tian Toralen
State War Academy
Caldari State
#7 - 2016-06-01 15:33:48 UTC  |  Edited by: Tian Toralen
Rivr Luzade wrote:
Tian Toralen wrote:
There is no content lost from this point of view.

No content lost? People like you would not roam ever again, which removes targets for roamers in many areas of space. With the lack of targets for roamers, the already tedious act of roaming becomes even more tedious, which results in more people flocking to your arenas, which in turn removes even more people from the open systems to hunt, which in turn removes a lot of content and activity from the game. If people can find easy to access and secure PVP in your arenas, they will not look for it in the open world. No content lost by the introduction of your arenas? Only CFC affiliate can fall prey to such a ridiculous delusion.

For further information, please google the many arena threads that appeared over time in this forum and read up in them why your idea is horrible for the game at large. Your redundant thread does not make the idea any better or less damaging to the game.

I am not roaming anyway. What you are saying - let people try to coerce content out of the game, and do not give them something they enjoy.

People will still have to do PVE to fund their tournament ships. People will fight in the open world for other stuff - for the amazing faction warfare system, or to conquer null - if it would indeed offer the rewards or the fun to make people bother holding it. It should offer greater PVE rewards, for the PVP trouble it requires.

I mean - people will use tournaments for fun, and will fight in the open world for holding null-sec as a source of PVE riches, to enable them to have even more fun in tournaments. For some maybe the PVP of null-sec is really fun, and won't even try tournaments. All I can see is people trying to coerce content out of the game. How is gate camping content? How is 30 people shooting at 1 target content, and fun and challenging? Or the reverse of that situation, or fleet fights where I just obey orders. I'm bored as I said, so - good bye EvE for now.

The idea of an unscannable spot for tournaments, created by pirates with technology found in secret space place is outlandish?
Rivr Luzade
Coreli Corporation
Pandemic Legion
#8 - 2016-06-01 16:01:37 UTC
You do not, other people who still roam and have the same useless mindset, will stop roaming and remove themselves from the game as targets for others, even the PVE people. EVE players always take the path of least resistance to gain something. You alliance is the best example with their staging in low sec right now. Other examples are people rather running incursions in high sec than farming anomalies in null sec (the ticks are not that different with proper equipment) or missions, importing ore from high sec than having miners (and protect them during their activities).

I cannot confirm from personal experience that Null sec does offer worse rewards than other areas of space for what it requires to keep it. I have been making tons of ISK, gathered tons of material and get my regular PVP kick from it. What you suggest is that people should have fun in secluded, unreachable areas of space (read your quoted post again if you disagree with this point), while the chores turn other PVP into an unenjoyable mess. I could not imagine what people would do if they could PVP in this kind of arena and do not need to rely on their space to gather ISK. Oh wait ...

All I see are people running away from the open world because they cannot be bothered with finding PVP because they are too lazy. How gate camping is fun? Without anyone coming for you, gate camps are monotonous. However, if you get targets things can quickly turn into a fun (or at least exciting) mess. Waiting for a clueless system camper to attack can also be tiring if they are too chicken, but can turn into a real fun and exciting gank or battle with cynos involved. Just 2 examples.

If I am bored, I do not demand arenas. If I am bored, I grab an Armageddon and fly around in low sec for a bit. If I am bored, I do something about it and not demand a game breaking mechanic to cater to laziness and cluelessness.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Ralph King-Griffin
New Eden Tech Support
#9 - 2016-06-01 16:35:38 UTC
Google " eve dojo " , a dev praposed this with a working prototype on duality and we all lost our collective **** over it (myself included).

If you cant see the sense in what Rivr has posted then im not about to bash my head against this particular wall as hes farr more eloquent than i care to on this topic.
Tian Toralen
State War Academy
Caldari State
#10 - 2016-06-01 16:40:27 UTC  |  Edited by: Tian Toralen
In case a system is in place where people win isk by winning fights, 50% of them will always lose and need isk for ships. For fights that would not have happened any other way, this means more ships destroyed. People will still need to PVE or defend their null space if they want PVE riches. Or maybe everyone will have so much fun with tournaments that they won't bother to PVE and will just buy PLEX.

