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Player Features and Ideas Discussion

 
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Warp Disruption Countermeasure I

Author
Mag's
Azn Empire
#21 - 2012-01-14 09:01:49 UTC
Feligast wrote:
No.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Valei Khurelem
#22 - 2012-01-14 09:24:18 UTC
Write a better idea then.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Mag's
Azn Empire
#23 - 2012-01-14 09:30:34 UTC
Valei Khurelem wrote:
Write a better idea then.
OK.
Morgan North wrote:
Warp Core Stabilizers.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Valei Khurelem
#24 - 2012-01-14 09:31:26 UTC
They don't work, try again and try reading the whole thread this time.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Mag's
Azn Empire
#25 - 2012-01-14 09:37:38 UTC
Valei Khurelem wrote:
They don't work, try again and try reading the whole thread this time.
Why should I need to read the whole thread? I've read your OP and no where does it state that you are talking about bubbles, or infinite points. Or are you simply lying about them not working?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Valei Khurelem
#26 - 2012-01-14 09:39:48 UTC
Quote:
I also think there should maybe some kind of AoE version of this except it will effect everybody so that means all warp disruptors are shut down as well as bubbles and anyone can have a chance to escape. So if a friend gets trapped in a bubble you could rush in to help them before the enemy arrives.


There you go? :)

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Mag's
Azn Empire
#27 - 2012-01-14 09:50:08 UTC  |  Edited by: Mag's
Ahh nicely added and as you state, a different type to the main idea.

Edit: Oh and there are counters to that already. Blink

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Valei Khurelem
#28 - 2012-01-14 10:37:11 UTC
Microwarp drives don't count so you know :)

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Mag's
Azn Empire
#29 - 2012-01-14 10:47:31 UTC
Valei Khurelem wrote:
Microwarp drives don't count so you know :)
In your narrow play style that may be true, but I didn't mention them.
The point is there are already counters to warp disruptors, bubbles and infinite points, so why do we need another?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Valei Khurelem
#30 - 2012-01-14 10:50:42 UTC
Because they don't work properly, so either suggest a fix for them or don't bother arguing really, because one thing you haven't factored every time you post and try to attack my idea you bump up the thread to the top and attract more interest :D

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Mag's
Azn Empire
#31 - 2012-01-14 10:54:50 UTC
Valei Khurelem wrote:
Because they don't work properly, so either suggest a fix for them or don't bother arguing really, because one thing you haven't factored every time you post and try to attack my idea you bump up the thread to the top and attract more interest :D
I always reply to topics that are on the front page, whatever that has to do with anything.

The counters may not work for you, that's no surprise tbh, but this doesn't mean they don't work. Blink

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

ShahFluffers
Ice Fire Warriors
#32 - 2012-01-14 11:05:31 UTC  |  Edited by: ShahFluffers
We have warp core stabs to counter individual points, bubbles are stationary and can be flown out of, and HICs are usually slow enough that most battleships can outrun them with a MWD.

Oh wait... you want to disengage after you have committed to a battle. Choose your targets better next time and/or alter tactics to accommodate escape plans (hint: kiting a target is very popular for a reason).

To summarize: I looked at your idea and wrote it off as redundant and overpowered.
Valei Khurelem
#33 - 2012-01-14 11:33:56 UTC
So you want a game where the moment you pick a fight with someone you either instantly lose or instantly win?

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Max Von Sydow
24th Imperial Crusade
Amarr Empire
#34 - 2012-01-14 12:07:39 UTC
I honestly can't remember when I last saw an idea this bad on the forums.
Torin Corax
Republic Military School
Minmatar Republic
#35 - 2012-01-14 12:11:06 UTC
Valei Khurelem wrote:
So you want a game where the moment you pick a fight with someone you either instantly lose or instantly win?


Personally I'd like a game where I have to make a judgement call based on acquired knowledge, previous experience, tactical awareness, practical skill and maybe a little luck. And should I make a bad decision I DIAF as the consequence of that decision....oh wait, I know a game like that.
If you want a "get out of jail free card" I think there is a board game that has that already.

Warp core Stabilizers already exist, counter-bubble tactics already exist, counter-HIC tactics already exist. All of these require preparation, knowledge and occasionally some skill to use effectively. They are not 100% infallible, which is working as intended. In my opinion you are asking for too much of a safety net, one that is not needed.
Valei Khurelem
#36 - 2012-01-14 12:35:22 UTC  |  Edited by: Valei Khurelem
Max Von Sydow wrote:
I honestly can't remember when I last saw an idea this bad on the forums.


Then make a better suggestion.

By the way, to fuel the discussion more, I did some digging and found a post from a time when people were clearly nicer to noobs.

http://eve-search.com/thread/476448/page/1


Quote:
1. MWD out of it, some of your gang will die but hey.
2. Blast the campers, you cause enough damage / jamming to the campers and they may well run if you've got enough force present.
3. Destroy a bubble, if you've got enough damage output at short range you can destroy a medium bubble. Large bubbles probably not, shooting at the campers would get better results.


So that pretty much is why I want something like this put in.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Mag's
Azn Empire
#37 - 2012-01-14 13:06:38 UTC
Posted - 2007.02.15 Roll

Give it up, your idea is bad and simply not required.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Valei Khurelem
#38 - 2012-01-14 13:10:19 UTC
Why? :)

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Mag's
Azn Empire
#39 - 2012-01-14 13:14:42 UTC
Valei Khurelem wrote:
Why? :)
Because there are already counters in game.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Valei Khurelem
#40 - 2012-01-14 13:16:10 UTC
You said yourself though, they don't always work, yet the method for ganking people does, why is that?

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium