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EVE New Citizens Q&A

 
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What is the benifit of thease in space buildings that players own?

Author
Kaligoth Larainloa
Hedion University
Amarr Empire
#1 - 2016-05-30 07:55:23 UTC
Well I want to make one myself looks like fun and possibly expensive but how do I go about making one if you could provide a link to a guide that would be most welcomed I am at the moment a trader but I am thinking could I make profit from one I plan to branch out my trading to pure industrial at some point.
Yang Aurilen
State War Academy
Caldari State
#2 - 2016-05-30 08:51:58 UTC
Can you defend it? If not then you don't deserve to own one.

Post with your NPC alt main and not your main main alt!

ergherhdfgh
Imperial Academy
Amarr Empire
#3 - 2016-05-30 12:07:16 UTC
Yang Aurilen wrote:
Can you defend it? If not then you don't deserve to own one.

I fail to see what "deserves" has to do with this. This sounds like something that a parent would say to a 5 year old. We are all adults here in this adult game so I think that we should answer questions as if we were talking to grown people.

OP I think more to the point if you don't have a group that can defend it then you won't own it for very long. Also if you don't understand the benefit of one then why are you planing on building one?

I saw the name of the post had to do with asking what is the benefit of Citadels and then the entire post only talks about acquiring one. I am sure you can understand how that would cause some confusion with anyone looking to answer it.

Further when you make a post that says you want something that you don't know what it is, don't even know what it is called , but then go on to tell us how you want one, I think that I can understand how another poster would answer you as if you were 5 years old because this post makes you sound like it.

Want to talk? Join Cara's channel in game: House Forelli

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#4 - 2016-05-30 12:26:18 UTC
They're being overproduced (the medium ones at least) so will be cheaper just buying one.

I don't really see the point of them in high sec unless the system has no station
Wombat65Au Egdald
R I S E
#5 - 2016-05-30 12:42:38 UTC
Right now, in areas where there are lots of NPC stations, the new stations aren't useful for much except maybe for bragging.

They are intended to eventually replace a different set of player owned stations that do have benefits, even in areas where there are a lot of NPC stations, but CCP hasn't given these new stations the same capabilities as the old player owned stations, yet. CCP have said they intend to give the new player owned stations more capabilities and phase out the old player owned stations, but when CCP will add various capabilities to the new stations isn't widely known at the moment.
Iria Ahrens
Space Perverts and Forum Pirates
#6 - 2016-05-30 16:20:51 UTC
Is CCP still planning on removing all NPC stations? Or did they officially nix that plan?

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Donnachadh
United Allegiance of Undesirables
#7 - 2016-05-30 16:54:02 UTC
Iria Ahrens wrote:
Is CCP still planning on removing all NPC stations? Or did they officially nix that plan?

Do you have a link to a dev blog or other official place where this idea came from. I know I am not the most widely read player on things EvE but I have never seen it anywhere. NPC stations going away in some areas of the game I have read about but nothing about them going way from all areas of the game.

And moving past that if they did remove all NPC stations from the game it would simply mark the day that EvE was officially put on life support because of dwindling player base. True new players simply do not have the ISK or the skills for anything but an NPC station and living out of the suitcase they call your ship is not really an option either. Then there are the veteran but casual players and those whose real life leaves them little time for games, people like me. If the NPC stations ever go away completely it will be the end of my EvE time since I cannot afford the alternative. Even if I could afford them I have no realistic chance of defending it so I would lose it at some point anyway. The combination of all of these things with the players that quit for many other reasons and EvE would not have long to live as a game.
Roenok Baalnorn
Baalnorn Heavy Industries
#8 - 2016-05-30 20:17:03 UTC
Donnachadh wrote:
Iria Ahrens wrote:
Is CCP still planning on removing all NPC stations? Or did they officially nix that plan?

Do you have a link to a dev blog or other official place where this idea came from. I know I am not the most widely read player on things EvE but I have never seen it anywhere. NPC stations going away in some areas of the game I have read about but nothing about them going way from all areas of the game.

And moving past that if they did remove all NPC stations from the game it would simply mark the day that EvE was officially put on life support because of dwindling player base. True new players simply do not have the ISK or the skills for anything but an NPC station and living out of the suitcase they call your ship is not really an option either. Then there are the veteran but casual players and those whose real life leaves them little time for games, people like me. If the NPC stations ever go away completely it will be the end of my EvE time since I cannot afford the alternative. Even if I could afford them I have no realistic chance of defending it so I would lose it at some point anyway. The combination of all of these things with the players that quit for many other reasons and EvE would not have long to live as a game.


CCP realizes that being able to safely store your stuff is a must have for players. I think i saw this mentioned at the last round of eve vegas videos on youtube. If they did away with stations completely, they would have a way for you to safely store your stuff to replace it.
Tau Cabalander
Retirement Retreat
Working Stiffs
#9 - 2016-05-31 01:53:47 UTC
Kaligoth Larainloa wrote:
Well I want to make one myself looks like fun and possibly expensive but how do I go about making one if you could provide a link to a guide that would be most welcomed I am at the moment a trader but I am thinking could I make profit from one I plan to branch out my trading to pure industrial at some point.

Currently industry uses Player Owned Starbases (POS), but expected this fall will be their replacements.

There is a Science & Industry Forum where such things are discussed.
ergherhdfgh
Imperial Academy
Amarr Empire
#10 - 2016-05-31 02:22:19 UTC
Donnachadh wrote:
Iria Ahrens wrote:
Is CCP still planning on removing all NPC stations? Or did they officially nix that plan?

Do you have a link to a dev blog or other official place where this idea came from.

So if it did not come from an "official" place it won't happen?

It has been mentioned a couple times. I think once at Eve Vegas and once at Fanfest. It was put out there as an idea that they were toying around with. They floated it out there like a fart in a crowded room to see who would smell it.

I doubt it will happen but if it does it won't be the first time that CCP floated a bad idea out there and then years later went ahead and did it.

What I can say is that if they are giving any serious thought to it then they have it in the longer term plan. You have to understand CCP has a 2 and 3 and 5 year etc... plan for the game. None of it is written in stone but they still have a direction that they are headed. They might make adjustments to that direction by the time they get there but they still are currently headed in what ever direction that they have planned out. And what ever it is they won't tell us until it's already mostly developed.

In other words if they were to get rid of NPC stations you would see changes in the game over the next few years to facilitate that. They are not going to just up and do it one day.

Want to talk? Join Cara's channel in game: House Forelli

Karina Ivanovich
Republic Military School
Minmatar Republic
#11 - 2016-05-31 07:33:05 UTC  |  Edited by: Karina Ivanovich
Upwell Consortium has made blueprints of different Citadel Class Starbase to capsuleers. They have done this for several reasons.

1. To make a fair amount of money off of prospective builders and current war participants.

2. To spread the reach of U.C. to all corners of the 'verse in order to monopolize the market.

3. To encourage the habitation of "low" and "null-sec" space. This is a longer term plan to make independent pockets of humanity away from the Empires. This will likely enable U.C. to make massive profits by avoiding the Empire cold war as well as current trade embargoes.

4. Lastly, and the main reason we capsuleers care, is that they are intended as heavily armed Battlestar ions in order to protect you and your corporation's assets.

(((You can dock in them and avoid many of the penalties incurred at NPC stations)))

Some call me insane. If the universe is sane, then I embrace that label.