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What The H-E-Double Hockey Sticks Happened to Mining?

Author
Dracvlad
Taishi Combine
Astral Alliance
#181 - 2016-05-20 06:41:07 UTC
Ima Wreckyou wrote:
Dracvlad wrote:
I don't know sitting AFK in space like that, almost like a bot he was, and he did not have a ganking permit, ah I mis-typed pos instead of pod, well a pos does not have implants, I will correct that, but in any case I would have thought you had the ability to make that alteration, CODE disappoints once again....

Usually yes, but since this was coming from you it would not be surprised if you actually tried to tell us a story about how you podded a POS. I am sure you did not even have to probe it, you find them by chance by dropping bookmarks mid-warp.


Showing your ignorance again, a pod cannot cloak so you can use probes and not have to go to extraordinary lengths to get on it, sisters combat probes did the job perfectly well thank you.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#182 - 2016-05-20 08:18:05 UTC
To be fair, some folks will always downplay someone else's accomplishments. For example "yeaaaa but that's BLOPS, that's not l33t." or "dirty blobbers" - "that's ECM there's no honour in that!?" - "gatecamping is the easiest #NoSkill" - "yea but that's highsec merc bvllsh!t" - "doesn't count, those are nothing but cheap ganks against defenseless targets ...."

Let me ask you this: whose fault is it the targets are defenseless, hm?

Wanna know what I did? I started reusing an old toon of mine, dedicated some training to make it an antiganker, and I'm gonna have fun with it. Talk is cheap (and so are my ships looool).

Go out there and do something about it it it offends you that much! CODE says they win if they can draw some attention to "the cause" and I guess we have to grant them credit for that. They also claim to "own" highsec but that, my friends, remains to be seen. Whhhiiiiiieeeeee!
Ima Wreckyou
The Conference Elite
The Conference
#183 - 2016-05-20 08:20:59 UTC
Brokk Witgenstein wrote:
I started reusing an old toon of mine, dedicated some training to make it an antiganker, and I'm gonna have fun with it. Talk is cheap (and so are my ships looool).

Go out there and do something about it it it offends you that much! CODE says they win if they can draw some attention to "the cause" and I guess we have to grant them credit for that. They also claim to "own" highsec but that, my friends, remains to be seen. Whhhiiiiiieeeeee!

Player status: retained

Glad we can provide content
Black Pedro
Mine.
#184 - 2016-05-20 09:42:57 UTC  |  Edited by: Black Pedro
Pandora Carrollon wrote:
I find it funny that you actually believe what the "New Order" is selling. I really don't have an issue with that, whatever you find to drive your motivation is cool by me.
I am glad you now accept that people play the game for many reasons including for altruistic ones like the New Order does. Personally, I find it funny that people will log in to a multiplayer PvP game, optimize everything so they don't have to interact with another person, just to watch a meaningless number in a database climb ever higher. I mean, I get the psychology behind it, but there are so many other games you can do that in which you cannot lose yet they choose to so this in Eve where the developer has deliberately made them always vulnerable to the other players. If you aren't really going to play a spaceship PvP game for reasons other than to accumulate resources, or get mad when another player chooses to attack you, why are you playing Eve in the first place?

If it is because they like to do something else in the game, they should just go do that something else. There is no shortage of more lucrative things to do in Eve than AFK highsec mining.

Pandora Carrollon wrote:
You are mistaken in thinking I am defending HiSec miners. I am not. I understand what they do and why they do it. I suggest you ACTUALLY study and ask HiSec miners why they do it. You might find it doesn't quite line up with what your beloved James and New Order says they do.
Understanding the psychology is the typical highsec miner is not hard. You just seem to think they have the right to their compulsive bee-like gathering and building in New Eden even if they don't like shooting or being shot by other players while the New Order, and CCP reject this premise.

