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Recurring Opportunities coming soon

First post
Author
Gardav
Center for Advanced Studies
Gallente Federation
#2381 - 2016-05-24 19:58:47 UTC  |  Edited by: Gardav
My reply here is not an argument against Recurring Opportunities or in support of them.

My reply here is a request to have an option in either the notification UI itself, or in the Options panel, be added so I can turn off the viewing of the RO notification completely. I have searched and dug and found no way to turn off the RO notification and remove it from my screen.

"TheChin" suggests the notification turn off until the next day, I am suggesting, asking for, the ability to turn it off completely like how we can remove the opportunity notifications from our UI.

So CCP, please add the option to turn off the notification for Recurring Opportunities? Thanks.

(if there is a way to turn these off can someone please enlighten me? thanks)
Jeremiah Saken
The Fall of Leviathan
#2382 - 2016-05-24 20:01:53 UTC
Gives us an option to remove dailies icon. I don't care for them, I don't want to be bombarded with "Thrill of the hunt" message every time I dock up. I'm thrilled how bad it is implemented. Now we will have content that will bombard us until we done it?

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Teckos Pech
Hogyoku
Goonswarm Federation
#2383 - 2016-05-24 20:08:29 UTC
ArchAngael wrote:
I'm strongly opposed to the system as described.

Anyone who played WoW will know that if something is perceived valuable enough, even if technically optional, it will seem mandatory because otherwise you are leaving something valuable on the table.

Therefore people will feel obligated to log on EVERY character on EVERY account and shoot a belt rat frigate every day, which is mind-numbingly terrible and a giant waste of time. For people who only have an hour or so per day to play, that'll become the entire game. Which since it sucks, will lead them to the conclusion that the game sucks, and hence fewer people in space overall. Even for those who have more time, spending their first hour doing their dailies will make it feel like a job rather than looking forward to PvPing/building/mining/whatever they actually like to do.

Also, this really is SP ginned up from nowhere, which is against the spirit of Eve.


So 6 pages in I see lots of people are failing to grasp the concept of opportunity cost.

And all this talk about being forced to log in. Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Manic Velocity
Federal Navy Academy
Gallente Federation
#2384 - 2016-05-24 20:20:13 UTC
Bienator II wrote:
is there a way to opt out of the daily missions? I don't want to give the wrong impression to participate in them while killing a plex or gate rat during a roam.

I am not playing this game for daily rewards, i don't want to contribute to the success metric of that feature. If i kill a rat i would have killed it with or without this daily mission. Please add a option to opt out just like with the opportunities, thanks.


I second this. Please give us the ability to opt-out. I don't want to inadvertently contribute to the metrics gathered from this, and I really don't want the UI reminding me to complete a task every day.

"The most punchable face in New Eden."

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sero Hita
Science and Trade Institute
Caldari State
#2385 - 2016-05-24 20:27:08 UTC
I would prefer if the timer was reset for everyone once a day at the same time. This 22 hour timer means you are kinda locked into logging in at the same time of the day you if want to do these recurring opportunities (I am aware you can potentially slide the time two hours backwards everyday so it fits you better, but it is still restricted). As the goal is more people logging in, I see no reason not to let people decide themselves when in a given day they want to be on.

"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker

Kaybella Hakaari
State War Academy
Caldari State
#2386 - 2016-05-24 20:49:33 UTC  |  Edited by: Kaybella Hakaari
Manic Velocity wrote:
Bienator II wrote:
is there a way to opt out of the daily missions? I don't want to give the wrong impression to participate in them while killing a plex or gate rat during a roam.

I am not playing this game for daily rewards, i don't want to contribute to the success metric of that feature. If i kill a rat i would have killed it with or without this daily mission. Please add a option to opt out just like with the opportunities, thanks.


I second this. Please give us the ability to opt-out. I don't want to inadvertently contribute to the metrics gathered from this, and I really don't want the UI reminding me to complete a task every day.

There are some ways I can think of to do this:

Don't log in. See if you can convince everyone you play with not to. You and your friends are the content. Business as usual will not convince anyone the feature is bad. Maybe there's something in your Steam library you've been meaning to play?
Shoot the Jita 4-4 monument. Bring friends and alts, fleet up.
Shut down a trade hub, preferably Jita. Fleet up, and shoot anything on the undock which isn't purple. Don't forget to have everyone copypaste spam "Dailies are terribad" in chat.
If you haven't already cancelled your subscription, you can always do that and leave some variation of "Shouldn't have put any dailes in, those were the reason I left [game]" as the reason in the text box. Especially do not plex.
Circumstantial Evidence
#2387 - 2016-05-24 21:18:56 UTC
Bienator II wrote:
is there a way to opt out of the daily missions? I don't want to give the wrong impression to participate in them while killing a plex or gate rat during a roam.
I don't see them coding a UI checkbox to accommodate feature protesters, that's like... planning for failure. They've made it clear that this is merely the first attempt, and a simple implementation of the feature. (Tippia argued for even simpler: "did you log in today" for 5-10 mins.) So, as I wrote in my previous post here... maybe it's time to give the local NPC pirate factions a break :)

Jeremiah Saken wrote:
Gives us an option to remove dailies icon. I don't care for them, I don't want to be bombarded with "Thrill of the hunt" message...
If you click the Recurring Opportunity button in the bar along the top, the "Thrill of the hunt" details won't be shown. Same as for Route and Solar System info. (To my mild annoyance when I forget why I can't see my current route info, lol. Sometimes that button gets clicked accidently.)

