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FW size restriction changes.

Author
Zathra Narazi
Viziam
Amarr Empire
#1 - 2016-05-24 23:16:04 UTC
Can any of you CSM types ask CCP if we can get FW size restrictions fixed? Novice should be T1 frigates only. Small should be T1 destroyers, faction frigates and T2 frigates. Medium should be cruisers and T2/T3 destroyers. Large should be T2/T3 cruisers and battlecruisers. A new extra large size should be added to replace the current large. It would be more evenly matched that way. The way things are they might as well rename novices to Garmur and small to Svipul.
ShahFluffers
Ice Fire Warriors
#2 - 2016-05-26 22:31:23 UTC
Fun fact: The game's coding considers Navy and Pirate Faction Frigates to be Tech 1.

Last I heard, some DEVs wanted to make your idea happen but then ran into some problems.
Zathra Narazi
Viziam
Amarr Empire
#3 - 2016-05-26 23:40:45 UTC  |  Edited by: Zathra Narazi
ShahFluffers wrote:
Fun fact: The game's coding considers Navy and Pirate Faction Frigates to be Tech 1.

Last I heard, some DEVs wanted to make your idea happen but then ran into some problems.

It's completely doable. It'll just be more effort if they coded it wrong the first time. Granted, I'm not a coding wizard, but it should just be as simple as adding complex size to the array the ship stats are stored in and then checking that when it tries to enter a plex. It's more of a tedious and time consuming thing than a difficult one.
Bienator II
madmen of the skies
#4 - 2016-05-27 19:40:29 UTC
devs when they read about FW:
http://i.imgur.com/28cjZL0.jpg

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Caleb Seremshur
Commando Guri
Guristas Pirates
#5 - 2016-06-03 16:12:01 UTC
Bienator II wrote:
devs when they read about FW:
http://i.imgur.com/28cjZL0.jpg


Their present position could probably be summarised as:

"People still use this important feature despite its many crippling flaws, so we won't touch it"

Like DUST values still being present in the game despite the DUST game itself being literally dead.

And so many other problems.
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#6 - 2016-06-09 16:35:34 UTC
You will not see FW changes until late 2017 or 2018. If even.

Quote:
Like DUST values still being present in the game despite the DUST game itself being literally dead.

Really? Wow. How does this work then? Like what determines the effects if the game is dead?

High Five. Yeah! C'est La Eve .

May Arethusa
Junction Systems
#7 - 2016-07-07 14:28:48 UTC
Quote:
Really? Wow. How does this work then? Like what determines the effects if the game is dead?


The bonuses were active for perhaps two or three weeks after DUST died, remaining where they were when the servers shut down. Currently, they have been reset to 0% but the icon is still present because apparently removing it is too much hard work. As per usual, half measures are more than enough for the scrubs who play FW.

Quote:
"People still use this important feature despite its many crippling flaws, so we won't touch it"


"Faction Warfare is so good that literally everyone has an alt there to take part! It doesn't need fixing!" If someone gave you a page of statistics about FW, it would look great. There are people everywhere and there's lots of activity. It isn't until you take part (not farm LP) that you notice just how broken the mechanics have become.

Quote:
Can any of you CSM types ask CCP if we can get FW size restrictions fixed?


Ship size restrictions are currently fine, the issue is with specific ships being unbalanced.