Pandora, I sense you are not beyond redemption. You seem a reasonable person who is open to considering new ideas and I think your reluctance to accept the New Order world-view as genuine stems your misconception of what Eve Online is. Eve is not a happy sandbox where players can do whatever they want. It is a full-time, PvP sandbox where players can try to do whatever they want and may succeed if they can outwit or outplay the other players. This is spelled out clearly by CCP in the New Pilot FAQ:

Quote:
PVP (PLAYER VERSUS PLAYER)
The essential core concept of EVE Online is that it is full time PvP in a sandbox environment. As has been mentioned in previous sections any player can engage another player at any time in any place. (p.22)


Highsec miners (or anyone else) are not entitled to be left alone so they can min-max their way to an industrial empire (or just enough resources so they can engage in consensual PvP) as many of them assume or want. They are intended by the basic game design to have to defend their industry from attack from other players and account for their defense. This game design makes playing the game much more interesting than the simple calculation of max yield and exercise in spreadsheets industry would be if you did not have to account to the actions of the other players.

Of course, this only works if some other group of players takes it upon themselves to be those attackers to generate that content and uncertainty, and that is one of the New Order's major purposes.
Pandora Carrollon wrote:
One final thought...

Isn't it just a teeny, tiny bit arrogant to assume that any group of players in a sandbox has the right to try to dictate a certain play style on other players by force? Just a thought.
Let me respond to that by stealing a parable from Ima. Imagine that you and your friend were invited over to another friend's place one Friday to play board games, and your host pulls Monopoly off the shelf. As you are setting up, your friend announces to the room that they only like building house and hotels and thus the rules of the game will be changed so that they do not have to pay any rent or other fees if they land on an opponent's square. Your host objects, and said that is not how the game was designed or is played but your friend insists and accuses the host of 'griefing' him by dictating to him to play a 'certain playstyle' before storming out.

Who is the one being arrogant here, the host or your friend?
Lisbeth Riraille
Center for Advanced Studies
Gallente Federation
#185 - 2016-05-20 10:05:21 UTC
Black Pedro wrote:
Pandora Carrollon wrote:
I find it funny that you actually believe what the "New Order" is selling. I really don't have an issue with that, whatever you find to drive your motivation is cool by me.
I am glad you now accept that people play the game for many reasons including for altruistic ones like the New Order does. Personally, I find it funny that people will log in to a multiplayer PvP game, optimize everything so they don't have to interact with another person, just to watch a meaningless number in a database climb ever higher. I mean, I get the psychology behind it, but there are so many other games you can do that in which you cannot lose yet they choose to so this in Eve where the developer has deliberately made them always vulnerable to the other players. If you aren't really going to play a spaceship PvP game for reasons other than to accumulate resources, or get mad when another player chooses to attack you, why are you playing Eve in the first place?



Because doing what you describe is pvp. Me staying docked looking at spreadsheets, working the market, while you fail to kill me, is winning at pvp. As you say, Eve is all pvp.

So is lobbying ccp for hisec gank-nerfs, btw. You can call it 'whining' if you like, but I call it content-provision. You're welcome.

Btw, you don't need to keep roleplaying the 'altruism' bit. Most of your post made sense, it doesn't need the fake religion stuff.
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#186 - 2016-05-20 10:54:10 UTC
Franky, I think I understand the "why" now.

I even think they're right.

Here's some simple ideas to get you started:
(1) grab a Griffin. Disrupt gank in progress.
(2) build yourself a 500Mn Omen. Bump freighters to safety.
(3) get a cheapass Slasher. Point every -5 criminal coming through a gate just long enough for the facpo to finish the job
(4) arty thrasher sits at zero at a gate. Blap all the reds.
(5) blow up the wrecks. No loot for you today!
(6) when the loot truck comes and goes suspect, tackle it and blow it skyhigh yeabois!
(7) find obvious ganknado or bumpermach. Suicide gang him and politely "gf" in local

I can think of more ways to pull it off, but for god's sake don't sit on yer asses.

My only fear is that in fighting the scourge, one might become an even greater threat... because how long do you keep protecting the innocent before you ask for a small contribution for your trouble? How long till "protection money" ? How long till I insist gankers put My Ganking Permit in their bio if they want to conduct their business?
Ima Wreckyou
The Conference Elite
The Conference
#187 - 2016-05-20 11:15:14 UTC
Lisbeth Riraille wrote:
So is lobbying ccp for hisec gank-nerfs, btw. You can call it 'whining' if you like, but I call it content-provision. You're welcome.

If you play Monopoly with someone else you agree to follow the rules the same as every other player. Calling Hasbro to change the rules of the game in your favor because you suck at the game is not part of the game.

