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1st Phase Of Citadel Destruction :(

Author
gfldex
#101 - 2016-05-19 02:07:29 UTC
Maekchu wrote:
You just bought a tool, you don't know how to use.


As the attacker in question I can't help but agree. We did intensive tests on Sisi and found even the Astrahus a pain in the ass if fitted and used correctly. If out of the 6 defending pilots in local more then one would have defended the structure we would have lost at least halve of our fleet. The defending party did every possible mistake and will therefor lose their structure.

If you take all the sand out of the box, only the cat poo will remain.

Arthur Aihaken
CODE.d
#102 - 2016-05-19 04:33:15 UTC
TheDamned wrote:
It's ok, we will lose this one but like everything else, Im learning a lot about how much less and less I like High Sec.

It's a love-hate relationship for most of us...

I am currently away, traveling through time and will be returning last week.

Rogwar Toralen
AZLE FUN STUFF
#103 - 2016-05-19 07:20:19 UTC
Just a few important things I've noticed so far about eve:

- enjoyable game content is often created by ruining yours

- decide whether you are a wolf or a sheep (or at least have a guard dog handy)

- learn or quit


Those are just observations and not intended as a judgement, good or bad, about the game or its players.
Fat Buddah
Federal Navy Academy
Gallente Federation
#104 - 2016-05-19 07:56:18 UTC
I haven't defended a Citadel yet so I might be asking a stupid question, but here goes:

Can you remote rep those things while it is under attack?
Mitch Taylor
Dark-Rising
Wrecking Machine.
#105 - 2016-05-19 08:36:10 UTC
Fat Buddah wrote:
I haven't defended a Citadel yet so I might be asking a stupid question, but here goes:

Can you remote rep those things while it is under attack?


Nope, seems they can't receive any remote assistance.

DARK RISING Stop playing EVE Start living it

Demica Diaz
SE-1
#106 - 2016-05-19 09:09:25 UTC
Thank you for confirming that Astrahus cant kill anything. Was thinking setting one up to kill few attackers and let it burn in glorious fire. I guess that plan goes out of the window.Ugh
Unconspicous Alt
Science and Trade Institute
Caldari State
#107 - 2016-05-19 09:20:06 UTC
Martis Gradivus wrote:
I just don't think there is a solution to this. Maybe adding the option of a subcap voltron arc projector that only hits flashy wartargets could help tilt the balance, but I don't know. I do know that personally, when I finally deploy mine, it will most likely be in a quiet low sec system or NPC null.....but no way am I going high-sec with it.....it's just a killmail waiting to happen.


Even in null, the defenses of a Fortizar are not strong enough to take down a fleet of 3-5 battleships. If it is w-space with bonuses to shield/armor, even one battleship can tank all the bombs and missiles just fine ( while the citadel does not get any such defense bonus ).
Hibasot
Dark-Rising
Wrecking Machine.
#108 - 2016-05-19 13:24:13 UTC
I have never read so much self-pretentious doggie poo since watching the last Mittani diatribe.... You guys posting here need to get a life, or better still, log in on EvE and build a citadel ...
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#109 - 2016-05-19 13:30:52 UTC  |  Edited by: Nana Skalski
Hibasot wrote:
I have never read so much self-pretentious doggie poo since watching the last Mittani diatribe.... You guys posting here need to get a life, or better still, log in on EvE and build a citadel ...

Coming from the mouth of someone who thinks and does like CODE.

Yes, i think it is the same situation, when ganking a citadel or a miner.
Dadunar
Doomheim
#110 - 2016-05-19 13:46:00 UTC
Teckos Pech wrote:
TheDamned wrote:
Our corp isn't really big enough to defend a well structured fleet. Lets be honest.
We recruit miners to build things to sell. PVP pilots like FW/Low/Null Sec corps.

It's ok, we will lose this one but like everything else, Im learning a lot about how much less and less I like High Sec.



That's the spirit! Go to LS or NS, or even w-space, make new friends, kill some of them...get killed by them, have some laughs, then put up another citadel when you can get your friends to come help you.

