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New User - What?

Author
Arsine Elgan
Doomheim
#1 - 2016-05-26 23:52:07 UTC
So when you create a new character, you get dropped into space in a rookie ship, Aura pops up and gives you an opportunity and just disappears. No direction, it really is pathetic.

Aura use to send you out to get a ship, start you with weapons, ammo, shield, or armor rep, show you around then send you to the starter agents.

Now nothing. If you haven't played, don't bother is what I see.

Good job CCP.

I don't care what you think, if you ever think at all.

Zathra Narazi
Viziam
Amarr Empire
#2 - 2016-05-26 23:56:30 UTC
Arsine Elgan wrote:
So when you create a new character, you get dropped into space in a rookie ship, Aura pops up and gives you an opportunity and just disappears. No direction, it really is pathetic.

Aura use to send you out to get a ship, start you with weapons, ammo, shield, or armor rep, show you around then send you to the starter agents.

Now nothing. If you haven't played, don't bother is what I see.

Good job CCP.

Yeah, they seem to have downgraded the tutorial since the last time I played. I don't know what they're thinking.
Arsine Elgan
Doomheim
#3 - 2016-05-27 00:32:10 UTC
Zathra Narazi wrote:

Yeah, they seem to have downgraded the tutorial since the last time I played. I don't know what they're thinking.


The tutorial really doesn't exist anymore. They are just left hanging out in space.

I don't care what you think, if you ever think at all.

Memphis Baas
#4 - 2016-05-27 00:40:25 UTC  |  Edited by: Memphis Baas
In their mind, that has forced you to post here, thereby interacting with the rest of the players, who are really the strength of the game, and blah blah blah. Plus, CCP studies show that when players are presented with the full tutorial, they subscribe for much less time than if they have the current experience.

In any case, here are some guides on how to get started:
reddit post
Eve University guide
youtube video

And, the bulk of the previous "tutorial" was actually handled by the 5 career agents, who gave you some missions after Aura was done talking. Those agents still exist, they just don't automatically upload their missions to you. Either use the in-game Agent Finder to find the "career agents", or EVE University to the rescue again.

EDIT: They forgot the statistic that only about 1% of the players post on the forums, by the way. Meaning 99% of the new players just quit before they even proceed to this particular "interaction" step of the new player experience. Congrats being a 1%'er, btw.
Raker Plaude
Federal Defense Union
Gallente Federation
#5 - 2016-05-27 00:41:44 UTC
I started a new account/character recently and I was still directed through the whole process. I think it was last week and I was told to get the various fitting components, weapons, etc and told when to go out and complete various missions.
Father Manlove
Sheep Can Hear A Zipper From A Mile Away
#6 - 2016-05-27 04:40:42 UTC
The worst part is, a ton of people on the test server told them how bad the opportunities new player experience was. Yet, they pushed it out anyway with multiple blatant issues (like telling you to buy something on the market at a point where you probably don't have enough isk to even buy anything at all, with no direction on how to actually make isk) and pretty much stonewalling a new player.

Its actually improved quite a bit since release, which shows how sad it was at the start. Still worse than the old ones, and they weren't exactly good .
Shayla Etherodyne
Delta Laroth Industries
#7 - 2016-05-27 05:38:09 UTC  |  Edited by: Shayla Etherodyne
When I started playing EVE the tutorial explained the commands. It was extremely boring if you already had done it but it was useful. and you could skip it
When I resubbed recently I did the tutorial to refresh my memory (was away for 4 years).
It is all "do this, do that" but it fail to explain most of the things it ask you to do.

Most of EVE commands aren't intuitive, so getting the explanations is important.
Yarosara Ruil
#8 - 2016-05-27 10:01:50 UTC
People are much more responsive to the game when they go through the tutorial.

The new tutorial is very organic in the way it teaches new things to a new player. First, you start out undocked and in space, which in itself is very important, since space is the most important place in an internet spaceship game, and starting out in space makes a new player learn on how to move and travel around first and foremost.

Back when I started, I only learned how to move actually my ship on my third day. I knew how to warp and how to align, and was using only those two commands to move around in belts (you can imagine it was not very efficient). It took a friendly GM to teach me about how clicking in space made my ship move in that general direction. It is not very intuitive, and most new players are boggled on how this simple principle works, and wham their WASD keys pointlessly in an attempt to move their ship.

People shouldn't skip the tutorial in EVE, and there have been plenty of suggestions to make tutorials more forceful and compulsory than what we have now. What I do agree is that the current tutorial doesn't guide new players towards the career agents as the old Aura did, which is a big shame.
Erebus Vain
Deep Core Mining Inc.
Caldari State
#9 - 2016-05-27 11:12:45 UTC  |  Edited by: Erebus Vain
Yarosara Ruil wrote:
People are much more responsive to the game when they go through the tutorial.