By crying to CCP for changes in your favor you clearly step out of the game. You even step outside the metagame. You are no longer a gamer if you do that. You are something else. Some crybaby on the internet perhaps, but not an EVE player who tries to play in the sandbox with other players.

I agree that sometimes rules have to be changed because a game is not balanced. But such a request would be a proposal about what to change and how it would improve the game and make it more fun for everyone and not some rant about why you think a specific player group should be nerfed because they happened to interfere with your business when you did not expect it.
Black Pedro
Mine.
#188 - 2016-05-20 11:16:36 UTC
Lisbeth Riraille wrote:
Because doing what you describe is pvp. Me staying docked looking at spreadsheets, working the market, while you fail to kill me, is winning at pvp. As you say, Eve is all pvp.
That sounds like playing Eve to me. I also do the same when I am not out hunting other players and instead trading or building things. Avoiding getting killed is trivial in highsec but it is still a 'win' every time I dock my freighter safely, pull another Billion out of the market, or cook up another batch of Catalysts in my POS destined for a glorious death-by-CONCORD.

Lisbeth Riraille wrote:
So is lobbying ccp for hisec gank-nerfs, btw. You can call it 'whining' if you like, but I call it content-provision. You're welcome.
No, that is just simple whining. Asking the game developer to change the rules in your advantage for the sole purpose of your own self-interest is deplorable. This game's most unique feature - the complex player-driven economy - would disappear if no-one could ever non-consensually lose their stuff. It saddens me that some players are so short-sighted and unable to see that the very thing that gives their industrial game play meaning, that is the permanence of loss and vulnerability to interference, is in large part provided by the gankers and wardeccers they lobby to get taken out of the game.

Just play the game, or play something else. As you say it is near impossible to die in highsec if you know what you are doing. Isn't that safe enough? Or do you really want the ability to mine in complete safety given that your competitors will have the exact same ability to generate resources into the universe and devalue everything you have or will ever make?

Lisbeth Riraille wrote:
Btw, you don't need to keep roleplaying the 'altruism' bit. Most of your post made sense, it doesn't need the fake religion stuff.
The 'fake' religion stuff is just part of our roles as space villains. The altruism I speak of is the real-world work players like us put in to keep highsec interesting a players engaged with the game. In case you haven't noticed, ganking miners is unprofitable yet we still go out there, day after day, providing some element of risk to at least the laziest types of play and being the 'bad guys' that highsec so desperately needs.

Ok, it's not pure altruism. We do enjoy what we do, but every PvP game does need to have players on each side. Otherwise, playing in highsec would almost be as meaningless as playing on the test server with no opposition or no risk.
Lisbeth Riraille
Center for Advanced Studies
Gallente Federation
#189 - 2016-05-20 13:41:29 UTC
Ima Wreckyou wrote:
Lisbeth Riraille wrote:
So is lobbying ccp for hisec gank-nerfs, btw. You can call it 'whining' if you like, but I call it content-provision. You're welcome.

If you play Monopoly with someone else you agree to follow the rules the same as every other player. Calling Hasbro to change the rules of the game in your favor because you suck at the game is not part of the game.



Luckily, Eve is not Monopoly. Monopoly is IMO a broken game. Eve is not, and since it's been doing very well for over a decade now with such lobbying an ongoing and at times successful aspect of the metagame, I for one think it's a robust enough game to withstand any anti-lobbying lobbying from the likes of you :)

Quote:


By crying to CCP for changes in your favor you clearly step out of the game. You even step outside the metagame. You are no longer a gamer if you do that. You are something else. Some crybaby on the internet perhaps, but not an EVE player who tries to play in the sandbox with other players.



The sandbox is larger than you seem to think, at least in this post. You are happy and eager to include the forum pvp in your meta when it suits you (the roleplaying stuff about CODE doing what they do for the benefit of the in-world aspects and mechanics), but what we have here is a rare occurrence of a CODE roleplayer coming out of your personal meta to comment 'from the outside'. It's interesting to me because I see the 'carebear whining' as you describe it as being firmly within the game too. As such, in a similar way to a ganker claiming a 'win' from effecting a tear-post on the forums, we can apply our own metric to pvp victory, in this case me apparently causing you to drop your RP face to comment as a normal customer. My immediate reaction to seeing your post was a smugly muttered 'boom, headshot!'. I don't as a customer say this with any vehemence directed towards you as a person (I assume you're a nice enough person in RL and suchlike), but in the meta I apply, I just won a victory. It's admittedly an entirely personal victory with no in-game measurable effect, but so are claims that because a miner trains up for anti-gank, CODE have scored a win on the forums.