Yeah, your citadel surely won't get destroyed in LS or NS.
Sustrai Aditua
Intandofisa
#111 - 2016-05-19 14:25:18 UTC
"Relax," he said, "things could be worse." So, she relaxed, and sure enough....

...THINGS GOT WORSE!!!

If we get chased by zombies, I'm tripping you.

Pandora Carrollon
Provi Rapid Response
#112 - 2016-05-19 15:20:42 UTC
Lisbeth Riraille wrote:
I'd sign up for your Citadel Defense Force in an instant. That sounds awesome, what you described. o7


Well, that's kind of the point. There could be dedicated Merc groups to do this and make a ton of ISK. You could also join a corp with a Citadel and sign up to run the defenses, do drills, etc. The smarter you make the mobile defenses, the more you'd just own any attacking force.

So, I say folks should stop complaining about how effective Citadels are in defending themselves and start working on ways to make ISK off of defending them for what is apparently a lot of owners with ISK to burn that don't know how to defend them.
Pandora Carrollon
Provi Rapid Response
#113 - 2016-05-19 15:24:23 UTC
Fat Buddah wrote:
I haven't defended a Citadel yet so I might be asking a stupid question, but here goes:

Can you remote rep those things while it is under attack?


No, they fully heal once a set of circumstances exists for 15 minutes.

Basically, if you fail to press your attack on a citadel to conclusion, it self repairs to full.
Ralph King-Griffin
New Eden Tech Support
#114 - 2016-05-19 15:52:56 UTC
Pandora Carrollon wrote:
Fat Buddah wrote:
I haven't defended a Citadel yet so I might be asking a stupid question, but here goes:

Can you remote rep those things while it is under attack?


No, they fully heal once a set of circumstances exists for 15 minutes.

Basically, if you fail to press your attack on a citadel to conclusion, it self repairs to full.

Those circomstances are simply : Not shooting the damn thing.
TheDamned
Imperial Academy
Amarr Empire
#115 - 2016-05-20 01:55:02 UTC
gfldex wrote:
Maekchu wrote:
You just bought a tool, you don't know how to use.


As the attacker in question I can't help but agree. We did intensive tests on Sisi and found even the Astrahus a pain in the ass if fitted and used correctly. If out of the 6 defending pilots in local more then one would have defended the structure we would have lost at least halve of our fleet. The defending party did every possible mistake and will therefor lose their structure.


You're probably right. Our corp is full of new players and not PVP pilots at that.

You were running 4 Logi with a bunch of Nightmares and drones. Our Light Fighter drones did nothing but orbit as you blew them up. Our missiles didnt phase you with your Logi's running and we simply put up the Citadel thinking we would have more than 2 days to get ourselves established and fit it properly. hah

Win some, lose some. I knew when I put it up it was going down. I just wanted to learn more about them first hand and I did.

You still have like 5 days I think before you can finish off the last round and make it pop. Enjoy the killmail unless we muster some kind of defense.

Mitch Taylor
Dark-Rising
Wrecking Machine.
#116 - 2016-05-20 09:52:42 UTC
TheDamned wrote:
gfldex wrote:
Maekchu wrote:
You just bought a tool, you don't know how to use.


As the attacker in question I can't help but agree. We did intensive tests on Sisi and found even the Astrahus a pain in the ass if fitted and used correctly. If out of the 6 defending pilots in local more then one would have defended the structure we would have lost at least halve of our fleet. The defending party did every possible mistake and will therefor lose their structure.


You're probably right. Our corp is full of new players and not PVP pilots at that.

You were running 4 Logi with a bunch of Nightmares and drones. Our Light Fighter drones did nothing but orbit as you blew them up. Our missiles didnt phase you with your Logi's running and we simply put up the Citadel thinking we would have more than 2 days to get ourselves established and fit it properly. hah

Win some, lose some. I knew when I put it up it was going down. I just wanted to learn more about them first hand and I did.

You still have like 5 days I think before you can finish off the last round and make it pop. Enjoy the killmail unless we muster some kind of defense.