This game has an amazing PVP potential, but right now it sits unused, like - here have all these weapons, but you can only have random encounters with each other, and very few times you will feel you are using your skills or the weapons.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#11 - 2016-06-01 16:44:54 UTC  |  Edited by: Rivr Luzade
Tian Toralen wrote:
In case a system is in place where people win isk by winning fights, 50% of them will always lose and need isk for ships. For fights that would not have happened any other way. People will still need to PVE or defend their null space if they want PVE riches. Or maybe everyone will have so much fun with tournaments that they won't bother to PVE and will just buy PLEX.

Defend null riches? You can just run incursions or L3 missions in High sec or L4/5s in low sec or you do faction warfare farming. Or even L3/4 missions in NPC null sec. You do not need Null sec in order to run your arena PVP all day/every day.

That aside, hunting ratters is such a fun activity, isn't it? Sitting in a system for hours without anything happening while ratters just use a different system. Or hunting them as roamers when they just dock up/citadel up/POS up. And what did you say earlier about shooting 1 guy in a defenseless ship with 30 guys? Besides, the real targets with PVEing are the defenders who engage your roaming hunter fleet, but all these guys are sitting in their arenas having fun.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Lugh Crow-Slave
#12 - 2016-06-01 18:13:16 UTC
... not to mention i can make enough isk to fund losing two fully fitted black ops battleships a day and i don't ever need to be in space in order to do it. i can then make 1/2 that being in vulnerable space (not in warp/in pos) for less than 120sec
Tian Toralen
State War Academy
Caldari State
#13 - 2016-06-02 07:13:23 UTC  |  Edited by: Tian Toralen
Rivr Luzade wrote:

Besides, the real targets with PVEing are the defenders who engage your roaming hunter fleet, but all these guys are sitting in their arenas having fun.


So what's your problem then? You recognize people would have more fun in tournaments that trying to hunt you down - and you blueball them because they got a stronger fleet, or the reverse of the situation. The only reason for people to stay on field - is sov or space assets like towers, CSAA, etc. And usually these are tidi boring fleet fights.
But now you can always obtain a response in null, just bring a sov wand and you get your fight - if people still care about null. Whoever owns null is a content farm now, anyone can get content out of them with little effort, tournaments will not take this away.

Every other space engagement is created by people trying to coerce content out of the game: gate camps, dropping on ratters, roaming trying to obtain a defence fleet (approximately equal fleet, else there is no fight). I don't know who finds these things fun, maybe the game is full of 5 year olds. "My ship is better, my skills are better, I blew up your ship that was weaker than mine! hahaha!", or "We are 30, you are 1, you jump through gate, you are stupid, we win!".
Lugh Crow-Slave
#14 - 2016-06-02 07:29:28 UTC
Because eve is about organic unscripted fights an arena is in direct opposition of that
Tian Toralen
State War Academy
Caldari State
#15 - 2016-06-02 08:00:56 UTC  |  Edited by: Tian Toralen
Lugh Crow-Slave wrote:
Because eve is about organic unscripted fights an arena is in direct opposition of that


But tournaments are fun and players can organize them? This means they are in game. Why is there an annual tournament held by CCP then? Are they trying to destroy EVE? Why do they try to arrange fights between equal opponents, why don't they just broadcast a random fight between random forces, resulting in 90% one side avoiding the fight ? Or one side being completely destroyed because they take the fight because it's the annual "real-EvE tournament", they must show something.

Organic unscripted fights will still happen, players need to PVE to fund their tournament ships, and if null sec will be tuned so it offers amazing PVE, players will fight for ownership of null-sec, and there will be plenty of unscripted fights.

And casual players like me will find a reason to play EVE, because it offers something fun, and the subscription numbers will rise, and they lived happily ever after.
Lan Wang
Federal Navy Academy
Gallente Federation
#16 - 2016-06-02 08:05:51 UTC  |  Edited by: Lan Wang
think it leads down a slippery slope like rivr has already mention, subscription number rise, yeah sure but it doesnt add anything to core of the game, its fighting arenas, what will you ask for next, matchmaking lobbies?

Looking at your comments in this thread, why are you in goons?

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Tian Toralen
State War Academy
Caldari State
#17 - 2016-06-02 08:12:59 UTC  |  Edited by: Tian Toralen
I see no problem, if players enjoy fighting 1v1, or 2v2 or more, against equal numbers of opponents. Pre-made teams, I presume - random teams will result in awox-fest, and the opponents can be random or pre-selected.
Teams are formed, the pirate safe spot is created. Once the teams are both there they can't warp out any more, and the safe spot is unscannable for a period of time.

There will be two modes: one with pre-selected opponents, people will agree to fight the other fleet, no matter the differences between them, and one mode with random opponents, where people will mark some checkboxes for example: I am in a frigate, I will accept a fight selected by the game ("the pirate organisers") against: frigates (number), destroyers (number), assault frigates (number) etc. And a (+) sign that can also be selected between checkboxes, so people can for example select to accept a fight against frigate (3) + battleship (5) or less.
Maybe prizes or betting could be implemented in a way that can't be abused.

I was in Brave, after a long break from the game, I decided to join GSF to fight PL, that's why I am in goons.
Tian Toralen
State War Academy
Caldari State
#18 - 2016-06-04 21:34:07 UTC  |  Edited by: Tian Toralen
"I attack a newbie in a weaker ship to teach him EVE reality, that's reality man, that will even help him!".
No that is not "reality". That is what you choose to do. I choose not to do that ever in this game because I don't feel like it. No matter how many deaths and loses I suffered because of people choosing to exercise their ability to attack a weaker opponent, I don't feel like doing that. Even if I have opportunity to do that.
Others have done that to me, it was not the new player I can gank but choose not to. If there is no equal opponent in front of me, I will not attack him. Not because e-honor and other **** like that, just because I don't feel like it. Yes I'm drunk. Being drunk is not illegal. Yet. Feel free to be all goodie and correct and delete this post.
Serendipity Lost
Repo Industries
#19 - 2016-06-05 04:22:24 UTC
Tian Toralen wrote:
Casual player: bored again. Don't know why I resubbed ~4 months ago, perhaps I forgot the reasons for why I got bored last year. But EVE looks so good from the outside, and captures people's imagination.

Fleet fights: I participated and struggled not to get asleep. Follow orders, align, target. With time dilation and potato mode - it's even worse. The "I was there" video is...misleading. I tried being logi, that is a cool thing to do, but lately I avoided it, so to not be an important part of the fleet. I am a casual player as I said, more than 1h in fleet is not for me.

Smaller fleet fights: still it's a time investment, and gate camping is not for me. I participated in one of DBRB fleets and we were shooting newbies like "fish in a barrel", still I got bored after half an hour. I was just following orders - align, shoot, align, shoot, change ammo, etc.

Solo PVP? Sure - and I will find one fun and satisfying fight once every 1000 hours.

FCing - still did not try it properly, mostly because of the time investment needed. I can't take people out on a fleet then say I have to go. The fact that english is not my native language does not help.

PVE: exploration is kind of less boring, still 80% boring. Doing anomalies is death by boredom.

---

The single thing that would make me sub again: in-game tournaments. 1v1, 2v2, etc, based on ship classes. This means I could jump into the action the moment I log in, and have a satisfying game experience, a "fair" or "fun" fight, so rare to find otherwhise.

From a RP perspective: pirate factions organize these tournaments in certain systems. Players go there, transport or buy ships there, then they wait in space or in station, until opponents are found by the game and are given coordinates to warp to. Everything else is details.

The fight zone cannot be scanned. This is the biggest complaint I heard in the past about my idea. Solution: if the tournaments don't exist players would not be flocking to certain low sec systems to fight in safes and get dropped on in the first place. There would be nothing to be scanned down by the hardcore EvE players annoyed by my suggestion. But there would be more activity around that system and increased chances to catch players when they are not fighting. They still lose their ships when fighting.

Once in the safe zone they can't warp out until the enemies ships are destroyed. Also the safe zone has a duration of ~ 1 hour, after that the safe zone disappears, and the fighters can be scanned down. There are no decisions by the game about who won, just this safe zone creation, the ones that still have a ship are the clear winners. This would keep things simple.
Prizes and other stuff, maybe betting, can be sorted out later. Yes, I proposed in-game tournaments in the past, I propose it again.



You're bored because goonswarm went corporate. You're in a very large organization that is interested in making isk, not interested in having fun. Don't blame the game for your decision to hang out w/ scrubs. Not CCPs fault.
Lugh Crow-Slave
#20 - 2016-06-05 04:39:52 UTC
also every fight in eve is fair.....

give me an example of one that wasn't
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