Quote:


I agree that sometimes rules have to be changed because a game is not balanced. But such a request would be a proposal about what to change and how it would improve the game and make it more fun for everyone and not some rant about why you think a specific player group should be nerfed because they happened to interfere with your business when you did not expect it.


The New Order's roleplay goal as described on minerbumping is not an actual real achievable endgoal. It's impossible that Eve will ever see a situation whereby every single miner in the game has a mining permit, because there will always be new players who don't read the forums who'll go mining, and get ganked etc, never mind the many vet miners who will never accede to the extortion. And as has been noted often, CODE doesn't really have that far a reach in hisec anyway.

You guys wouldn't want a situation whereby you didn't have anyone to gank anyway. The static state of CODE vs Carebears is much the same now as it was 2 years ago, and it'll continue to be so. You gank a few miners etc, a few miners rage about it, life goes on.

Likewise, I'm not foolish enough to assume that CCP will ever actually make hisec totally risk-free because of the 'tears' of hisec carebears like myself. But it's not against the rules of the game or the forums to call for nerfs to ganking, so such activity is within the meta whether or not you agree with it.

Black Pedro wrote:


Asking the game developer to change the rules in your advantage for the sole purpose of your own self-interest is deplorable. This game's most unique feature - the complex player-driven economy - would disappear if no-one could ever non-consensually lose their stuff. It saddens me that some players are so short-sighted and unable to see that the very thing that gives their industrial game play meaning, that is the permanence of loss and vulnerability to interference, is in large part provided by the gankers and wardeccers they lobby to get taken out of the game.



The most interesting aspect of CODE's activities to me isn't actually the in-game ganking and extortion roleplay that goes on. It's the forum roleplaying justifications of the in-game activity. And by this I mean mostly the 'Praise James!' stuff that serves to cloud any 'discussions' of the phenomenon, but also the rare occurrences of CODE members coming out of the RP-world to try to explain stuff like ganking being a stopper on runaway resource creation and inflation etc. We get an ongoing mismatch of carebears trying to engage in 'sensible' discussions about hurting people's feelings etc and scaring off new players and all that malarkey, vs CODErs who mostly talk in character as 'space villains'.

I have a sheet of A4 stuck to my wall above my monitor. It has a few reminders for me to view in the rare event that I'm ganked whilst hisec mining. In short, the overall advice in it is to broadly ignore the roleplaying of whoever ganked me, because after a short while in Eve, it's fairly easy to enjoy playing without being sent back to square 1 due to CODE. The trick is to generate personal win-conditions that aren't linked to stupid stuff like killboards and loot.

The meta of forum pvp can provide that sort of content, and it's clear from CODE's posts that they agree.

I think it just boils down to personal opinion as to how deep the meta goes.

Spine Ripper
New Order Logistics
CODE.
#190 - 2016-05-20 13:53:30 UTC
Pandora Carrollon wrote:

One final thought...

Isn't it just a teeny, tiny bit arrogant to assume that any group of players in a sandbox has the right to try to dictate a certain play style on other players by force? Just a thought.




We have the right to do whatever we can accomplish as long as we don't violate CCP's EULA or TOS. In fact, dictating play style to other players is the core principle of Eve. For instance, the MBC is currently dictating to the Goons that their play style is former overlords of null. Its not arrogant to force your will upon other players. Not if you can actually do it that is. And we can.

On the other hand you have the miners. Their claim is that they are somehow so useful to the game that they deserve protection without actually using the many tools they already have. They claim their very defenselessness as a justification to not be bothered. They use what is called "The Tyranny of the Weak" where they use their very helplessness as a claim upon the strong. It is in no way arrogant to show these players that their role is as targets for the pvpers. That they are on the bottom of the Eve food chain. That the ore and ice they gather is of no import to anyone but themselves and that their ISK does't buy them respect.

Besides all this. James 315, the Supreme Protector and the Savior of Highsec, is the most humble man in all of Eve. The magnanimous way he reaches out to highsec miners, who most of us just find comtemptible and beastial, has transformed many of us Agents. Where before we used to kill miners just because we despised them and their mewling, James has convinced us to kill them for their own good. Whenever I blap a mining ship or blast a pod 20 systems away to their rookie home I send along my best wishes for their Eve future and a belief that they CAN be saved, that they CAN be a better player and that they WILL continue to die until this happens. The warm feeling this inspires in me is a gift. I just hope I don't embarrass James by praising him as he shuns the spotlight so much.

Praise James.


All Highsec miners must follow the New Halaima Code of Conduct or be subject to bumping or ganking.  No permit, no mining. www.minerbumping.com

Trace Kel'le
The Scope
Gallente Federation
#191 - 2016-05-20 14:02:25 UTC
Brokk Witgenstein wrote:
Franky, I think I understand the "why" now.

I even think they're right.

Here's some simple ideas to get you started:
(1) grab a Griffin. Disrupt gank in progress.
(2) build yourself a 500Mn Omen. Bump freighters to safety.
(3) get a cheapass Slasher. Point every -5 criminal coming through a gate just long enough for the facpo to finish the job
(4) arty thrasher sits at zero at a gate. Blap all the reds.
(5) blow up the wrecks. No loot for you today!
(6) when the loot truck comes and goes suspect, tackle it and blow it skyhigh yeabois!
(7) find obvious ganknado or bumpermach. Suicide gang him and politely "gf" in local

I can think of more ways to pull it off, but for god's sake don't sit on yer asses.

My only fear is that in fighting the scourge, one might become an even greater threat... because how long do you keep protecting the innocent before you ask for a small contribution for your trouble? How long till "protection money" ? How long till I insist gankers put My Ganking Permit in their bio if they want to conduct their business?


Heres the thing you gather miner corps into your alliance and you actually provide protection in exchange for a small tax. Thats not extortion, thats what private security/police do. Many miners will happily join a strong alliance who will provide them some measure of protection from CODE and goons not to mention belt cleaning multiboxers.

Theres an old saying from the end of the 18th century "Millions for Defense not one cent for tribute"
Pandora Carrollon
Provi Rapid Response
#192 - 2016-05-20 15:16:00 UTC
Ima Wreckyou wrote:
we just enforce some common sense rules and try to improve good behaviour.

^^^^^^ THIS is dictating a play style... in case you missed it. ^^^^^^
(You also forgot extort and shakedown defenseless ships but that's trivial so we'll over look it...) (and yes, that was an internally inconsistent comment for comedic purposes)

Ima Wreckyou wrote:
I am not sure why anyone gets so upset about this. I mean there are a lot of other areas where we don't claim ownership. If you don't like it in Highsec and want to do whatever you want, go mine in null.


CODE doesn't *own* HiSec, in fact, you guys operate in extremely limited HiSec systems. This is why nobody that has actually been in HiSec for more than a month is upset by you guys. This is why I pointed out that your actions are really only going to bug newbies, possibly driving them from the game but I'll let Black Pedro's studies suggest that it also might not be that way and I could be entirely wrong.

Toodles! On to other fun but I'll check in from time to time as this thread has been fun! LolCool
Jonah Gravenstein
Machiavellian Space Bastards
#193 - 2016-05-20 15:18:56 UTC
Trace Kel'le wrote:
Heres the thing you gather miner corps into your alliance and you actually provide protection in exchange for a small tax. Thats not extortion, thats what private security/police do. Many miners will happily join a strong alliance who will provide them some measure of protection from CODE and goons not to mention belt cleaning multiboxers.

Theres an old saying from the end of the 18th century "Millions for Defense not one cent for tribute"
Hardly anybody is going to ride shotgun with hisec miners, doing so is very nearly as boring as mining itself; the only probable exception is a corp that's wardecced, they might ride shotgun in the hope of some WTs to shoot at.

The only places an escort could hope to see any action from CODE. and the like is if you mine in a system where they're active, and if you've got an escort they'll either leave you alone, gank the escorts if they're worth the outlay and/or smartbomb the crap out of you; although the question must be asked why would you mine in a system where CODE. is known to be active in the first place?.

Get off the beaten track/8-10 or so jumps from a hub or trade route and you don't have to worry about gankers, or even other miners in some cases; I've had hisec systems with multiple belts to myself for days on end.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Sustrai Aditua
Intandofisa
#194 - 2016-05-20 18:38:42 UTC  |  Edited by: Sustrai Aditua
Ima Wreckyou wrote:
By crying to CCP for changes in your favor you clearly step out of the game. You even step outside the metagame. You are no longer a gamer if you do that. You are something else. Some crybaby on the internet perhaps, but not an EVE player who tries to play in the sandbox with other players.
LOL. You CODE weenies. You've begun to believe yourselves. (Tries not to point out this massive POS vs. Citadel alteration due to public opinion...various nerfings of various items at various times...why point this out to one who KNOWS SO VERY MUCH???)
Ima Wreckyou wrote:
I agree that sometimes rules have to be changed because a game is not balanced.
OMG! YOU...contradicted yourself... IN THE SAME POST??? Pee on the dogs and call in the fire!
Ima Wreckyou wrote:
But such a request would be a proposal about what to change and how it would improve the game and make it more fun for everyone and not some rant about why you think a specific player group should be nerfed because they happened to interfere with your business when you did not expect it.
Talk about ranting...you do it so well...I'm not surprised you readily recognize this in others! Which reminds me...I know of several high sec systems that CODE tried to "own". They were sent packing. Ran off whimpering with their tails planted firmly between their hindquarters, and have NEVER returned. Amazing what a few experienced, MATURE miners can do to a gang of juveniles.

Having said that. I have to admit I did buy a CODE permit. I took a picture of it so people can counterfeit one if they like.

My CODE Mining Permit


(Right-click link. Open in new tab or window. This forum works so well.
It's state of the art (as long as the art is cave painting.)

If we get chased by zombies, I'm tripping you.

Jonah Gravenstein
Machiavellian Space Bastards
#195 - 2016-05-20 19:23:49 UTC  |  Edited by: Jonah Gravenstein
Sustrai Aditua wrote:
(Right-click link. Open in new tab or window. This forum works so well.
It's state of the art (as long as the art is cave painting.)
It's not that the forum doesn't work, it's that your bbcode isn't recognised by it, which breaks the link.

Not all forums support the full range of bbcode that is available, alignment tags on a link being one that doesn't work here.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Spine Ripper
New Order Logistics
CODE.
#196 - 2016-05-20 19:47:52 UTC
Sustrai Aditua wrote:

Having said that. I have to admit I did buy a CODE permit. I took a picture of it so people can counterfeit one if they like.

My CODE Mining Permit


(Right-click link. Open in new tab or window. This forum works so well.
It's state of the art (as long as the art is cave painting.)


I'm glad you actually bought your permit. There is nothing more pathetic than someone who would put a fake permit in their bio. I mean, think about it. The permit declares your support for James 315 and the New Order of Highsec. But the faker thinks, oh yeah! I saved 10 million ISK.

We don't want the ISK. We want the support.

Fake away.

All Highsec miners must follow the New Halaima Code of Conduct or be subject to bumping or ganking.  No permit, no mining. www.minerbumping.com

Sustrai Aditua
Intandofisa
#197 - 2016-05-20 21:38:34 UTC  |  Edited by: Sustrai Aditua
Spine Ripper wrote:
I'm glad you actually bought your permit. There is nothing more pathetic than someone who would put a fake permit in their bio. I mean, think about it. The permit declares your support for James 315 and the New Order of Highsec. But the faker thinks, oh yeah! I saved 10 million ISK.

We don't want the ISK. We want the support.

Fake away.
Thanks for proving my point for me. Can you spell "zooom"?

Jonah Gravenstein wrote:
It's not that the forum doesn't work, it's that your bbcode isn't recognised by it, which breaks the link. Not all forums support the full range of bbcode that is available, alignment tags on a link being one that doesn't work here.

Well...the thing is, it's not my BBCode. I highlighted and selected the operation button provided by management. If it's anybody's code, it's theirs.

If we get chased by zombies, I'm tripping you.

Pandora Carrollon
Provi Rapid Response
#198 - 2016-05-21 00:04:55 UTC  |  Edited by: Pandora Carrollon
I'm sorry this is after all the other stuff, this post just floors me so it's been hard to respond to.
Black Pedro wrote:
I am glad you now accept that people play the game for many reasons including for altruistic ones like the New Order does. Personally, I find it funny that people will log in to a multiplayer PvP game, optimize everything so they don't have to interact with another person, just to watch a meaningless number in a database climb ever higher. I mean, I get the psychology behind it, but there are so many other games you can do that in which you cannot lose yet they choose to so this in Eve where the developer has deliberately made them always vulnerable to the other players. If you aren't really going to play a spaceship PvP game for reasons other than to accumulate resources, or get mad when another player chooses to attack you, why are you playing Eve in the first place?

I have always accepted that people play for many reasons. I'm not the one trying to put EVE and it's players with their playstyles in a box here.

You pass judgment on a VALID play style because you don't comprehend it, your own words destroy your very argument. You assume that EVE is a spaceship PvP game. It's SOOOO much more. The entire New Order propaganda machine and all its players are so set in their mindsets that they can't even see how big the game really is! That is what I find disturbing here. I advise against being stuck on an artificially constructed concept such as PvE, since you accept that the game is PvP. If you wipe the PvE concept out of your brain, I think you'll have a clearer picture of the game and the place of HiSec, LoSec, and NullSec.

Black Pedro wrote:
Understanding the psychology is the typical highsec miner is not hard. You just seem to think they have the right to their compulsive bee-like gathering and building in New Eden even if they don't like shooting or being shot by other players while the New Order, and CCP reject this premise.


No, CCP does not reject that play style, just the New Order. If CCP rejected it, it wouldn't exist... period. The assumption that you give to the psychology and the only reason you define for being a HiSec miner tells me far more about your willingness to actually discover why they do what they do. I do not mine HiSec for the reason you stated, not even close. Few miners would agree to that. Like you say, it's boring. Mining is a means to an end.

Quote:
PVP (PLAYER VERSUS PLAYER)
The essential core concept of EVE Online is that it is full time PvP in a sandbox environment. As has been mentioned in previous sections any player can engage another player at any time in any place. (p.22)


Congrats, this just states what I've said since week 3. No argument here. Problems with the below:

Black Pedro wrote:
]Let me respond to that by stealing a parable from Ima. Imagine that you and your friend were invited over to another friend's place one Friday to play board games, and your host pulls Monopoly off the shelf. As you are setting up, your friend announces to the room that they only like building house and hotels and thus the rules of the game will be changed so that they do not have to pay any rent or other fees if they land on an opponent's square. Your host objects, and said that is not how the game was designed or is played but your friend insists and accuses the host of 'griefing' him by dictating to him to play a 'certain playstyle' before storming out.

Who is the one being arrogant here, the host or your friend?


Improper parable and the allegory fails to meet the sniff test. Monopoly is not a sandbox game, it has clearly defined rules. All this tells me is that CODE and it's members are trying to put HiSec in a box that is defined by CODE and has rules defined by CODE. This is precisely my point about forcing a certain play style on other players and shows the extremism I'm talking about.

Roleplaying aside, this is the dangerous aspect of playing like this and it's just as bad as HiSec miners whining for more protection. I don't like either direction it heads.
Black Pedro
Mine.
#199 - 2016-05-21 12:31:56 UTC  |  Edited by: Black Pedro
Pandora Carrollon wrote:

You pass judgment on a VALID play style because you don't comprehend it, your own words destroy your very argument. You assume that EVE is a spaceship PvP game. It's SOOOO much more.
CCP says the "core concept of EVE Online is that it is full time PvP in a sandbox environment." That means Eve is a PvP sandbox game, one centered around spaceship combat. What is this "more" you referring to? The lore? I guess in this sense it is more as there are books, other video games, and so forth based on the game universe but Eve Online as a game is a PvP sandbox game. If we are discussing game mechanics there is nothing more. Of course you can play Eve without seeking out or engaging in spaceship combat, but the essential core concept is that spaceship combat can find you. That's what "full-time PvP sandbox" means.

So yes, Eve as an idea is more than just Eve Online the game, but Eve Online the game is not a loosey-goosey piece of concept art that can be whatever you want. It is a PvP spaceship game with specific rules including the concept that you never should be completely safe anywhere in space. I completely understand that some players play in this universe to do things unrelated to spaceship combat, but the whole point of the game is that everyone is vulnerable to everyone else (in fact, this is in the name Everybody vs. Everybody). Claiming that if someone isn't motivated by spaceship combat that they should have the right to remove themselves as a target is anathema to the central idea of Eve and incompatible with the design of the game.

Playing only as an industrialist (AKA the rabbit) is a perfect valid play-style I pass no judgment on. If you enjoy ninja-ing resources and thumbing your nose at the predators, more power to you. I used to do that all the time huffing gas in wormholes and found it thrilling. I only pass judgment on those that claim that the game should be changed so they can do their industrial work in absolute safety. Those are the true carebears whose sense of entitlement to retain the ability to change the Eve universe while being immune from the other players that I abhor. Their demands are not only incompatible with the original game design (Everybody vs. Everybody)), they actively destroy the game by making PvP only consensual. There can be no safe-space in a sandbox game or everyone will just move there to produce resources leaving no targets for the non-consensual PvP that is at the core of Eve Online.

Pandora Carrollon wrote:
No, CCP does not reject that play style, just the New Order. If CCP rejected it, it wouldn't exist... period.
Yes they did. I think we have crossed a wire here though. I am referring to the ability to mine in absolute safety, not mining itself. Clearly CCP supports pure industrial play and has spent much effort (albeit not lately) developing industrial and mining game play. But all resource generation, even PI, requires players to be at risk in space. This is what I mean when I say CCP has rejected the playstyle where an industrialist can ignore providing for their defence. CCP always puts the generator of resources into the game universe at risk to the other players as that is the central design of the game.

Pandora Carrollon wrote:
Improper parable and the allegory fails to meet the sniff test. Monopoly is not a sandbox game, it has clearly defined rules. All this tells me is that CODE and it's members are trying to put HiSec in a box that is defined by CODE and has rules defined by CODE. This is precisely my point about forcing a certain play style on other players and shows the extremism I'm talking about.
There is no extremism. The New Order is playing the game as designed. Both Monopoly and Eve Online have clearly defined rules - you do not get to decide how much damage your battleship will do or how much ore your miner will harvest per cycle, that is set out in the rules set by CCP. The rules of Eve Online are designed such that players can impose their will on each other. Again, that is the central core concept of the game.

I think you are confusing two things, the role-playing aspect of the space villains that are the New Order, and the motivations of the real people behind the space villains. Fair enough, we tend to switch back and forth from our space cultist personas to our real-world personalities freely on these forums. So yes, the space villains in us are trying to put highsec in a box and impose our own rules there. We purposely act pompous, make up rules, and claim the right to dictate how to play the game in our territory. That is a conceit we use to define our opponents and force them to pick a side, thus generating content and telling our own story.

But I as the real person don't care how you play - you pay the subscription. But play the game as it was designed. Play as a rabbit, play as wolf, play as a pacifist, play as a pirate. But don't claim you have the right to play some other game (like a space-themed version of Farmville) when you are actually playing the full-time PvP sandbox that is Eve Online. Eve is about struggling against the other players and making your own stories and for that, you have to be vulnerable to the other players. Yes, that includes even the lowly highsec miner who is only interested in building, and has no desire to ever shoot another player. This is a core Eve idea of everyone always being interconnected and vulnerable and sharing a single universe is something I do care about.

This is what Eve is. The New Order is dedicated to keeping New Eden 'real' by being the villains of highsec and serving as the agents of risk as intended by the game developer. Comply with our rules, or actively rebel and fight us - it's all good. We win either way, like we always do, because through our actions we have made content-starved highsec a more interesting place.
Nitshe Razvedka
#200 - 2016-05-21 13:25:26 UTC  |  Edited by: Nitshe Razvedka
[quote=Pandora Carrollon]

You pass judgment on a VALID play style because you don't comprehend it, your own words destroy your very argument.





Pandora Carrollon YOU WIN A CHOCOLATE FREEDO!!! Big smile

First person to read past the first paragraph of a Black Pedro gibberish sermon!!!Shocked



*almost took the freedo away for wasting your time responding*

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