Good luck - hopefully you are getting a lot of experience from it.

DARK RISING Stop playing EVE Start living it

Pandora Carrollon
Provi Rapid Response
#117 - 2016-05-20 15:24:12 UTC
Ralph King-Griffin wrote:
Those circomstances are simply : Not shooting the damn thing.


LOL!

Your eloquence is in its simplicity sir, I salute you! o7
Eva Ambrosa
State War Academy
Caldari State
#118 - 2016-05-24 20:18:22 UTC
We've killed 1 medium and 1 large citadel and defended the onlining of 5 mediums and 1 large. That said, the biggest danger from a citadel defense perspective is the on-lining process.

I think given that I've watched two different groups defend their citadel from our attacking forces, and defended others, I would have a pretty good idea of what it's weaknesses are.

We haven't attempted to siege a fully deployed citadel because it's so much of a pain in the ass and we don’t currently have the proper motivation to attempt it, but I’m sure we will in time.

During that vulnerability phase it’s just so easy to kill that outside of j-space I wouldn’t bother to put one up without being part of a very large alliance. And I say that as CEO of a medium sized corp. (We’re 105 members living in a C4 and comprised entirely of PVP pilots). The first citadel we blew up was a smaller corp who didn’t even try and defend it. The second one, the large, was defended by a 7b fit fax, an 8b fitted dread, and a 14 pilot fleet of bhaalgorns (DPS&neut fit). They died all the same.

Once we had hole control, we seeded in enough pilots from my alliance (45 man t3 fleet) and another 65 of my friends (big thank you to Hard Knocks, Lazerhawks, and Of Sound Mind for helping make it an OP success!!!) that we could simply overwhelm whatever fleet that corp could manage to put together. It was a slaughter.

The key is making it past the vulnerability window. In WH space, you have a fighting chance to do that by maintaining hole control which can be done with a small but committed group. Elsewhere in space, it’s just not possible without the backing of a very very large group. These kill mails are huge, 26b for just the fortizar, and you can pop it so quickly that it’s a no brainer during that onlining vulnerability.

One way to address that, is by giving the citadel the use of its weapons systems while it is onlining something I think is critical for some of these smaller groups beset by larger groups.

The otherside of the argument for me is the general application and balance of the citadel weapons systems.

The medium is perfectly capable of shutting down a 3-4 man basi-guardian logi group. Making it an excellent force multiplier but not much else. The large, potentially can shut down as much as an 8 man logi group. As to applied DPS, the medium is horrible, not sure about the large. One thing I would like to see, for the large and XL especially…frigate fleets and t1 cruiser fleets should have almost no chance of surviving an attack on one of these things. I do like the general idea of forcing “losses on the opposing fleet” in order to take one of these out. Sort of how the doomsday works. Even though the Titan may eventually go down, it won’t go down without taking a few caps with it. The losses inflicted on the attacking fleet being proportional to the size (and more specifically the outrageous price) of the citadel and likely all the value contained in it.

I’ll recall an example of what I expect from a large citadel. Ages ago I had a connection to a full capital escalation fleet, 4 capitals and 2 webbing loki’s in support through a frig hole and we brought in 300 t2 frigates, mostly bombers but assorted other things. That 6 pilot fleet destroyed 150 of our bombers before we eventually warped off. Obviously not an ideal outcome for us, but it’s essentially how I would expect a frigate fleet to fare if going up against a 26b large citadel. Right now, the “power per isk to create” cost is just not where it should be for a citadel of any size.
Ralph King-Griffin
New Eden Tech Support
#119 - 2016-05-24 21:58:45 UTC  |  Edited by: Ralph King-Griffin
soooooo0, is it dead yet or did ye defend it?

Edit : yes , yes it very much is.
TheDamned
Imperial Academy
Amarr Empire
#120 - 2016-05-25 00:41:44 UTC
Yeah I didnt bother trying. I've already written it off.
Everyone offering help for ISK with no way to be sure they would even show to help wasn't going to happen.