The new tutorial is very organic in the way it teaches new things to a new player. First, you start out undocked and in space, which in itself is very important, since space is the most important place in an internet spaceship game, and starting out in space makes a new player learn on how to move and travel around first and foremost.

Back when I started, I only learned how to move actually my ship on my third day. I knew how to warp and how to align, and was using only those two commands to move around in belts (you can imagine it was not very efficient). It took a friendly GM to teach me about how clicking in space made my ship move in that general direction. It is not very intuitive, and most new players are boggled on how this simple principle works, and wham their WASD keys pointlessly in an attempt to move their ship.

People shouldn't skip the tutorial in EVE, and there have been plenty of suggestions to make tutorials more forceful and compulsory than what we have now. What I do agree is that the current tutorial doesn't guide new players towards the career agents as the old Aura did, which is a big shame.


I think you are right in saying that is too easy to just skip the tutorial and just go at it. I started again for the first time in 5 years at the start of the month and i found the tutorials very organic and intuitive. Maybe it isn't everyone's experience, but for me it is a lot better than in late 2010. Saying that, i did accidentally turn the opportunities off at the start and had to scout through most of the UI and Neocom to get it back up, i don't feel that part was explained well or maybe i just didn't see it. (opening opportunities back up)

IMO i think CCP are trying to do whats best for new players, i'm sure they will be getting lots of feedback on how the tutorial affects new players in EVE. There will always be people like OP that wont take the changes well, i'm sure this happens for basically every update in some shape or form.
Sustrai Aditua
Intandofisa
#10 - 2016-05-27 14:45:10 UTC
Uhm....the OP is either spectacularly dumb or less than genuine. The current tutorial is nothing like described.
The windfall of responses? A matter of the blind leading the blind.

We can't stop people from making absurd posts like this. We can only hope the rest of us are intelligent enough to detect them as they come, and from some people, avalanches are inevitable.

If we get chased by zombies, I'm tripping you.

Tzuke
State War Academy
Caldari State
#11 - 2016-05-27 18:07:51 UTC
Sustrai Aditua wrote:
Uhm....the OP is either spectacularly dumb or less than genuine. The current tutorial is nothing like described.
The windfall of responses? A matter of the blind leading the blind.

We can't stop people from making absurd posts like this. We can only hope the rest of us are intelligent enough to detect them as they come, and from some people, avalanches are inevitable.


Disrespectful reply. The op's post is spot on. Your deposited in space, an "opportunities" box pops up every time you complete a move etc. I don't recall "aura" actually talking you through these things... Just do this and that, and if you follow it through make a few jumps then find yourself systems away from where you started asking yourself what next?

Luckily I'd played before so knew a few things, even so id checked out a YouTube video starting with the player in a pod then being directed to their shiny new ship etc etc etc...

I was shocked by this opportunities replacement. It's utterly confusing I bet to new players. I agree with the op's reaction to the tutorial.

You should do more research before calling people dumb....less people think your the dumb one, allegedly
Bumblefck
Kerensky Initiatives
#12 - 2016-05-27 19:07:50 UTC
Quote:
less people think your the dumb one, allegedly




Ye-es...ok, then

Perfection is a dish best served like wasabi .

Bumble's Space Log

Celise Katelo
State War Academy
Caldari State
#13 - 2016-05-28 15:51:22 UTC
New players can always use the NPC corp chat, many Vets stay in these corps & like to help new players. I think this is the best way to learn & thats chatting with other players P

EVEBoard ...Just over 60million skill points, each skill was chosen for a reason. I closed my eyes & clicked another skill to train... "BINGO...!!!" ... "This time i got something usefull"

Mr Epeen
It's All About Me
#14 - 2016-05-28 15:58:01 UTC
It's just CCP going back to their roots.

Back when I started, the tutorial consisted of "This is space. Go forth and do stuff". Then when you inevitably got your ship destroyed minutes later, Aura would laugh at how useless you are.

Ah...the good ol' days.

Mr Epeen Cool

Tzuke
State War Academy
Caldari State
#15 - 2016-05-28 17:45:53 UTC
Celise Katelo wrote:
New players can always use the NPC corp chat, many Vets stay in these corps & like to help new players. I think this is the best way to learn & thats chatting with other players P


I agree Npc Corp and rookie chat are a big help. I seem to remember a sort of tutorial when I first tried EVE. Why this was removed I can't understand. Without the player base directing new players to the career agents I'd hate to guess how many would stick it out

Sustrai Aditua
Intandofisa
#16 - 2016-05-29 07:49:44 UTC
Tzuke wrote:
Sustrai Aditua wrote:
Uhm....the OP is either spectacularly dumb or less than genuine. The current tutorial is nothing like described.
The windfall of responses? A matter of the blind leading the blind.

We can't stop people from making absurd posts like this. We can only hope the rest of us are intelligent enough to detect them as they come, and from some people, avalanches are inevitable.


Disrespectful reply. The op's post is spot on. Your deposited in space, an "opportunities"...
"You're"? Speaking of doing research, had you done yours you'd know this character is but a couple of months old, and yes, has done the current intro. Oddly enough, it isn't at all the way you and the OP describe it.

However, I can see how someone needing to be led by the hand, and with difficulty with obvious detail could mistake a few things, and miss quite a few more. I'd have to know a bit more about the individual involved, but wouldn't be surprised to find this isn't the only such thing where difficulties such as these arise.

Disrespectful? Yeah. There are those who think speaking the truth to one who has a scant grasp of it is an affront and disrespectful. Fortunately, I am not numbered among such delusionals.

If we get chased by zombies, I'm tripping you.

Tau Cabalander
Retirement Retreat
Working Stiffs
#17 - 2016-05-29 09:14:52 UTC  |  Edited by: Tau Cabalander
Arsine Elgan wrote:
So when you create a new character, you get dropped into space in a rookie ship, Aura pops up and gives you an opportunity and just disappears. No direction, it really is pathetic.

Aura use to send you out to get a ship, start you with weapons, ammo, shield, or armor rep, show you around then send you to the starter agents.

Now nothing. If you haven't played, don't bother is what I see.

Good job CCP.

People just wanted to play and shoot stuff. They didn't want to bother with the tutorials nor reading. "BORING!"

The new Opportunities are self-directed, and let people discover on their own, plus the old tutorial agents remain for those people requiring more direction.

Neither tutorials nor Opportunities existed when I started EvE.
Shayla Etherodyne
Delta Laroth Industries
#18 - 2016-05-29 09:43:22 UTC
Tau Cabalander wrote:
Arsine Elgan wrote:
So when you create a new character, you get dropped into space in a rookie ship, Aura pops up and gives you an opportunity and just disappears. No direction, it really is pathetic.

Aura use to send you out to get a ship, start you with weapons, ammo, shield, or armor rep, show you around then send you to the starter agents.

Now nothing. If you haven't played, don't bother is what I see.

Good job CCP.

People just wanted to play and shoot stuff. They didn't want to bother with the tutorials nor reading. "BORING!"

The new Opportunities are self-directed, and let people discover on their own, plus the old tutorial agents remain for those people requiring more direction.

Neither tutorials nor Opportunities existed when I started EvE.



Curiously, when I started EVE in 2006 there was the typical tutorial for a game: "you board a ship with this command, this is your readout and this section show this while this other section show that, this button command this" and so on. 20 minutes and you had a good grasp of the basic commands. Sure there wasn't a lot of the current stuff, but basics like you shot this way, if you are using guns radial velocity oft the target against your tracking is important, you move in space pointing to a direction and so on were covered.

Most of the tutorial of the tutorial agents don't teach anything, mostly they are "you can do this, this is the module to do it, go and do it".
Self evident for some thing, way less for others.
Arsine Elgan
Doomheim
#19 - 2016-05-29 19:39:54 UTC
Tau Cabalander wrote:

People just wanted to play and shoot stuff. They didn't want to bother with the tutorials nor reading. "BORING!"

The new Opportunities are self-directed, and let people discover on their own, plus the old tutorial agents remain for those people requiring more direction.

Neither tutorials nor Opportunities existed when I started EvE.


I just rolled this alt to see what the starting SP changes were. Looks like you get 8x SP than previously which is a much better start.

My first toon is from 2005.09.11, there was a tutorial then, and it wasn't to bad.

If the current introduction is working for others, then there isn't a problem I guess. I doubt it would have held me more than 5 minutes, and I thought it was far worse than it ever has been.

I don't care what you think, if you ever think at all.

Tau Cabalander
Retirement Retreat
Working Stiffs
#20 - 2016-05-30 05:05:07 UTC  |  Edited by: Tau Cabalander
I started in space in my Ibis near an asteroid with an orbiting NPC frigate.

That's it. That's all there was. No Aura, nor instructions of any kind. Not even a mission in my journal.

This is sometimes referred to as the "Rubic Cube Tutorial", or the "Here's a ship. FU. Tutorial".

Yet here I still am over seven years later. I bought a full year subscription within my first hour.
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