ArchAngael wrote:
...people will feel obligated to log on EVERY character on EVERY account and shoot a belt rat frigate every day, which is mind-numbingly terrible and a giant waste of time
CCP Rise wrote:
Thanks to feedback we see that it would improve the experience quite a lot minimize the amount of characters available for this reward so we are going to limit the reward to the first character completing the daily task on each account.
Bienator II
madmen of the skies
#2388 - 2016-05-24 22:26:47 UTC
Circumstantial Evidence wrote:
Bienator II wrote:
is there a way to opt out of the daily missions? I don't want to give the wrong impression to participate in them while killing a plex or gate rat during a roam.
I don't see them coding a UI checkbox to accommodate feature protesters, that's like... planning for failure.


you can disable opportunities, not being able to disable dailies is an inconsistency. And i am not protesting. i only want to be sure to be on the right side of the metric.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Memnon Shepard
The Occupation.
#2389 - 2016-05-24 23:36:12 UTC
Thrilling experience hunting SP confirmed.

I almost always kept Eve online open in the background while on my home PC to keep up with chat and see if anything exciting was going on. Today I made it a point to log on, complete the daily, and immediately log off. I'll continue to do this as long as I don't have anything specific to do in Eve and the daily system is in place, if only because I'm too much of an addict to ignore free SP but don't want to reward CCP with an improved PCU for this lazy, boring, SP devaluing feature.
Aetran Molou
M Y S T
#2390 - 2016-05-25 00:23:00 UTC  |  Edited by: Aetran Molou
Memnon Shepard wrote:
Today I made it a point to log on, complete the daily, and immediately log off. I'll continue to do this as long as I don't have anything specific to do in Eve and the daily system is in place, if only because I'm too much of an addict to ignore free SP but don't want to reward CCP with an improved PCU for this lazy, boring, SP devaluing feature.


That's not very good protesting... That's just ruining the game experience for yourself.
Suit yourself, I guess.
helana Tsero
Science and Trade Institute
Caldari State
#2391 - 2016-05-25 01:25:55 UTC
l0rd carlos wrote:
I was really mad
Now I'm confused. Confused over my own feelings. I don't know what to think about it any more.



Its alright... just close your eyes... bend over and let it happen.

"...ppl need to get out of caves and they will see something new.... thats where eve is placed... not in cave."  | zoonr-Korsairs |

Meanwhile Citadel release issues: "tried to bug report this and the bug report is bugged as well" | Rafeau |

ergherhdfgh
Imperial Academy
Amarr Empire
#2392 - 2016-05-25 01:41:22 UTC
are you changing the name of the game to "Space WoW " while you are at it?

Want to talk? Join Cara's channel in game: House Forelli

helana Tsero
Science and Trade Institute
Caldari State
#2393 - 2016-05-25 01:41:54 UTC
Please provide a option to remove the icon for dailys that is now permanently fixed to top left of my screen.

Sick of each patch adding more UI.

eg

- first person cam icon... such a used feature that its definitely worth obscuring my view of space for.. NOT
- Track icon on selected icon window.... again.. no one uses this extra track feature.. The actual tracking cam and look at cam is much better
- cargo hold icon... easily just use [control] [c] or open neo com.
- huge citadel icon placed in center of citadel when your targeting it. We already have the regular targeting icon showing its shield/armor level.. don't need this giant ugly icon ruining the beautiful citadel.


Eve's space, ships and structures are beautiful.

STOP RUINING IT WITH MORE AND MORE UI !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! EvilEvil

If you want to add more icons stick them on the neo com that I can hide or display at my preference.

"...ppl need to get out of caves and they will see something new.... thats where eve is placed... not in cave."  | zoonr-Korsairs |

Meanwhile Citadel release issues: "tried to bug report this and the bug report is bugged as well" | Rafeau |

Revman Zim
Infinite Point
Pandemic Horde
#2394 - 2016-05-25 01:41:54 UTC  |  Edited by: Revman Zim
I understand and like what CCP is trying to do.

Back in the old days, capsuleers had to log on daily to put in a skill to train or else lose out on time to advance their character. There was a reward for logging in frequently. It was a reward in increased SP. This reward was valuable to ANY player, regardless of they style of play.

Since changing the skill queue, CCP has seen a noticeable difference in the number of people logging in and amount of time logged in. The skill queue change, while lauded by the players as a great improvement, had a negative affect on activity. This is their attempt to put that "reward" for activity back into the game. I fully support that.

Arguments can be made about what the reward should be, but the premise of the change is important. This game's content is driven by people being logged in and interacting with the EVE universe.

Yes, not everyone shoots things, and I am sure CCP will be open to expanding the activities that will count as a "Reoccurring Opportunity". But this is a GOOD start.

And I believe that SP is a good reward as it was in the beginning. It is valuable to everyone and does not screw with the economic model.

Well done CCP! This was a well thought out feature, and I hope it has the desired affect.

P.S. It is easy to sit behind a keyboard and criticize without offering up any alternatives. CCP wants to incentivize participation. Offer a better plan or just shut up.
Lugh Crow-Slave
#2395 - 2016-05-25 03:26:27 UTC  |  Edited by: Lugh Crow-Slave
Revman Zim wrote:
I understand and like what CCP is trying to do.

Back in the old days, capsuleers had to log on daily to put in a skill to train or else lose out on time to advance their character. There was a reward for logging in frequently. It was a reward in increased SP. This reward was valuable to ANY player, regardless of they


i can remember back when i had to set my alarm clock to make sure i didn't miss out on any sp it's not something anyone wanted back. at least with the last skill queue (the thing this is supposedly replacing) i only had to log in at most once a week on my newer toons and only about once a month on my older ones.

Quote:

P.S. It is easy to sit behind a keyboard and criticize without offering up any alternatives. CCP wants to incentivize participation. Offer a better plan or just shut up.


go back to the first few pages of this thread we were giving loads of alternatives we stopped when we saw ccp had no interest in real feedback
Circumstantial Evidence
#2396 - 2016-05-25 03:50:29 UTC
Bienator II wrote:
Circumstantial Evidence wrote:
Bienator II wrote:
is there a way to opt out of the daily missions? I don't want to give the wrong impression to participate in them while killing a plex or gate rat during a roam.
I don't see them coding a UI checkbox to accommodate feature protesters, that's like... planning for failure.
you can disable opportunities, not being able to disable dailies is an inconsistency. And i am not protesting. i only want to be sure to be on the right side of the metric.
The Opportunities map is part of the tutorial system, aimed at helping new players. It makes sense that after a player is no longer new, that those one-time Opportunities have served their educational purpose, and they should be able to hide UI and notifications. This "recurring opportunity" feature is supposed to apply to, and be of compelling interest - to all players, every day. The word the two features have in common, is perhaps unfortunate. Of course, your point still stands. As implemented, players don't have an "opt out," except to avoid shooting NPC's.
Jeremiah Saken
The Fall of Leviathan
#2397 - 2016-05-25 05:33:55 UTC
Circumstantial Evidence wrote:
Quote:
Gives us an option to remove dailies icon. I don't care for them, I don't want to be bombarded with "Thrill of the hunt" message...
If you click the Recurring Opportunity button in the bar along the top, the "Thrill of the hunt" details won't be shown. Same as for Route and Solar System info. (To my mild annoyance when I forget why I can't see my current route info, lol. Sometimes that button gets clicked accidently.)

I did that, but when you docking on station message pop again. What is this? "Love us we giving you SP for nothing?", "Did you do your dailiy?", "Do your dailiy!", "It's dailiy or sandbox, choose dailiy", "Why you don't want to do dailiy, we will pop this message until you do". Only my alarm clock is more annoying.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Lavayar
Haidamaky
UA Fleets
#2398 - 2016-05-25 06:13:32 UTC
Jeremiah Saken wrote:
Circumstantial Evidence wrote:
Quote:
Gives us an option to remove dailies icon. I don't care for them, I don't want to be bombarded with "Thrill of the hunt" message...
If you click the Recurring Opportunity button in the bar along the top, the "Thrill of the hunt" details won't be shown. Same as for Route and Solar System info. (To my mild annoyance when I forget why I can't see my current route info, lol. Sometimes that button gets clicked accidently.)

I did that, but when you docking on station message pop again. What is this? "Love us we giving you SP for nothing?", "Did you do your dailiy?", "Do your dailiy!", "It's dailiy or sandbox, choose dailiy", "Why you don't want to do dailiy, we will pop this message until you do". Only my alarm clock is more annoying.

Just do it! We need you for PCU!
Jeremiah Saken
The Fall of Leviathan
#2399 - 2016-05-25 06:29:24 UTC
Lavayar wrote:

Just do it! We need you for PCU!

but I already here doing stuff I like. In fact thing like that disencourage me to log on, bad design.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Ix Method
Doomheim
#2400 - 2016-05-25 08:00:31 UTC
sero Hita wrote:
I would prefer if the timer was reset for everyone once a day at the same time. This 22 hour timer means you are kinda locked into logging in at the same time of the day you if want to do these recurring opportunities (I am aware you can potentially slide the time two hours backwards everyday so it fits you better, but it is still restricted). As the goal is more people logging in, I see no reason not to let people decide themselves when in a given day they want to be on.

+1 to this, having timers all over the place feels janky, curious why they don't just reset at downtime?

Travelling at the speed of love.